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#Update-vs1.0.16
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BelicusBr committed Feb 12, 2023
1 parent 7fbdbdc commit 5bf5dd9
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4 changes: 4 additions & 0 deletions CHANGELOG.md
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# Changelog
## [1.0.16] - 12/02/2023
### Fixed
No metódo `IGUConatiner.AddDeepAction(int)` á instrução `RefreshDepth();` era executada antes do objeto `DeepAction`
o que fazia que o primeiro objeto `DeepAction` não fosse adicionado ao evento OnIGU.
## [1.0.15] - 09/02/2023
### Fixed
#### Profundidade não aplicada corretamente [#ISU-IGU0001](https://github.com/BelicusBr/com.cobilas.unity.graphics/issues/2)
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4 changes: 2 additions & 2 deletions Runtime/IGU/Auxiliaries/IGUContainer.cs
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Expand Up @@ -85,16 +85,16 @@ private DeepAction AddDeepAction(int depth) {
if (depth < deepActions[I].Depth) {
deep = new DeepAction(depth);
//onIGU += deep.OnIGU;
RefreshDepth();
alteredDepth += deep.AlteredDepth;
ArrayManipulation.Insert(deep, I, ref deepActions);
RefreshDepth();
return deep;
}
deep = new DeepAction(depth);
//onIGU += deep.OnIGU;
RefreshDepth();
alteredDepth += deep.AlteredDepth;
ArrayManipulation.Add(deep, ref deepActions);
RefreshDepth();
return deep;
}

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3 changes: 2 additions & 1 deletion com.cobilas.unity.graphics.gpack
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Expand Up @@ -11,7 +11,8 @@
"1.0.12",
"1.0.13",
"1.0.14",
"1.0.15"
"1.0.15",
"1.0.16"
],
"gitDependencies": [
{
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2 changes: 1 addition & 1 deletion package.json
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@@ -1,6 +1,6 @@
{
"name": "com.cobilas.unity.graphics",
"version": "1.0.15",
"version": "1.0.16",
"displayName": "Cobilas Graphics",
"description": "Pacote que adiciona e manipula elementos",
"licensesUrl": "https://github.com/BelicusBr/com.cobilas.unity.graphics/blob/main/LICENSE.md",
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