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feather-old-text.filter
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feather-old-text.filter
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//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
// "Feather" Item Filter for Project Diablo II (old text version)
// Date Updated: 2024 April 12
// Info: https://github.com/BetweenWalls/Feather-PD2
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
// Searchable Features:
// Rules that hide items are preceded by "Hiding" and a short description
// Rules that add item notifications mention the word "notifications"
// Rules that only apply to higher filter levels mention the word "stricter"
// About this Filter:
// File Settings: Courier New, 8-space tabs, no line wrapping, ANSI encoding (used for ·×¹²³)
// Highlighting is done primarily with spaces and tabs, which can be seen in Notepad++ by selecting "View" -> "Show Symbol" -> "Show White Space and TAB"
// Highlighting reference for unique/set items: https://tinyurl.com/d2filterhighlighting
// Resources:
// See the PD2 Wiki for filter syntax and codes: https://wiki.projectdiablo2.com/wiki/Item_Filtering
// To simulate different items, checkout Filterbird: https://betweenwalls.github.io/filterbird/?v=PD2
// Valid output characters:
// ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789 ~!?@#$%^&*=-+_"',.:;<>\|()[]{}
// ÁÀÂÄÃÅáàâäãåÆæÉÈÊËéèêëÍÌÎÏíìîïÓÒÔÖÕóòôöõÚÙÛÜúùûüÝýÿÐÇçÑñµ¶ß¢£¥®©ØøÞþ§ð¿¡¯¨¬¦«»÷×±ªº´`¤°¹²³¼½¾·¸
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
// +---------------+
//-¦ Filter Levels ¦-----------------------------------------------------------------------------------------------------
// +---------------+
// level 0 - show all items
ItemDisplayFilterName[]:Min Strictness (Extra Info) // level 1 - same as "Minimum Strictness" but items include extra info like rune combinations for runewords, set bonuses, weapon speed/range, map immunities, extra recipes, etc
ItemDisplayFilterName[]:Minimum Strictness // level 2 - shows all magic equipment and most regular equipment, includes notifications for more items than higher filter levels... Hides tiny gold piles, low-level potions, low-level gems, scrolls, keys, and useless equipment: most regular non-class items which can never be used for runewords and most regular skill-capable items which don't have skills
ItemDisplayFilterName[]:Low Strictness // level 3 - hides many items which are only useful in very niche cases and are widely ignored: inferior items, magic quivers, the worst non-class magic bases, the worst "plain" non-class regular bases which aren't ethereal/superior/socketed, and some regular items with bottom-tier automods
ItemDisplayFilterName[]:Moderate Strictness // level 4 - hides gold piles below 1000, magic rings, many non-elite magic items which can be purchased from vendors, the worst non-class normal/exceptional regular bases which aren't at least 2 of: ethereal/superior/socketed, and a few of the very worst regular elite weapons
ItemDisplayFilterName[]:High Strictness // level 5 - hides gold piles below 2000, most normal magic non-class armors, magic non-eth normal non-class throwing weapons, and normal "plain" or 2-socket regular non-class items
ItemDisplayFilterName[]:Severe Strictness // level 6 - hides gold piles below 3000, super potions, most exceptional magic non-class armors, magic non-eth exceptional non-class throwing weapons, exceptional "plain" or 2-socket regular non-class items, and most regular non-elite class items which don't match the character's class if they don't have at least +2 to any skill
ItemDisplayFilterName[]:Extreme Strictness // level 7 - hides gold piles below 5000, small rejuvation potions, magic amulets, most magic non-class armors, many magic non-elite class items which don't match the character's class, all "plain" or 2-socket regular non-class items, and most regular class items which don't match the character's class if they're non-elite and don't have +3 or if they're elite and don't have at least +2 to any skill
//ItemDisplayFilterName[]:Uber Strictness // level 8 - unused
//ItemDisplayFilterName[]:Maximum Strictness // level 9 - unused
// +------------------+
//-¦ Gold and Potions ¦--------------------------------------------------------------------------------------------------
// +------------------+
// Hiding: Smaller gold piles based on zone (leaves the largest piles so the environmental aesthetic isn't changed too much) ...amount hidden = 4×zlvl + zlvl²/100 (doubled for maps since they often give extra gold find)
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<4 DIFF=0 (MAPID=2 OR MAPID=8)]: // Zone Level 1
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<8 DIFF=0 (MAPID=3 OR MAPID=9 OR MAPID=13)]: // Zone Level 2
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<12 DIFF=0 (MAPID=17 OR MAPID=18 OR MAPID=19)]: // Zone Level 3
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<16 DIFF=0 (MAPID=4 OR MAPID=10 OR MAPID=14)]: // Zone Level 4
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<20 DIFF=0 (MAPID=5 OR MAPID=11 OR MAPID=15)]: // Zone Level 5
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<24 DIFF=0 (MAPID=6 OR MAPID=38)]: // Zone Level 6
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<28 DIFF=0 (MAPID=12 OR MAPID=16 OR (MAPID>20 MAPID<26))]: // Zone Level 7
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<32 DIFF=0 (MAPID=7 OR MAPID=26)]: // Zone Level 8
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<36 DIFF=0 (MAPID=27 OR MAPID=28)]: // Zone Level 9
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<41 DIFF=0 (MAPID=29 OR MAPID=30 OR MAPID=31 OR MAPID=32)]: // Zone Level 10
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<45 DIFF=0 (MAPID=33 OR MAPID=34 OR MAPID=35)]: // Zone Level 11
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<49 DIFF=0 (MAPID=36 OR MAPID=37 OR MAPID=55 OR MAPID=56 OR MAPID=59)]: // Zone Level 12
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<53 DIFF=0 (MAPID=47 OR MAPID=48 OR MAPID=51 OR MAPID=52 OR MAPID=53 OR MAPID=54 OR MAPID=57 OR MAPID=60)]: // Zone Level 13
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<57 DIFF=0 (MAPID=41 OR MAPID=49 OR MAPID=58 OR MAPID=61 OR MAPID=74)]: // Zone Level 14
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<62 DIFF=0 MAPID=42]: // Zone Level 15
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<66 DIFF=0 (MAPID=43 OR MAPID=46)]: // Zone Level 16
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<70 DIFF=0 (MAPID=44 OR (MAPID>61 MAPID<74))]: // Zone Level 17
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<75 DIFF=0 MAPID=45]: // Zone Level 18
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<88 DIFF=0 (MAPID=76 OR MAPID=77 OR MAPID=84 OR MAPID=85 OR MAPID=86 OR MAPID=87 OR MAPID=90)]: // Zone Level 21
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<92 DIFF=0 (MAPID=78 OR MAPID=79 OR MAPID=80 OR MAPID=88 OR MAPID=89 OR MAPID=91)]: // Zone Level 22
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<97 DIFF=0 (MAPID=81 OR MAPID=92 OR MAPID=94 OR MAPID=95 OR MAPID=96)]: // Zone Level 23
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<101 DIFF=0 (MAPID=82 OR MAPID=83 OR MAPID=93 OR MAPID=97 OR MAPID=98 OR MAPID=99 OR MAPID=110)]: // Zone Level 24
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<106 DIFF=0 (MAPID=100 OR MAPID=101 OR MAPID=102 OR MAPID=111)]: // Zone Level 25
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<110 DIFF=0 (MAPID=104 OR MAPID=105 OR MAPID=112)]: // Zone Level 26
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<115 DIFF=0 (MAPID=106 OR MAPID=107 OR MAPID=117)]: // Zone Level 27
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<119 DIFF=0 (MAPID=39 OR MAPID=108)]: // Zone Level 28
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<124 DIFF=0 (MAPID=113 OR MAPID=114 OR MAPID=115 OR MAPID=116 OR MAPID=118 OR MAPID=119)]: // Zone Level 29
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<138 DIFF=0 MAPID=121]: // Zone Level 32
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<142 DIFF=0 MAPID=122]: // Zone Level 33
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<147 DIFF=0 MAPID=123]: // Zone Level 34
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<156 ((DIFF=0 MAPID=124) OR (DIFF=1 (MAPID=2 OR MAPID=3 OR MAPID=8 OR MAPID=9 OR MAPID=17)))]: // Zone Level 36
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<161 ((DIFF=0 MAPID=120) OR (DIFF=1 (MAPID=4 OR MAPID=10 OR MAPID=13 OR MAPID=18 OR MAPID=19)))]: // Zone Level 37
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<166 DIFF=1 (MAPID=5 OR MAPID=6 OR MAPID=11 OR MAPID=14 OR MAPID=21)]: // Zone Level 38
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<171 ((DIFF=0 (MAPID>124 MAPID<129)) OR (DIFF=1 (MAPID=7 OR MAPID=12 OR MAPID=15 OR MAPID=22 OR MAPID=38)))]: // Zone Level 39
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<176 ((DIFF=0 MAPID=129) OR (DIFF=1 (MAPID=16 OR MAPID=23 OR MAPID=26 OR MAPID=27 OR MAPID=28)))]: // Zone Level 40
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<180 DIFF=1 (MAPID=24 OR MAPID=29 OR MAPID=30 OR MAPID=31 OR MAPID=32)]: // Zone Level 41
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<185 ((DIFF=0 MAPID=130) OR (DIFF=1 (MAPID=25 OR MAPID=33 OR MAPID=34 OR MAPID=35)))]: // Zone Level 42
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<190 ((DIFF=0 (MAPID=131 OR MAPID=132)) OR (DIFF=1 (MAPID=36 OR MAPID=37 OR MAPID=41 OR MAPID=47 OR MAPID=48)))]: // Zone Level 43
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<195 DIFF=1 (MAPID=42 OR MAPID=49 OR MAPID=55 OR MAPID=56 OR MAPID=59)]: // Zone Level 44
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<200 DIFF=1 (MAPID=43 OR MAPID=57 OR MAPID=60 OR MAPID=62 OR MAPID=63)]: // Zone Level 45
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<205 DIFF=1 (MAPID=44 OR MAPID=45 OR MAPID=64 OR MAPID=65)]: // Zone Level 46
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<210 DIFF=1 (MAPID=51 OR MAPID=52 OR MAPID=53 OR MAPID=58 OR MAPID=61)]: // Zone Level 47
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<215 DIFF=1 (MAPID=46 OR MAPID=54 OR MAPID=74)]: // Zone Level 48
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<220 DIFF=1 ((MAPID>65 MAPID<74) OR MAPID=76)]: // Zone Level 49
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<225 DIFF=1 (MAPID=77 OR MAPID=78 OR MAPID=84 OR MAPID=85)]: // Zone Level 50
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<230 DIFF=1 (MAPID>85 MAPID<92)]: // Zone Level 51
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<235 DIFF=1 (MAPID=79 OR MAPID=80 OR MAPID=81 OR MAPID=92)]: // Zone Level 52
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<240 DIFF=1 (MAPID=82 OR MAPID=93 OR MAPID=94 OR MAPID=95 OR MAPID=96)]: // Zone Level 53
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<245 DIFF=1 (MAPID=83 OR MAPID=97 OR MAPID=98 OR MAPID=99)]: // Zone Level 54
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<250 DIFF=1 (MAPID=100 OR MAPID=101 OR MAPID=102)]: // Zone Level 55
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<255 DIFF=1 (MAPID=104 OR MAPID=105)]: // Zone Level 56
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<260 DIFF=1 (MAPID=106 OR MAPID=107)]: // Zone Level 57
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<265 DIFF=1 (MAPID=108 OR MAPID=110)]: // Zone Level 58
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<270 DIFF=1 MAPID=111]: // Zone Level 59
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<276 DIFF=1 (MAPID=112 OR MAPID=117 OR MAPID=125)]: // Zone Level 60
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<281 DIFF=1 (MAPID=113 OR MAPID=114 OR MAPID=115 OR MAPID=116 OR MAPID=126)]: // Zone Level 61
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<286 DIFF=1 (MAPID=118 OR MAPID=119 OR MAPID=127)]: // Zone Level 62
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<291 DIFF=1 (MAPID=121 OR MAPID=122)]: // Zone Level 63
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<296 DIFF=1 (MAPID=39 OR MAPID=123 OR MAPID=124)]: // Zone Level 64
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<302 DIFF=1 (MAPID=128 OR MAPID=129)]: // Zone Level 65
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<307 DIFF=1 (MAPID=130 OR MAPID=131 OR MAPID=132)]: // Zone Level 66
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<312 DIFF=0 MAPID=2]: // Zone Level 67
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<318 ((DIFF=1 MAPID=120) OR (DIFF=2 (MAPID=3 OR MAPID=4 OR MAPID=5)))]: // Zone Level 68
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<323 DIFF=2 (MAPID=6 OR MAPID=7 OR MAPID=10)]: // Zone Level 69
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<329 DIFF=2 (MAPID=26 OR MAPID=27 OR MAPID=28)]: // Zone Level 70
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<334 DIFF=2 (MAPID=29 OR MAPID=30 OR MAPID=31)]: // Zone Level 71
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<339 DIFF=2 (MAPID=32 OR MAPID=33)]: // Zone Level 72
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<350 DIFF=2 (MAPID=47 OR MAPID=48)]: // Zone Level 74
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<356 DIFF=2 (MAPID=41 OR MAPID=49)]: // Zone Level 75
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<361 DIFF=2 (MAPID=42 OR MAPID=43)]: // Zone Level 76
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<367 DIFF=2 (MAPID=9 OR MAPID=44 OR MAPID=45)]: // Zone Level 77
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<372 DIFF=2 (MAPID=13 OR MAPID=51 OR MAPID=52 OR MAPID=53 OR MAPID=54)]: // Zone Level 78
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<378 DIFF=2 (MAPID=8 OR MAPID=56 OR MAPID=74 OR MAPID=76 OR MAPID=84 OR MAPID=85)]: // Zone Level 79
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<384 DIFF=2 (MAPID=34 OR MAPID=35 OR MAPID=46 OR MAPID=77 OR MAPID=78 OR MAPID=79 OR MAPID=110)]: // Zone Level 80
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<389 DIFF=2 (MAPID=39 OR MAPID=80 OR MAPID=81 OR MAPID=82 OR MAPID=88 OR MAPID=111 OR MAPID=112 OR MAPID=117)]: // Zone Level 81
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<395 DIFF=2 (MAPID=21 OR MAPID=38 OR MAPID=57 OR (MAPID>65 MAPID<73) OR MAPID=83 OR MAPID=104 OR MAPID=113)]: // Zone Level 82
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<400 DIFF=2 (MAPID=14 OR MAPID=22 OR (MAPID>99 MAPID<103) OR MAPID=114 OR MAPID=115 OR MAPID=119 OR MAPID=121 OR MAPID=122)]: // Zone Level 83
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<406 DIFF=2 (MAPID=23 OR MAPID=106 OR MAPID=123 OR MAPID=124)]: // Zone Level 84
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<412 DIFF=2 (MAPID=11 OR MAPID=12 OR (MAPID>14 MAPID<20) OR MAPID=24 OR MAPID=25 OR MAPID=36 OR MAPID=37 OR MAPID=55 OR (MAPID>57 MAPID<66) OR MAPID=73 OR MAPID=86 OR MAPID=87 OR (MAPID>88 MAPID<100) OR MAPID=105 OR MAPID=107 OR MAPID=108 OR MAPID=116 OR (MAPID>124 MAPID<136))]: // Zone Level 85
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<846 DIFF=2 (MAPID=120 OR MAPID=139 OR MAPID=142 OR MAPID=145 OR MAPID=148 OR MAPID=149 OR MAPID=158 OR MAPID=174)]: // Zone Level 87 (T1 Maps)
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<858 DIFF=2 (MAPID=143 OR MAPID=146 OR MAPID=155 OR MAPID=167 OR MAPID=169 OR MAPID=170 OR MAPID=183 OR MAPID=184)]: // Zone Level 88 (T2 Maps)
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<870 DIFF=2 (MAPID=141 OR MAPID=144 OR MAPID=147 OR MAPID=150 OR MAPID=151 OR MAPID=154 OR MAPID=156 OR MAPID=160 OR (MAPID>174 MAPID<180) OR MAPID=181 OR MAPID=182)]: // Zone Level 89 (T3 Maps)
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<882 DIFF=2 (MAPID=152 OR MAPID=153 OR MAPID=164 OR MAPID=165 OR MAPID=171 OR MAPID=172)]: // Zone Level 90 (Dungeons)
ItemDisplay[FILTLVL>0 GOLD>0 GOLD<988 DIFF=2 (MAPID=136 OR MAPID=137 OR MAPID=161 OR MAPID=162 OR MAPID=163 OR MAPID=168 OR MAPID>184)]: // Ubers (treated as zlvl 99)
// Hiding (stricter): Smaller gold piles based on character level (outside of town)
ItemDisplay[FILTLVL>2 CLVL>69 GOLD>0 GOLD<1000 MAPID>132]: // hides gold piles below 1000 at level 70+ in endgame zones (maps, ubers, pvp arenas) for stricter filter levels (3+)
ItemDisplay[FILTLVL>3 CLVL>69 DIFF=2 GOLD>0 GOLD<1000 !(MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: // hides gold piles below 1000 at level 70+ in Hell for stricter filter levels (4+)
ItemDisplay[FILTLVL>4 CLVL>74 DIFF=2 GOLD>0 GOLD<2000 !(MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: // hides gold piles below 2000 at level 75+ in Hell for stricter filter levels (5+)
ItemDisplay[FILTLVL>5 CLVL>79 DIFF=2 GOLD>0 GOLD<3000 !(MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: // hides gold piles below 3000 at level 80+ in Hell for stricter filter levels (6+)
ItemDisplay[FILTLVL>6 CLVL>84 DIFF=2 GOLD>0 GOLD<5000 !(MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: // hides gold piles below 5000 at level 85+ in Hell for stricter filter levels (7+)
ItemDisplay[FILTLVL>3 CLVL>9 DIFF=2 GOLD>0 GOLD<5000 !(MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109) ((CHARSTAT15>4250000 CHARSTAT14>750000) OR (CHARSTAT15>4500000 CHARSTAT14>500000) OR (CHARSTAT15>4850000 CHARSTAT14>150000) OR CHARSTAT15=5000000 OR (CLVL=80 CHARSTAT14=800000) OR (CLVL=81 CHARSTAT14=810000) OR (CLVL=82 CHARSTAT14=820000) OR (CLVL=83 CHARSTAT14=830000) OR (CLVL=84 CHARSTAT14=840000) OR (CLVL=85 CHARSTAT14=850000) OR (CLVL=86 CHARSTAT14=860000) OR (CLVL=87 CHARSTAT14=870000) OR (CLVL=88 CHARSTAT14=880000) OR (CLVL=89 CHARSTAT14=890000) OR (CLVL=90 CHARSTAT14=900000) OR (CLVL=91 CHARSTAT14=910000) OR (CLVL=92 CHARSTAT14=920000) OR (CLVL=93 CHARSTAT14=930000) OR (CLVL=94 CHARSTAT14=940000) OR (CLVL=95 CHARSTAT14=950000) OR (CLVL=96 CHARSTAT14=960000) OR (CLVL=97 CHARSTAT14=970000) OR (CLVL=98 CHARSTAT14=980000) OR (CLVL=99 CHARSTAT14=990000))]: // hides gold piles below 5000 at level 10+ in Hell for stricter filter levels (4+) when the character has 5+ million total gold or is level 80+ and can't carry any more
// Catchall: Gold
ItemDisplay[GOLD>0]: %NAME% // any gold that isn't hidden gets displayed normally
// Recovery Potions
ItemDisplay[hp1]: %RED%= %LIGHT_GRAY%h¹{%WHITE%Minor Healing Potion}%CONTINUE% // Minor Healing
ItemDisplay[mp1]: %BLUE%= %LIGHT_GRAY%m¹{%WHITE%Minor Mana Potion}%CONTINUE% // Minor Mana
ItemDisplay[hp2]: %RED%= %LIGHT_GRAY%h²{%WHITE%Lesser Healing Potion}%CONTINUE% // Lesser Healing
ItemDisplay[mp2]: %BLUE%= %LIGHT_GRAY%m²{%WHITE%Lesser Mana Potion}%CONTINUE% // Lesser Mana
ItemDisplay[hp3]: %RED%= %LIGHT_GRAY%h³{%WHITE%Healing Potion}%CONTINUE% // Healing
ItemDisplay[mp3]: %BLUE%= %LIGHT_GRAY%m³{%WHITE%Mana Potion}%CONTINUE% // Mana
ItemDisplay[hp4]: %RED%= %LIGHT_GRAY%H-{%WHITE%Greater Healing Potion}%CONTINUE% // Greater Healing
ItemDisplay[mp4]: %BLUE%= %LIGHT_GRAY%M-{%WHITE%Greater Mana Potion}%CONTINUE% // Greater Mana
ItemDisplay[hp5]: %RED% = %WHITE%H {%WHITE%Super Healing Potion}%CONTINUE% // Super Healing
ItemDisplay[mp5]: %BLUE% = %WHITE%M {%WHITE%Super Mana Potion}%CONTINUE% // Super Mana
ItemDisplay[pvpp]: %BLUE% = %WHITE%M {%WHITE%Dueling Mana Potion}%WHITE% // Dueling Mana Potion
ItemDisplay[rvs]: %PURPLE% = %LIGHT_GRAY%r- {%WHITE%Rejuvenation Potion}%CONTINUE% // Rejuvenation
ItemDisplay[rvl]: %PURPLE% = %WHITE%R {%WHITE%Full Rejuvenation Potion}%WHITE% // Full Rejuvenation
// Throwing Potions
ItemDisplay[tpfs]: %SAGE%= %LIGHT_GRAY%f¹{%WHITE%Fulminating Potion}%CONTINUE% // Fulminating
ItemDisplay[tpfm]: %SAGE%= %LIGHT_GRAY%f²{%WHITE%Exploding Potion}%CONTINUE% // Exploding
ItemDisplay[tpfl]: %SAGE%= %LIGHT_GRAY%f³{%WHITE%Oil Potion}%CONTINUE% // Oil
ItemDisplay[tpgs]: %SAGE%= %LIGHT_GRAY%p¹{%WHITE%Strangling Gas Potion}%CONTINUE% // Strangling Gas
ItemDisplay[tpgm]: %SAGE%= %LIGHT_GRAY%p²{%WHITE%Choking Gas Potion}%CONTINUE% // Choking Gas
ItemDisplay[tpgl]: %SAGE%= %LIGHT_GRAY%p³{%WHITE%Rancid Gas Potion}%CONTINUE% // Rancid Gas
ItemDisplay[tpcs]: %SAGE%= %LIGHT_GRAY%c¹{%WHITE%Chilling Potion}%CONTINUE% // Chilling
ItemDisplay[tpcm]: %SAGE%= %LIGHT_GRAY%c²{%WHITE%Frost Potion}%CONTINUE% // Frost
ItemDisplay[tpcl]: %SAGE%= %LIGHT_GRAY%c³{%WHITE%Freezing Potion}%CONTINUE% // Freezing
ItemDisplay[tpls]: %SAGE%= %LIGHT_GRAY%l¹{%WHITE%Charged Potion}%CONTINUE% // Charged
