From cd5e31a1a4461cb2e1bed265b06039e7894c82e5 Mon Sep 17 00:00:00 2001 From: BONNe Date: Sat, 15 Apr 2023 23:37:35 +0300 Subject: [PATCH 1/3] Init 1.18.0 --- pom.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pom.xml b/pom.xml index aa66b07..723d2fe 100644 --- a/pom.xml +++ b/pom.xml @@ -65,7 +65,7 @@ -LOCAL - 1.17.2 + 1.18.0 BentoBoxWorld_AcidIsland bentobox-world From 83f28a672f71fd436d84f85e5d4ca28ad11d6351 Mon Sep 17 00:00:00 2001 From: tastybento Date: Fri, 12 May 2023 08:44:44 -0700 Subject: [PATCH 2/3] Add a bedrock base to ocean floor. #138 --- .../world/bentobox/acidisland/world/ChunkGeneratorWorld.java | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/main/java/world/bentobox/acidisland/world/ChunkGeneratorWorld.java b/src/main/java/world/bentobox/acidisland/world/ChunkGeneratorWorld.java index d9508ca..1eefcc8 100644 --- a/src/main/java/world/bentobox/acidisland/world/ChunkGeneratorWorld.java +++ b/src/main/java/world/bentobox/acidisland/world/ChunkGeneratorWorld.java @@ -76,6 +76,8 @@ private void addNoise(@NonNull WorldInfo worldInfo, int chunkX, int chunkZ, @Non } } } + // Make an solid base so sand doesn't fall into the void + chunkData.setRegion(0, worldInfo.getMinHeight(), 0, 15, worldInfo.getMinHeight() + 1 , 15, Material.BEDROCK); } @Override From c381f1b1da68ee186f56152e747878d4366cc88a Mon Sep 17 00:00:00 2001 From: tastybento Date: Fri, 12 May 2023 19:27:32 -0700 Subject: [PATCH 3/3] Close off remaining gap. #138 --- .../world/bentobox/acidisland/world/ChunkGeneratorWorld.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/world/bentobox/acidisland/world/ChunkGeneratorWorld.java b/src/main/java/world/bentobox/acidisland/world/ChunkGeneratorWorld.java index 1eefcc8..fbbbe56 100644 --- a/src/main/java/world/bentobox/acidisland/world/ChunkGeneratorWorld.java +++ b/src/main/java/world/bentobox/acidisland/world/ChunkGeneratorWorld.java @@ -77,7 +77,7 @@ private void addNoise(@NonNull WorldInfo worldInfo, int chunkX, int chunkZ, @Non } } // Make an solid base so sand doesn't fall into the void - chunkData.setRegion(0, worldInfo.getMinHeight(), 0, 15, worldInfo.getMinHeight() + 1 , 15, Material.BEDROCK); + chunkData.setRegion(0, worldInfo.getMinHeight(), 0, 16, worldInfo.getMinHeight() + 1 , 16, Material.BEDROCK); } @Override