ItemDisplay[tplm]: %SAGE%= %LIGHT_GRAY%l²{%WHITE%Static Potion}%CONTINUE% // Static
ItemDisplay[tpll]: %SAGE%= %LIGHT_GRAY%l³{%WHITE%Shock Potion}%CONTINUE% // Shock
// Misc Potions
ItemDisplay[vps]: %WHITE%= %LIGHT_GRAY%s{%WHITE%Stamina Potion}%CONTINUE% // Stamina
ItemDisplay[wms]: %YELLOW%= %LIGHT_GRAY%t{%WHITE%Thawing Potion}%CONTINUE% // Thawing
ItemDisplay[yps]: %DARK_GREEN%= %LIGHT_GRAY%a{%WHITE%Antidote Potion}%CONTINUE% // Antidote
// Showing: Potions (in town)
ItemDisplay[(hp1 OR mp1 OR hp2 OR mp2 OR hp3 OR mp3 OR hp4 OR mp4 OR hp5 OR mp5 OR pvpp OR rvs OR rvl OR (THROWING STAT160=0) OR vps OR wms OR yps) (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109 OR (MAPID>160 MAPID<164) OR MAPID=157 OR MAPID=159)]: %NAME%{%NAME%}%WHITE% // potions are always displayed in town, Necropolis zones, and PvP arenas (this could instead be achieved by excluding the MAPIDs from each of the below rules with the "NOT" operator)
// Hiding: Recovery Potions
ItemDisplay[FILTLVL>0 CLVL>17 (hp1 OR mp1)]: {%NAME%} // level 18 - hides minor potions
ItemDisplay[FILTLVL>0 CLVL>29 (hp2 OR mp2)]: {%NAME%} // level 30 - hides lesser potions
ItemDisplay[FILTLVL>0 CLVL>39 (hp3 OR mp3)]: {%NAME%} // level 40 - hides standard potions
ItemDisplay[((FILTLVL>0 CLVL>74) OR (FILTLVL>5 CLVL>59)) (hp4 OR mp4)]: {%NAME%} // level 75 - hides greater potions; hidden earlier for stricter filter levels
ItemDisplay[((FILTLVL>5 CLVL>89) OR (FILTLVL>6 CLVL>74)) (hp5 OR mp5)]: {%NAME%} // hides super potions at level 90 (filter level 6+) or at level 75 (filter level 7+)
ItemDisplay[FILTLVL>6 CLVL>79 rvs]: {%NAME%} // hides "small" rejuvenation potions at level 80 (filter level 7+)
//ItemDisplay[FILTLVL>5 CLVL>74 hp5 !((CHARSTAT6>10240 CHARSTAT7<12800) OR (CHARSTAT6>20480 CHARSTAT7<25600) OR (CHARSTAT6>30720 CHARSTAT7<38400) OR (CHARSTAT6>40960 CHARSTAT7<51200) OR (CHARSTAT6>51200 CHARSTAT7<64000) OR (CHARSTAT6>61440 CHARSTAT7<76800) OR (CHARSTAT6>71680 CHARSTAT7<89600) OR (CHARSTAT6>81920 CHARSTAT7<102400) OR (CHARSTAT6>92160 CHARSTAT7<115200) OR (CHARSTAT6>102400 CHARSTAT7<128000) OR (CHARSTAT6>112640 CHARSTAT7<140800) OR (CHARSTAT6>122880 CHARSTAT7<153600) OR (CHARSTAT6>133120 CHARSTAT7<166400) OR (CHARSTAT6>143360 CHARSTAT7<179200) OR (CHARSTAT6>153600 CHARSTAT7<192000) OR (CHARSTAT6>163840 CHARSTAT7<204800) OR (CHARSTAT6>174080 CHARSTAT7<217600) OR (CHARSTAT6>184320 CHARSTAT7<230400) OR (CHARSTAT6>194560 CHARSTAT7<243200) OR (CHARSTAT6>204800 CHARSTAT7<256000) OR (CHARSTAT6>215040 CHARSTAT7<268800) OR (CHARSTAT6>225280 CHARSTAT7<281600) OR (CHARSTAT6>235520 CHARSTAT7<294400) OR (CHARSTAT6>245760 CHARSTAT7<307200) OR (CHARSTAT6>256000 CHARSTAT7<320000) OR (CHARSTAT6>266240 CHARSTAT7<332800) OR (CHARSTAT6>276480 CHARSTAT7<345600) OR (CHARSTAT6>286720 CHARSTAT7<358400) OR (CHARSTAT6>296960 CHARSTAT7<371200) OR (CHARSTAT6>307200 CHARSTAT7<384000) OR (CHARSTAT6>317440 CHARSTAT7<396800) OR (CHARSTAT6>327680 CHARSTAT7<409600) OR (CHARSTAT6>337920 CHARSTAT7<422400) OR (CHARSTAT6>348160 CHARSTAT7<435200) OR (CHARSTAT6>358400 CHARSTAT7<448000) OR (CHARSTAT6>368640 CHARSTAT7<460800) OR (CHARSTAT6>378880 CHARSTAT7<473600) OR (CHARSTAT6>389120 CHARSTAT7<486400) OR (CHARSTAT6>399360 CHARSTAT7<499200) OR (CHARSTAT6>409600 CHARSTAT7<512000) OR (CHARSTAT6>419840 CHARSTAT7<524800) OR (CHARSTAT6>430080 CHARSTAT7<537600) OR (CHARSTAT6>440320 CHARSTAT7<550400) OR (CHARSTAT6>450560 CHARSTAT7<563200) OR (CHARSTAT6>460800 CHARSTAT7<576000) OR (CHARSTAT6>471040 CHARSTAT7<588800) OR (CHARSTAT6>481280 CHARSTAT7<601600) OR (CHARSTAT6>491520 CHARSTAT7<614400) OR (CHARSTAT6>501760 CHARSTAT7<627200) OR (CHARSTAT6>512000 CHARSTAT7<640000) OR (CHARSTAT6>522240 CHARSTAT7<652800) OR (CHARSTAT6>532480 CHARSTAT7<665600) OR (CHARSTAT6>542720 CHARSTAT7<678400) OR (CHARSTAT6>552960 CHARSTAT7<691200) OR (CHARSTAT6>563200 CHARSTAT7<704000) OR (CHARSTAT6>573440 CHARSTAT7<716800) OR (CHARSTAT6>583680 CHARSTAT7<729600) OR (CHARSTAT6>593920 CHARSTAT7<742400) OR (CHARSTAT6>604160 CHARSTAT7<755200) OR (CHARSTAT6>614400 CHARSTAT7<768000) OR (CHARSTAT6>624640 CHARSTAT7<780800) OR (CHARSTAT6>634880 CHARSTAT7<793600) OR (CHARSTAT6>645120 CHARSTAT7<806400) OR (CHARSTAT6>655360 CHARSTAT7<819200) OR (CHARSTAT6>665600 CHARSTAT7<832000) OR (CHARSTAT6>675840 CHARSTAT7<844800) OR (CHARSTAT6>686080 CHARSTAT7<857600) OR (CHARSTAT6>696320 CHARSTAT7<870400) OR (CHARSTAT6>706560 CHARSTAT7<883200) OR (CHARSTAT6>716800 CHARSTAT7<896000) OR (CHARSTAT6>727040 CHARSTAT7<908800) OR (CHARSTAT6>737280 CHARSTAT7<921600) OR (CHARSTAT6>747520 CHARSTAT7<934400) OR (CHARSTAT6>757760 CHARSTAT7<947200) OR (CHARSTAT6>768000 CHARSTAT7<960000) OR (CHARSTAT6>778240 CHARSTAT7<972800) OR (CHARSTAT6>788480 CHARSTAT7<985600) OR (CHARSTAT6>798720 CHARSTAT7<998400) OR (CHARSTAT6>808960 CHARSTAT7<1011200) OR (CHARSTAT6>819200 CHARSTAT7<1024000) OR (CHARSTAT6>829440 CHARSTAT7<1036800) OR (CHARSTAT6>839680 CHARSTAT7<1049600) OR (CHARSTAT6>849920 CHARSTAT7<1062400) OR (CHARSTAT6>860160 CHARSTAT7<1075200) OR (CHARSTAT6>870400 CHARSTAT7<1088000) OR (CHARSTAT6>880640 CHARSTAT7<1100800) OR (CHARSTAT6>890880 CHARSTAT7<1113600) OR (CHARSTAT6>901120 CHARSTAT7<1126400) OR (CHARSTAT6>911360 CHARSTAT7<1139200) OR (CHARSTAT6>921600 CHARSTAT7<1152000) OR (CHARSTAT6>931840 CHARSTAT7<1164800) OR (CHARSTAT6>942080 CHARSTAT7<1177600) OR (CHARSTAT6>952320 CHARSTAT7<1190400) OR (CHARSTAT6>962560 CHARSTAT7<1203200) OR (CHARSTAT6>972800 CHARSTAT7<1216000) OR (CHARSTAT6>983040 CHARSTAT7<1228800) OR (CHARSTAT6>993280 CHARSTAT7<1241600) OR (CHARSTAT6>1003520 CHARSTAT7<1254400) OR (CHARSTAT6>1013760 CHARSTAT7<1267200) OR (CHARSTAT6>1024000 CHARSTAT7<1280000))]: {%NAME%} // hides super life potions when above 80% life for stricter filter levels
//ItemDisplay[FILTLVL>5 CLVL>74 mp5 !((CHARSTAT8>10240 CHARSTAT9<12800) OR (CHARSTAT8>20480 CHARSTAT9<25600) OR (CHARSTAT8>30720 CHARSTAT9<38400) OR (CHARSTAT8>40960 CHARSTAT9<51200) OR (CHARSTAT8>51200 CHARSTAT9<64000) OR (CHARSTAT8>61440 CHARSTAT9<76800) OR (CHARSTAT8>71680 CHARSTAT9<89600) OR (CHARSTAT8>81920 CHARSTAT9<102400) OR (CHARSTAT8>92160 CHARSTAT9<115200) OR (CHARSTAT8>102400 CHARSTAT9<128000) OR (CHARSTAT8>112640 CHARSTAT9<140800) OR (CHARSTAT8>122880 CHARSTAT9<153600) OR (CHARSTAT8>133120 CHARSTAT9<166400) OR (CHARSTAT8>143360 CHARSTAT9<179200) OR (CHARSTAT8>153600 CHARSTAT9<192000) OR (CHARSTAT8>163840 CHARSTAT9<204800) OR (CHARSTAT8>174080 CHARSTAT9<217600) OR (CHARSTAT8>184320 CHARSTAT9<230400) OR (CHARSTAT8>194560 CHARSTAT9<243200) OR (CHARSTAT8>204800 CHARSTAT9<256000) OR (CHARSTAT8>215040 CHARSTAT9<268800) OR (CHARSTAT8>225280 CHARSTAT9<281600) OR (CHARSTAT8>235520 CHARSTAT9<294400) OR (CHARSTAT8>245760 CHARSTAT9<307200) OR (CHARSTAT8>256000 CHARSTAT9<320000) OR (CHARSTAT8>266240 CHARSTAT9<332800) OR (CHARSTAT8>276480 CHARSTAT9<345600) OR (CHARSTAT8>286720 CHARSTAT9<358400) OR (CHARSTAT8>296960 CHARSTAT9<371200) OR (CHARSTAT8>307200 CHARSTAT9<384000) OR (CHARSTAT8>317440 CHARSTAT9<396800) OR (CHARSTAT8>327680 CHARSTAT9<409600) OR (CHARSTAT8>337920 CHARSTAT9<422400) OR (CHARSTAT8>348160 CHARSTAT9<435200) OR (CHARSTAT8>358400 CHARSTAT9<448000) OR (CHARSTAT8>368640 CHARSTAT9<460800) OR (CHARSTAT8>378880 CHARSTAT9<473600) OR (CHARSTAT8>389120 CHARSTAT9<486400) OR (CHARSTAT8>399360 CHARSTAT9<499200) OR (CHARSTAT8>409600 CHARSTAT9<512000) OR (CHARSTAT8>419840 CHARSTAT9<524800) OR (CHARSTAT8>430080 CHARSTAT9<537600) OR (CHARSTAT8>440320 CHARSTAT9<550400) OR (CHARSTAT8>450560 CHARSTAT9<563200) OR (CHARSTAT8>460800 CHARSTAT9<576000) OR (CHARSTAT8>471040 CHARSTAT9<588800) OR (CHARSTAT8>481280 CHARSTAT9<601600) OR (CHARSTAT8>491520 CHARSTAT9<614400) OR (CHARSTAT8>501760 CHARSTAT9<627200) OR (CHARSTAT8>512000 CHARSTAT9<640000) OR (CHARSTAT8>522240 CHARSTAT9<652800) OR (CHARSTAT8>532480 CHARSTAT9<665600) OR (CHARSTAT8>542720 CHARSTAT9<678400) OR (CHARSTAT8>552960 CHARSTAT9<691200) OR (CHARSTAT8>563200 CHARSTAT9<704000) OR (CHARSTAT8>573440 CHARSTAT9<716800) OR (CHARSTAT8>583680 CHARSTAT9<729600) OR (CHARSTAT8>593920 CHARSTAT9<742400) OR (CHARSTAT8>604160 CHARSTAT9<755200) OR (CHARSTAT8>614400 CHARSTAT9<768000) OR (CHARSTAT8>624640 CHARSTAT9<780800) OR (CHARSTAT8>634880 CHARSTAT9<793600) OR (CHARSTAT8>645120 CHARSTAT9<806400) OR (CHARSTAT8>655360 CHARSTAT9<819200) OR (CHARSTAT8>665600 CHARSTAT9<832000) OR (CHARSTAT8>675840 CHARSTAT9<844800) OR (CHARSTAT8>686080 CHARSTAT9<857600) OR (CHARSTAT8>696320 CHARSTAT9<870400) OR (CHARSTAT8>706560 CHARSTAT9<883200) OR (CHARSTAT8>716800 CHARSTAT9<896000) OR (CHARSTAT8>727040 CHARSTAT9<908800) OR (CHARSTAT8>737280 CHARSTAT9<921600) OR (CHARSTAT8>747520 CHARSTAT9<934400) OR (CHARSTAT8>757760 CHARSTAT9<947200) OR (CHARSTAT8>768000 CHARSTAT9<960000) OR (CHARSTAT8>778240 CHARSTAT9<972800) OR (CHARSTAT8>788480 CHARSTAT9<985600) OR (CHARSTAT8>798720 CHARSTAT9<998400) OR (CHARSTAT8>808960 CHARSTAT9<1011200) OR (CHARSTAT8>819200 CHARSTAT9<1024000) OR (CHARSTAT8>829440 CHARSTAT9<1036800) OR (CHARSTAT8>839680 CHARSTAT9<1049600) OR (CHARSTAT8>849920 CHARSTAT9<1062400) OR (CHARSTAT8>860160 CHARSTAT9<1075200) OR (CHARSTAT8>870400 CHARSTAT9<1088000) OR (CHARSTAT8>880640 CHARSTAT9<1100800) OR (CHARSTAT8>890880 CHARSTAT9<1113600) OR (CHARSTAT8>901120 CHARSTAT9<1126400) OR (CHARSTAT8>911360 CHARSTAT9<1139200) OR (CHARSTAT8>921600 CHARSTAT9<1152000) OR (CHARSTAT8>931840 CHARSTAT9<1164800) OR (CHARSTAT8>942080 CHARSTAT9<1177600) OR (CHARSTAT8>952320 CHARSTAT9<1190400) OR (CHARSTAT8>962560 CHARSTAT9<1203200) OR (CHARSTAT8>972800 CHARSTAT9<1216000) OR (CHARSTAT8>983040 CHARSTAT9<1228800) OR (CHARSTAT8>993280 CHARSTAT9<1241600) OR (CHARSTAT8>1003520 CHARSTAT9<1254400) OR (CHARSTAT8>1013760 CHARSTAT9<1267200) OR (CHARSTAT8>1024000 CHARSTAT9<1280000))]: {%NAME%} // hides super mana potions when above 80% mana for stricter filter levels
// Hiding: Throwing Potions
ItemDisplay[FILTLVL>0 CLVL>14 (tpfs OR tpgs OR tpcs OR tpls)]: {%NAME%} // level 15 - hides low throwing potions
ItemDisplay[FILTLVL>0 CLVL>29 (tpfm OR tpgm OR tpcm OR tplm)]: {%NAME%} // level 30 - hides mid throwing potions
ItemDisplay[((FILTLVL>0 CLVL>74) OR (FILTLVL>4 CLVL>59)) (tpfl OR tpgl OR tpcl OR tpll)]: {%NAME%} // level 75 - hides high throwing potions; also hidden at level 60 (filter level 5+)
ItemDisplay[FILTLVL>0 (opl OR gpl OR opm OR gpm OR ops OR gps)]: {%NAME%} // hides legacy throwing potions (won't drop in the game anymore)
// Hiding: Misc Potions
ItemDisplay[FILTLVL>0 CLVL>14 vps]: {%NAME%} // level 15 - hides stamina potions
ItemDisplay[FILTLVL>0 CLVL>29 wms]: {%NAME%} // level 30 - hides thawing potions
ItemDisplay[((FILTLVL>0 CLVL>89) OR (FILTLVL>2 CLVL>74) OR (FILTLVL>3 CLVL>59)) yps]: {%NAME%} // level 90 - hides antidote potions; also hidden at 75 (filter level 3+) or at level 60 (filter level 4+)
// +-------------------+
//-¦ Other Basic Items ¦-------------------------------------------------------------------------------------------------
// +-------------------+
// Name Modification
ItemDisplay[wss]: %RED%Worldstone Shard%CONTINUE% // sets color for Worldstone Shard
ItemDisplay[cwss]: %RED%Tainted Worldstone Shard%CONTINUE% // sets color for Tainted Worldstone Shard
ItemDisplay[iwss]: %GOLD%Catalyst Shard%CONTINUE% // sets color for Catalyst Shard
ItemDisplay[QTY>1 !(WEAPON OR aqv OR cqv OR tbk OR ibk OR key OR MAPTIER>-1 OR GEMLEVEL>0 OR RUNE>0 OR jewf)]: %NAME% %WHITE%×%QTY%%CONTINUE% // appends quantity
// Common General Items
ItemDisplay[key]: %LIGHT_GRAY%%NAME%{%NAME%}%CONTINUE% // Key
ItemDisplay[tsc]: %BLUE%- %WHITE%Portal{%WHITE%Scroll of Town Portal}%CONTINUE% // Scroll of Town Portal
ItemDisplay[isc]: %RED%- %WHITE%Identify{%WHITE%Scroll of Identify}%CONTINUE% // Scroll of Identify
//ItemDisplay[tbk]: %NAME%%WHITE% // Tome of Town Portal
//ItemDisplay[ibk]: %NAME%%WHITE% // Tome of Identify
//ItemDisplay[ear]: %LIGHT_GRAY%%NAME%{%NAME%}%WHITE% // Player Ear
//ItemDisplay[leg]: %NAME%{%NAME%}%CONTINUE% // Wirt's Leg
//ItemDisplay[(hdm OR msf OR vip OR hst OR g33 OR qf1 OR qf2 OR hfh)]: %NAME%{%NAME%}%CONTINUE% // Quest equipment
//ItemDisplay[(bks OR bkd OR box OR tr1 OR ass OR j34 OR g34 OR xyz OR bbb OR qbr OR qey OR qhr OR mss OR ice OR tr2)]: %NAME% // Quest non-equipment
// Hiding: Keys, Scrolls (not in town)
ItemDisplay[FILTLVL>0 key (CLVL>19 OR ASSASSIN) !(MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: {%NAME%} // level 20 - hides keys; also hidden for Assassins at all levels
ItemDisplay[FILTLVL>0 (tsc OR isc) CLVL>19 !(MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: {%NAME%} // level 20 - hides scrolls
// Uncommon General Items (includes notifications)
ItemDisplay[wss]: %DOT-62% %NAME% {%NAME%}%WHITE% // Worldstone Shard
ItemDisplay[cwss]: %MAP-62% %NAME% {%NAME%}%WHITE% // Tainted Worldstone Shard
ItemDisplay[lpp]: %MAP-53% %NAME% {%NAME%}%WHITE% // Larzuk's Puzzlepiece
ItemDisplay[lbox]: %BORDER-53% %NAME% {%NAME%}%WHITE% // Larzuk's Puzzlebox
//ItemDisplay[lmal]: %NAME%{%NAME%}%WHITE% // Larzuk's Malus
ItemDisplay[crfb]: %MAP-60%%DOT-20% %NAME% {%NAME%}%WHITE% // Blood Craft Infusion
ItemDisplay[crfc]: %MAP-60%%DOT-20% %NAME% {%NAME%}%WHITE% // Caster Craft Infusion
ItemDisplay[crfh]: %MAP-60%%DOT-20% %NAME% {%NAME%}%WHITE% // Hitpower Craft Infusion
ItemDisplay[crfs]: %MAP-60%%DOT-20% %NAME% {%NAME%}%WHITE% // Safety Craft Infusion
ItemDisplay[crfv]: %MAP-60%%DOT-20% %NAME% {%NAME%}%WHITE% // Vampiric Craft Infusion
ItemDisplay[crfu]: %MAP-60%%DOT-20% %NAME% {%NAME%}%WHITE% // Bountiful Craft Infusion
ItemDisplay[crfp]: %MAP-60%%DOT-20% %NAME% {%NAME%}%WHITE% // Brilliant Craft Infusion
ItemDisplay[rtp]: %BORDER-53% %NAME% {%NAME%}%WHITE% // Horadrim Navigator
ItemDisplay[rid]: %BORDER-53% %NAME% {%NAME%}%WHITE% // Horadrim Almanac
ItemDisplay[rkey]: %BORDER-53% %NAME% {%NAME%}%WHITE% // Skeleton Key
ItemDisplay[lsvl]: %BORDER-62% %RED%Vial of Lightsong {%WHITE%Cannot be used with indestructible items}%WHITE% // Vial of Lightsong
ItemDisplay[llmr]: %BORDER-62% %RED%Lilith's Mirror {%WHITE%Mirrored items cannot be used in any cube recipes}%WHITE% // Lilith's Mirror
// Essences & Uber-Related Items (includes notifications)
ItemDisplay[toa]: %DOT-60% %ORANGE%Token of Absolution {%WHITE%Right-click to reset Stat/Skill Points}%WHITE% // Token of Absolution
ItemDisplay[tes]: %DOT-60% %ORANGE%%NAME% {%WHITE%Token ingredient%NL%%GRAY%(Andariel & Duriel)}%WHITE% // Twisted Essence of Suffering
ItemDisplay[ceh]: %DOT-60% %ORANGE%%NAME% {%WHITE%Token ingredient%NL%%GRAY%(Mephisto)}%WHITE% // Charged Essence of Hatred
ItemDisplay[bet]: %DOT-60% %ORANGE%%NAME% {%WHITE%Token ingredient%NL%%GRAY%(Diablo)}%WHITE% // Burning Essence of Terror
ItemDisplay[fed]: %DOT-60% %ORANGE%%NAME% {%WHITE%Token ingredient%NL%%GRAY%(Baal)}%WHITE% // Festering Essence of Destruction
ItemDisplay[ubtm]: %DOT-60% %NAME% {%WHITE%Sends you to fight the Uber Prime Evils in Tristram}%WHITE% // Pandemonium Talisman (Uber Tristram)
ItemDisplay[dhn]: %DOT-60% %NAME% {%WHITE%Uber Tristram ingredient%NL%%GRAY%(Matron's Den)}%WHITE% // Diablo's Horn (Uber Tristram ingredient; from Lilith)
ItemDisplay[bey]: %DOT-60% %NAME% {%WHITE%Uber Tristram ingredient%NL%%GRAY%(Forgotten Sands)}%WHITE% // Baal's Eye (Uber Tristram ingredient; from Uber Duriel)
ItemDisplay[mbr]: %DOT-60% %NAME% {%WHITE%Uber Tristram ingredient%NL%%GRAY%(Furnace of Pain)}%WHITE% // Mephisto's Brain (Uber Tristram ingredient; from Uber Izual)
ItemDisplay[pk1]: %DOT-60% %ORANGE%%NAME% {%GRAY%(Countess / Blood Raven)}%WHITE% // Key of Terror (Uber Tristram preliminary ingredient)
ItemDisplay[pk2]: %DOT-60% %ORANGE%%NAME% {%GRAY%(Summoner / Bloodwitch)}%WHITE% // Key of Hate (Uber Tristram preliminary ingredient)
ItemDisplay[pk3]: %DOT-60% %ORANGE%%NAME% {%GRAY%(Nihlathak / Izual)}%WHITE% // Key of Destruction (Uber Tristram preliminary ingredient)
ItemDisplay[uba]: %DOT-60% %NAME% {%WHITE%Sends you to fight the Uber Ancients}%WHITE% // Relic of the Ancients (Uber Ancients)
ItemDisplay[ubaa]: %DOT-60% %NAME% {%WHITE%Uber Ancients ingredient%NL%%GRAY%(T1 Maps)}%WHITE% // Sigil of Madawc (Uber Ancients ingredient)
ItemDisplay[ubab]: %DOT-60% %NAME% {%WHITE%Uber Ancients ingredient%NL%%GRAY%(T2 Maps)}%WHITE% // Sigil of Talic (Uber Ancients ingredient)
ItemDisplay[ubac]: %DOT-60% %NAME% {%WHITE%Uber Ancients ingredient%NL%%GRAY%(T3 Maps)}%WHITE% // Sigil of Korlic (Uber Ancients ingredient)
ItemDisplay[dcma]: %DOT-60% %NAME% {%WHITE%Sends you to fight Diablo-Clone}%WHITE% // Vision of Terror (DClone)
ItemDisplay[dcso]: %MAP-60% %NAME% {%WHITE%Diablo-Clone ingredient%NL%%GRAY%(Mephisto / Diablo / Baal)}%WHITE% // Prime Evil Soul (DClone ingredient)
ItemDisplay[dcho]: %MAP-60% %NAME% {%WHITE%Diablo-Clone ingredient%NL%%GRAY%(Uber Tristram)}%WHITE% // Black Soulstone (DClone ingredient)
ItemDisplay[dcbl]: %DOT-60% %NAME% {%WHITE%Diablo-Clone ingredient%NL%%GRAY%(Map Bosses)}%WHITE% // Pure Demonic Essence (DClone ingredient)
ItemDisplay[rtma]: %DOT-60% %NAME% {%WHITE%Sends you to fight Rathma and his minions}%WHITE% // Voidstone (Rathma)
ItemDisplay[rtmv]: %DOT-60% %NAME% {%WHITE%Rathma ingredient%NL%%GRAY%(Shadow of Mendeln)}%WHITE% // Splinter of the Void (Rathma ingredient)
ItemDisplay[rtmo]: %DOT-60% %NAME% {%WHITE%Rathma ingredient%NL%%GRAY%(Undead Enemies)}%WHITE% // Trang-Oul's Jawbone (Rathma ingredient)
ItemDisplay[cm2f]: %GOLD%%MAP% %NAME% {%WHITE%Stackable %GOLD%Hellfire Torch %WHITE%ingredient (Rathma)}%WHITE% // Hellfire Ashes (Rathma ingredient)
ItemDisplay[rtmf]: %DOT-60%%NAME%{%WHITE%Jawbone Recipe: 2 Ancient Bone Fragments + Hellfire Torch}%WHITE% // Ancient Bone Fragment (legacy item, won't drop in the game anymore)
// Map-Related Items (includes notifications)
ItemDisplay[std]: %DOT-53% %NAME% {%NAME%}%WHITE% // Standard of Heroes (Adds 20% Density, 20% MF/GF, 10% Experience; drops from Uber Tristram)
ItemDisplay[iwss]: %DOT-53% %NAME% {%NAME%}%WHITE% // Catalyst Shard (Guarantees map event; drops from map event)
ItemDisplay[scrb]: %DOT-53% %NAME% {%NAME%}%WHITE% // Horadrim Scarab (Map -> Dungeon; drops from map bosses)
ItemDisplay[upmp]: %PX-53%%TIER-2%%NAME%{%NAME%}%WHITE% // Cartographer's Orb (3 T1/T2 Maps -> 1 T2/T3 Map)
ItemDisplay[scou]: %PX-53%%TIER-2%%NAME%{%NAME%}%WHITE% // Orb of Destruction (Magic/Rare -> Common)
ItemDisplay[irma]: %PX-53%%TIER-9%%NAME%{%NAME%}%WHITE% // Infused Arcane Orb (Common -> Magic)
ItemDisplay[irra]: %PX-53%%TIER-9%%NAME%{%NAME%}%WHITE% // Infused Zakarum Orb (Common -> Rare)
ItemDisplay[urma]: %PX-53%%TIER-9%%NAME%{%NAME%}%WHITE% // Infused Angelic Orb (Magic -> Rare)
ItemDisplay[rrra]: %PX-53%%TIER-9%%NAME%{%NAME%}%WHITE% // Infused Horadrim Orb (Reroll Rare)
ItemDisplay[imma]: %PX-53%%TIER-2%%NAME%{%NAME%}%WHITE% // Arcane Orb (Common -> Magic)
ItemDisplay[imra]: %PX-53%%TIER-2%%NAME%{%NAME%}%WHITE% // Zakarum Orb (Common -> Rare)
ItemDisplay[upma]: %PX-53%%TIER-2%%NAME%{%NAME%}%WHITE% // Angelic Orb (Magic -> Rare)
ItemDisplay[rera]: %PX-53%%TIER-2%%NAME%{%NAME%}%WHITE% // Horadrim Orb (Reroll Rare)
ItemDisplay[fort]: %PX-53%%TIER-2%%GOLD%%NAME%{%NAME%}%WHITE% // Orb of Fortification
// Maps
ItemDisplay[t51]: Zhar's Sanctum%CONTINUE% // unique map standardization - sets name for "Zhar's Sanctum"
ItemDisplay[t52]: Stygian Caverns%CONTINUE% // unique map standardization - sets name for "Warlord of Blood"
ItemDisplay[t53]: Fallen Gardens%CONTINUE% // unique map standardization - sets name for "Fallen Gardens"
ItemDisplay[MAPTIER=5 !ID]: %NAME% Map%CONTINUE% // unique map standardization - formatting (unid)
ItemDisplay[MAPTIER=5 ID]: Map%NL%%NAME%%CONTINUE% // unique map standardization - formatting (id)
ItemDisplay[MAPTIER=1]: %NAME% %DARK_GREEN%(%GOLD%T1%DARK_GREEN%){%NAME%}%CONTINUE% // map tier - T1
ItemDisplay[(MAPTIER=2 OR t53)]: %NAME% %DARK_GREEN%(%GOLD%T2%DARK_GREEN%){%NAME%}%CONTINUE% // map tier - T2
ItemDisplay[(MAPTIER=3 OR t51 OR t52)]: %NAME% %DARK_GREEN%(%GOLD%T3%DARK_GREEN%){%NAME%}%CONTINUE% // map tier - T3
ItemDisplay[MAPTIER=4]: %NAME% %DARK_GREEN%(%GOLD%Dungeon%DARK_GREEN%){%NAME%}%CONTINUE% // map tier - T4 (Dungeons)
ItemDisplay[MAPTIER>-1 QTY>1]: %NAME% %WHITE%×%QTY%{%NAME%}%CONTINUE% // quantity
//ItemDisplay[MAPTIER=0]: %NAME%{%NAME%}%CONTINUE% // pvp arenas
ItemDisplay[MAPTIER=1 !(ID (RARE OR UNI))]: %NAME% {%NAME%}%CONTINUE% // map highlighting - T1
ItemDisplay[MAPTIER=2 !(ID (RARE OR UNI))]: %NAME% {%NAME%}%CONTINUE% // map highlighting - T2
ItemDisplay[MAPTIER=3 !(ID (RARE OR UNI))]: %NAME% {%NAME%}%CONTINUE% // map highlighting - T3
ItemDisplay[MAPTIER>3 !(ID (RARE OR UNI))]: %NAME% {%NAME%}%CONTINUE% // map highlighting - Uniques & Dungeons
ItemDisplay[MAPTIER>0 MAPTIER<4]: %MAP-77%%PX-53%%TIER-9%%NAME%{%NAME%}%CONTINUE% // map notifications - T1, T2, T3
ItemDisplay[MAPTIER>3]: %BORDER-77%%DOT-53%%PX-62%%TIER-9%%NAME%{%NAME%}%CONTINUE% // map notifications - Uniques & Dungeons
// Reference Descriptions for Highest Map Immunes
ItemDisplay[FILTLVL=1 t11]: %NAME%{%WHITE%Highest Immunes: %RED%130% %WHITE%Fire, %YELLOW%120% %WHITE%Lightning}%CONTINUE% // Ruins of Viz-Jun T2
ItemDisplay[FILTLVL=1 t12]: %NAME%{%WHITE%Highest Immunes: %RED%135% %WHITE%Fire, %BLUE%130% %WHITE%Cold %GRAY%(Lightning Spire: %YELLOW%100% %GRAY%Lightning, %GREEN%1000% %GRAY%Poison)}%CONTINUE% // Horazon's Memory T1
ItemDisplay[FILTLVL=1 t13]: %NAME%{%WHITE%Highest Immunes: %RED%125% %WHITE%Fire, %BLUE%130% %WHITE%Cold, %GOLD%110% %WHITE%Physical}%CONTINUE% // Bastion Keep T2
ItemDisplay[FILTLVL=1 t14]: %NAME%{%WHITE%Highest Immunes: %YELLOW%125% %WHITE%Lightning, %GREEN%130% %WHITE%Poison}%CONTINUE% // Sanatorium T3
ItemDisplay[FILTLVL=1 t15]: %NAME%{%WHITE%Highest Immunes: %BLUE%125% %WHITE%Cold, %GREEN%105% %WHITE%Poison, %ORANGE%150% %WHITE%Magic}%CONTINUE% // Royal Crypts T1
ItemDisplay[FILTLVL=1 t16]: %NAME%{%WHITE%Highest Immunes: %RED%135% %WHITE%Fire, %BLUE%115% %WHITE%Cold, %ORANGE%125% %WHITE%Magic}%CONTINUE% // Ruined Cistern T3
ItemDisplay[FILTLVL=1 t21]: %NAME%{%WHITE%Highest Immunes: %RED%140% %WHITE%Fire, %YELLOW%125% %WHITE%Lightning}%CONTINUE% // Phlegethon T3
ItemDisplay[FILTLVL=1 t22]: %NAME%{%WHITE%Highest Immunes: %RED%125% %WHITE%Fire, %YELLOW%105% %WHITE%Lightning}%CONTINUE% // Torajan Jungle T1
ItemDisplay[FILTLVL=1 t23]: %NAME%{%WHITE%Highest Immunes: %RED%130% %WHITE%Fire, %YELLOW%100% %WHITE%Lightning}%CONTINUE% // Arreat Battlefield T1
ItemDisplay[FILTLVL=1 t24]: %NAME%{%WHITE%Highest Immunes: %YELLOW%120% %WHITE%Lightning, %GREEN%110% %WHITE%Poison, %GOLD%105% %WHITE%Physical}%CONTINUE% // Tomb of Zultan Kulle T2
ItemDisplay[FILTLVL=1 t25]: %NAME%{%WHITE%Highest Immunes: %YELLOW%135% %WHITE%Lightning, %GREEN%125% %WHITE%Poison}%CONTINUE% // Sewers of Harrogath T1
ItemDisplay[FILTLVL=1 t26]: %NAME%{%WHITE%Highest Immunes: %GREEN%135% %WHITE%Poison, %GOLD%100% %WHITE%Physical}%CONTINUE% // Shadows of Westmarch T1
ItemDisplay[FILTLVL=1 t31]: %NAME%{%WHITE%Highest Immunes: %BLUE%180% %WHITE%Cold, %GREEN%130% %WHITE%Poison, %ORANGE%100% %WHITE%Magic}%CONTINUE% // River of Blood T2
ItemDisplay[FILTLVL=1 t32]: %NAME%{%WHITE%Highest Immunes: %BLUE%130% %WHITE%Cold, %YELLOW%130% %WHITE%Lightning}%CONTINUE% // Throne of Insanity T3
ItemDisplay[FILTLVL=1 t33]: %NAME%{%WHITE%Highest Immunes: %RED%120% %WHITE%Fire, %BLUE%110% %WHITE%Cold}%CONTINUE% // Lost Temple T2
ItemDisplay[FILTLVL=1 t34]: %NAME%{%WHITE%Highest Immunes: %YELLOW%130% %WHITE%Lightning, %GREEN%120% %WHITE%Poison}%CONTINUE% // Ancestral Trial T2
ItemDisplay[FILTLVL=1 t36]: %NAME%{%WHITE%Highest Immunes: %BLUE%130% %WHITE%Cold, %YELLOW%100% %WHITE%Lightning}%CONTINUE% // Fall of Caldeum T1
ItemDisplay[FILTLVL=1 t37]: %NAME%{%WHITE%Highest Immunes: %YELLOW%135% %WHITE%Lightning, %GREEN%130% %WHITE%Poison, %GOLD%100% %WHITE%Physical}%CONTINUE% // Pandemonium Citadel T3
ItemDisplay[FILTLVL=1 t38]: %NAME%{%WHITE%Highest Immunes: %RED%130% %WHITE%Fire, %GREEN%110% %WHITE%Poison, %GOLD%120% %WHITE%Physical}%CONTINUE% // Canyon of Sescheron T3
ItemDisplay[FILTLVL=1 t39]: %NAME%{%WHITE%Highest Immunes: %RED%125% %WHITE%Fire, %BLUE%130% %WHITE%Cold, %GREEN%105% %WHITE%Poison %GRAY%(Fire Tower: %GREEN%1000% %GRAY%Poison)}%CONTINUE% // Kehjistan Marketplace T3
ItemDisplay[FILTLVL=1 t3a]: %NAME%{%WHITE%Highest Immunes: %BLUE%130% %WHITE%Cold, %GREEN%130% %WHITE%Poison, %ORANGE%120% %WHITE%Magic}%CONTINUE% // Ashen Plains T3
ItemDisplay[FILTLVL=1 MAPTIER=4]: %NAME%{%WHITE%Highest Immunes: 165% %GRAY%(All Damage Types)}%CONTINUE% // Dungeons T4
// +------+
//-¦ Gems ¦--------------------------------------------------------------------------------------------------------------
// +------+
// Name Modification
ItemDisplay[GEMTYPE=1]: %NAME% %ORANGE%[%PURPLE%{%NAME%}%CONTINUE% // amethyst
ItemDisplay[GEMTYPE=2]: %NAME% %ORANGE%[%WHITE%{%NAME%}%CONTINUE% // diamond
ItemDisplay[GEMTYPE=3]: %NAME% %ORANGE%[%GREEN%{%NAME%}%CONTINUE% // emerald
ItemDisplay[GEMTYPE=4]: %NAME% %ORANGE%[%RED%{%NAME%}%CONTINUE% // ruby
ItemDisplay[GEMTYPE=5]: %NAME% %ORANGE%[%BLUE%{%NAME%}%CONTINUE% // sapphire
ItemDisplay[GEMTYPE=6]: %NAME% %ORANGE%[%YELLOW%{%NAME%}%CONTINUE% // topaz
ItemDisplay[GEMTYPE=7]: %NAME% %ORANGE%[%GRAY%{%NAME%}%CONTINUE% // skull
ItemDisplay[GEMLEVEL=1]: %LIGHT_GRAY%%NAME%~%ORANGE%]%WHITE%{%NAME%}%CONTINUE% // chipped
ItemDisplay[GEMLEVEL=2]: %LIGHT_GRAY%%NAME%+%ORANGE%]%WHITE%{%NAME%}%CONTINUE% // flawed
ItemDisplay[GEMLEVEL=3]: %LIGHT_GRAY%%NAME%×%ORANGE%]%WHITE%{%NAME%}%CONTINUE% // standard
ItemDisplay[GEMLEVEL=4]: %NAME%Ø%ORANGE%]%WHITE%%PX-60%%TIER-2%{%NAME%}%CONTINUE% // flawless (adds minimap icons without text notifications above filter level 2)
ItemDisplay[GEMLEVEL=5]: %NAME%O%ORANGE%]%WHITE%%MAP-60%%DOT-20%%TIER-9%{%NAME%}%CONTINUE% // perfect (adds notifications)
ItemDisplay[GEMLEVEL>0 QTY>1]: %NAME% %WHITE%×%QTY%{%NAME%}%CONTINUE% // appends quantity
// Descriptions for Stacked Gems
ItemDisplay[gzvs]: %NAME%{%WHITE%Shields: +24 Defense%NL%Armors: +8 to Strength%NL%Weapons: +100 to Attack Rating%NL%}%CONTINUE%
ItemDisplay[gpvs]: %NAME%{%WHITE%Shields: +30 Defense%NL%Armors: +10 to Strength%NL%Weapons: +150 to Attack Rating%NL%}%CONTINUE%
ItemDisplay[glws]: %NAME%{%WHITE%Shields: All Resistances +14%NL%Armors: +80 to Attack Rating%NL%Weapons: +54% Damage to Undead%NL%}%CONTINUE%
ItemDisplay[gpws]: %NAME%{%WHITE%Shields: All Resistances +19%NL%Armors: +100 to Attack Rating%NL%Weapons: +68% Damage to Undead%NL%}%CONTINUE%
ItemDisplay[glgs]: %NAME%{%WHITE%Shields: Poison Resist +28%%NL%Armors: +8 to Dexterity%NL%Weapons: +60 poison damage over 6 seconds%NL%}%CONTINUE%
ItemDisplay[gpgs]: %NAME%{%WHITE%Shields: Poison Resist +40%%NL%Armors: +10 to Dexterity%NL%Weapons: +100 poison damage over 7 seconds%NL%}%CONTINUE%
ItemDisplay[glrs]: %NAME%{%WHITE%Shields: Fire Resist +28%%NL%Armors: +31 to Life%NL%Weapons: Adds 10-16 fire damage%NL%}%CONTINUE%
ItemDisplay[gprs]: %NAME%{%WHITE%Shields: Fire Resist +40%%NL%Armors: +38 to Life%NL%Weapons: Adds 15-20 fire damage%NL%}%CONTINUE%
ItemDisplay[glbs]: %NAME%{%WHITE%Shields: Cold Resist +28%%NL%Armors: +31 to Mana%NL%Weapons: Adds 6-10 cold damage%NL%}%CONTINUE%
ItemDisplay[gpbs]: %NAME%{%WHITE%Shields: Cold Resist +40%%NL%Armors: +38 to Mana%NL%Weapons: Adds 10-14 cold damage%NL%}%CONTINUE%
ItemDisplay[glys]: %NAME%{%WHITE%Shields: Lightning Resist +28%%NL%Armors: 20% Better Chance of Getting Magic Items%NL%Weapons: Adds 1-30 lightning damage%NL%}%CONTINUE%
ItemDisplay[gpys]: %NAME%{%WHITE%Shields: Lightning Resist +40%%NL%Armors: 24% Better Chance of Getting Magic Items%NL%Weapons: Adds 1-40 lightning damage%NL%}%CONTINUE%
ItemDisplay[skls]: %NAME%{%WHITE%Shields: Attacker Takes Damage of 16%NL%Armors: Regenerate Mana 12%, Replenish Life +4%NL%Weapons: 3% Life stolen per hit, 3% Mana stolen per hit%NL%}%CONTINUE%
ItemDisplay[skzs]: %NAME%{%WHITE%Shields: Attacker Takes Damage of 20%NL%Armors: Regenerate Mana 19%, Replenish Life +5%NL%Weapons: 4% Life stolen per hit, 3% Mana stolen per hit%NL%}%CONTINUE%
// Hiding: Chipped, Flawed, & Standard Gems (not in town)
ItemDisplay[((FILTLVL>0 CLVL>29 DIFF>0) OR (FILTLVL>4 CLVL>19)) GEMLEVEL=1 !(MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: {%NAME%} // level 30 - hides chipped gems in Nightmare/Hell (also at lower levels/difficulties for stricter filter levels)
ItemDisplay[((FILTLVL>0 CLVL>39 DIFF>0) OR (FILTLVL>4 CLVL>29)) GEMLEVEL=2 !(MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: {%NAME%} // level 40 - hides flawed gems in Nightmare/Hell (also at lower levels/difficulties for stricter filter levels)
ItemDisplay[((FILTLVL>0 CLVL>59 DIFF>1) OR (FILTLVL>4 CLVL>39)) GEMLEVEL=3 !(MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: {%NAME%} // level 60 - hides standard gems in Hell (also at lower levels/difficulties for stricter filter levels)
// +-------+
//-¦ Runes ¦-------------------------------------------------------------------------------------------------------------
// +-------+
// Name Modification
ItemDisplay[RUNE>0]: %NAME% %TAN%(%WHITE%%RUNENUM%%TAN%)%WHITE%{%NAME%}%CONTINUE% // appends "rune icons"
ItemDisplay[RUNE>0 QTY>1]: %NAME% %WHITE%×%QTY%{%NAME%}%CONTINUE% // appends quantity
// Descriptions for Stacked Runes
ItemDisplay[r01s]: %NAME%{%WHITE%Others: +15 Defense, +1 to Light Radius%NL%Weapons: +50 to Attack Rating, +1 to Light Radius%NL%}%CONTINUE%
ItemDisplay[r02s]: %NAME%{%WHITE%Shields: +7% Increased Chance of Blocking%NL%Armors: 15% Slower Stamina Drain%NL%Weapons: +75% Damage to Undead, +50 to Attack Rating against Undead%NL%}%CONTINUE%
ItemDisplay[r03s]: %NAME%{%WHITE%Items: +2 to Mana after each Kill%NL%}%CONTINUE%
ItemDisplay[r04s]: %NAME%{%WHITE%Others: +30 Defense vs. Missile%NL%Weapons: Knockback%NL%}%CONTINUE%
ItemDisplay[r05s]: %NAME%{%WHITE%Others: Regenerate Mana 15%%NL%Weapons: -25% Target Defense%NL%}%CONTINUE%
ItemDisplay[r06s]: %NAME%{%WHITE%Others: 15% Damage Taken Gained as Mana when Hit%NL%Weapons: +9 to Maximum Damage%NL%}%CONTINUE%
ItemDisplay[r07s]: %NAME%{%WHITE%Shields: Poison Resist +35%%NL%Armors: Poison Resist +30%%NL%Weapons: +75 poison damage over 5 seconds%NL%}%CONTINUE%
ItemDisplay[r08s]: %NAME%{%WHITE%Shields: Fire Resist +35%%NL%Armors: Fire Resist +30%%NL%Weapons: Adds 5-30 fire damage%NL%}%CONTINUE%
ItemDisplay[r09s]: %NAME%{%WHITE%Shields: Lightning Resist +35%%NL%Armors: Lightning Resist +30%%NL%Weapons: Adds 1-50 lightning damage%NL%}%CONTINUE%
ItemDisplay[r10s]: %NAME%{%WHITE%Shields: Cold Resist +35%%NL%Armors: Cold Resist +30%%NL%Weapons: Adds 3-14 cold damage%NL%}%CONTINUE%
ItemDisplay[r11s]: %NAME%{%WHITE%Others: Attacker Takes Damage of 14%NL%Weapons: 7% Life stolen per hit%NL%}%CONTINUE%
ItemDisplay[r12s]: %NAME%{%WHITE%Others: Physical Damage Taken Reduced by 7%NL%Weapons: +9 to Minimum Damage%NL%}%CONTINUE%
ItemDisplay[r13s]: %NAME%{%WHITE%Shields: +20% Faster Block Rate%NL%Armors: +20% Faster Hit Recovery%NL%Weapons: +20% Increased Attack Speed%NL%}%CONTINUE%
ItemDisplay[r14s]: %NAME%{%WHITE%Others: Replenish Life +10%NL%Weapons: +20% Enhanced Damage%NL%}%CONTINUE%
ItemDisplay[r15s]: %NAME%{%WHITE%Others: Requirements -15%%NL%Weapons: Requirements -20%%NL%}%CONTINUE%
ItemDisplay[r16s]: %NAME%{%WHITE%Items: +10 to Vitality%NL%}%CONTINUE%
ItemDisplay[r17s]: %NAME%{%WHITE%Items: +10 to Energy%NL%}%CONTINUE%
ItemDisplay[r18s]: %NAME%{%WHITE%Items: +10 to Dexterity%NL%}%CONTINUE%
ItemDisplay[r19s]: %NAME%{%WHITE%Items: +10 to Strength%NL%}%CONTINUE%
ItemDisplay[r20s]: %NAME%{%WHITE%Others: 50% Extra Gold from Monsters%NL%Weapons: 75% Extra Gold from Monsters%NL%}%CONTINUE%
ItemDisplay[r21s]: %NAME%{%WHITE%Others: +30% Enhanced Defense%NL%Weapons: +75% Damage & +100 Attack Rating vs. Demons%NL%}%CONTINUE%
ItemDisplay[r22s]: %NAME%{%WHITE%Shields: All Resistances +22%NL%Armors: All Resistances +15%NL%Weapons: 10% Chance of Open Wounds, +120 Open Wounds Damage per Second%NL%}%CONTINUE%
ItemDisplay[r23s]: %NAME%{%WHITE%Others: Magic Damage Taken Reduced by 7%NL%Weapons: Prevent Monster Heal%NL%}%CONTINUE%
ItemDisplay[r24s]: %NAME%{%WHITE%Items: 30% Better Chance of Getting Magic Items%NL%}%CONTINUE%
ItemDisplay[r25s]: %NAME%{%WHITE%Others: +4% to Maximum Poison Resist%NL%Weapons: 20% Bonus to Attack Rating%NL%}%CONTINUE%
ItemDisplay[r26s]: %NAME%{%WHITE%Others: +4% to Maximum Fire Resist%NL%Weapons: 7% Mana stolen per hit%NL%}%CONTINUE%
ItemDisplay[r27s]: %NAME%{%WHITE%Others: +4% to Maximum Cold Resist%NL%Weapons: +45% Enhanced Damage%NL%}%CONTINUE%
ItemDisplay[r28s]: %NAME%{%WHITE%Others: +4% to Maximum Lightning Resist%NL%Weapons: 20% Deadly Strike%NL%}%CONTINUE%
ItemDisplay[r29s]: %NAME%{%WHITE%Shields: +50 to Mana%NL%Armors: Increase Maximum Mana 5%%NL%Weapons: +4 Life after Each Kill%NL%}%CONTINUE%
ItemDisplay[r30s]: %NAME%{%WHITE%Others: Physical Damage Taken Reduced by 5%%NL%Weapons: 20% Chance of Crushing Blow%NL%}%CONTINUE%
ItemDisplay[r31s]: %NAME%{%WHITE%Shields: +75 to Life%NL%Armors: Increase Maximum Life 5%%NL%Weapons: Ignore Target's Defense%NL%}%CONTINUE%
ItemDisplay[r32s]: %NAME%{%WHITE%Others: Cannot Be Frozen%NL%Weapons: Freezes target +3%NL%}%CONTINUE%
ItemDisplay[r33s]: %NAME%{%WHITE%Items: Indestructible%NL%}%CONTINUE%
// Highlighting: Individual Rules (rules for runes #1-23 are disabled and covered collectively below, all enabled rules add notifications)
// Lowest Runes
//ItemDisplay[RUNE=1]: %PX-60%%TIER-9%%NAME%{%NAME%} // El
//ItemDisplay[RUNE=2]: %PX-60%%TIER-9%%NAME%{%NAME%} // Eld
//ItemDisplay[RUNE=3]: %PX-60%%TIER-9%%NAME%{%NAME%} // Tir
//ItemDisplay[RUNE=4]: %PX-60%%TIER-9%%NAME%{%NAME%} // Nef
//ItemDisplay[RUNE=5]: %PX-60%%TIER-9%%NAME%{%NAME%} // Eth
//ItemDisplay[RUNE=6]: %PX-60%%TIER-9%%NAME%{%NAME%} // Ith
//ItemDisplay[RUNE=7]: %PX-60%%TIER-9%%NAME%{%NAME%} // Tal
//ItemDisplay[RUNE=8]: %PX-60%%TIER-9%%NAME%{%NAME%} // Ral
//ItemDisplay[RUNE=9]: %PX-60%%TIER-9%%NAME%{%NAME%} // Ort
// Upper Low Runes
//ItemDisplay[RUNE=10]: %DOT-60%%TIER-9%%NAME%{%NAME%} // Thul
//ItemDisplay[RUNE=11]: %DOT-60%%TIER-9%%NAME%{%NAME%} // Amn
//ItemDisplay[RUNE=12]: %DOT-60%%TIER-9%%NAME%{%NAME%} // Sol
//ItemDisplay[RUNE=13]: %DOT-60%%TIER-9%%NAME%{%NAME%} // Shael
//ItemDisplay[RUNE=14]: %DOT-60%%TIER-9%%NAME%{%NAME%} // Dol
//ItemDisplay[RUNE=15]: %DOT-60%%TIER-9% %NAME% {%NAME%} // Hel
//ItemDisplay[RUNE=16]: %DOT-60%%TIER-9% %NAME% {%NAME%} // Io
//ItemDisplay[RUNE=17]: %DOT-60%%TIER-9% %NAME% {%NAME%} // Lum
//ItemDisplay[RUNE=18]: %DOT-60%%TIER-9% %NAME% {%NAME%} // Ko
//ItemDisplay[RUNE=19]: %DOT-60%%TIER-9% %NAME% {%NAME%} // Fal
// Mid Runes
//ItemDisplay[RUNE=20]: %MAP-60%%TIER-9% %NAME% {%NAME%} // Lem
//ItemDisplay[RUNE=21]: %MAP-60%%TIER-9% %NAME% {%NAME%} // Pul
//ItemDisplay[RUNE=22]: %MAP-60%%TIER-9% %NAME% {%NAME%} // Um
//ItemDisplay[RUNE=23]: %MAP-60%%TIER-9% %NAME% {%NAME%} // Mal
ItemDisplay[RUNE=24]: %MAP-60%%TIER-9% %NAME% {%NAME%} // Ist
ItemDisplay[RUNE=25]: %MAP-60%%TIER-9% %NAME% {%NAME%} // Gul
// High Runes
ItemDisplay[RUNE=26]: %BORDER-60%%TIER-9% %NAME% {%NAME%} // Vex
ItemDisplay[RUNE=27]: %BORDER-60%%TIER-9% %NAME% {%NAME%} // Ohm
ItemDisplay[RUNE=28]: %BORDER-60%%TIER-9% %NAME% {%NAME%} // Lo
ItemDisplay[RUNE=29]: %BORDER-60%%TIER-9% %NAME% {%NAME%} // Sur
ItemDisplay[RUNE=31]: %BORDER-60%%TIER-9% %NAME% {%NAME%} // Jah
ItemDisplay[RUNE=32]: %BORDER-60%%TIER-9% %NAME% {%NAME%} // Cham
ItemDisplay[RUNE=33]: %BORDER-60%%TIER-9% %NAME% {%NAME%} // Zod
ItemDisplay[RUNE=30]: %BORDER-60%%TIER-9% %NAME% {%NAME%} // Ber
// Highlighting: Collective Rules (notifications for runes #1-23, higher runes are covered individually above)
ItemDisplay[RUNE>0 RUNE<10]: %PX-60%%TIER-9%%NAME%{%NAME%}
ItemDisplay[RUNE>9 RUNE<15]: %DOT-60%%TIER-9%%NAME%{%NAME%}
ItemDisplay[RUNE>14 RUNE<20]: %DOT-60%%TIER-9% %NAME% {%NAME%}
ItemDisplay[(RUNE=20 OR RUNE=21)]: %MAP-60%%TIER-9% %NAME% {%NAME%}
ItemDisplay[(RUNE=22 OR RUNE=23)]: %MAP-60%%TIER-9% %NAME% {%NAME%}
// +--------+
//-¦ Jewels ¦-------------------------------------------------------------------------------------------------------------------------------------------------------------------
// +--------+
// Name Modification
ItemDisplay[(jew OR jewf)]: %NAME% %ORANGE%%LBRACE%%DARK_GREEN%O%ORANGE%%RBRACE%{%NAME%}%CONTINUE% // appends "jewel icon"
ItemDisplay[jewf QTY>1]: %NAME% %WHITE%×%QTY%{%NAME%}%CONTINUE% // appends quantity
// Descriptions
ItemDisplay[jewf]: %NAME%{%WHITE%Stackable %BLUE%Jewel %WHITE%ingredient}%CONTINUE% // adds description for jewel fragments
ItemDisplay[jew RARE STAT477=0]:%NAME%{%WHITE%Item Level: %ILVL%}%CONTINUE% // adds description for ilvl to rare jewels for rerolling
ItemDisplay[jew STAT477=4]: %NAME%{%PURPLE%Black}%CONTINUE% // adds description for mirrored "black" jewels (legacy)
ItemDisplay[jew STAT477=21]: %NAME%{%PURPLE%White}%CONTINUE% // adds description for mirrored "White" jewels (legacy)
// Highlighting & Notifying
ItemDisplay[jew MAG ID (ED>29 OR MAXDMG>28 OR (IAS>0 (ED>9 OR STAT121>34 OR STAT122>44 OR MAXDMG>4 OR MINDMG>4 OR RES>0 OR FRES>15 OR CRES>15 OR LRES>15 OR PRES>15 OR MAEK>2 OR STAT86>2 OR AR>89)) OR ((RES>9 OR MAXDMG>14) (STR>8 OR DEX>8 OR STAT91=-15 OR FHR>0)) OR (LVLREQ<31 ((ED>19 (MINDMG>0 OR MAXDMG>0 OR STAT91=-15 OR STR>0 OR DEX>0 OR LIFE>4)) OR (MAXDMG>19 OR (MINDMG>4 MAXDMG>15)))))]: %DOT-97%%TIER-9% %NAME% {%NAME%}%WHITE% // highlighting/notifications for some valuable jewels
ItemDisplay[jew !ID MAG]: %DOT-97%%TIER-2%%NAME%%WHITE% // minimap icons without text notifications above filter level 2 for unidentified magic jewels
ItemDisplay[jew !ID RARE]: %DOT-6D%%TIER-9% %NAME% %WHITE% // highlighting/notifications for unid rare jewels
ItemDisplay[jew !ID UNI]: %NAME% %WHITE% // highlighting for unid Rainbow Facets
ItemDisplay[jew UNI]: %BORDER-53%%TIER-9%%NAME%{%NAME%}%WHITE% // notifications for Rainbow Facets
// +--------+
//-¦ Charms ¦-------------------------------------------------------------------------------------------------------------------------------------------------------------------
// +--------+
// Name Modification
ItemDisplay[MAG (cm1 OR cm2 OR cm3)]: %PURPLE%%NAME%%CONTINUE% // sets color for magic charms
// Descriptions
ItemDisplay[MAG ID ((cm1 ALVL>89) OR (cm2 ALVL>73) OR (cm3 ALVL>90))]: %NAME%{%WHITE%Item Level: %TAN%%ILVL%}%CONTINUE% // adds ilvl (top ilvl for rerolling - capable of getting any affix, colored tan)
ItemDisplay[MAG ID ((cm1 ALVL<90) OR (cm2 ALVL<74) OR (cm3 ALVL<91))]: %NAME%{%WHITE%Item Level: %ILVL%}%CONTINUE% // adds ilvl
// Highlighting & Notifying
ItemDisplay[MAG ID ((cm1 (LIFE>19 OR (MANA>16 FHR>0) OR RES>0 OR MFIND>6 OR FRES>10 OR CRES>10 OR LRES>10 OR PRES>10 OR (MAXDMG>1 AR>0) OR STAT58>335)) OR (cm2 ((MANA>33 FHR>0) OR STAT329>2 OR STAT330>2 OR STAT331>2 OR STAT332>2 OR STAT357>2 OR RES>5 OR (MAXDMG>3 AR>0))) OR (cm3 ((MANA>51 FHR>0) OR TABSK0>0 OR TABSK1>0 OR TABSK2>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0 OR RES>8 OR (MAXDMG>6 AR>0))) OR (cm1 LVLREQ<31 LIFE>13 (MANA>4 OR FRES>4 OR CRES>4 OR LRES>4 OR PRES>4)) OR (cm2 LVLREQ<31 LIFE>18 (STAT329>1 OR STAT330>1 OR STAT331>1 OR STAT332>1 OR STAT357>1 OR MANA>20 OR FRES>12 OR CRES>12 OR LRES>12 OR PRES>12)) OR (cm2 LVLREQ<10 LIFE>14 (MANA>4 OR FRES>4 OR CRES>4 OR LRES>4 OR PRES>4)) OR ((PREFIX=625 OR PREFIX=637 OR PREFIX=649) (SUFFIX=706 OR SUFFIX=718 OR SUFFIX=730)) OR ((PREFIX=660 OR PREFIX=661) (SUFFIX=693 OR SUFFIX=694)))]: %DOT-9B%%TIER-9% %NAME% {%NAME%}%WHITE% // highlighting/notifications for some valuable charms
ItemDisplay[MAG !ID (cm1 OR cm2 OR cm3)]: %DOT-9B%%TIER-2%%NAME%%WHITE% // minimap icons without text notifications above filter level 2 for unidentified magic charms
ItemDisplay[UNI !ID cm3]: %NAME% %WHITE% // highlighting for unid Gheed's Fortune
ItemDisplay[UNI !ID (cm1 OR cm2)]: %NAME% %WHITE% // highlighting for unid Hellfire Torch and Annihilus
ItemDisplay[UNI cm3]: %MAP-53%%TIER-9%%NAME%%WHITE% // notifications for Gheed's Fortune
ItemDisplay[UNI (cm1 OR cm2)]: %BORDER-53%%TIER-9%%NAME%%WHITE% // notifications for Hellfire Torch and Annihilus
// +-------------------+
//-¦ General Equipment ¦-------------------------------------------------------------------------------------------------
// +-------------------+
// Notifying for Unknown Items (future proofing)
ItemDisplay[(ILVL>1 OR QTY>0 OR PRICE>1) !(ARMOR OR WEAPON OR amu OR rin OR aqv OR cqv OR cm1 OR cm2 OR cm3 OR jew OR jewf OR RUNE>0 OR GEMTYPE>0 OR MAPTIER>-1 OR hp1 OR mp1 OR hp2 OR mp2 OR hp3 OR mp3 OR hp4 OR mp4 OR hp5 OR mp5 OR pvpp OR rvs OR rvl OR vps OR wms OR yps OR key OR tsc OR isc OR tbk OR ibk OR ear OR bks OR bkd OR box OR tr1 OR ass OR j34 OR g34 OR xyz OR bbb OR qbr OR qey OR qhr OR mss OR ice OR tr2 OR toa OR tes OR ceh OR bet OR fed OR dhn OR bey OR mbr OR pk1 OR pk2 OR pk3 OR std OR wss OR cwss OR lpp OR lbox OR lmal OR crfb OR crfc OR crfh OR crfs OR crfv OR crfu OR crfp OR rtp OR rid OR rkey OR lsvl OR llmr OR ubtm OR uba OR ubaa OR ubab OR ubac OR dcma OR dcso OR dcho OR dcbl OR rtma OR rtmv OR rtmo OR cm2f OR rtmf OR iwss OR scrb OR upmp OR scou OR irma OR irra OR urma OR rrra OR imma OR imra OR upma OR rera OR fort OR ram)]: %BORDER-62%%TIER-9%%NAME%{%NAME%}%WHITE% // notifications for unknown items (the first group of conditions including ilvl/qty/price is a workaround for !GOLD>0 since that doesn't work like other conditions)
// Catchall: Non-Equipment
ItemDisplay[!(ARMOR OR (WEAPON !(THROWING STAT160=0)) OR rin OR amu OR aqv OR cqv OR ram)]: %NAME%{%NAME%}%WHITE% // displays all non-equipment items without further modifications
// Name Modification: Ethereal & Sockets
ItemDisplay[STAT73>0 STAT72=0]: %RED%%NAME%%CONTINUE% // broken items are red
ItemDisplay[ETH NMAG]: %GRAY%%NAME%%CONTINUE% // regular eth items are gray
ItemDisplay[!ETH NMAG]: %WHITE%%NAME%%CONTINUE% // regular non-eth items are white
ItemDisplay[ETH MAG]: %BLUE%%NAME%%CONTINUE%
ItemDisplay[ETH RARE]: %YELLOW%%NAME%%CONTINUE%
ItemDisplay[ETH CRAFT]: %ORANGE%%NAME%%CONTINUE%
ItemDisplay[ETH UNI]: %GOLD%%NAME%%CONTINUE%
ItemDisplay[ETH SET]: %GREEN%%NAME%%CONTINUE%
ItemDisplay[!NMAG SOCK>0]: %NAME% %GRAY%[%SOCKETS%]%CONTINUE% // adds sockets (regular items are handled in their own category)
ItemDisplay[!NMAG ETH (REPAIR>0 OR STAT152>0 OR THROWING OR 7cr OR (UNI !ID (xla OR xpl OR uul OR utp OR uvb OR 9la OR 9cr OR 9st OR 7gd OR 7b7 OR 7wh OR 7ba OR 7bl OR 7cs)) OR (SET 7m7))]: %WHITE%eth %NAME%%CONTINUE% // labels ethereal magic+ items with white "eth" (unbreakable)
ItemDisplay[!NMAG ETH !(REPAIR>0 OR STAT152>0 OR THROWING OR 7cr OR (UNI !ID (xla OR xpl OR uul OR utp OR uvb OR 9la OR 9cr OR 9st OR 7gd OR 7b7 OR 7wh OR 7ba OR 7bl OR 7cs)) OR (SET 7m7))]: %GRAY%eth %NAME%%CONTINUE% // labels ethereal magic+ items with gray "eth" (not unbreakable)
// Repair Recipe
ItemDisplay[STAT73>0 STAT72<2 REPAIR=0 !EQUIPPED !SHOP STAT486=0 !INF !ETH ARMOR]: %NAME%{%WHITE%Repair Recipe: %TAN%(%WHITE%8%TAN%)}%WHITE% // shows repair recipe (armor)
ItemDisplay[STAT73>0 STAT72<2 REPAIR=0 !EQUIPPED !SHOP STAT486=0 !INF !ETH WEAPON !THROWING !7cr]: %NAME%{%WHITE%Repair Recipe: %TAN%(%WHITE%9%TAN%)}%WHITE% // shows repair recipe (weapon)
ItemDisplay[STAT73>0 STAT72<2 REPAIR=0 !EQUIPPED !SHOP STAT486=0 !INF ETH !THROWING !7cr]: %NAME%{%WHITE%Repair Recipe: %ORANGE%[%GRAY%O%ORANGE%]%GRAY%+%TAN%(%WHITE%33%TAN%)}%WHITE% // shows repair recipe (ethereal)
// +---------------------------------------------------+
//-¦ Identified Magic+ (Magic/Rare/Crafted/Set/Unique) ¦------------------------------------------------------------------------------------------------------------------------
// +---------------------------------------------------+
// Showing/Highlighting: Shop items with 4+ of any skill
ItemDisplay[ID SHOP ZON ((TABSK0>3 OR TABSK2>3) OR (CLSK0>0 (TABSK0>2 OR TABSK2>2)) OR (CLSK0>1 (TABSK0>1 OR TABSK2>1)))]: %NAME% %ORANGE%4+ Skills{%ORANGE%##############################} // Amazon skills
ItemDisplay[ID SHOP (SOR OR STAFF) (((CLSK1>0 OR TABSK8>0) (SK36>2 OR SK37>2 OR SK41>2 OR SK46>2 OR SK47>2 OR SK51>2 OR SK52>2 OR SK56>2 OR SK61>2 OR SK62>2 OR SK376>2 OR SK383>2)) OR ((CLSK1>1 OR TABSK8>1) (SK36>1 OR SK37>1 OR SK41>1 OR SK46>1 OR SK47>1 OR SK51>1 OR SK52>1 OR SK56>1 OR SK61>1 OR SK62>1 OR SK376>1 OR SK383>1)) OR (TABSK8>2 (SK36>0 OR SK37>0 OR SK41>0 OR SK46>0 OR SK47>0 OR SK51>0 OR SK52>0 OR SK56>0 OR SK61>0 OR SK62>0 OR SK376>0 OR SK383>0)))]: %NAME% %ORANGE%4+ (Fire){%ORANGE%##############################} // Fire
ItemDisplay[ID SHOP (SOR OR STAFF) (((CLSK1>0 OR TABSK9>0) (SK38>2 OR SK42>2 OR SK43>2 OR SK48>2 OR SK49>2 OR SK53>2 OR SK54>2 OR SK57>2 OR SK58>2 OR SK63>2)) OR ((CLSK1>1 OR TABSK9>1) (SK38>1 OR SK42>1 OR SK43>1 OR SK48>1 OR SK49>1 OR SK53>1 OR SK54>1 OR SK57>1 OR SK58>1 OR SK63>1)) OR (TABSK9>2 (SK38>0 OR SK42>0 OR SK43>0 OR SK48>0 OR SK49>0 OR SK53>0 OR SK54>0 OR SK57>0 OR SK58>0 OR SK63>0)))]: %NAME% %ORANGE%4+ (Lightning){%ORANGE%##############################} // Lightning
ItemDisplay[ID SHOP (SOR OR STAFF) (((CLSK1>0 OR TABSK10>0) (SK39>2 OR SK40>2 OR SK44>2 OR SK45>2 OR SK50>2 OR SK55>2 OR SK59>2 OR SK60>2 OR SK64>2 OR SK65>2 OR SK369>2)) OR ((CLSK1>1 OR TABSK10>1) (SK39>1 OR SK40>1 OR SK44>1 OR SK45>1 OR SK50>1 OR SK55>1 OR SK59>1 OR SK60>1 OR SK64>1 OR SK65>1 OR SK369>1)) OR (TABSK10>2 (SK39>0 OR SK40>0 OR SK44>0 OR SK45>0 OR SK50>0 OR SK55>0 OR SK59>0 OR SK60>0 OR SK64>0 OR SK65>0 OR SK369>0)))]: %NAME% %ORANGE%4+ (Cold){%ORANGE%##############################} // Cold
ItemDisplay[ID SHOP (NEC OR WAND) (((CLSK2>0 OR TABSK16>0) (SK66>2 OR SK71>2 OR SK72>2 OR SK76>2 OR SK77>2 OR SK81>2 OR SK82>2 OR SK86>2 OR SK87>2 OR SK91>2 OR SK374>2 OR SK381>2)) OR ((CLSK2>1 OR TABSK16>1) (SK66>1 OR SK71>1 OR SK72>1 OR SK76>1 OR SK77>1 OR SK81>1 OR SK82>1 OR SK86>1 OR SK87>1 OR SK91>1 OR SK374>1 OR SK381>1)) OR (TABSK16>2 (SK66>0 OR SK71>0 OR SK72>0 OR SK76>0 OR SK77>0 OR SK81>0 OR SK82>0 OR SK86>0 OR SK87>0 OR SK91>0 OR SK374>0 OR SK381>0)))]: %NAME% %ORANGE%4+ (Curses){%ORANGE%##############################} // Curses
ItemDisplay[ID SHOP (NEC OR WAND) (((CLSK2>0 OR TABSK17>0) (SK67>2 OR SK68>2 OR SK73>2 OR SK74>2 OR SK78>2 OR SK83>2 OR SK84>2 OR SK88>2 OR SK92>2 OR SK93>2)) OR ((CLSK2>1 OR TABSK17>1) (SK67>1 OR SK68>1 OR SK73>1 OR SK74>1 OR SK78>1 OR SK83>1 OR SK84>1 OR SK88>1 OR SK92>1 OR SK93>1)) OR (TABSK17>2 (SK67>0 OR SK68>0 OR SK73>0 OR SK74>0 OR SK78>0 OR SK83>0 OR SK84>0 OR SK88>0 OR SK92>0 OR SK93>0)))]: %NAME% %ORANGE%4+ (Poison & Bone){%ORANGE%##############################} // Poison & Bone
ItemDisplay[ID SHOP (NEC OR WAND) (((CLSK2>0 OR TABSK18>0) (SK69>2 OR SK70>2 OR SK75>2 OR SK79>2 OR SK80>2 OR SK85>2 OR SK89>2 OR SK90>2 OR SK94>2 OR SK95>2 OR SK367>2)) OR ((CLSK2>1 OR TABSK18>1) (SK69>1 OR SK70>1 OR SK75>1 OR SK79>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1 OR SK367>1)) OR (TABSK18>2 (SK69>0 OR SK70>0 OR SK75>0 OR SK79>0 OR SK80>0 OR SK85>0 OR SK89>0 OR SK90>0 OR SK94>0 OR SK95>0 OR SK367>0)))]: %NAME% %ORANGE%4+ (Summoning){%ORANGE%##############################} // Summoning
ItemDisplay[ID SHOP SCEPTER (((CLSK3>0 OR TABSK24>0) (SK96>2 OR SK97>2 OR SK101>2 OR SK106>2 OR SK107>2 OR SK111>2 OR SK112>2 OR SK116>2 OR SK117>2 OR SK121>2 OR SK364>2 OR SK371>2 OR SK378>2)) OR ((CLSK3>1 OR TABSK24>1) (SK96>1 OR SK97>1 OR SK101>1 OR SK106>1 OR SK107>1 OR SK111>1 OR SK112>1 OR SK116>1 OR SK117>1 OR SK121>1 OR SK364>1 OR SK371>1 OR SK378>1)) OR (TABSK24>2 (SK96>0 OR SK97>0 OR SK101>0 OR SK106>0 OR SK107>0 OR SK111>0 OR SK112>0 OR SK116>0 OR SK117>0 OR SK121>0 OR SK364>0 OR SK371>0 OR SK378>0)))]: %NAME% %ORANGE%4+ (Combat){%ORANGE%##############################} // Combat
ItemDisplay[ID SHOP SCEPTER (((CLSK3>0 OR TABSK26>0) (SK99>2 OR SK100>2 OR SK104>2 OR SK105>2 OR SK109>2 OR SK110>2 OR SK115>2 OR SK120>2 OR SK124>2 OR SK125>2)) OR ((CLSK3>1 OR TABSK26>1) (SK99>1 OR SK100>1 OR SK104>1 OR SK105>1 OR SK109>1 OR SK110>1 OR SK115>1 OR SK120>1 OR SK124>1 OR SK125>1)) OR (TABSK26>2 (SK99>0 OR SK100>0 OR SK104>0 OR SK105>0 OR SK109>0 OR SK110>0 OR SK115>0 OR SK120>0 OR SK124>0 OR SK125>0)))]: %NAME% %ORANGE%4+ (Defensive Auras){%ORANGE%##############################} // Defensive Auras
ItemDisplay[ID SHOP SCEPTER (((CLSK3>0 OR TABSK25>0) (SK98>2 OR SK102>2 OR SK103>2 OR SK108>2 OR SK113>2 OR SK114>2 OR SK118>2 OR SK119>2 OR SK122>2 OR SK123>2)) OR ((CLSK3>1 OR TABSK25>1) (SK98>1 OR SK102>1 OR SK103>1 OR SK108>1 OR SK113>1 OR SK114>1 OR SK118>1 OR SK119>1 OR SK122>1 OR SK123>1)) OR (TABSK25>2 (SK98>0 OR SK102>0 OR SK103>0 OR SK108>0 OR SK113>0 OR SK114>0 OR SK118>0 OR SK119>0 OR SK122>0 OR SK123>0)))]: %NAME% %ORANGE%4+ (Offensive Auras){%ORANGE%##############################} // Offensive Auras
ItemDisplay[ID SHOP BAR (((CLSK4>0 OR TABSK32>0) (SK126>2 OR SK132>2 OR SK133>2 OR SK139>2 OR SK140>2 OR SK143>2 OR SK144>2 OR SK147>2 OR SK151>2 OR SK152>2)) OR ((CLSK4>1 OR TABSK32>1) (SK126>1 OR SK132>1 OR SK133>1 OR SK139>1 OR SK140>1 OR SK143>1 OR SK144>1 OR SK147>1 OR SK151>1 OR SK152>1)) OR (TABSK32>2 (SK126>0 OR SK132>0 OR SK133>0 OR SK139>0 OR SK140>0 OR SK143>0 OR SK144>0 OR SK147>0 OR SK151>0 OR SK152>0)))]: %NAME% %ORANGE%4+ (Combat){%ORANGE%##############################} // Combat
ItemDisplay[ID SHOP BAR (((CLSK4>0 OR TABSK33>0) (SK127>2 OR SK128>2 OR SK129>2 OR SK134>2 OR SK135>2 OR SK136>2 OR SK141>2 OR SK145>2 OR SK148>2 OR SK153>2 OR SK368>2)) OR ((CLSK4>1 OR TABSK33>1) (SK127>1 OR SK128>1 OR SK129>1 OR SK134>1 OR SK135>1 OR SK136>1 OR SK141>1 OR SK145>1 OR SK148>1 OR SK153>1 OR SK368>1)) OR (TABSK33>2 (SK127>0 OR SK128>0 OR SK129>0 OR SK134>0 OR SK135>0 OR SK136>0 OR SK141>0 OR SK145>0 OR SK148>0 OR SK153>0 OR SK368>0)))]: %NAME% %ORANGE%4+ (Masteries){%ORANGE%##############################} // Masteries
ItemDisplay[ID SHOP BAR (((CLSK4>0 OR TABSK34>0) (SK130>2 OR SK131>2 OR SK137>2 OR SK138>2 OR SK142>2 OR SK146>2 OR SK149>2 OR SK150>2 OR SK154>2 OR SK155>2)) OR ((CLSK4>1 OR TABSK34>1) (SK130>1 OR SK131>1 OR SK137>1 OR SK138>1 OR SK142>1 OR SK146>1 OR SK149>1 OR SK150>1 OR SK154>1 OR SK155>1)) OR (TABSK34>2 (SK130>0 OR SK131>0 OR SK137>0 OR SK138>0 OR SK142>0 OR SK146>0 OR SK149>0 OR SK150>0 OR SK154>0 OR SK155>0)))]: %NAME% %ORANGE%4+ (Warcries){%ORANGE%##############################} // Warcries
ItemDisplay[ID SHOP (DRU OR CLUB) (((CLSK5>0 OR TABSK40>0) (SK221>2 OR SK222>2 OR SK226>2 OR SK227>2 OR SK231>2 OR SK236>2 OR SK237>2 OR SK241>2 OR SK246>2 OR SK247>2)) OR ((CLSK5>1 OR TABSK40>1) (SK221>1 OR SK222>1 OR SK226>1 OR SK227>1 OR SK231>1 OR SK236>1 OR SK237>1 OR SK241>1 OR SK246>1 OR SK247>1)) OR (TABSK40>2 (SK221>0 OR SK222>0 OR SK226>0 OR SK227>0 OR SK231>0 OR SK236>0 OR SK237>0 OR SK241>0 OR SK246>0 OR SK247>0)))]: %NAME% %ORANGE%4+ (Summoning){%ORANGE%##############################} // Summoning
ItemDisplay[ID SHOP (DRU OR CLUB) (((CLSK5>0 OR TABSK41>0) (SK223>2 OR SK224>2 OR SK228>2 OR SK232>2 OR SK233>2 OR SK238>2 OR SK239>2 OR SK242>2 OR SK243>2 OR SK248>2)) OR ((CLSK5>1 OR TABSK41>1) (SK223>1 OR SK224>1 OR SK228>1 OR SK232>1 OR SK233>1 OR SK238>1 OR SK239>1 OR SK242>1 OR SK243>1 OR SK248>1)) OR (TABSK41>2 (SK223>0 OR SK224>0 OR SK228>0 OR SK232>0 OR SK233>0 OR SK238>0 OR SK239>0 OR SK242>0 OR SK243>0 OR SK248>0)))]: %NAME% %ORANGE%4+ (Shapeshifting){%ORANGE%##############################} // Shape Shifting
ItemDisplay[ID SHOP (DRU OR CLUB) (((CLSK5>0 OR TABSK42>0) (SK225>2 OR SK229>2 OR SK230>2 OR SK234>2 OR SK235>2 OR SK240>2 OR SK244>2 OR SK245>2 OR SK249>2 OR SK250>2 OR SK370>2)) OR ((CLSK5>1 OR TABSK42>1) (SK225>1 OR SK229>1 OR SK230>1 OR SK234>1 OR SK235>1 OR SK240>1 OR SK244>1 OR SK245>1 OR SK249>1 OR SK250>1 OR SK370>1)) OR (TABSK42>2 (SK225>0 OR SK229>0 OR SK230>0 OR SK234>0 OR SK235>0 OR SK240>0 OR SK244>0 OR SK245>0 OR SK249>0 OR SK250>0 OR SK370>0)))]: %NAME% %ORANGE%4+ (Elemental){%ORANGE%##############################} // Elemental
ItemDisplay[ID SHOP SIN (((CLSK6>0 OR TABSK48>0) (SK251>2 OR SK256>2 OR SK257>2 OR SK261>2 OR SK262>2 OR SK266>2 OR SK271>2 OR SK272>2 OR SK276>2 OR SK277>2 OR SK366>2)) OR ((CLSK6>1 OR TABSK48>1) (SK251>1 OR SK256>1 OR SK257>1 OR SK261>1 OR SK262>1 OR SK266>1 OR SK271>1 OR SK272>1 OR SK276>1 OR SK277>1 OR SK366>1)) OR (TABSK48>2 (SK251>0 OR SK256>0 OR SK257>0 OR SK261>0 OR SK262>0 OR SK266>0 OR SK271>0 OR SK272>0 OR SK276>0 OR SK277>0 OR SK366>0)))]: %NAME% %ORANGE%4+ (Traps){%ORANGE%##############################} // Traps
ItemDisplay[ID SHOP SIN (((CLSK6>0 OR TABSK49>0) (SK252>2 OR SK253>2 OR SK258>2 OR SK263>2 OR SK264>2 OR SK267>2 OR SK268>2 OR SK273>2 OR SK278>2 OR SK279>2)) OR ((CLSK6>1 OR TABSK49>1) (SK252>1 OR SK253>1 OR SK258>1 OR SK263>1 OR SK264>1 OR SK267>1 OR SK268>1 OR SK273>1 OR SK278>1 OR SK279>1)) OR (TABSK49>2 (SK252>0 OR SK253>0 OR SK258>0 OR SK263>0 OR SK264>0 OR SK267>0 OR SK268>0 OR SK273>0 OR SK278>0 OR SK279>0)))]: %NAME% %ORANGE%4+ (Shadow Disciplines){%ORANGE%##############################} // Shadow Disciplines
ItemDisplay[ID SHOP SIN (((CLSK6>0 OR TABSK50>0) (SK254>2 OR SK255>2 OR SK259>2 OR SK260>2 OR SK265>2 OR SK269>2 OR SK270>2 OR SK274>2 OR SK275>2 OR SK280>2)) OR ((CLSK6>1 OR TABSK50>1) (SK254>1 OR SK255>1 OR SK259>1 OR SK260>1 OR SK265>1 OR SK269>1 OR SK270>1 OR SK274>1 OR SK275>1 OR SK280>1)) OR (TABSK50>2 (SK254>0 OR SK255>0 OR SK259>0 OR SK260>0 OR SK265>0 OR SK269>0 OR SK270>0 OR SK274>0 OR SK275>0 OR SK280>0)))]: %NAME% %ORANGE%4+ (Martial Arts){%ORANGE%##############################} // Martial Arts
// Showing/Highlighting: Other notable shop items
ItemDisplay[ID SHOP GLOVES (TABSK0>2 OR TABSK1>2 OR TABSK2>2 OR TABSK50>2) IAS>10]: %NAME% %ORANGE%+3{%ORANGE%##############################} // Gloves with +3 skills and 20 IAS
ItemDisplay[ID SHOP 1H TABSK34>2]: %NAME% %TAN%+3 Warcries{%TAN%##############################} // 1-Handed Weapons with +3 Warcries
ItemDisplay[ID SHOP SIN TABSK48>2]: %NAME% %TAN%+3 Traps{%TAN%##############################} // Claws with +3 Traps
ItemDisplay[ID SHOP CLUB TABSK40>2]: %NAME% %TAN%+3 Summoning{%TAN%##############################} // Clubs with +3 Summoning
ItemDisplay[ID SHOP WEAPON (SUFFIX=594 OR SUFFIX=595)]: %NAME% %TAN%(Lower Resist){%TAN%##############################} // Weapons with Lower Resist charges
ItemDisplay[ID SHOP 1H (SUFFIX=578 OR SUFFIX=579)]: %NAME% %TAN%(Life Tap){%TAN%##############################} // 1-Handed Weapons with Life Tap charges
ItemDisplay[ID SHOP STAFF (CHSK54>0 OR SUFFIX=532 OR SUFFIX=533)]: %NAME% %TAN%(Teleport){%TAN%##############################} // Staves with Teleport charges
//ItemDisplay[ID SHOP SHIELD SOCK=4 (FBR>0 OR FHR>10 OR LIFE>40)]: %NAME% %TAN%+{%TAN%##############################} // Jeweller's Monarch of Deflecting (JMoD) and similar
//ItemDisplay[ID SHOP CHEST SOCK=4 LIFE>80]: %NAME% %TAN%+{%TAN%##############################} // Jeweller's Armor of the Whale
//ItemDisplay[ID SHOP CIRC SOCK=3 (FRW>20 OR STAT34>15)]: %NAME% %TAN%+{%TAN%##############################} // Artisan's Circlet of Speed/Life Everlasting
// Other merchant items
ItemDisplay[ID !NMAG SHOP]: %NAME%%GRAY% // makes price gray for shop items
// Showing: Equipped/Shop/Mirrored Items
ItemDisplay[ID !NMAG (EQUIPPED OR SHOP OR STAT486>0)]: %NAME%{%NAME%}%WHITE% // shows equipped/shop/mirrored items without any additional modifications
// Descriptions - Price
ItemDisplay[ID (MAG OR RARE OR CRAFT) !EQUIPPED]: %NAME%{%DARK_GREEN%$%PRICE%}%CONTINUE% // adds price
// Descriptions for ilvl and alvl on some rare/crafted items
ItemDisplay[ID RARE ((ci0 ILVL>86) OR (ci1 ILVL>81) OR (ci2 ILVL>76) OR ci3) STAT360=0]: %NAME%{%NAME%%CL%%WHITE%Item Level: %ILVL%}%CONTINUE% // adds ilvl to rare circlets if it's high enough to consider rerolling
ItemDisplay[CRAFT (ALVL<71 OR (WEAPON !SOR ALVL<77) OR ((CHEST OR SHIELD) ALVL<85) OR (HELM ALVL<81) OR (rin CRAFTALVL<77) OR (amu CRAFTALVL<90))]: %NAME%{%NAME%%CL%%WHITE%Affix Level: %ALVL%}%CONTINUE% // adds alvl to crafted items if it's less than ideal
// Descriptions - Crafting Info (ilvl, crafting alvl, crafting recipes) for Magic Items and Freshly-Found Rares
ItemDisplay[FILTLVL=1 ID (ILVL>35 OR leg) (MAG OR RARE) !MAPID=181 !MAPID=182 (WEAPON OR ARMOR OR rin OR amu) !CIRC]: %NAME%{%NAME%%CL%%WHITE%Item Level: %ILVL%%NL%Affix Level if Crafted: }%CONTINUE% // ilvl (and crafting alvl) shown alongside crafting recipes
ItemDisplay[FILTLVL=1 ID (ILVL>35 OR leg) (MAG OR RARE) !MAPID=181 !MAPID=182 (WEAPON OR ARMOR OR rin OR amu) !CIRC !(CRAFTALVL<71 OR (WEAPON !SOR !NEC CRAFTALVL<77) OR ((CHEST OR SHIELD) CRAFTALVL<85) OR (HELM CRAFTALVL<81) OR (rin CRAFTALVL<77) OR (amu CRAFTALVL<90))]: %NAME%{%NAME%%TAN%}%CONTINUE% // alvl colored tan if it's high enough for any affix ...crafting alvl & recipes for:
ItemDisplay[FILTLVL=1 ID (ILVL>35 OR leg) (MAG OR RARE) !MAPID=181 !MAPID=182 WEAPON]: %NAME%{%NAME%%CRAFTALVL%%NL%%ORANGE%[%RED%O%ORANGE%]%TAN%(%WHITE%9%TAN%), %ORANGE%[%PURPLE%O%ORANGE%]%TAN%(%WHITE%3%TAN%), %ORANGE%[%BLUE%O%ORANGE%]%TAN%(%WHITE%3%TAN%), %ORANGE%[%GREEN%O%ORANGE%]%TAN%(%WHITE%12%TAN%), %ORANGE%[%GRAY%O%ORANGE%]%TAN%(%WHITE%13%TAN%), %ORANGE%[%YELLOW%O%ORANGE%]%TAN%(%WHITE%13%TAN%), %ORANGE%[%WHITE%O%ORANGE%]%TAN%(%WHITE%12%TAN%)%NL%%WHITE%Crafting Recipes use %ORANGE%%LBRACE%%DARK_GREEN%O%ORANGE%%RBRACE% %WHITE%and:}%CONTINUE% // weapons
ItemDisplay[FILTLVL=1 ID ILVL>35 (MAG OR RARE) !MAPID=181 !MAPID=182 SHIELD]: %NAME%{%NAME%%CRAFTALVL%%NL%%ORANGE%[%RED%O%ORANGE%]%TAN%(%WHITE%6%TAN%), %ORANGE%[%PURPLE%O%ORANGE%]%TAN%(%WHITE%5%TAN%), %ORANGE%[%BLUE%O%ORANGE%]%TAN%(%WHITE%5%TAN%), %ORANGE%[%GREEN%O%ORANGE%]%TAN%(%WHITE%4%TAN%), %ORANGE%[%GRAY%O%ORANGE%]%TAN%(%WHITE%12%TAN%), %ORANGE%[%YELLOW%O%ORANGE%]%TAN%(%WHITE%14%TAN%), %ORANGE%[%WHITE%O%ORANGE%]%TAN%(%WHITE%9%TAN%)%NL%%WHITE%Crafting Recipes use %ORANGE%%LBRACE%%DARK_GREEN%O%ORANGE%%RBRACE% %WHITE%and:}%CONTINUE% // shields
ItemDisplay[FILTLVL=1 ID ILVL>35 (MAG OR RARE) !MAPID=181 !MAPID=182 HELM]: %NAME%{%NAME%%CRAFTALVL%%NL%%ORANGE%[%RED%O%ORANGE%]%TAN%(%WHITE%8%TAN%), %ORANGE%[%PURPLE%O%ORANGE%]%TAN%(%WHITE%4%TAN%), %ORANGE%[%BLUE%O%ORANGE%]%TAN%(%WHITE%6%TAN%), %ORANGE%[%GREEN%O%ORANGE%]%TAN%(%WHITE%6%TAN%), %ORANGE%[%GRAY%O%ORANGE%]%TAN%(%WHITE%17%TAN%), %ORANGE%[%YELLOW%O%ORANGE%]%TAN%(%WHITE%3%TAN%), %ORANGE%[%WHITE%O%ORANGE%]%TAN%(%WHITE%2%TAN%)%NL%%WHITE%Crafting Recipes use %ORANGE%%LBRACE%%DARK_GREEN%O%ORANGE%%RBRACE% %WHITE%and:}%CONTINUE% // helms
ItemDisplay[FILTLVL=1 ID ILVL>35 (MAG OR RARE) !MAPID=181 !MAPID=182 CHEST]: %NAME%{%NAME%%CRAFTALVL%%NL%%ORANGE%[%RED%O%ORANGE%]%TAN%(%WHITE%10%TAN%), %ORANGE%[%PURPLE%O%ORANGE%]%TAN%(%WHITE%7%TAN%), %ORANGE%[%BLUE%O%ORANGE%]%TAN%(%WHITE%4%TAN%), %ORANGE%[%GREEN%O%ORANGE%]%TAN%(%WHITE%5%TAN%), %ORANGE%[%GRAY%O%ORANGE%]%TAN%(%WHITE%3%TAN%), %ORANGE%[%YELLOW%O%ORANGE%]%TAN%(%WHITE%2%TAN%), %ORANGE%[%WHITE%O%ORANGE%]%TAN%(%WHITE%1%TAN%)%NL%%WHITE%Crafting Recipes use %ORANGE%%LBRACE%%DARK_GREEN%O%ORANGE%%RBRACE% %WHITE%and:}%CONTINUE% // chests
ItemDisplay[FILTLVL=1 ID ILVL>35 (MAG OR RARE) !MAPID=181 !MAPID=182 GLOVES]: %NAME%{%NAME%%CRAFTALVL%%NL%%ORANGE%[%RED%O%ORANGE%]%TAN%(%WHITE%4%TAN%), %ORANGE%[%PURPLE%O%ORANGE%]%TAN%(%WHITE%9%TAN%), %ORANGE%[%BLUE%O%ORANGE%]%TAN%(%WHITE%9%TAN%), %ORANGE%[%GREEN%O%ORANGE%]%TAN%(%WHITE%8%TAN%), %ORANGE%[%GRAY%O%ORANGE%]%TAN%(%WHITE%16%TAN%), %ORANGE%[%YELLOW%O%ORANGE%]%TAN%(%WHITE%15%TAN%), %ORANGE%[%WHITE%O%ORANGE%]%TAN%(%WHITE%13%TAN%)%NL%%WHITE%Crafting Recipes use %ORANGE%%LBRACE%%DARK_GREEN%O%ORANGE%%RBRACE% %WHITE%and:}%CONTINUE% // gloves
ItemDisplay[FILTLVL=1 ID ILVL>35 (MAG OR RARE) !MAPID=181 !MAPID=182 BOOTS]: %NAME%{%NAME%%CRAFTALVL%%NL%%ORANGE%[%RED%O%ORANGE%]%TAN%(%WHITE%5%TAN%), %ORANGE%[%PURPLE%O%ORANGE%]%TAN%(%WHITE%10%TAN%), %ORANGE%[%BLUE%O%ORANGE%]%TAN%(%WHITE%8%TAN%), %ORANGE%[%GREEN%O%ORANGE%]%TAN%(%WHITE%9%TAN%), %ORANGE%[%GRAY%O%ORANGE%]%TAN%(%WHITE%1%TAN%), %ORANGE%[%YELLOW%O%ORANGE%]%TAN%(%WHITE%16%TAN%), %ORANGE%[%WHITE%O%ORANGE%]%TAN%(%WHITE%18%TAN%)%NL%%WHITE%Crafting Recipes use %ORANGE%%LBRACE%%DARK_GREEN%O%ORANGE%%RBRACE% %WHITE%and:}%CONTINUE% // boots
ItemDisplay[FILTLVL=1 ID ILVL>35 (MAG OR RARE) !MAPID=181 !MAPID=182 BELT]: %NAME%{%NAME%%CRAFTALVL%%NL%%ORANGE%[%RED%O%ORANGE%]%TAN%(%WHITE%7%TAN%), %ORANGE%[%PURPLE%O%ORANGE%]%TAN%(%WHITE%6%TAN%), %ORANGE%[%BLUE%O%ORANGE%]%TAN%(%WHITE%7%TAN%), %ORANGE%[%GREEN%O%ORANGE%]%TAN%(%WHITE%7%TAN%), %ORANGE%[%GRAY%O%ORANGE%]%TAN%(%WHITE%2%TAN%), %ORANGE%[%YELLOW%O%ORANGE%]%TAN%(%WHITE%1%TAN%), %ORANGE%[%WHITE%O%ORANGE%]%TAN%(%WHITE%16%TAN%)%NL%%WHITE%Crafting Recipes use %ORANGE%%LBRACE%%DARK_GREEN%O%ORANGE%%RBRACE% %WHITE%and:}%CONTINUE% // belts
ItemDisplay[FILTLVL=1 ID ILVL>35 (MAG OR RARE) !MAPID=181 !MAPID=182 rin]: %NAME%{%NAME%%CRAFTALVL%%NL%%ORANGE%[%RED%O%ORANGE%]%TAN%(%WHITE%12%TAN%), %ORANGE%[%PURPLE%O%ORANGE%]%TAN%(%WHITE%11%TAN%), %ORANGE%[%BLUE%O%ORANGE%]%TAN%(%WHITE%11%TAN%), %ORANGE%[%GREEN%O%ORANGE%]%TAN%(%WHITE%11%TAN%), %ORANGE%[%GRAY%O%ORANGE%]%TAN%(%WHITE%15%TAN%), %ORANGE%[%YELLOW%O%ORANGE%]%TAN%(%WHITE%17%TAN%), %ORANGE%[%WHITE%O%ORANGE%]%TAN%(%WHITE%15%TAN%)%NL%%WHITE%Crafting Recipes use %ORANGE%%LBRACE%%DARK_GREEN%O%ORANGE%%RBRACE% %WHITE%and:}%CONTINUE% // rings
ItemDisplay[FILTLVL=1 ID ILVL>35 (MAG OR RARE) !MAPID=181 !MAPID=182 amu]: %NAME%{%NAME%%CRAFTALVL%%NL%%ORANGE%[%RED%O%ORANGE%]%TAN%(%WHITE%11%TAN%), %ORANGE%[%PURPLE%O%ORANGE%]%TAN%(%WHITE%8%TAN%), %ORANGE%[%BLUE%O%ORANGE%]%TAN%(%WHITE%10%TAN%), %ORANGE%[%GREEN%O%ORANGE%]%TAN%(%WHITE%10%TAN%), %ORANGE%[%GRAY%O%ORANGE%]%TAN%(%WHITE%14%TAN%), %ORANGE%[%YELLOW%O%ORANGE%]%TAN%(%WHITE%18%TAN%), %ORANGE%[%WHITE%O%ORANGE%]%TAN%(%WHITE%7%TAN%)%NL%%WHITE%Crafting Recipes use %ORANGE%%LBRACE%%DARK_GREEN%O%ORANGE%%RBRACE% %WHITE%and:}%CONTINUE% // amulets
// Other Recipes for Magic Items
ItemDisplay[ID MAG ILVL>1 ILVL<36 (kri OR 9kr OR 7kr)]: %NAME%{%NAME%%CL%%WHITE%Savage Recipe: Any Staff %GRAY%+ %WHITE%Any Belt %GRAY%+ %WHITE%Any Diamond}%CONTINUE%
ItemDisplay[ID MAG ILVL>1 ILVL<36 WEAPON]: %NAME%{%NAME%%CL%%WHITE%Rerolling Recipe: 3 Chipped}%CONTINUE%
ItemDisplay[ID MAG ILVL>1 ILVL<36 WEAPON SOCK>0]: %NAME%{%NAME%/Standard}%CONTINUE%
ItemDisplay[ID MAG ILVL>1 ILVL<36 WEAPON]: %NAME%{%NAME%/Flawless}%CONTINUE%
ItemDisplay[ID MAG ILVL>1 ILVL<36 WEAPON]: %NAME%{%NAME% Gems}%CONTINUE%
// Descriptions for Maximum Corruptable Sockets
ItemDisplay[ID !NMAG !MAG SOCK=0 STAT360=0 (buc OR xuc OR dgr OR dir OR wnd OR ywn OR 9wn OR (ILVL<26 CIRC))]: %NAME%{%NAME%%CL%%WHITE%Max Corruptable Sockets: 1}%CONTINUE% // 1 socket
ItemDisplay[ID !NMAG !MAG SOCK=0 STAT360=0 (cap OR skp OR hlm OR fhl OR bhm OR xap OR xkp OR xlm OR xhl OR xh9 OR uap OR ukp OR ulm OR uhl OR qui OR lea OR hla OR stu OR scl OR chn OR spl OR plt OR fld OR xui OR xea OR xla OR xtu OR sml OR spk OR bsh OR xml OR xpk OR xsh OR uuc OR uml OR (NEC NORM) OR hax OR clb OR spc OR mac OR 9sp OR 7sp OR ssd OR scm OR sbr OR flc OR bld OR 9dg OR 9di OR 9bl OR 7dg OR 7di OR 7bl OR sst OR (WAND !wnd !ywn !9wn) OR scp OR ktr OR wrb OR axf OR ces OR (SOR !ob5 !oba !obf) OR (ILVL<26 (msk OR ghm OR crn OR xsk OR xhm OR xrn OR usk OR uh9 OR uhm OR urn OR DRU OR BAR OR (NEC !NORM) OR kri OR 9kr OR 7kr OR (SIN !ktr !wrb !axf !ces) OR ob5 OR oba OR obf)) OR (ILVL>25 ILVL<41 (msk OR ghm OR crn OR xsk OR xhm OR xrn OR usk OR uh9 OR uhm OR urn OR CIRC)) OR (ILVL>40 (ci0 OR ci1)))]: %NAME%{%NAME%%CL%%WHITE%Max Corruptable Sockets: 2}%CONTINUE% // 2 sockets
ItemDisplay[ID !NMAG !MAG SOCK=0 STAT360=0 (rng OR brs OR ltp OR gth OR ful OR aar OR (CHEST !NORM !xui !xea !xla !xtu) OR lrg OR kit OR tow OR gts OR xrg OR xit OR xow OR xts OR urg OR upk OR uit OR ush OR uow OR uts OR DIN OR 9ha OR 7ha OR mst OR 9cl OR 9ma OR 9mt OR 7cl OR 7ma OR 7mt OR wsd OR 2hs OR 9ss OR 9sm OR 9sb OR 9fc OR 9wd OR 92h OR 7ss OR 7sm OR 7sb OR 7fc OR 7wd OR 72h OR spr OR 9sr OR 7sr OR bar OR sbw OR lxb OR lst OR 8ss OR 8ls OR 6ss OR 6ls OR gsc OR 9sc OR 9qs OR 7sc OR 7qs OR qf1 OR qf2 OR leg OR (ILVL<26 (fla OR whm OR mau OR gma OR 9fl OR 9wh OR 9m9 OR 9gm OR 7fl OR 7wh OR 7m7 OR 7gm OR crs OR bsd OR lsd OR 9cr OR 9bs OR 9ls OR 7cr OR 7bs OR 7ls OR (SWORD 2H !2hs !92h !72h) OR (SPEAR !spr !9sr !7sr) OR (POLEARM !bar) OR (BOW !ZON !sbw) OR (XBOW !lxb) OR wsp OR 9ws OR 7ws OR (ZON !THROWING) OR hfh)) OR (ILVL>25 ILVL<41 (DRU OR BAR OR (NEC !NORM) OR kri OR 9kr OR 7kr OR (SIN !ktr !wrb !axf !ces) OR ob5 OR oba OR obf)) OR (ILVL>40 (msk OR ghm OR crn OR xsk OR xhm OR xrn OR usk OR uh9 OR uhm OR urn OR ci2 OR ci3 OR DRU OR BAR OR (NEC !NORM) OR kri OR 9kr OR 7kr OR (SIN !ktr !wrb !axf !ces) OR ob5 OR oba OR obf)))]: %NAME%{%NAME%%CL%%WHITE%Max Corruptable Sockets: 3}%CONTINUE% // 3 sockets
ItemDisplay[ID !NMAG !MAG SOCK=0 STAT360=0 (axe OR 2ax OR mpi OR wax OR 9ax OR 92a OR 9mp OR 9wa OR 7ax OR 72a OR 7mp OR 7wa OR lax OR cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs OR (ILVL<26 (AXE 2H !lax)) OR (ILVL>25 ILVL<41 (fla OR whm OR mau OR gma OR 9fl OR 9wh OR 9m9 OR 9gm OR 7fl OR 7wh OR 7m7 OR 7gm OR crs OR bsd OR lsd OR 9cr OR 9bs OR 9ls OR 7cr OR 7bs OR 7ls OR (SWORD 2H !2hs !92h !72h) OR (SPEAR !spr !9sr !7sr) OR (POLEARM !bar) OR (BOW !ZON !sbw) OR (XBOW !lxb) OR (ZON !THROWING) OR hfh)) OR (ILVL>40 (fla OR whm OR 9fl OR 9wh OR 7fl OR 7wh OR crs OR bsd OR lsd OR clm OR gis OR bsw OR 9cr OR 9bs OR 9ls OR 9cm OR 9gs OR 9b9 OR 7cr OR 7bs OR 7ls OR 7cm OR 7gs OR 7b7 OR tri OR 9tr OR 7tr OR vou OR 9b7 OR 9vo OR 7o7 OR 7vo OR hbw OR cbw OR 8sb OR 8hb OR 8cb OR 6sb OR 6hb OR 6cb OR mxb OR 8lx OR 8mx OR 6lx OR 6mx OR hfh)))]: %NAME%{%NAME%%CL%%WHITE%Max Corruptable Sockets: 4}%CONTINUE% // 4 sockets
ItemDisplay[ID !NMAG !MAG SOCK=0 STAT360=0 ((ILVL<26 (wst OR 8ws OR 6ws)) OR (ILVL>25 ILVL<41 ((AXE 2H !lax) OR wsp OR 9ws OR 7ws)) OR (ILVL>40 (bax OR btx OR 9la OR 9ba OR 9bt OR 7la OR 7ba OR 7bt OR flb OR 9fb OR 7fb OR brn OR 9br OR 7br OR scy OR pax OR 9s8 OR 9pa OR 7s8 OR 7pa OR lbw OR sbb OR swb OR 8lb OR 8s8 OR 8sw OR 6s7 OR 6sw OR rxb OR 8rx OR 6rx OR wsp OR 9ws OR 7ws OR (ZON BOW))))]: %NAME%{%NAME%%CL%%WHITE%Max Corruptable Sockets: 5}%CONTINUE% // 5 sockets
ItemDisplay[ID !NMAG !MAG SOCK=0 STAT360=0 ((ILVL>25 ILVL<41 (wst OR 8ws OR 6ws)) OR (ILVL>40 (gax OR gix OR 9ga OR 9gi OR 7ga OR 7gi OR (MACE 2H) OR gsd OR 9gd OR 7gd OR spt OR pik OR 9st OR 9p9 OR 7st OR 7p7 OR hal OR wsc OR 9h9 OR 9wc OR 7h7 OR 7wc OR lbb OR lwb OR 8l8 OR 8lw OR 6lb OR 6l7 OR 6lw OR hxb OR 8hx OR 6hx OR wst OR 8ws OR 6ws OR (ZON SPEAR))))]: %NAME%{%NAME%%CL%%WHITE%Max Corruptable Sockets: 6}%CONTINUE% // 6 sockets
ItemDisplay[ID !NMAG !MAG SOCK=0 STAT360=0 (qui OR lea OR hla OR stu OR scl OR chn OR spl OR plt OR fld OR xui OR xea OR xla OR xtu OR buc OR xuc OR spk OR xpk OR bsh OR xsh OR hax OR clb OR mac OR ssd OR scm OR sbr OR flc OR dgr OR dir OR sst OR wnd OR ywn OR 9wn OR scp OR (ILVL>25 ((NEC NORM) OR lax OR bar OR sbw OR lxb OR ktr OR wrb OR axf OR ces)) OR (ILVL>40 (bhm OR xh9 OR ci0 OR ci1)))]: %NAME%{%NAME% %GRAY%(upgrade for +1)}%CONTINUE% // Items that can gain more sockets if upgraded first
// Force Display
ItemDisplay[(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh)]: %NAME%{%NAME%}%WHITE% // quest weapons - stopped here since they can be corrupted for sockets but cannot be upgraded
// Upgrading Recipes // Excludes items that can't benefit from upgrading (orbs, most wands)
ItemDisplay[ID (UNI OR SET) ARMOR NORM]: %NAME%{%NAME%%CL%%WHITE%Upgrade Recipe: %ORANGE%[%WHITE%O%ORANGE%]%GRAY%+%TAN%(%WHITE%7%TAN%)%GRAY%+%TAN%(%WHITE%13%TAN%)}%CONTINUE% // Upgrade Unique/Set Armor (Normal)
ItemDisplay[ID (UNI OR SET) ARMOR EXC]: %NAME%{%NAME%%CL%%WHITE%Upgrade Recipe: %ORANGE%[%WHITE%O%ORANGE%]%GRAY%+%TAN%(%WHITE%18%TAN%)%GRAY%+%TAN%(%WHITE%20%TAN%)}%CONTINUE% // Upgrade Unique/Set Armor (Exceptional)
ItemDisplay[ID (UNI OR SET) WEAPON NORM !(SOR OR (WAND !(SOCK=0 (wnd OR ywn))))]: %NAME%{%NAME%%CL%%WHITE%Upgrade Recipe: %ORANGE%[%GREEN%O%ORANGE%]%GRAY%+%TAN%(%WHITE%8%TAN%)%GRAY%+%TAN%(%WHITE%12%TAN%)}%CONTINUE% // Upgrade Unique/Set Weapon (Normal)
ItemDisplay[ID (UNI OR SET) WEAPON EXC !(SOR OR (WAND !(SOCK=0 9wn)))]: %NAME%{%NAME%%CL%%WHITE%Upgrade Recipe: %ORANGE%[%GREEN%O%ORANGE%]%GRAY%+%TAN%(%WHITE%17%TAN%)%GRAY%+%TAN%(%WHITE%21%TAN%)}%CONTINUE% // Upgrade Unique/Set Weapon (Exceptional)
ItemDisplay[ID (RARE OR CRAFT) ARMOR NORM]: %NAME%{%NAME%%CL%%WHITE%Upgrade Recipe: %ORANGE%[%PURPLE%O%ORANGE%]%GRAY%+%TAN%(%WHITE%8%TAN%)%GRAY%+%TAN%(%WHITE%10%TAN%)}%CONTINUE% // Upgrade Rare/Crafted Armor (Normal)
ItemDisplay[ID (RARE OR CRAFT) ARMOR EXC]: %NAME%{%NAME%%CL%%WHITE%Upgrade Recipe: %ORANGE%[%PURPLE%O%ORANGE%]%GRAY%+%TAN%(%WHITE%18%TAN%)%GRAY%+%TAN%(%WHITE%21%TAN%)}%CONTINUE% // Upgrade Rare/Crafted Armor (Exceptional)
ItemDisplay[ID (RARE OR CRAFT) WEAPON NORM !(SOR OR (WAND !(SOCK=0 (wnd OR ywn))))]: %NAME%{%NAME%%CL%%WHITE%Upgrade Recipe: %ORANGE%[%BLUE%O%ORANGE%]%GRAY%+%TAN%(%WHITE%9%TAN%)%GRAY%+%TAN%(%WHITE%11%TAN%)}%CONTINUE% // Upgrade Rare/Crafted Weapon (Normal)
ItemDisplay[ID (RARE OR CRAFT) WEAPON EXC !(SOR OR (WAND !(SOCK=0 9wn)))]: %NAME%{%NAME%%CL%%WHITE%Upgrade Recipe: %ORANGE%[%BLUE%O%ORANGE%]%GRAY%+%TAN%(%WHITE%19%TAN%)%GRAY%+%TAN%(%WHITE%22%TAN%)}%CONTINUE% // Upgrade Rare/Crafted Weapon (Exceptional)
// Descriptions for Upgraded Item Requirements // excludes circlets, orbs, wands, and Jo Staff since they mostly don't have increased requirements when upgraded; includes special conditions for the following set/unique items: Cathan's Mesh, Haemosu's Adamant, Tal Rasha's Fine-Spun Cloth, Trang-Oul's Scales, Griswold's Heart, Rockfleece, Corpsemourn, Gore Rider, Humongous, Spellsteel, Steeldriver, Bing Sz Wang, Swordguard, Soulfeast Tine, Blackleach Blade, Grim's Burning Dead, Pus Spitter (including eth and upgraded versions)
// Strength
ItemDisplay[ID !NMAG !MAG (STAT91=0 OR (!STAT91=0 (UNI OR SET))) (NORM OR EXC) (ARMOR OR WEAPON) !(CIRC OR SOR OR WAND OR 8ss)]: %NAME%{%NAME% %GRAY%(Str: }%CONTINUE% // Str Begin (constructed digit-by-digit since there is no %STR_UPGRADE% keyword)
ItemDisplay[ID !NMAG !MAG STAT91=0 (xth OR xul OR xar OR xow OR xhb OR 9m9 OR 9gm OR 9vo) !(ETH (xth OR xhb))]: %NAME%{%NAME%2}%CONTINUE% // Str 2__
ItemDisplay[ID !NMAG !MAG ((STAT91=0 (ghm OR crn OR xlm OR xhl OR xsk OR xh9 OR xhm OR xrn OR plt OR fld OR gth OR ful OR aar OR xtu OR xng OR xcl OR xhn OR xrs OR xpl OR xlt OR xld OR xtp OR tow OR gts OR xml OR xrg OR xpk OR xit OR xsh OR xts OR hgl OR xmg OR xtg OR xhg OR hbt OR xmb OR xtb OR hbl OR zmb OR ztb OR zhb OR dr8 OR dr9 OR dra OR ba4 OR ba5 OR ba6 OR ba7 OR ba8 OR ba9 OR baa OR pa5 OR pa7 OR pa8 OR pa9 OR paa OR nea OR wax OR btx OR gax OR gix OR 9ha OR 9ax OR 92a OR 9mp OR 9wa OR 9la OR 9ba OR 9bt OR 9ga OR 9gi OR whm OR mau OR gma OR 9sp OR 9ma OR 9mt OR 9fl OR 9wh OR lsd OR wsd OR gis OR bsw OR flb OR gsd OR 9ss OR 9sm OR 9sb OR 9fc OR 9bs OR 9wd OR 92h OR 9cm OR 9gs OR 9b9 OR 9fb OR 9gd OR 9pi OR 9s9 OR spt OR pik OR 9sr OR 9tr OR 9br OR 9st OR 9p9 OR pax OR hal OR wsc OR 9b7 OR 9s8 OR 9pa OR 9h9 OR 9wc OR 8cb OR 8lw OR hxb OR 8mx OR 8hx OR 8rx OR wsp OR 9sc OR 9qs OR 9wb OR 9xf OR 9cs OR 9lw OR 9tw OR 9qr OR am7 OR am3 OR am4 OR am8 OR am9 OR ama OR (ETH (xth OR xhb))) !(ETH (crn OR xlm OR xsk OR xh9 OR fld OR xtp OR xml OR xsh OR xmg OR zmb OR dr8 OR ba4 OR ba6 OR pa7 OR nea OR btx OR whm OR lsd OR gis OR 9sb OR spt OR wsp OR 9qs OR 9wb OR 9xf OR am7 OR am3 OR ama))) OR (SET STAT91=-40 xul) OR (SET STAT91=-40 xar) OR (UNI STAT91=-10 xld) OR (UNI STAT91=-15 xar) OR (UNI STAT91=-25 xhb) OR (UNI STAT91=20 gix) OR (UNI STAT91=20 9gi) OR (UNI STAT91=-50 9gm) OR (UNI STAT91=-30 9cm) OR (UNI STAT91=-20 9br !ETH) OR (UNI STAT91=-25 9vo))]: %NAME%{%NAME%1}%CONTINUE% // Str 1__
ItemDisplay[ID !NMAG !MAG ((STAT91=0 ((!ETH (xhm OR chn OR spl OR xla OR xlt OR kit OR tbt OR xvb OR dr7 OR baa OR ne8 OR ne9 OR mpi OR bax OR 9la OR bsd OR clm OR 9ls OR 9b8 OR glv OR 9ja OR vou OR 9b7 OR lwb OR 8l8 OR 9ws OR 9ar)) OR (ETH (crn OR xlm OR xsk OR xh9 OR fld OR xth OR xtp OR xml OR xsh OR xmg OR xhb OR zmb OR dr8 OR ba4 OR ba6 OR pa7 OR nea OR btx OR whm OR lsd OR gis OR 9sb OR spt OR wsp OR 9qs OR 9wb OR 9xf OR am7 OR am3 OR ama)))) OR (SET STAT91=-20 xrs !ETH) OR (UNI STAT91=-10 fld !ETH) OR (UNI STAT91=-15 xar !ETH) OR (UNI STAT91=20 9gi !ETH) OR (UNI STAT91=-50 9gd !ETH) OR (UNI STAT91=-20 9br ETH) OR (UNI STAT91=-50 9wc !ETH))]: %NAME%{%NAME%9}%CONTINUE% // Str _9_
ItemDisplay[ID !NMAG !MAG ((STAT91=0 ((!ETH (fhl OR xkp OR scl OR xea OR xts OR tgl OR xhg OR tbl OR zhb OR dr6 OR ba3 OR pa4 OR pa6 OR ne7 OR 2ax OR 9bt OR fla OR 9cl OR 9wh OR crs OR 9gs OR 9fb OR 9gd OR 9ta OR ssp OR 9gl OR brn OR bar OR scy OR 9wc OR lbb OR 8s8 OR mxb OR rxb OR 8lx OR skr OR am6)) OR (ETH (xhm OR chn OR spl OR xla OR xlt OR kit OR tbt OR xvb OR dr7 OR baa OR ne8 OR ne9 OR mpi OR bax OR 9la OR bsd OR clm OR 9ls OR 9b8 OR glv OR 9ja OR vou OR 9b7 OR lwb OR 8l8 OR 9ws OR 9ar)))) OR (SET STAT91=-20 zmb !ETH) OR (SET STAT91=-20 xrs ETH) OR (UNI STAT91=-10 fld ETH) OR (UNI STAT91=-15 xar ETH) OR (UNI STAT91=20 9gi ETH) OR (UNI STAT91=-50 gma !ETH) OR (UNI STAT91=-50 9gd ETH) OR (UNI STAT91=-50 9wc ETH))]: %NAME%{%NAME%8}%CONTINUE% // Str _8_
ItemDisplay[ID !NMAG !MAG ((STAT91=0 ((!ETH (xrn OR rng OR aar OR xui OR xld OR lrg OR xuc OR ba2 OR ba9 OR ne6 OR lax OR mst OR flc OR 2hs OR gsd OR 92h OR 9cm OR 9ts OR tri OR 9h9 OR swb OR 8hb OR 8sw OR gsc OR ces OR clw OR btl OR am2)) OR (ETH (fhl OR xkp OR scl OR xea OR xts OR tgl OR xhg OR tbl OR zhb OR dr6 OR ba3 OR pa4 OR pa6 OR ne7 OR 2ax OR 9bt OR fla OR 9cl OR 9wh OR crs OR 9gs OR 9fb OR 9gd OR 9ta OR ssp OR 9gl OR brn OR bar OR scy OR 9wc OR lbb OR 8s8 OR mxb OR rxb OR 8lx OR skr OR am6)))) OR (SET STAT91=-50 xhn !ETH) OR (SET STAT91=-20 zmb ETH) OR (UNI STAT91=-50 gma ETH))]: %NAME%{%NAME%7}%CONTINUE% // Str _7_
ItemDisplay[ID !NMAG !MAG ((STAT91=0 ((!ETH (stu OR brs OR xpl OR spk OR mbt OR xtb OR dr4 OR dr5 OR pa3 OR axe OR 9ba OR 9ga OR 9gi OR mac OR gma OR 9b9 OR 9bl OR 9tr OR 9p9 OR 9pa OR sbb OR 8sb OR 8hx OR 8ls OR wrb OR axf)) OR (ETH (xrn OR rng OR aar OR xui OR xld OR lrg OR xuc OR ba2 OR ba9 OR ne6 OR lax OR mst OR flc OR 2hs OR gsd OR 92h OR 9cm OR 9ts OR tri OR 9h9 OR swb OR 8hb OR 8sw OR gsc OR ces OR clw OR btl OR am2)))) OR (SET STAT91=-50 xhn ETH) OR (UNI STAT91=-60 9ba !ETH))]: %NAME%{%NAME%6}%CONTINUE% // Str _6_
ItemDisplay[ID !NMAG !MAG ((STAT91=0 ((!ETH (hlm OR msk OR bhm OR xap OR hla OR ltp OR xhn OR sml OR bsh OR xit OR mgl OR xlg OR xvg OR xtg OR xlb OR mbl OR zlb OR zvb OR ztb OR dr2 OR dr3 OR ba1 OR ba8 OR pa2 OR ne4 OR ne5 OR 9mt OR 9gm OR sbr OR 9ss OR 9di OR 9sr OR 9s8 OR lbw OR cbw OR 8lb OR lxb OR 8bs OR scp OR ktr OR am1)) OR (ETH (stu OR brs OR xpl OR spk OR mbt OR xtb OR dr4 OR dr5 OR pa3 OR axe OR 9ba OR 9ga OR 9gi OR mac OR gma OR 9b9 OR 9bl OR 9tr OR 9p9 OR 9pa OR sbb OR 8sb OR 8hx OR 8ls OR wrb OR axf)))) OR (UNI STAT91=-10 xld !ETH) OR (UNI STAT91=-25 xhb !ETH) OR (UNI STAT91=20 gix !ETH) OR (UNI STAT91=-60 9ba ETH) OR (UNI STAT91=-25 9vo !ETH))]: %NAME%{%NAME%5}%CONTINUE% // Str _5_
ItemDisplay[ID !NMAG !MAG ((STAT91=0 ((!ETH (skp OR xhl OR lea OR ful OR xcl OR vbt OR dr1 OR pa1 OR pa9 OR paa OR ne2 OR ne3 OR 92a OR 9ma OR 9fc OR 9bs OR 9wd OR bld OR 9kr OR 9tk OR 9bk OR wsc OR 8rx OR 8cs)) OR (ETH (hlm OR msk OR bhm OR xap OR hla OR ltp OR xhn OR sml OR bsh OR xit OR mgl OR xlg OR xvg OR xtg OR xlb OR mbl OR zlb OR zvb OR ztb OR dr2 OR dr3 OR ba1 OR ba8 OR pa2 OR ne4 OR ne5 OR 9mt OR 9gm OR sbr OR 9ss OR 9di OR 9sr OR 9s8 OR lbw OR cbw OR 8lb OR lxb OR 8bs OR scp OR ktr OR am1)))) OR (SET STAT91=-50 chn !ETH) OR (SET STAT91=-40 xar !ETH) OR (UNI STAT91=-10 xld ETH) OR (UNI STAT91=-25 xhb ETH) OR (UNI STAT91=20 gix ETH) OR (UNI STAT91=-25 9vo ETH) OR (UNI STAT91=-60 8mx))]: %NAME%{%NAME%4}%CONTINUE% // Str _4_
ItemDisplay[ID !NMAG !MAG ((STAT91=0 ((!ETH (qui OR xng OR xar OR buc OR tow OR ne1 OR 9mp OR 9wa OR spc OR 9sp OR 9sm OR 9dg OR 9br OR hal OR 8lw OR 8ws OR am9)) OR (ETH (skp OR xhl OR lea OR ful OR xcl OR vbt OR dr1 OR pa1 OR pa9 OR paa OR ne2 OR ne3 OR 92a OR 9ma OR 9fc OR 9bs OR 9wd OR bld OR 9kr OR 9tk OR 9bk OR wsc OR 8rx OR 8cs)))) OR (SET STAT91=-40 xul !ETH) OR (SET STAT91=-40 xar ETH) OR (SET STAT91=-50 chn ETH))]: %NAME%{%NAME%3}%CONTINUE% // Str _3_
ItemDisplay[ID !NMAG !MAG ((STAT91=0 ((!ETH (cap OR gth OR xul OR xrg OR lgl OR vgl OR lbt OR hbt OR lbl OR vbl OR ba7 OR pa8 OR hax OR wax OR gix OR 9ha OR clb OR mau OR 9fl OR 9m9 OR ssd OR scm OR wsd OR flb OR 9cr OR dgr OR dir OR kri OR tkf OR tax OR bkf OR bal OR jav OR pil OR tsp OR 9s9 OR spr OR 9st OR sbw OR hbw OR 8cb OR sst OR lst OR cst OR bst OR wst OR 9sc OR am5)) OR (ETH (qui OR xng OR xar OR buc OR tow OR ne1 OR 9mp OR 9wa OR spc OR 9sp OR 9sm OR 9dg OR 9br OR hal OR 8lw OR 8ws OR am9)))) OR (SET STAT91=-40 xul ETH) OR (UNI STAT91=-50 9gm !ETH) OR (UNI STAT91=-30 9cm !ETH))]: %NAME%{%NAME%2}%CONTINUE% // Str _2_
ItemDisplay[ID !NMAG !MAG ((STAT91=0 ((!ETH (ghm OR plt OR xtu OR xrs OR gts OR xpk OR xow OR hgl OR xmb OR hbl OR dr9 OR dra OR ba5 OR pa5 OR gax OR 9ax OR bsw OR 9pi OR pik OR pax OR 9vo OR hxb OR 8mx OR 9cs OR 9lw OR 9tw OR 9qr OR am4 OR am8)) OR (ETH (cap OR gth OR xul OR xrg OR lgl OR vgl OR lbt OR hbt OR lbl OR vbl OR ba7 OR pa8 OR hax OR wax OR gix OR 9ha OR clb OR mau OR 9fl OR 9m9 OR ssd OR scm OR wsd OR flb OR 9cr OR dgr OR dir OR kri OR tkf OR tax OR bkf OR bal OR jav OR pil OR tsp OR 9s9 OR spr OR 9st OR sbw OR hbw OR 8cb OR sst OR lst OR cst OR bst OR wst OR 9sc OR am5)))) OR (UNI STAT91=-50 9gm ETH) OR (UNI STAT91=-30 9cm ETH))]: %NAME%{%NAME%1}%CONTINUE% // Str _1_
ItemDisplay[ID !NMAG !MAG ((STAT91=0 ((!ETH (crn OR xlm OR xsk OR xh9 OR fld OR xth OR xtp OR xml OR xsh OR xmg OR xhb OR zmb OR dr8 OR ba4 OR ba6 OR pa7 OR nea OR btx OR whm OR lsd OR gis OR 9sb OR spt OR wsp OR 9qs OR 9wb OR 9xf OR am7 OR am3 OR ama)) OR (ETH (ghm OR plt OR xtu OR xrs OR gts OR xpk OR xow OR hgl OR xmb OR hbl OR dr9 OR dra OR ba5 OR pa5 OR gax OR 9ax OR bsw OR 9pi OR pik OR pax OR 9vo OR hxb OR 8mx OR 9cs OR 9lw OR 9tw OR 9qr OR am4 OR am8)))) OR (UNI STAT91=-20 9br !ETH))]: %NAME%{%NAME%0}%CONTINUE% // Str _0_
ItemDisplay[ID !NMAG !MAG ((STAT91=0 (hlm OR xlm OR xcl OR xow OR ba7 OR pa2 OR pa3 OR pa4 OR pa7 OR 9bt OR gma OR 9wh OR 9sb OR 9ls OR 9gd OR 9gl OR 9h9 OR 8s8 OR axf OR btl OR 9ar)) OR (SET STAT91=-50 xhn))]: %NAME%{%NAME%9}%CONTINUE% // Str __9
ItemDisplay[ID !NMAG !MAG ((STAT91=0 (bhm OR qui OR plt OR xhn OR xrs OR xth OR buc OR bsh OR xpk OR mgl OR tgl OR xmb OR xhb OR mbl OR tbl OR dra OR ba1 OR ba3 OR ba5 OR paa OR ne1 OR ne5 OR axe OR 9wa OR 9cl OR sbr OR 9sm OR 9dg OR 9tk OR 9ta OR glv OR 9ja OR 9pi OR 9tr OR 9wc OR cbw OR scp OR 9qs OR 9xf OR 9qr OR am7)) OR (UNI STAT91=-15 xar) OR (UNI STAT91=-25 9vo))]: %NAME%{%NAME%8}%CONTINUE% // Str __8
ItemDisplay[ID !NMAG !MAG ((STAT91=0 (spl OR xui OR xuc OR xrg OR vbt OR ne3 OR ne6 OR 9ga OR wsd OR 9wd OR bld OR 9s9 OR tri OR 8l8 OR 8mx OR 9ws OR ktr OR am6 OR ama)) OR (UNI STAT91=-10 xld) OR (UNI STAT91=-60 9ba) OR (UNI STAT91=-50 9gm) OR (UNI STAT91=-60 8mx))]: %NAME%{%NAME%7}%CONTINUE% // Str __7
ItemDisplay[ID !NMAG !MAG ((STAT91=0 (xh9 OR scl OR xlt OR xit OR xsh OR xmg OR zmb OR dr3 OR dr6 OR ba6 OR baa OR pa6 OR nea OR 9la OR 9ba OR 9b8 OR 9ts OR 8hb OR gsc OR wrb OR clw OR am1)) OR (SET STAT91=-50 chn) OR (UNI STAT91=-25 xhb) OR (UNI STAT91=20 9gi) OR (UNI STAT91=-20 9br))]: %NAME%{%NAME%6}%CONTINUE% // Str __6
ItemDisplay[ID !NMAG !MAG ((STAT91=0 (msk OR ghm OR brs OR gth OR ltp OR xla OR xpl OR spk OR xts OR xhg OR mbt OR tbt OR hbt OR zhb OR dr5 OR dr7 OR ne9 OR hax OR 2ax OR gax OR gix OR 9ha OR 9ax OR 92a OR clb OR 9ma OR 9fl OR 9m9 OR ssd OR scm OR crs OR flb OR 9cr OR 92h OR 9gs OR dgr OR dir OR kri OR 9di OR 9bl OR tkf OR tax OR bkf OR bal OR 9bk OR jav OR pil OR tsp OR spr OR 9sr OR 9p9 OR vou OR 9b7 OR 9pa OR sbw OR hbw OR sbb OR lwb OR sst OR lst OR cst OR bst OR wst OR 9sc OR 9wb OR 9tw OR am4 OR am5)) OR (SET STAT91=-20 xrs) OR (SET STAT91=-20 zmb) OR (UNI STAT91=-50 gma) OR (UNI STAT91=-50 9gd))]: %NAME%{%NAME%5}%CONTINUE% // Str __5
ItemDisplay[ID !NMAG !MAG ((STAT91=0 (xkp OR xrn OR rng OR xea OR xld OR dr1 OR dr8 OR ba9 OR pa1 OR pa5 OR pa8 OR mpi OR 9gi OR mst OR mau OR gis OR 8sb OR 8lw OR 8cs OR 8ws OR am8)) OR (UNI STAT91=-50 9wc))]: %NAME%{%NAME%4}%CONTINUE% // Str __4
ItemDisplay[ID !NMAG !MAG ((STAT91=0 (skp OR crn OR lea OR fld OR xtp OR sml OR tow OR xtb OR dr9 OR ba2 OR ba4 OR lax OR 9mp OR 9sp OR 9mt OR 9gm OR lsd OR 2hs OR bsw OR 9b9 OR pax OR hal OR lbw OR swb OR 8lx OR 8hx OR 8ls OR wsp OR ces OR 9lw OR am2)) OR (UNI STAT91=-10 fld))]: %NAME%{%NAME%3}%CONTINUE% // Str __3
ItemDisplay[ID !NMAG !MAG ((STAT91=0 (fhl OR xhl OR xsk OR xhm OR chn OR xar OR dr4 OR pa9 OR ne7 OR bax OR fla OR bsd OR 9fc OR 9bs OR 9fb OR 9kr OR 9br OR 9st OR scy OR 9s8 OR 8lb OR 8sw OR lxb OR 8bs OR skr OR am9)) OR (SET STAT91=-40 xul))]: %NAME%{%NAME%2}%CONTINUE% // Str __2
ItemDisplay[ID !NMAG !MAG STAT91=0 (stu OR xtu OR xng OR lrg OR kit OR xtg OR xvb OR ztb OR ba8 OR ne2 OR ne8 OR wax OR btx OR mac OR clm OR 9cm OR spt OR 8cb OR 8rx OR am3)]: %NAME%{%NAME%1}%CONTINUE% // Str __1
ItemDisplay[ID !NMAG !MAG ((STAT91=0 (cap OR xap OR hla OR ful OR aar OR xul OR gts OR xml OR lgl OR vgl OR hgl OR xlg OR xvg OR lbt OR xlb OR lbl OR vbl OR hbl OR zlb OR zvb OR dr2 OR ne4 OR spc OR whm OR flc OR gsd OR 9ss OR ssp OR brn OR pik OR bar OR wsc OR 9vo OR lbb OR mxb OR hxb OR rxb OR 9cs)) OR (SET STAT91=-40 xar) OR (UNI STAT91=20 gix) OR (UNI STAT91=-30 9cm))]: %NAME%{%NAME%0}%CONTINUE% // Str __0
// Dexterity
ItemDisplay[ID !NMAG !MAG (STAT91=0 OR (!STAT91=0 (UNI OR SET))) (NORM OR EXC) (hax OR mpi OR gax OR 9ha OR 9ax OR 92a OR 9mp OR 9wa OR 9ba OR 9bt OR 9ga OR 9gi OR fla OR 9cl OR 9ma OR 9mt OR 9fl OR (SWORD !ssd) OR (DAGGER !THROWING !dgr) OR THROWING OR (SPEAR !spt) OR (POLEARM !bar !vou) OR BOW OR XBOW OR 8ls OR 8cs OR 8bs OR 9sc OR 9qs OR 9ws OR SIN OR ZON)]: %NAME%{%NAME%, Dex: }%CONTINUE% // Dex Begin (constructed digit-by-digit since there is no %DEX_UPGRADE% keyword)
ItemDisplay[ID !NMAG !MAG ((STAT91=0 (gsd OR 9sb OR 9fc OR 9cr OR 9bs OR 9ls OR 9wd OR 92h OR 9cm OR 9b9 OR 9gd OR bal OR 9tk OR 9ta OR 9bk OR 9b8 OR tsp OR 9ja OR 9pi OR 9gl OR 9ts OR 9sr OR 9br OR 9st OR 9p9 OR wsc OR 9s8 OR 9pa OR 9wc OR swb OR lwb OR 8sb OR 8hb OR 8lb OR 8cb OR 8s8 OR 8l8 OR 8sw OR 8lw OR 8lx OR 8mx OR 9wb OR 9xf OR 9cs OR 9lw OR 9tw OR 9qr OR am2 OR am6 OR am7 OR am8 OR am9 OR am5 OR ama) !(ETH (9fc OR 9ls OR 92h OR 9cm OR 9b9 OR bal OR 9ta OR 9p9 OR 9pa OR swb OR 8cb OR 8mx OR 9wb OR 9xf OR am5))) OR (UNI STAT91=-20 9br !ETH))]: %NAME%{%NAME%1}%CONTINUE% // Dex 1__
ItemDisplay[ID !NMAG !MAG ((STAT91=0 ((!ETH (flb OR 9sm OR 9fb OR bld OR 9di OR bkf OR 9s9 OR brn OR 9tr OR hal OR 9h9 OR lbb OR rxb OR 8rx OR 9ar OR am4)) OR (ETH (9fc OR 9ls OR 92h OR 9cm OR 9b9 OR bal OR 9ta OR 9p9 OR 9pa OR swb OR 8cb OR 8mx OR 9wb OR 9xf OR am5)))) OR (UNI STAT91=-20 9br ETH))]: %NAME%{%NAME%9}%CONTINUE% // Dex _9_
ItemDisplay[ID !NMAG !MAG STAT91=0 ((!ETH (9ax OR wsd OR 9ss OR 9gs OR kri OR 9kr OR tax OR pil OR ssp OR pik OR scy OR sbb OR 8lb OR hxb OR skr OR am6 OR am3)) OR (ETH (flb OR 9sm OR 9fb OR bld OR 9di OR bkf OR 9s9 OR brn OR 9tr OR hal OR 9h9 OR lbb OR rxb OR 8rx OR 9ar OR am4)))]: %NAME%{%NAME%8}%CONTINUE% // Dex _8_
ItemDisplay[ID !NMAG !MAG ((STAT91=0 ((!ETH (mpi OR gax OR fla OR 9fl OR lsd OR gis OR 9dg OR glv OR 9b7 OR cbw OR mxb OR 8hx OR 9ws OR ces OR clw OR btl OR am1)) OR (ETH (9ax OR wsd OR 9ss OR 9gs OR kri OR 9kr OR tax OR pil OR ssp OR pik OR scy OR sbb OR 8lb OR hxb OR skr OR am6 OR am3)))) OR (UNI STAT91=-30 9cm !ETH) OR (UNI STAT91=-50 9wc !ETH))]: %NAME%{%NAME%7}%CONTINUE% // Dex _7_
ItemDisplay[ID !NMAG !MAG ((STAT91=0 ((!ETH (9ha OR 9ba OR crs OR 2hs OR 9bl OR 9st OR pax OR hbw OR 8lw OR lxb OR 9sc OR 9qs OR wrb OR axf)) OR (ETH (mpi OR gax OR fla OR 9fl OR lsd OR gis OR 9dg OR glv OR 9b7 OR cbw OR mxb OR 8hx OR 9ws OR ces OR clw OR btl OR am1)))) OR (UNI STAT91=20 9gi !ETH) OR (UNI STAT91=-30 9cm ETH) OR (UNI STAT91=-50 9wc ETH))]: %NAME%{%NAME%6}%CONTINUE% // Dex _6_
ItemDisplay[ID !NMAG !MAG ((STAT91=0 ((!ETH (9mp OR 9wa OR 9ga OR 9gi OR scm OR sbr OR dir OR tkf OR 9vo OR 8lx OR ktr OR am7 OR ama)) OR (ETH (9ha OR 9ba OR crs OR 2hs OR 9bl OR 9st OR pax OR hbw OR 8lw OR lxb OR 9sc OR 9qs OR wrb OR axf)))) OR (UNI STAT91=20 9gi ETH) OR (UNI STAT91=-50 9gd !ETH))]: %NAME%{%NAME%5}%CONTINUE% // Dex _5_
ItemDisplay[ID !NMAG !MAG ((STAT91=0 ((!ETH (92a OR 9cl OR 9ma OR 9mt OR flc OR bsd OR 9tk OR 9bk OR 9ts OR wsc OR 9wc OR sbw OR lbw OR 8sb OR 8sw OR am8 OR am9)) OR (ETH (9mp OR 9wa OR 9ga OR 9gi OR scm OR sbr OR dir OR tkf OR 9vo OR 8lx OR ktr OR am7 OR ama)))) OR (UNI STAT91=-50 9gd ETH) OR (UNI STAT91=-25 9vo !ETH) OR (UNI STAT91=-60 8mx))]: %NAME%{%NAME%4}%CONTINUE% // Dex _4_
ItemDisplay[ID !NMAG !MAG ((STAT91=0 ((!ETH (9bt OR 9cr OR 9gl OR 9br OR 8s8 OR 8ls OR 8cs)) OR (ETH (92a OR 9cl OR 9ma OR 9mt OR flc OR bsd OR 9tk OR 9bk OR 9ts OR wsc OR 9wc OR sbw OR lbw OR 8sb OR 8sw OR am8 OR am9)))) OR (UNI STAT91=-25 9vo ETH))]: %NAME%{%NAME%3}%CONTINUE% // Dex _3_
ItemDisplay[ID !NMAG !MAG ((STAT91=0 ((!ETH (hax OR clm OR bsw OR 9sb OR 9wd OR 9b8 OR jav OR 9ja OR spr OR tri OR 9sr OR 8l8 OR 8bs)) OR (ETH (9bt OR 9cr OR 9gl OR 9br OR 8s8 OR 8ls OR 8cs)))) OR (UNI STAT91=-60 9ba !ETH))]: %NAME%{%NAME%2}%CONTINUE% // Dex _2_
ItemDisplay[ID !NMAG !MAG ((STAT91=0 ((!ETH (gsd OR 9bs OR 9gd OR tsp OR 9pi OR 9s8 OR lwb OR 8hb OR 9cs OR 9lw OR 9tw OR 9qr OR am2)) OR (ETH (hax OR clm OR bsw OR 9sb OR 9wd OR 9b8 OR jav OR 9ja OR spr OR tri OR 9sr OR 8l8 OR 8bs)))) OR (UNI STAT91=-60 9ba ETH))]: %NAME%{%NAME%1}%CONTINUE% // Dex _1_
ItemDisplay[ID !NMAG !MAG ((STAT91=0 ((!ETH (9fc OR 9ls OR 92h OR 9cm OR 9b9 OR bal OR 9ta OR 9p9 OR 9pa OR swb OR 8cb OR 8mx OR 9wb OR 9xf OR am5)) OR (ETH (gsd OR 9bs OR 9gd OR tsp OR 9pi OR 9s8 OR lwb OR 8hb OR 9cs OR 9lw OR 9tw OR 9qr OR am2)))) OR (UNI STAT91=-20 9br !ETH) OR (UNI STAT91=-50 9wc))]: %NAME%{%NAME%0}%CONTINUE% // Dex _0_
ItemDisplay[ID !NMAG !MAG STAT91=0 (gax OR 9wa OR 9ga OR lsd OR 9ls OR 9h9 OR lbw OR 8hb OR 9qs OR axf OR btl OR 9ar OR am9 OR am5)]: %NAME%{%NAME%9}%CONTINUE% // Dex __9
ItemDisplay[ID !NMAG !MAG ((STAT91=0 (sbr OR wsd OR 9ss OR dir OR kri OR 9di OR 9ta OR pil OR tsp OR pik OR 9s8 OR lwb OR 8lb OR 8rx OR 9xf OR 9qr OR am4)) OR (UNI STAT91=-20 9br))]: %NAME%{%NAME%8}%CONTINUE% // Dex __8
ItemDisplay[ID !NMAG !MAG STAT91=0 (9ha OR 9fl OR 9gs OR bld OR 9bl OR bkf OR 9gl OR 9tr OR pax OR 8cb OR 8lw OR 8hx OR 8cs OR 8bs OR ktr OR am1 OR am6)]: %NAME%{%NAME%7}%CONTINUE% // Dex __7
ItemDisplay[ID !NMAG !MAG ((STAT91=0 (9ma OR 9cr OR 9kr OR bal OR 9p9 OR 8sw OR wrb OR clw)) OR (UNI STAT91=20 9gi) OR (UNI STAT91=-60 9ba))]: %NAME%{%NAME%6}%CONTINUE% // Dex __6
ItemDisplay[ID !NMAG !MAG ((STAT91=0 (hax OR 92a OR 9ba OR 9gi OR 9sm OR 9fc OR 9fb OR 9dg OR jav OR 9s9 OR 9ts OR spr OR tri OR brn OR 9b7 OR 9vo OR lbb OR rxb OR 8lx OR 8mx OR 8ls OR 9sc OR 9wb OR 9tw)) OR (UNI STAT91=-50 9gd))]: %NAME%{%NAME%5}%CONTINUE% // Dex __5
ItemDisplay[ID !NMAG !MAG STAT91=0 (9mp OR 9mt OR flb OR 9wd OR 9cm OR 9br)]: %NAME%{%NAME%4}%CONTINUE% // Dex __4
ItemDisplay[ID !NMAG !MAG ((STAT91=0 (9ax OR 9bt OR fla OR 9cl OR bsd OR 9b9 OR glv OR 9ja OR 9st OR 9pa OR sbw OR cbw OR swb OR 8sb OR ces OR 9lw)) OR (UNI STAT91=-30 9cm))]: %NAME%{%NAME%3}%CONTINUE% // Dex __3
ItemDisplay[ID !NMAG !MAG ((STAT91=0 (scm OR flc OR 9sb OR 9bs OR tkf OR 9bk OR 9b8 OR 9pi OR scy OR hbw OR 8s8 OR skr OR am7 OR am8)) OR (UNI STAT91=-25 9vo) OR (UNI STAT91=-60 8mx))]: %NAME%{%NAME%2}%CONTINUE% // Dex __2
ItemDisplay[ID !NMAG !MAG STAT91=0 (2hs OR gis OR 9tk OR hal OR 8l8 OR lxb OR ama)]: %NAME%{%NAME%1}%CONTINUE% // Dex __1
ItemDisplay[ID !NMAG !MAG STAT91=0 (mpi OR crs OR clm OR bsw OR gsd OR 92h OR 9gd OR tax OR ssp OR 9sr OR wsc OR 9wc OR sbb OR mxb OR hxb OR 9ws OR 9cs OR am2 OR am3)]: %NAME%{%NAME%0}%CONTINUE% // Dex __0
ItemDisplay[ID !NMAG !MAG (STAT91=0 OR (!STAT91=0 (UNI OR SET))) (NORM OR EXC) (ARMOR OR WEAPON) !(CIRC OR SOR OR WAND OR 8ss)]: %NAME%{%NAME%)}%CONTINUE% // Str/Dex End
// Descriptions for Assassin Kick Damage on Set Boots
ItemDisplay[ID SET lbt ASSASSIN]: %NAME%{%NAME%%CL%%WHITE%Kick Damage: 3 to 8}%CONTINUE%
ItemDisplay[ID SET vbt ASSASSIN]: %NAME%{%NAME%%CL%%WHITE%Kick Damage: 4 to 10}%CONTINUE%
ItemDisplay[ID SET mbt ASSASSIN]: %NAME%{%NAME%%CL%%WHITE%Kick Damage: 6 to 12}%CONTINUE%
ItemDisplay[ID SET tbt ASSASSIN]: %NAME%{%NAME%%CL%%WHITE%Kick Damage: 8 to 16}%CONTINUE%
ItemDisplay[ID SET hbt ASSASSIN]: %NAME%{%NAME%%CL%%WHITE%Kick Damage: 10 to 20}%CONTINUE%
ItemDisplay[ID SET xlb ASSASSIN]: %NAME%{%NAME%%CL%%WHITE%Kick Damage: 26 to 46}%CONTINUE%
ItemDisplay[ID SET xvb ASSASSIN]: %NAME%{%NAME%%CL%%WHITE%Kick Damage: 28 to 50}%CONTINUE%
ItemDisplay[ID SET xmb ASSASSIN]: %NAME%{%NAME%%CL%%WHITE%Kick Damage: 23 to 52}%CONTINUE%
ItemDisplay[ID SET xtb ASSASSIN]: %NAME%{%NAME%%CL%%WHITE%Kick Damage: 37 to 64}%CONTINUE%
ItemDisplay[ID SET xhb ASSASSIN]: %NAME%{%NAME%%CL%%WHITE%Kick Damage: 39 to 80}%CONTINUE%
ItemDisplay[ID SET ulb ASSASSIN]: %NAME%{%NAME%%CL%%WHITE%Kick Damage: 65 to 100}%CONTINUE%
ItemDisplay[ID SET uvb ASSASSIN]: %NAME%{%NAME%%CL%%WHITE%Kick Damage: 60 to 110}%CONTINUE%
ItemDisplay[ID SET umb ASSASSIN]: %NAME%{%NAME%%CL%%WHITE%Kick Damage: 69 to 118}%CONTINUE%
ItemDisplay[ID SET utb ASSASSIN]: %NAME%{%NAME%%CL%%WHITE%Kick Damage: 50 to 145}%CONTINUE%
ItemDisplay[ID SET uhb ASSASSIN]: %NAME%{%NAME%%CL%%WHITE%Kick Damage: 83 to 149}%CONTINUE%
// Alternative Rules - Weapon Speed & Melee Range (Magic+ Items)
ItemDisplay[FILTLVL=1 ID !NMAG WEAPON !(BOW OR XBOW OR WAND OR SOR)]: %NAME%{%NAME%%CL%%WHITE%Melee Range: %RANGE%%CL%}%CONTINUE%
ItemDisplay[FILTLVL=1 ID !NMAG WEAPON !(WAND OR SOR)]: %NAME%{%NAME%%CL%%WHITE%Weapon Speed: %WPNSPD%}%CONTINUE%
// Alternative Rules - Item Tier (Magic+ Items)
ItemDisplay[FILTLVL=1 ID !NMAG NORM]: %NAME%{%NAME%%CL%%WHITE%Tier: Normal}%CONTINUE%
ItemDisplay[FILTLVL=1 ID !NMAG EXC]: %NAME%{%NAME%%CL%%WHITE%Tier: Exceptional}%CONTINUE%
ItemDisplay[FILTLVL=1 ID !NMAG ELT]: %NAME%{%NAME%%CL%%WHITE%Tier: Elite}%CONTINUE%
// Alternative Rules - Set Bonuses ...TODO: Show set bonuses for upgraded versions too; same-base items that I've verified to have no overlap with the below conditions: boots, belts, gloves, weapons, shields, circlets, mask line; items that may cause issues: cap line, bone helm line, ... (it'd be really nice to have a ORIGINAL_TIER condition for this)
// ... Common Sets
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ((qui !STAT122>199) OR vbl OR (tgl STAT118=0 STAT153=0) OR swb)]: %NAME%{%GOLD%Cannot Be Frozen%NL%+50 to Life %GRAY%<3>%NL%%GOLD%+5 to Strength %GRAY%<2>%NL%%GOLD%Adds 6-14 cold damage%NL%+30% Chance to Pierce%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Arctic Gear
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED qui !STAT122>199]: %NAME%{%NL%%GREEN%+[3-297] Defense (+3 per Character Level) %GRAY%<2>%NL%%GREEN%Cold Resist +15% %GRAY%<3>%NL%%NAME%}%CONTINUE% // Arctic Furs
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED vbl]: %NAME%{%NL%%GREEN%40% Better Chance of Getting Magic Items %GRAY%<2>%NL%%GREEN%Cold Resist +10% %GRAY%<3>%NL%%NAME%}%CONTINUE% // Arctic Binding
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED tgl STAT118=0 STAT153=0]: %NAME%{%NL%%GREEN%+50 to Attack Rating %GRAY%<2>%NL%%GREEN%+25% Chance to Pierce %GRAY%<2>%NL%%GREEN%+10 to Dexterity %GRAY%<3>%NL%%NAME%}%CONTINUE% // Arctic Mitts
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED swb]: %NAME%{%NL%%GREEN%+[8-792] to Attack Rating (+8 per Character Level) %GRAY%<2>%NL%%GREEN%Adds 20-30 cold damage %GRAY%<3>%NL%%NAME%}%CONTINUE% // Arctic Horn
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ((mbt STAT39>24) OR (mbl LIFE=20) OR buc)]: %NAME%{%NL%%GOLD%Attacker Takes Damage of 9 %GRAY%<2>%NL%%GOLD%Cannot Be Frozen%NL%Lightning Resist +25%%NL%+5 to Maximum Damage%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Hsarus' Defense
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED mbt STAT39>24]: %NAME%{%NL%%GREEN%+[10-990] to Attack Rating (+10 per Character Level) %GRAY%<2>%NAME%}%CONTINUE% // Hsarus' Iron Heel
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED mbl LIFE=20]: %NAME%{%NL%%GREEN%+[2-247] Defense (+2.5 per Character Level) %GRAY%<2>%NAME%}%CONTINUE% // Hsarus' Iron Stay
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED buc]: %NAME%{%NL%%GREEN%+[2-247] Defense (+2.5 per Character Level) %GRAY%<2>%NAME%}%CONTINUE% // Hsarus' Iron Fist
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED (hlm OR (spl CLSK4=1) OR 2ax)]: %NAME%{%NL%%GOLD%Poison Length Reduced by 75%%NL%+50 to Life %GRAY%<2>%NL%%GOLD%+75 Defense%NL%Adds 13-17 poison damage over 3 seconds%NL%+20% Faster Run/Walk%NL%+1 to Barbarian Skill Levels%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Berserker's Arsenal
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED hlm]: %NAME%{%NL%%GREEN%+[8-792] to Attack Rating (+8 per Character Level) %GRAY%<2>%NL%%GREEN%+1 to Barbarian Skill Levels%NAME%}%CONTINUE% // Berserker's Headgear
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED spl CLSK4=1]: %NAME%{%NL%%GREEN%+[4-445] Defense (+4.5 per Character Level) %GRAY%<2>%NL%%GREEN%+[3-346]% Enhanced Maximum Damage (+3.5% per Character Level)%NAME%}%CONTINUE%// Berserker's Hauberk
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED 2ax]: %NAME%{%NL%%GREEN%+50% Enhanced Damage %GRAY%<2>%NL%%GREEN%+1 to Barbarian Skill Levels%NAME%}%CONTINUE% // Berserker's Hatchet
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ((mgl !FCR>19) OR (sml STAT110>74) OR (lsd !(STAT152>0 STAT121>317)))]: %NAME%{%NL%%GOLD%+50 Defense %GRAY%<2>%GOLD%, +100 %GRAY%<All>%NL%%GOLD%+35% Chance of Crushing Blow%NL%6% Mana stolen per hit%NL%+20% Increased Attack Speed%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Cleglaw's Brace
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED mgl !FCR>19]: %NAME%{%NL%%GREEN%+[10-990] to Attack Rating (+10 per Character Level) %GRAY%<2>%NAME%}%CONTINUE% // Cleglaw's Pincers
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED sml STAT110>74]: %NAME%{%NL%%GREEN%All Resistances +15 %GRAY%<2>%NAME%}%CONTINUE% // Cleglaw's Claw
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED lsd !(STAT152>0 STAT121>317)]: %NAME%{%NL%%GREEN%+[1-123] to Maximum Damage (+1.25 per Character Level) %GRAY%<2>%NAME%}%CONTINUE% // Cleglaw's Tooth
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ((cap RES>9 DTM>19 STAT214=0 !(ALLSK>0 STAT153>0 DTM>34 STAT78>9)) OR (tbl LIFE=20) OR dgr)]: %NAME%{%NL%%GOLD%+3 to Mana after each kill %GRAY%<2>%NL%%GOLD%6% Mana stolen per hit%NL%+12 poison damage over 2 seconds%NL%20% Bonus to Attack Rating%NL%+20% Faster Hit Recovery %GRAY%<2>%NL%%GOLD%+1 to Necromancer Skill Levels%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Infernal Tools
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED cap RES>9 DTM>19 STAT214=0]: %NAME%{%NL%%GREEN%+[4-396] Defense (+4 per Character Level) %GRAY%<2>%NAME%}%CONTINUE% // Infernal Cranium
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED tbl LIFE=20]: %NAME%{%NL%%GREEN%Poison Resist +45% %GRAY%<2>%NL%%GREEN%Cannot be Frozen%NAME%}%CONTINUE% // Infernal Sign
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED dgr]: %NAME%{%NL%%GREEN%+[10-990] to Attack Rating (+10 per Character Level) %GRAY%<2>%NL%%GREEN%+2 to Poison Strike%NAME%}%CONTINUE% // Infernal Spike
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED (lbl OR (lgl !STAT39>29) OR wsd)]: %NAME%{%NL%%GOLD%All Resistances +25%NL%8% Life stolen per hit %GRAY%<2>%NL%%GOLD%40% Bonus to Attack Rating%NL%+10 to Minimum Damage%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Death's Disguise
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED lbl]: %NAME%{%NL%%GREEN%All Resistances +15 %GRAY%<2>%NAME%}%CONTINUE% // Death's Guard
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED lgl !STAT39>29]: %NAME%{%NL%%GREEN%+30% Increased Attack Speed %GRAY%<2>%NL%%GREEN%+[0-49] to Maximum Damage (+0.5 per Character Level)%NAME%}%CONTINUE% // Death's Hand
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED wsd]: %NAME%{%NL%%GREEN%Adds 25-75 cold damage %GRAY%<2>%NL%%GREEN%15% Reanimate as: Returned%NAME%}%CONTINUE% // Death's Touch
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ((ghm STAT136=0 !(STR>9 DEX>9 FHR>23 ALLSK>0)) OR (gth !STAT91<-59) OR (hbt !AR>89) OR (hbl LIFE=20) OR (hgl !DEX>19) OR tow)]: %NAME%{%NL%%GOLD%Attacker Takes Damage of 12%NL%Physical Damage Taken Reduced by 7%NL%Fire Resist +12%%NL%+20 to Mana%NL%+100 Defense %GRAY%<3>%NL%%GOLD%10% Life stolen per hit %GRAY%<2>%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Sigon's Complete Steel
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ghm STAT136=0 !(STR>9 DEX>9)]: %NAME%{%NL%%GREEN%+[8-792] to Attack Rating (+8 per Character Level) %GRAY%<2>%NAME%}%CONTINUE% // Sigon's Visor
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED gth !STAT91<-59]: %NAME%{%NL%%GREEN%Attacker Takes Damage of 20 %GRAY%<2>%NAME%}%CONTINUE% // Sigon's Shelter
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED hbt !AR>89]: %NAME%{%NL%%GREEN%+50 to Attack Rating %GRAY%<2>%NL%%GREEN%50% Better Chance of Getting Magic Items %GRAY%<3>%NAME%}%CONTINUE% // Sigon's Sabot
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED hbl LIFE=20]: %NAME%{%NL%%GREEN%+[2-198] Defense (+2 per Character Level) %GRAY%<2>%NAME%}%CONTINUE% // Sigon's Wrap
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED hgl !DEX>19]: %NAME%{%NL%%GREEN%+30% Increased Attack Speed %GRAY%<2>%NAME%}%CONTINUE% // Sigon's Gage
//ItemDisplay[FILTLVL=1 SET ID !EQUIPPED tow]: %NAME%{%NAME%}%CONTINUE% // Sigon's Guard
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ((fhl DEX>5 !(REPLIFE>14 ALLSK>0 STAT39>14 STAT41>14)) OR (brs !STAT32>199) OR (gts STAT238>0) OR bsd)]: %NAME%{%NL%%GOLD%All Resistances +10%NL%+10 to Dexterity %GRAY%<3>%NL%%GOLD%+10 to Strength %GRAY%<2>%NL%%GOLD%5% Life stolen per hit%NL%35% Bonus to Attack Rating%NL%30% Increased Chance of Blocking%NL%+20% Faster Run/Walk%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Isenhart's Armory
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED fhl DEX>5 !(REPLIFE>14)]: %NAME%{%NL%%GREEN%Lightning Resist +[1-99]% (+1% per Character Level) %GRAY%<3>%NAME%}%CONTINUE% // Isenhart's Horns
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED brs !STAT32>199]: %NAME%{%NL%%GREEN%+[2-198] Defense (+2 per Character Level) %GRAY%<2>%NL%%GREEN%Cold Resist +[1-99]% (+1% per Character Level) %GRAY%<3>%NAME%}%CONTINUE% // Isenhart's Case
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED gts STAT238>0]: %NAME%{%NL%%GREEN%Fire Resist +[1-99]% (+1% per Character Level) %GRAY%<3>%NAME%}%CONTINUE% // Isenhart's Parry
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED bsd]: %NAME%{%NL%%GREEN%+[5-495] to Maximum Lightning Damage (+5 per Character Level) %GRAY%<2>%NAME%}%CONTINUE% // Isenhart's Lightbrand
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED (lrg OR gsc OR (amu STAT27=40))]: %NAME%{%NL%%GOLD%Fire Resist +25% %GRAY%<2>%NL%%GOLD%Lightning Resist +25%%NL%+15 to Strength%NL%+200% Damage to Undead%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Civerb's Vestments
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED lrg]: %NAME%{%NL%%GREEN%+22 to Mana %GRAY%<2*>%NL%%GREEN%Poison Resist +26% %GRAY%<2*>%NAME%}%CONTINUE% // Civerb's Ward
//ItemDisplay[FILTLVL=1 SET ID !EQUIPPED gsc]: %NAME%{%NAME%}%CONTINUE% // Civerb's Cudgel
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED amu STAT27=40]: %NAME%{%NL%%GREEN%Cold Resist +25% %GRAY%<2>%NL%%GREEN%Physical Damage Taken Reduced by 10%%NAME%}%CONTINUE% // Civerb's Icon
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ((msk !STAT60>5) OR chn OR bst OR (amu FHR>9 STAT41>19) OR (rin STAT60>5 STAT34>1))]: %NAME%{%NL%%GOLD%Magic Damage Taken Reduced by 3%NL%All Resistances +25%NL%+20 to Mana%NL%Adds 15-20 fire damage %GRAY%<2>%NL%%GOLD%+60 to Attack Rating%NL%+10% Faster Cast Rate%NL%+2 to Traps (Assassin Only)%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Cathan's Traps
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED msk !STAT60>5]: %NAME%{%NL%%GREEN%+[2-198] Defense (+2 per Character Level) %GRAY%<2>%NAME%}%CONTINUE% // Cathan's Visage
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED chn]: %NAME%{%NL%%GREEN%Attacker Takes Damage of [1-99] (1 per Character Level) %GRAY%<2>%NL%%GREEN%Fire Resist +30% %GRAY%<3>%NAME%}%CONTINUE% // Cathan's Mesh
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED bst]: %NAME%{%NL%%GREEN%+50 to Mana %GRAY%<2>%NL%%GREEN%All Resistances +10 %GRAY%<3>%NL%%GREEN%-35% Target Defense %GRAY%<4>%NL%%GREEN%+40% Increased Attack Speed%NAME%}%CONTINUE% // Cathan's Rule
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED amu FHR>9 STAT41>19]: %NAME%{%NL%%GREEN%+50 to Attack Rating %GRAY%<2>%NL%%GREEN%25% Better Chance of Getting Magic Items %GRAY%<3>%NAME%}%CONTINUE% // Cathan's Sigil
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED rin STAT60>5 STAT34>1]: %NAME%{%NL%%GREEN%+10 to Strength %GRAY%<2>%NL%%GREEN%+10 to Maximum Damage %GRAY%<4>%NAME%}%CONTINUE% // Cathan's Seal
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED (rng OR sbr OR (amu STAT89=3) OR (rin REPLIFE=6))]: %NAME%{%NL%%GOLD%40% Better Chance of Getting Magic Items%NL%Cannot Be Frozen%NL%All Resistances +25%NL%Regenerate Mana 8%%NL%+50 to Mana %GRAY%<3>%NL%%GOLD%+10 to Dexterity %GRAY%<2>%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Angelic Raiment
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED rng]: %NAME%{%NL%%GREEN%+150 Defense %GRAY%<2>%NL%%GREEN%Fire Resistance +50% %GRAY%<3>%NAME%}%CONTINUE% // Angelic Mantle
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED sbr]: %NAME%{%NL%%GREEN%+75% Enhanced Damage %GRAY%<2>%NL%%GREEN%+30% Increased Attack Speed %GRAY%<3>%NL%%GREEN%10% Chance to cast level 1 Fist of the Heavens on striking%NAME%}%CONTINUE% // Angelic Sickle
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED amu STAT89=3]: %NAME%{%NL%%GREEN%+75 to Life %GRAY%<2>%NL%%GREEN%+1 to All Skills %GRAY%<3>%NAME%}%CONTINUE% // Angelic Wings
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED rin REPLIFE=6]: %NAME%{%NL%%GREEN%+[12-1188] to Attack Rating (+12 per Character Level) %GRAY%<2>%NL%%GREEN%50% Better Chance of Getting Magic Items %GRAY%<3>%NAME%}%CONTINUE% // Angelic Halo
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED (lea OR (tbt !STAT39>39) OR lbb OR (amu STAT156>29))]: %NAME%{%NL%%GOLD%+15 to Dexterity %GRAY%<3>%NL%%GOLD%+10 to Strength%NL%Freezes target%NL%Adds 15-20 cold damage%NL%+75 to Attack Rating %GRAY%<2>%NL%%GOLD%+30% Chance to Pierce%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Vidala's Rig
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED lea]: %NAME%{%NL%%GREEN%Fire Resist +24% %GRAY%<2>%NL%%GREEN%+[2-247] Defense (+2.5 per Character Level) %GRAY%<3>%NAME%}%CONTINUE% // Vidala's Ambush
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED tbt !STAT39>39]: %NAME%{%NL%%GREEN%All Resistances +8 %GRAY%<2>%NAME%}%CONTINUE% // Vidala's Fetlock
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED lbb]: %NAME%{%NL%%GREEN%+[8-792] to Attack Rating (+8 per Character Level) %GRAY%<2>%NL%%GREEN%+20% Increased Attack Speed %GRAY%<3>%NL%%GREEN%+[2-198] to Dexterity (+2 per Character Level)%NAME%}%CONTINUE% // Vidala's Barb
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED amu STAT156>29]: %NAME%{%NL%%GREEN%50% Better Chance of Getting Magic Items %GRAY%<2>%NAME%}%CONTINUE% // Vidala's Snare
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED (skp OR ltp OR wst OR (amu STAT27=20))]: %NAME%{%NL%%GOLD%+25 to Mana %GRAY%<2>%GOLD%, +50 %GRAY%<All>%NL%%GOLD%+50 to Life %GRAY%<3>%NL%%GOLD%5% Mana stolen per hit%NL%+30% Faster Cast Rate%NL%+1 to All Skills%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Arcanna's Tricks
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED skp]: %NAME%{%NL%%GREEN%+[3-297] Defense (+3 per Character Level) %GRAY%<2>%NL%%GREEN%Lightning Resist +25% %GRAY%<3>%NAME%}%CONTINUE% // Arcanna's Head
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ltp]: %NAME%{%NL%%GREEN%+100 Defense %GRAY%<2>%NL%%GREEN%+20 to Energy %GRAY%<3>%NL%%GREEN%Regenerate Mana 20%%NAME%}%CONTINUE% // Arcanna's Flesh
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED wst]: %NAME%{%NL%%GREEN%+75 to Mana %GRAY%<2>%NL%%GREEN%Regenerate Mana 20% %GRAY%<3>%NL%%GREEN%+40% Increased Attack Speed%NAME%}%CONTINUE% // Arcanna's Deathwand
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED amu STAT27=20]: %NAME%{%NL%%GREEN%50% Better Chance of Getting Magic Items %GRAY%<2>%NL%%GREEN%Fire Resist +30% %GRAY%<3>%NAME%}%CONTINUE% // Arcanna's Sign
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ((crn STAT39>29 STAT41>29) OR (tbl !LIFE=20) OR (tgl STAT118>0) OR (amu STAT110>24))]: %NAME%{%NL%%GOLD%All Resistances +20%NL%+2% to Maximum Fire Resist%NL%+2% to Maximum Lightning Resist%NL%+2% to Maximum Cold Resist%NL%+2% to Maximum Poison Resist%NL%+15 to Dexterity%NL%+50 Defense %GRAY%<2>%NL%%GOLD%+20% Faster Run/Walk %GRAY%<3>%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Iratha's Finery
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED crn STAT39>29 STAT41>29]: %NAME%{%NL%%GREEN%+[2-198] Defense (+2 per Character Level) %GRAY%<2>%NL%%GREEN%+1 to Amazon Skill Levels %GRAY%<3>%NAME%}%CONTINUE% // Iratha's Coil
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED tbl !LIFE=20]: %NAME%{%NL%%GREEN%+10 to Dexterity %GRAY%<2>%NL%%GREEN%+10 to Maximum Damage %GRAY%<3>%NAME%}%CONTINUE% // Iratha's Cord
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED tgl STAT118>0]: %NAME%{%NL%%GREEN%+20% Increased Attack Speed %GRAY%<2>%NAME%}%CONTINUE% // Iratha's Cuff
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED amu STAT110>24]: %NAME%{%NL%%GREEN%All Resistances +10 %GRAY%<2>%NL%%GREEN%+1 to Amazon Skill Levels %GRAY%<3>%NAME%}%CONTINUE% // Iratha's Collar
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ((crn LIFE>14 MANA>14 STAT55>34) OR (aar CLSK3=0 TABSK32=0) OR kit OR (wsp CLSK3=1))]: %NAME%{%NL%%GOLD%Poison Resist +15%%NL%8% Life stolen per hit%NL%10% Mana stolen per hit%NL%+75 to Attack Rating %GRAY%<2>%GOLD%, +200 %GRAY%<3>%NL%%GOLD%+2 to Paladin Skills%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Milabrega's Regalia
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED crn LIFE>14 MANA>14 STAT55>34]: %NAME%{%NL%%GREEN%Cold Resist +40% %GRAY%<2>%NAME%}%CONTINUE% // Milabrega's Diadem
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED aar CLSK3=0 TABSK32=0]: %NAME%{%NL%%GREEN%+100% Enhanced Defense %GRAY%<2>%NL%%GREEN%14% Chance to cast level 5 Frost Nova on striking %GRAY%<3>%NAME%}%CONTINUE% // Milabrega's Robe
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED kit]: %NAME%{%NL%%GREEN%25% Chance to cast level 6 Frost Nova when struck %GRAY%<2>%NL%%GREEN%+50% Enhanced Defense %GRAY%<3>%NAME%}%CONTINUE% // Milabrega's Orb
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED wsp CLSK3=1]: %NAME%{%NL%%GREEN%12% Chance to cast level 6 Frost Nova on striking %GRAY%<3>%NAME%}%CONTINUE% // Milabrega's Rod
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ((bhm !MANA>149 !(DEX>19 STR>9 STAT35>2)) OR (ful TABSK18=0 TABSK41=0) OR (lbt STAT36>4) OR mpi OR (amu STAT34>2))]: %NAME%{%NL%%GOLD%75% Extra Gold from Monsters%NL%All Resistances +10%NL%Slows Target by 35%%NL%5% Life stolen per hit %GRAY%<3>%NL%%GOLD%+[0-74] to Maximum Lightning Damage (+0.75 per Character Level)%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Tancred's Battlegear
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED bhm !MANA>149 !(DEX>19 STR>9)]: %NAME%{%NL%%GREEN%All Resistances +10 %GRAY%<2>%NAME%}%CONTINUE% // Tancred's Skull
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ful TABSK18=0 TABSK41=0]: %NAME%{%NL%%GREEN%+[6-594] Defense (+6 per Character Level) %GRAY%<2>%NAME%}%CONTINUE% // Tancred's Spine
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED lbt STAT36>4]: %NAME%{%NL%%GREEN%+30% Faster Run/Walk %GRAY%<2>%NL%%GREEN%+10 to Strength %GRAY%<3>%NAME%}%CONTINUE% // Tancred's Hobnails
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED mpi]: %NAME%{%NL%%GREEN%+20% Increased Attack Speed %GRAY%<2>%NL%%GREEN%20% Chance to cast level 12 Charged bolt on attack %GRAY%<3>%NAME%}%CONTINUE% // Tancred's Crowbill
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED amu STAT34>2]: %NAME%{%NL%%GREEN%78% Better Chance of Getting Magic Items %GRAY%<2>%NL%%GREEN%+160 to Attack Rating %GRAY%<3>%NAME%}%CONTINUE% // Tancred's Weird
// ... Uncommon Sets
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ((xap ALLSK>0 STAT153>0 DTM>34 STAT78>9) OR stu OR (vbt DEX>19 STAT80>24))]: %NAME%{%NL%%GOLD%100% Better Chance of Getting Magic Items%NL%100% Extra Gold from Monsters%NL%Poison Resist +25% %GRAY%<2>%NL%%GOLD%+100 Maximum Stamina%NL%+30% Increased Attack Speed%NL%25% Chance to cast level 18 Static Field when struck%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Cow King's Leathers
//ItemDisplay[FILTLVL=1 SET ID !EQUIPPED xap ALLSK>0 STAT153>0 DTM>34]: %NAME%{%NAME%}%CONTINUE% // Cow King's Horns
//ItemDisplay[FILTLVL=1 SET ID !EQUIPPED stu]: %NAME%{%NAME%}%CONTINUE% // Cow King's Hide
//ItemDisplay[FILTLVL=1 SET ID !EQUIPPED vbt DEX>19 STAT80>24]: %NAME%{%NAME%}%CONTINUE% // Cow King's Hooves
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ((cap STAT214>0) OR (vbt STR>4 AR>99 FRW>39) OR (vgl !STAT156>19) OR bwn)]: %NAME%{%NL%%GOLD%50% Better Chance of Getting Magic Items%NL%+50 to Mana%NL%+50 Defense %GRAY%<2>%NL%%GOLD%4% Life stolen per hit%NL%+75 to Attack Rating %GRAY%<3>%NL%%GOLD%+1 to All Skills%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Sander's Folly
//ItemDisplay[FILTLVL=1 SET ID !EQUIPPED cap STAT214>0]: %NAME%{%NAME%}%CONTINUE% // Sander's Paragon
//ItemDisplay[FILTLVL=1 SET ID !EQUIPPED vbt STR>4 AR>99 FRW>39]: %NAME%{%NAME%}%CONTINUE% // Sander's Riprap
//ItemDisplay[FILTLVL=1 SET ID !EQUIPPED vgl !STAT156>19]: %NAME%{%NAME%}%CONTINUE% // Sander's Taboo
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED bwn]: %NAME%{%NL%%GREEN%+2 to All Skills %GRAY%<2>%NL%%GREEN%Melee Attacks Deal Splash Damage %GRAY%<2>%NAME%}%CONTINUE% // Sander's Superstition
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ((xrn REPLIFE>29 STAT43>36) OR (xcl !TABSK49>1) OR (mbl STAT144>3) OR 9vo)]: %NAME%{%NL%%GOLD%All Resistances +30%NL%+100 Defense %GRAY%<2>%GOLD%, +300 %GRAY%<3>%NL%%GOLD%20% Life stolen per hit%NL%+100% Damage to Demons%NL%+30% Faster Run/Walk%NL%+2 to All Skills%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Hwanin's Majesty
//ItemDisplay[FILTLVL=1 SET ID !EQUIPPED xrn REPLIFE>29 STAT43>36]: %NAME%{%NAME%}%CONTINUE% // Hwanin's Splendor
//ItemDisplay[FILTLVL=1 SET ID !EQUIPPED xcl !TABSK49>1]: %NAME%{%NAME%}%CONTINUE% // Hwanin's Refuge
//ItemDisplay[FILTLVL=1 SET ID !EQUIPPED mbl STAT144>3]: %NAME%{%NAME%}%CONTINUE% // Hwanin's Blessing
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED 9vo]: %NAME%{%NL%%GREEN%20% Chance to cast level 16 Static Field on striking %GRAY%<2>%NAME%}%CONTINUE% // Hwanin's Justice
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ((xhm STAT136=35) OR (ztb STAT62>3) OR (xvg STAT156>19) OR (xml !STAT110>74))]: %NAME%{%NL%%GOLD%80% Better Chance of Getting Magic Items%NL%Attacker Takes Damage of 250 %GRAY%<3>%NL%%GOLD%All Resistances +30%NL%+35 to Life %GRAY%<2>%GOLD%, +135 %GRAY%<All>%NL%%GOLD%+10 to Dexterity%NL%+20 to Strength%NL%+100 Defense%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Orphan's Call
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED xhm STAT136=35]: %NAME%{%NL%%GREEN%-20% Target Defense %GRAY%<2>%NAME%}%CONTINUE% // Guillaume's Face
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ztb STAT62>3]: %NAME%{%NL%%GREEN%+100% Damage to Demons %GRAY%<3>%NAME%}%CONTINUE% // Wilhelm's Pride
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED xvg STAT156>19]: %NAME%{%NL%%GREEN%+100% Damage to Undead %GRAY%<3>%NAME%}%CONTINUE% // Magnus' Skin
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED xml !STAT110>74]: %NAME%{%NL%%GREEN%+150% Enhanced Damage %GRAY%<3>%NAME%}%CONTINUE% // Whitstan's Guard
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ((uui STAT122>199) OR (xlb !STAT36>4) OR (umc RES>14) OR (ulg STAT39>29) OR (amu ALLSK>0 STAT45>34))]: %NAME%{%NL%%GOLD%All Resistances +50%NL%+100 to Mana%NL%+10 to Strength %GRAY%<4>%NL%%GOLD%+150 Defense %GRAY%<2>%NL%%GOLD%+150% Damage to Undead%NL%+150% Damage to Demons%NL%+2 to All Skills%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // The Disciple
//ItemDisplay[FILTLVL=1 SET ID !EQUIPPED uui STAT122>199]: %NAME%{%NAME%}%CONTINUE% // Dark Adherent
//ItemDisplay[FILTLVL=1 SET ID !EQUIPPED xlb !STAT36>4]: %NAME%{%NAME%}%CONTINUE% // Rite of Passage
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED umc RES>14]: %NAME%{%NL%%GREEN%+20% Faster Hit Recovery %GRAY%<3>%NAME%}%CONTINUE% // Credendum
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ulg STAT39>29]: %NAME%{%NL%%GREEN%+220 poison damage over 2 seconds %GRAY%<2>%NAME%}%CONTINUE% // Laying of Hands
//ItemDisplay[FILTLVL=1 SET ID !EQUIPPED amu ALLSK>0 STAT45>34]: %NAME%{%NAME%}%CONTINUE% // Telling of Beads
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ((ci0 FCR=20) OR ult OR 6cs)]: %NAME%{%NL%%GOLD%All Resistances +50%NL%+100 to Mana%NL%Replenish Life +10%NL%+15 to Dexterity%NL%+20 to Strength%NL%+175 Defense %GRAY%<2>%NL%%GOLD%+3 to All Skills%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Naj's Ancient Vestige
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ci0 FCR=20]: %NAME%{%NL%%GREEN%+1 to All Skills %GRAY%<2>%NAME%}%CONTINUE% // Naj's Circlet
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ult]: %NAME%{%NL%%GREEN%+20% Faster Cast Rate %GRAY%<2>%NAME%}%CONTINUE% // Naj's Light Plate
//ItemDisplay[FILTLVL=1 SET ID !EQUIPPED 6cs]: %NAME%{%NAME%}%CONTINUE% // Naj's Puzzler
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ((xhl REPLIFE>14 ALLSK>0 STAT39>14 STAT41>14) OR (upl CLSK4=0) OR (7ls STAT152>0 STAT121>317))]: %NAME%{%NL%%GOLD%All Resistances +30%NL%Increase Maximum Life 27%%NL%15% Life stolen per hit%NL%+40% Faster Cast Rate %GRAY%<2>%NL%%GOLD%+40% Faster Run/Walk %GRAY%<2>%NL%%GOLD%+2 to All Skills%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Sazabi's Grand Tribute
//ItemDisplay[FILTLVL=1 SET ID !EQUIPPED xhl REPLIFE>14 ALLSK>0]: %NAME%{%NAME%}%CONTINUE% // Sazabi's Mental Sheath
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED upl CLSK4=0]: %NAME%{%NL%%GREEN%Replenish Life +30 %GRAY%<2>%NAME%}%CONTINUE% // Sazabi's Ghost Liberator
//ItemDisplay[FILTLVL=1 SET ID !EQUIPPED 7ls STAT152>0 STAT121>317]: %NAME%{%NAME%}%CONTINUE% // Sazabi's Cobalt Redeemer
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ((uhm STR>9 DEX>9 FHR>23 ALLSK>0) OR (xrs STAT32>199) OR (uts STAT224=0) OR 7ma)]: %NAME%{%NL%%GOLD%+5 to Light Radius%NL%Cannot Be Frozen%NL%All Resistances +50%NL%Heal Stamina +50% %GRAY%<2>%NL%%GOLD%Replenish Life +30 %GRAY%<3>%GOLD%, +70 %GRAY%<All>%NL%%GOLD%+20% Faster Cast Rate%NL%+2 to All Skills%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Heaven's Brethren
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED uhm STR>9 DEX>9 FHR>23 ALLSK>0]: %NAME%{%NL%%GREEN%+20% Faster Cast Rate %GRAY%<2>%NAME%}%CONTINUE% // Ondal's Almighty
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED xrs STAT32>199]: %NAME%{%NL%%GREEN%+20% Faster Cast Rate %GRAY%<2>%NAME%}%CONTINUE% // Haemosu's Adamant
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED uts STAT224=0]: %NAME%{%NL%%GREEN%+1 to All Skills %GRAY%<3>%NAME%}%CONTINUE% // Taebaek's Glory
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED 7ma]: %NAME%{%NL%%GREEN%+2 to All Skills %GRAY%<3>%NAME%}%CONTINUE% // Dangoon's Teaching
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED (7gd OR 7fb OR (rin ED>14))]: %NAME%{%NL%%GOLD%+500 Defense%NL%25% Deadly Strike%NL%25% Chance of Crushing Blow%NL%+200 fire damage%NL%+200% Damage to Undead%NL%+200% Damage to Demons%NL%+200 to Attack Rating%NL%+2 to All Skills%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Bul-Kathos' Children
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED 7gd]: %NAME%{%NL%%GREEN%+30% Increased Attack Speed %GRAY%<2>%NAME%}%CONTINUE% // Bul-Kathos' Sacred Charge
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED 7fb]: %NAME%{%NL%%GREEN%+20% Deadly Strike %GRAY%<2>%NAME%}%CONTINUE% // Bul-Kathos' Tribal Guardian
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED rin ED>14]: %NAME%{%NL%%GREEN%Cannot Be Frozen %GRAY%<2>%NAME%}%CONTINUE% // Bul-Kathos' Death Band
// ... Class-Focused Sets
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED (dr8 OR (uul TABSK41>0) OR (xtb STAT39>39) OR 9mt)]: %NAME%{%NL%%GOLD%50% Better Chance of Getting Magic Items %GRAY%<3>%NL%%GOLD%All Resistances +50%NL%+150 to Mana%NL%+15 to Energy%NL%+150 Defense%NL%10% Mana stolen per hit%NL%150% Bonus to Attack Rating %GRAY%<2>%NL%%GOLD%+350% Enhanced Damage%NL%+10% Faster Cast Rate %GRAY%<2>%GOLD%, +30% %GRAY%<3>%NL%%GOLD%+3 to Druid Skill Levels%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Aldur's Watchtower
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED dr8]: %NAME%{%NL%%GREEN%+15 to Energy %GRAY%<2>%GREEN%, +30 %GRAY%<3>%GREEN%, +45 %GRAY%<All>%NAME%}%CONTINUE% // Aldur's Stony Gaze
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED uul TABSK41>0]: %NAME%{%NL%%GREEN%+15 to Vitality %GRAY%<2>%GREEN%, +30 %GRAY%<3>%GREEN%, +45 %GRAY%<All>%NAME%}%CONTINUE% // Aldur's Deception
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED xtb STAT39>39]: %NAME%{%NL%%GREEN%+15 to Dexterity %GRAY%<2>%GREEN%, +30 %GRAY%<3>%GREEN%, +45 %GRAY%<All>%NAME%}%CONTINUE% // Aldur's Advance
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED 9mt]: %NAME%{%NL%%GREEN%+15 to Strength %GRAY%<2>%GREEN%, +30 %GRAY%<3>%GREEN%, +45 %GRAY%<All>%NAME%}%CONTINUE% // Aldur's Rhythm
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ((urn STAT234>0) OR (xar CLSK3>0) OR paf OR (7ws CLSK3=0))]: %NAME%{%NL%%GOLD%25% Better Chance of Getting Magic Items%NL%All Resistances +50%NL%+150 to Life%NL%+30 to Dexterity %GRAY%<3>%NL%%GOLD%+20 to Strength %GRAY%<2>%NL%%GOLD%+200 to Attack Rating%NL%+30% Faster Hit Recovery%NL%+20% Faster Cast Rate%NL%+3 to Paladin Skill Levels%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Griswold's Legacy
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED urn STAT234>0]: %NAME%{%NL%%GREEN%+2 to Offensive Auras (Paladin Only) %GRAY%<2>%NAME%}%CONTINUE% // Griswold's Valor
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED xar CLSK3>0]: %NAME%{%NL%%GREEN%+30% Faster Cast Rate %GRAY%<2>%NAME%}%CONTINUE% // Griswold's Heart
//ItemDisplay[FILTLVL=1 SET ID !EQUIPPED paf]: %NAME%{%NAME%}%CONTINUE% // Griswold's Honor
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED 7ws CLSK3=0]: %NAME%{%NL%%GREEN%+2 to Combat Skills (Paladin Only) %GRAY%<2>%NL%%GREEN%Adds 10-20 damage %GRAY%<3>%GREEN%, 20-40 %GRAY%<All>%NAME%}%CONTINUE% // Griswold's Redemption
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED (ba5 OR (uar TABSK32>2) OR (xhb AR>89) OR (zhb STAT41>25) OR (xhg DEX>19) OR 7m7)]: %NAME%{%NL%%GOLD%Magic Damage Taken Reduced by 10%NL%All Resistances +50%NL%+150 to Life%NL%+50 to Attack Rating %GRAY%<2>%GOLD%, +125 %GRAY%<3>%GOLD%, +250 %GRAY%<4>%GOLD%, +450 %GRAY%<5>%NL%%GOLD%+100% Enhanced Damage%NL%+3 to Barbarian Skill Levels%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Immortal King
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ba5]: %NAME%{%NL%%GREEN%Physical Damage Taken Reduced by 8% %GRAY%<3>%NAME%}%CONTINUE% // Immortal King's Will
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED uar TABSK32>2]: %NAME%{%NL%%GREEN%+25% Faster Hit Recovery %GRAY%<2>%NL%%GREEN%Cold Resist +40% %GRAY%<3>%NL%%GREEN%Fire Resist +40% %GRAY%<4>%NL%%GREEN%Lightning Resist +40% %GRAY%<5>%NL%%GREEN%+50% Enhanced Defense%NAME%}%CONTINUE% // Immortal King's Soul Cage
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED xhb AR>89]: %NAME%{%NL%%GREEN%25% Better Chance of Getting Magic Items %GRAY%<2>%NL%%GREEN%+2 to Combat Skills (Barbarian Only) %GRAY%<3>%NL%%GREEN%+160 Defense %GRAY%<4>%NL%%GREEN%Half Freeze Duration %GRAY%<5>%NAME%}%CONTINUE% // Immortal King's Pillar
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED zhb STAT41>25]: %NAME%{%NL%%GREEN%+105 Defense %GRAY%<2>%NL%%GREEN%+25% Faster Hit Recovery %GRAY%<3>%NL%%GREEN%+100% Enhanced Defense %GRAY%<4>%NL%%GREEN%Physical Damage Taken Reduced by 20% %GRAY%<5>%NL%%GREEN%+2 to Masteries (Barbarian Only)%NAME%}%CONTINUE% // Immortal King's Detail
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED xhg DEX>19]: %NAME%{%NL%%GREEN%+25% Increased Attack Speed %GRAY%<2>%NL%%GREEN%+120 Defense %GRAY%<3>%NL%%GREEN%10% Life stolen per hit %GRAY%<4>%NL%%GREEN%10% Mana stolen per hit %GRAY%<5>%NL%%GREEN%Freezes target +2%NAME%}%CONTINUE% // Immortal King's Forge
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED 7m7]: %NAME%{%NL%%GREEN%Adds 211-397 fire damage %GRAY%<2>%NL%%GREEN%Adds 7-477 lightning damage %GRAY%<3>%NL%%GREEN%Adds 127-364 cold damage %GRAY%<4>%NL%%GREEN%+682 poison damage over 2 seconds %GRAY%<5>%NL%%GREEN%Adds 250-361 magic damage%NAME%}%CONTINUE% // Immortal King's Stone Crusher
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ((ci3 FCR=0) OR uld OR (zvb FRW>19) OR (xtg STAT153>0) OR amc)]: %NAME%{%NL%%GOLD%100% Better Chance of Getting Magic Items%NL%All Resistances +50%NL%+30 to Dextery %GRAY%<3>%NL%%GOLD%+20 to Strength %GRAY%<2>%NL%%GOLD%+100 Defense%NL%+100 to Attack Rating%NL%+2 to Amazon Skill Levels%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // M'avina's Battle Hymn
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ci3 FCR=0]: %NAME%{%NL%%GREEN%+1 to All Skills %GRAY%<2>%NL%%GREEN%+50% Bonus to Attack Rating %GRAY%<3>%NL%%GREEN%All Resistances +25 %GRAY%<4>%NL%%GREEN%+15% to Fire Skill Damage%NAME%}%CONTINUE% // M'avina's True Sight
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED uld]: %NAME%{%NL%%GREEN%+30% Faster Run/Walk %GRAY%<2>%NL%%GREEN%+30% Faster Hit Recovery %GRAY%<3>%NAME%}%CONTINUE% // M'avina's Embrace
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED zvb FRW>19]: %NAME%{%NL%%GREEN%All Resistances +25 %GRAY%<4>%NAME%}%CONTINUE% // M'avina's Tenet
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED xtg STAT153>0]: %NAME%{%NL%%GREEN%Adds 131-252 cold damage %GRAY%<4>%NL%%GREEN%+15% to Cold Skill Damage%NAME%}%CONTINUE% // M'avina's Icy Clutch
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED amc]: %NAME%{%NL%%GREEN%Adds 228-754 magic damage %GRAY%<2>%NL%%GREEN%10% Chance to cast level 25 Nova on striking %GRAY%<3>%NL%%GREEN%+2 to Bow and Crossbow Skills (Amazon Only) %GRAY%<4>%NAME%}%CONTINUE% // M'avina's Caster
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ((xh9 DEX>19 STR>9 STAT35>2) OR (ucl TABSK49>1) OR (xmb !STAT39>24) OR 7qr)]: %NAME%{%NL%%GOLD%Magic Damage Taken Reduced by 15 %GRAY%<2>%NL%%GOLD%Physical Damage Taken Reduced by 20%%NL%All Resistances +50%NL%+200 Defense %GRAY%<3>%GOLD%, +350 %GRAY%<All>%NL%%GOLD%10% Life stolen per hit%NL%10% Mana stolen per hit%NL%+3 to Assassin Skills%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Natalya's Odium
//ItemDisplay[FILTLVL=1 SET ID !EQUIPPED xh9 DEX>19 STR>9 STAT35>2]: %NAME%{%NAME%}%CONTINUE% // Natalya's Totem
//ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ucl TABSK49>1]: %NAME%{%NAME%}%CONTINUE% // Natalya's Shadow
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED xmb !STAT39>24]: %NAME%{%NL%%GREEN%+30 Kick Damage %GRAY%<3>%NAME%}%CONTINUE% // Natalya's Soul
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED 7qr]: %NAME%{%NL%%GREEN%Ignore Target's Defense %GRAY%<3>%NAME%}%CONTINUE% // Natalya's Mark
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ((xsk STAT60>5) OR (uth STAT91<-59) OR (zmb DTM=37) OR oba OR (amu CLSK1=2))]: %NAME%{%NL%%GOLD%40% Better Chance of Getting Magic Items %GRAY%<3>%NL%%GOLD%All Resistances +50%NL%Replenish Life +10 %GRAY%<2>%NL%%GOLD%+150 to Life%NL%+50 Defense vs. Missile%NL%+150 Defense%NL%+25% Faster Hit Recovery %GRAY%<4>%NL%%GOLD%+3 to Sorceress Skill Levels%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Tal Rasha's Wrappings
//ItemDisplay[FILTLVL=1 SET ID !EQUIPPED xsk STAT60>5]: %NAME%{%NAME%}%CONTINUE% // Tal Rasha's Horadric Crest
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED uth STAT91<-59]: %NAME%{%NL%%GREEN%+10% Faster Cast Rate %GRAY%<2>%NAME%}%CONTINUE% // Tal Rasha's Guardianship
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED zmb DTM=37]: %NAME%{%NL%%GREEN%+60 Defense %GRAY%<2>%NL%%GREEN%+10% Faster Cast Rate %GRAY%<3>%NAME%}%CONTINUE% // Tal Rasha's Fine-Spun Cloth
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED oba]: %NAME%{%NL%%GREEN%+1 to Sorceress Skill Levels %GRAY%<2>%NL%%GREEN%-15% to Enemy Fire Resistance %GRAY%<3>%NL%%GREEN%-15% to Enemy Lightning Resistance %GRAY%<4>%NL%%GREEN%+15% to Cold Skill Damage%NAME%}%CONTINUE% // Tal Rasha's Lidless Eye
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED amu CLSK1=2]: %NAME%{%NL%%GREEN%+10% Faster Cast Rate %GRAY%<4>%NAME%}%CONTINUE% // Tal Rasha's Adjudication
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ((uh9 MANA>149) OR (xul TABSK18>1) OR ne9 OR (utc STAT153>0) OR (xmg FCR>19))]: %NAME%{%NL%%GOLD%All Resistances +50%NL%Regenerate Mana 20% %GRAY%<2>%GOLD%, 35% %GRAY%<3>%GOLD%, 50% %GRAY%<All>%NL%%GOLD%+100 to Mana%NL%Replenish Life +10%NL%+18 to Fire Ball %GRAY%<2>%GOLD%, +28 %GRAY%<4>%NL%%GOLD%+26 to Fire Wall %GRAY%<3>%NL%%GOLD%20% Life stolen per hit%NL%+3 to Necromancer Skill Levels%NL%%WHITE%Set Bonuses:%NL%%CL%%NAME%}%CONTINUE% // Trang-Oul's Avatar
//ItemDisplay[FILTLVL=1 SET ID !EQUIPPED uh9 MANA>149]: %NAME%{%NAME%}%CONTINUE% // Trang-Oul's Guise
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED xul TABSK18>1]: %NAME%{%NL%%GREEN%Lightning Resist +50% %GRAY%<3>%NL%%GREEN%Physical Damage Taken Reduced by 25%%NAME%}%CONTINUE% // Trang-Oul's Scales
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED ne9]: %NAME%{%NL%%GREEN%-25% to Enemy Poison Resistance %GRAY%<3>%NL%%GREEN%+30% Faster Cast Rate %GRAY%<4>%NAME%}%CONTINUE% // Trang-Oul's Wing
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED utc STAT153>0]: %NAME%{%NL%%GREEN%Cold Resist +40% %GRAY%<3>%NAME%}%CONTINUE% // Trang-Oul's Girth
ItemDisplay[FILTLVL=1 SET ID !EQUIPPED xmg FCR>19]: %NAME%{%NL%%GREEN%+20 to Meteor %GRAY%<4>%NAME%}%CONTINUE% // Trang-Oul's Claws
// Catchall - Identified Magic+ Items
ItemDisplay[!NMAG ID]: %NAME%{%NAME%}%WHITE%
// +----------------------------------+
//-¦ Unique/Set Items (unidentified) ¦-----------------------------------------------------------------------------------------------------------------------------------------
// +----------------------------------+
// Notifying for Unknown Unique/Set Items (future proofing)
ItemDisplay[UNI !ID (ukp OR uea OR ula OR ung OR ucl OR urs OR ult OR uuc OR urg OR ulg OR uhc OR ci0 OR ci1 OR dr1 OR dr3 OR dr4 OR dr5 OR dr6 OR dr7 OR dr8 OR dr9 OR drc OR ba1 OR ba2 OR ba3 OR ba4 OR ba5 OR ba7 OR ba8 OR ba9 OR bab OR pa1 OR pa2 OR pa4 OR pa5 OR pa6 OR pa7 OR pa8 OR paa OR pab OR pad OR paf OR ne1 OR ne2 OR ne3 OR ne4 OR ne5 OR ne7 OR ne8 OR ne9 OR neb OR neg OR 7ax OR 7la OR 7ma OR crs OR 7ss OR 7fc OR 7wd OR 72h OR 7cm OR 7di OR tkf OR tax OR bkf OR bal OR 9bk OR 9b8 OR 7tk OR jav OR pil OR ssp OR glv OR tsp OR 9ja OR 9pi OR 9s9 OR 9gl OR 9ts OR 7ja OR 7pi OR 7tr OR 7vo OR 7h7 OR 6sb OR 6hb OR 6lb OR 6cb OR 6s7 OR 6lx OR 6mx OR 6ss OR 6ls OR 7wn OR 7yw OR ktr OR wrb OR axf OR ces OR clw OR btl OR skr OR 9wb OR 9xf OR 9cs OR 9lw OR 9qr OR 7ar OR 7xf OR ob1 OR ob2 OR ob3 OR ob4 OR ob5 OR ob7 OR ob8 OR ob9 OR obb OR obd OR obe OR am1 OR am2 OR am3 OR am4 OR am6 OR am8 OR amc)]: %BORDER-53%%TIER-9%%NAME%%WHITE% // notifications for unknown unique equipment items (includes all item types that don't have a unique item associated with them yet)
ItemDisplay[SET !ID !(rin OR amu OR cap OR skp OR hlm OR fhl OR msk OR bhm OR ghm OR crn OR xap OR xhl OR xsk OR xh9 OR xhm OR xrn OR uh9 OR uhm OR urn OR qui OR lea OR stu OR rng OR chn OR brs OR spl OR gth OR ltp OR ful OR aar OR xcl OR xrs OR xul OR xar OR uui OR ucl OR upl OR ult OR uld OR uth OR uul OR uar OR buc OR sml OR lrg OR kit OR tow OR gts OR xml OR uts OR lgl OR vgl OR mgl OR tgl OR hgl OR xvg OR xmg OR xtg OR xhg OR ulg OR lbt OR vbt OR mbt OR tbt OR hbt OR xlb OR xmb OR xtb OR xhb OR zmb OR ztb OR zhb OR lbl OR vbl OR mbl OR tbl OR hbl OR zvb OR zmb OR ztb OR zhb OR umc OR utc OR ci0 OR ci3 OR dr8 OR ba5 OR paf OR ne9 OR 2ax OR mpi OR 9mt OR 7ma OR 7m7 OR sbr OR bsd OR lsd OR wsd OR 7ls OR 7fb OR 7gd OR dgr OR 9vo OR lbb OR swb OR bst OR wst OR 6cs OR bwn OR gsc OR wsp OR 7ws OR 7qr OR oba OR amc)]: %BORDER-84%%TIER-9%%NAME%%WHITE% // notifications for unknown set equipment items (excludes all item types that already have a set item associated with them)
// Name Modification: Shared Bases (other than rings/amulets)
ItemDisplay[!ID ((UNI ((uhm ILVL>76) OR (7fl ILVL>85) OR (7sc ILVL>79) OR (7wh ILVL>82) OR (7cr ILVL>86) OR (uar ILVL>86 !ETH) OR (7gm ILVL>84 !ETH))) OR (SET ((cap ILVL>19) OR (tbl ILVL>20) OR (crn ILVL>22) OR (tgl ILVL>20) OR (mbl ILVL>27) OR (vbt ((ILVL>27 ILVL<32) OR (ILVL>63 ILVL<68) OR (ILVL>80 ILVL<85))))))]: %NAME% %DARK_GREEN%<%WHITE%?%DARK_GREEN%>%CONTINUE% // Shared Bases - Uniques: Spired Helm (Veil of Steel or Nightwing's Veil), Sacred Armor (Templar's Might or Tyrael's Might), Scourge (Horizon's Tornado or Stormlash), Legendary Mallet (Stone Crusher or Schaefer's Hammer), Thunder Maul (Earth Shifter or The Cranium Basher), Mighty Scepter (Heaven's Light or The Redeemer), Phase Blade (Lightsabre or Azurewrath); Sets: Crown (Iratha's Coil or Milabrega's Diadem), Light Gauntlets (Arctic Mitts or Iratha's Cuff), Heavy Belt (Infernal Sign or Iratha's Cord), Cap (Infernal Cranium or Sander's Paragon), Belt (Hsarus' Iron Stay or Hwanin's Blessing), Heavy Boots (Sander's Riprap or Cow King's Hooves)
// Name Modification: Natural Sockets
ItemDisplay[!ID ((UNI (xml OR xng)) OR (SET ba5))]: %NAME% %GRAY%[2]%CONTINUE% // 2s Moser's Blessed Circle, Spirit Forge, Immortal King's Will
ItemDisplay[!ID UNI 9st]: %NAME% %GRAY%[3]%CONTINUE% // 3s Hone Sundan
ItemDisplay[!ID UNI (7sm OR ne6)]: %NAME% %GRAY%[1-2]%CONTINUE% // 1-2s Djinn Slayer, Kalan's Legacy
ItemDisplay[!ID ((UNI (urn OR ush OR (7sc ILVL<80))) OR (SET (ucl OR paf)))]: %NAME% %GRAY%[1-3]%CONTINUE% // 1-3s Crown of Ages, Head Hunter's Glory, Heaven's Light, Natalya's Shadow, Griswold's Honor
ItemDisplay[!ID ((UNI 9fc) OR (SET (9mt OR xar OR urn)))]: %NAME% %GRAY%[2-3]%CONTINUE% // 2-3s Blade of Ali Baba, Aldur's Rhythm, Griswold's Heart, Griswold's Valor
ItemDisplay[!ID UNI (7o7 OR 7pa OR 8s8)]: %NAME% %GRAY%[2-4]%CONTINUE% // 2-4s Bonehew, Tomb Reaver, Witchwild String
ItemDisplay[!ID UNI xul]: %NAME% %GRAY%[3-4]%CONTINUE% // 3-4s Black Hades
ItemDisplay[!ID ((UNI (72a OR 6hx)) OR (SET 7ws))]: %NAME% %GRAY%[3-5]%CONTINUE% // 3-5s Rune Master, Hellrack, Griswold's Redemption
// ADD CUSTOM RULES FOR UNIDENTIFIED UNIQUE ITEMS HERE:
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
// Rather than using many dozens or even hundreds of lines for unique/set highlighting & notifications, these rules are organized based on how much highlighting is given to items
// A separate document is used to keep track of which items have different amounts of highlighting: https://tinyurl.com/d2filterhighlighting
// The notifications apply to both unid and id versions (add "!ID" to each rule if you wish to make them only apply to unid versions)
// Highlighting & Notifications - Uniques
ItemDisplay[UNI ((ETH (xh9 OR (7gm ILVL>84) OR usk OR 7gd)) OR (!ETH (ram OR (uar ILVL>86) OR (7gm ILVL>84) OR xh9 OR uap OR usk OR ci3 OR baa OR dra OR xea OR ulc OR 6lw OR 7gw OR obf OR obc OR 7cr OR uhm OR urn OR 7gd)) OR utb OR uhl OR 7bs OR 7qr OR uth OR (utc OR rbe) OR (uhn OR rar))]: %BORDER-53%%TIER-9% %NAME% %WHITE% // Highlighting - 9 spaces
ItemDisplay[UNI ((ETH (7gw OR obc OR obf OR 6ws OR xhn OR uar OR 7wa)) OR (!ETH ((amu ILVL>84 (!ID OR AR>400)) OR (rin ILVL>83 (!ID OR ALLSK>0 OR STAT87>0)) OR pa9 OR xtb OR zhb OR nea OR ulm OR bae OR 6ws OR uui OR uit)))]: %BORDER-53%%TIER-9% %NAME% %WHITE% // Highlighting - 7 spaces
ItemDisplay[UNI ((ETH (ama OR (7wh ILVL>82) OR 7s8 OR xrs OR 7wc)) OR (!ETH ((amu ILVL>79 (!ID OR (ALLSK>1 RES>10))) OR (rin ILVL>65 (!ID OR ALLSK>0)) OR (7wh ILVL>82) OR (uar ILVL<87) OR dre OR uld OR oba OR bac OR xvb OR 6sw OR xhn OR xhb OR ztb)))]: %MAP-53%%TIER-9% %NAME% %WHITE% // Highlighting - 5 spaces
ItemDisplay[UNI ((ETH (amf OR (uhm ILVL>76) OR oba OR uvb OR 7pa OR 9bs OR 7kr OR 9gm OR am5 OR 9ar OR utp)) OR (!ETH ((amu ILVL>72 (!ID OR TABSK26>0 OR STAT363>0 OR STAT250>0)) OR (rin ILVL>38 !ID) OR (7gm ILVL<85) OR tgl OR xmb OR zlb OR zvb OR umc OR 7s8 OR xrs OR upl OR xsh OR uvb OR 7wa OR ama OR xtp OR nee OR 7wc)))]: %MAP-53%%TIER-9% %NAME% %WHITE% // Highlighting - 4 spaces
ItemDisplay[UNI ((ETH (ci3 OR (7fl ILVL>85) OR (7fl ILVL<86) OR 7bk OR ulc OR bae OR 7ws OR xtg OR uvg OR uvc OR xpl OR xld OR utu OR 9bs OR 8ls OR 7gi OR uul OR ztb OR ob6 OR 9gw OR 7b8 OR 7ts OR 7p7 OR 7fb OR ame OR 6bs OR 7qs OR 7tw OR 8ws OR 7st OR 7ls)) OR (!ETH ((amu ILVL>54 (!ID OR STAT78>300 OR FRW>20 OR STAT362>0 OR STAT504>9)) OR (7fl ILVL>85) OR xhm OR utu OR uhb OR 9ws OR 7ws OR amf OR 6l7 OR 8hx OR 7gi OR am7 OR 8lw OR nef OR xpl OR ci2 OR drb OR drd OR uts OR pac OR hgl OR xlg OR umb OR xth OR uvg OR 7kr OR 6hx OR 9gm OR ne6 OR ba6 OR am5 OR pa3 OR 9ar OR ob6 OR dr2 OR 9gw OR xar OR utg OR ned OR 6bs OR 7qs OR baf OR utp OR drf OR 8ws)))]: %DOT-53%%TIER-9% %NAME% %WHITE% // Highlighting - 3 spaces
ItemDisplay[UNI ((ETH (uap OR (uhm ILVL<77) OR (7gm ILVL<85) OR (7wh ILVL<83) OR 7sc OR baa OR dra OR uui OR dgr OR 9fc OR 9ws OR xlt OR 7m7 OR 6cs OR 7cs OR ulm OR dre OR xea OR pa9 OR nea OR xtb OR 7s7 OR 7gl OR 7bw OR xsh OR xmg OR lbt OR tbt OR xlb OR xhb OR umb OR zlb OR zhb OR umc OR xrn OR rng OR scl OR gth OR ltp OR xui OR xul OR upl OR 9ta OR 7ha OR 7ga OR 9tw OR 7lw OR 9cr OR 7gs OR 9ga OR 92a OR 7wb OR 9st OR 9wh OR stu OR pac OR drd OR 9bw OR ne6 OR ba6 OR pa3 OR dr2 OR 9wc OR amd OR wsc OR xtp OR 7bt OR 7o7 OR 7bl OR nef OR 7sp OR 9fb OR utg OR ulb OR ned OR 7qs OR baf OR drf OR cst OR 7cm OR 9la OR 7ta)) OR (!ETH (7sc OR (7wh ILVL<83) OR (7fl ILVL<86) OR umg OR uvc OR 8lb OR 9fc OR 7pa OR pae OR dgr OR tbl OR mgl OR uh9 OR bad OR plt OR ltp OR xui OR xow OR xts OR upk OR uow OR uhg OR 92a OR 9ga OR 7m7 OR 9ls OR 7gs OR 7b7 OR 7ts OR 8cb OR amb OR 8rx OR 6cs OR 9tw OR 7lw OR aar OR xvg OR xmg OR lbt OR tbt OR xlb OR 7ga OR 7dg OR 8ls OR 7bw OR xtg OR xrn OR xlt OR xld OR xul OR 9ax OR 7bk OR uul OR 9bw OR 9wc OR wsc OR xhg OR 7b8 OR 7o7 OR 7p7 OR lbl OR rng OR 7sp OR 7ls OR 9fb OR 8mx OR 7fb OR ame OR ulb OR 7tw OR cst OR xcl OR 7st OR 7cm OR 7bt OR 9la)))]: %DOT-53%%TIER-9% %NAME% %WHITE% // Highlighting - 2 spaces
ItemDisplay[UNI ((ETH (9tk OR xkp OR xlm OR bac OR 9wn OR xhm OR zvb OR uhb OR xmb OR upk OR xvb OR bwn OR 9yw OR uh9 OR 72a OR uow OR tgl OR xlg OR xvg OR uhg OR brs OR plt OR fld OR aar OR xla OR xcl OR xth OR xar OR uts OR 9ma OR 9sp OR gma OR mau OR 9fl OR 9m9 OR 9gi OR 9qs OR gsd OR 9sb OR 9ls OR 92h OR 9gs OR 9kr OR 9s8 OR 9pa OR 7sr OR 7br OR am9 OR 9mt OR 7mp OR nee OR xhg OR 9ba)) OR (!ETH (amu OR rin OR skp OR xap OR xkp OR xlm OR xsk OR stu OR vgl OR 9gi OR mau OR 9sp OR 9m9 OR 9sb OR 7sr OR am9 OR 9wn OR 7wb OR 9gs OR 7b7 OR gma OR 9fl OR 9qs OR 9cr OR 9kr OR 9s8 OR 9pa OR 92h OR gsd OR 7br OR cap OR bhm OR crn OR scl OR spl OR xng OR kit OR xuc OR ush OR lgl OR vbt OR hbt OR vbl OR zmb OR 9ma OR amd OR 7s7 OR bwn OR 9yw OR gth OR tow OR xrg OR uml OR 9wh OR 9mt OR xhl OR 7mp OR lwb OR 9sr OR 6rx OR 8sw OR sbw OR xtu OR 8s8 OR 9ba OR 7ha)))]: %NAME% %CONTINUE% // Highlighting - 1 space
// Highlighting & Notifications - Sets
ItemDisplay[SET ((ETH (urg OR 7qr OR 7m7)) OR (!ETH ((amu ILVL>25 (!ID OR CLSK1>0)) OR uar OR uth OR xhm OR xtb OR xmg)))]: %MAP-84%%TIER-9% %NAME% %WHITE% // Highlighting - 4 spaces
ItemDisplay[SET ((ETH (7gd OR 7fb OR 7ws OR oba)) OR (!ETH (7qr OR xap OR ulg OR dr8 OR uul OR xar OR amc OR uld OR oba OR ne9 OR 7m7)))]: %DOT-84%%TIER-9% %NAME% %WHITE% // Highlighting - 3 spaces
ItemDisplay[SET ((ETH (ult OR 6cs OR 7ma OR xhm OR xvg OR ztb OR 9mt OR paf OR uar OR zhb OR xsk OR uth OR ne9 OR xmg)) OR (!ETH ((rin ILVL>49 ((!ID FILTLVL<6) OR ED>0)) OR (amu ILVL>16 FILTLVL<5 (!ID OR ALLSK>0)) OR (vbt ((!ID MAPID=39) OR DEX=20)) OR ult OR xhb OR ci3 OR zvb OR xmb OR utc OR xsk OR uts OR urn OR ucl OR xul OR stu OR paf OR ba5 OR 7ws OR 7gd OR 7fb OR xvg OR uhm OR 6cs OR 9mt OR zhb OR xhg OR xtg OR xh9 OR zmb OR uh9)))]: %DOT-84%%TIER-9% %NAME% %WHITE% // Highlighting - 2 spaces; amulets excluded at filter level 6+ and unid rings excluded at filter level 5+
ItemDisplay[SET ((ETH (dgr OR lgl OR xrn OR xhl OR upl OR ci0 OR xrs OR uhm OR uui OR umc OR dr8 OR uul OR xar OR urn OR ba5 OR xhg OR xhb OR ci3 OR uld OR xtg OR zvb OR xh9 OR ucl OR xmb OR zmb OR uh9 OR xul OR utc)) OR (!ETH (xhl OR vbt OR dgr OR 7ls OR ci0 OR xrs OR uui OR xlb OR ztb OR 7ma OR upl OR umc OR lgl)))]: %NAME% %CONTINUE% // Highlighting - 1 space
// Catchall - Unique/Set Items
ItemDisplay[UNI !ID !(CLVL>69 DIFF=2 FILTLVL>2)]: %PX-53%%TIER-9%%NAME%%WHITE% // notifications for all other unidentified uniques except for level 70+ characters in Hell difficulty on stricter filter levels
ItemDisplay[SET !ID !(CLVL>69 DIFF=2 FILTLVL>2)]: %PX-84%%TIER-9%%NAME%%WHITE% // notifications for all other unidentified sets except for level 70+ characters in Hell difficulty on stricter filter levels
ItemDisplay[(UNI OR SET)]: %NAME%%WHITE%
// +----------------------------+
//-¦ Rare Items (unidentified) ¦-----------------------------------------------------------------------------------------------------------------------------------------------
// +----------------------------+
// ADD CUSTOM RULES FOR UNIDENTIFIED RARE ITEMS HERE:
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
// Highlighting (includes notifications)
ItemDisplay[RARE !ID ((GLOVES ILVL>42) OR (BOOTS ILVL>36))]: %NAME% %WHITE% // gloves, boots
ItemDisplay[RARE !ID ILVL>49 ETH (crs OR 9cr)]: %DOT-6D%%TIER-4% %NAME% %WHITE% // eth Crystal Sword, eth Dimensional Blade
ItemDisplay[RARE !ID ((ci0 ILVL>86) OR (ci1 ILVL>81) OR (ci2 ILVL>76) OR ci3)]: %DOT-6D%%TIER-9% %NAME% %WHITE% // +2-skill-capable circlets
ItemDisplay[RARE !ID (amu OR rin)]: %DOT-6D%%TIER-9% %NAME% %WHITE% // amulets, rings
// Class-Specific Highlighting (includes notifications)
ItemDisplay[RARE !ID ILVL>49 AMAZON ELT BOW (ZON OR 6lb OR 6l7 OR 6lw)]: %DOT-6D%%TIER-9% %NAME% %WHITE% // Amazon - elite Amazon bows and best non-class bows (Shadow Bow, Crusader Bow, Hydra Bow)
ItemDisplay[RARE !ID ILVL>49 AMAZON ZON ELT ETH (SPEAR OR JAV)]: %DOT-6D%%TIER-9% %NAME% %WHITE% // Amazon - elite eth Amazon spears/javelins
ItemDisplay[RARE !ID ILVL>49 AMAZON (aqv OR cqv)]: %DOT-6D%%TIER-4% %NAME% %WHITE% // Amazon - quivers
ItemDisplay[RARE !ID ILVL>49 ASSASSIN ELT ETH SIN]: %DOT-6D%%TIER-9% %NAME% %WHITE% // Assassin - elite eth claws
ItemDisplay[RARE !ID ILVL>49 BARBARIAN ETH (7wa OR 7gm OR 7fb OR 7gd OR 7p7)]: %DOT-6D%%TIER-9% %NAME% %WHITE% // Barbarian - some of the best elite eth melee weapon bases (Berserker Axe, Thunder Maul, Colossus Sword, Colossus Blade, War Pike)
ItemDisplay[RARE !ID ILVL>49 BARBARIAN ELT ETH THROWING !ZON]: %DOT-6D%%TIER-9% %NAME% %WHITE% // Barbarian - elite eth throwing weapons
ItemDisplay[RARE !ID ILVL>49 BARBARIAN BAR]: %DOT-6D%%TIER-4% %NAME% %WHITE% // Barbarian - helms
ItemDisplay[RARE !ID ILVL>49 DRUID ELT ETH (CLUB OR 7la OR 7ga OR 7s8 OR 7wc)]: %DOT-6D%%TIER-9% %NAME% %WHITE% // Druid - elite eth clubs and fastest elite melee bases for shape shifting (Feral Axe, Champion Axe, Thresher, Giant Thresher)
ItemDisplay[RARE !ID ILVL>49 DRUID DRU]: %DOT-6D%%TIER-4% %NAME% %WHITE% // Druid - helms
ItemDisplay[RARE !ID ILVL>49 NECROMANCER (bwn OR gwn OR 9yw OR 9bw OR 9gw)]: %DOT-6D%%TIER-9% %NAME% %WHITE% // Necromancer - wands (versions that have a magic level and can get 2 sockets)
ItemDisplay[RARE !ID ILVL>49 NECROMANCER WAND]: %DOT-6D%%TIER-4% %NAME% %WHITE% // Necromancer - wands (all versions)
ItemDisplay[RARE !ID ILVL>49 NECROMANCER NEC]: %DOT-6D%%TIER-4% %NAME% %WHITE% // Necromancer - shields
ItemDisplay[RARE !ID ILVL>49 PALADIN ETH (7ws OR 7b7 OR 7fb OR 7gd)]: %DOT-6D%%TIER-9% %NAME% %WHITE% // Paladin - eth Caduceus and best 2-handed sword bases (Champion Sword, Colossus Sword, Colossus Blade)
ItemDisplay[RARE !ID ILVL>49 PALADIN DIN]: %DOT-6D%%TIER-4% %NAME% %WHITE% // Paladin - shields
ItemDisplay[RARE !ID ILVL>49 SORCERESS SOR (ob5 OR oba OR obf)]: %DOT-6D%%TIER-9% %NAME% %WHITE% // Sorceress - orbs (versions that can get 3 sockets)
ItemDisplay[RARE !ID ILVL>49 SORCERESS STAFF (wst OR 8ws OR 6ws)]: %DOT-6D%%TIER-4% %NAME% %WHITE% // Sorceress - staves (versions that can get 6 sockets)
// Catchall - Rare Items
ItemDisplay[RARE]: %NAME%%WHITE%
// +-----------------------------+
//-¦ Magic Items (unidentified) ¦----------------------------------------------------------------------------------------------------------------------------------------------
// +-----------------------------+
// ADD CUSTOM RULES FOR UNIDENTIFIED MAGIC ITEMS HERE:
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
// Highlighting
ItemDisplay[MAG !ID ETH (crs OR 9cr) ILVL>43]: %DOT-97%%TIER-9% %NAME% %WHITE% // eth Crystal Sword, eth Dimensional Blade (also adds notifications)
ItemDisplay[MAG !ID ETH ((THROWING !ZON ELT) OR glv OR 9gl) ILVL>43]: %NAME% %WHITE% // eth elite throwing weapons, eth Glaive, eth Spiculum
// Showing ...these unidentified magic items are always shown:
ItemDisplay[MAG !ID (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: %NAME%%WHITE% // any in town
ItemDisplay[MAG !ID ETH]: %NAME%%WHITE% // ethereal (they're less common than non-eth rares)
ItemDisplay[MAG !ID (MAPID=181 OR MAPID=182) (ELT OR CLASS OR STAFF OR WAND OR SCEPTER OR CLUB OR CIRC OR rin OR amu)]: %NAME%%WHITE% // elite items, class-related items, circlets, rings, and amulets in Stygian Caverns (they drop pre-corrupted)
// Hiding (stricter): Quivers
ItemDisplay[((FILTLVL>2 CLVL>89) OR (FILTLVL>4 CLVL>69) OR (FILTLVL>5 CLVL>49)) MAG (aqv OR cqv) !ID]: // hides unid magic quivers for all classes at level 90 (filter level 3+) or at level 70 (filter level 5+) or at level 50 (filter level 6+)
ItemDisplay[((FILTLVL>2 CLVL>69) OR (FILTLVL>4 CLVL>49) OR (FILTLVL>5 CLVL>29)) MAG (aqv OR cqv) !ID !AMAZON]: // hides unid magic quivers for non-amazons at level 70 (filter level 3+) or at level 50 (filter level 5+) or at level 30 (filter level 6+)
// Hiding (stricter): Strictly-worse magic helms/chests/shields (bases that aren't better in any way compared to others of the same type and tier)
//ItemDisplay[FILTLVL>2 CLVL>39 MAG !ID NORM (hlm OR fhl OR ghm OR rng OR scl OR chn OR spl OR fld OR buc OR spk)]: // level 40 - hides strictly-worse magic normal bases
//ItemDisplay[FILTLVL>2 CLVL>59 MAG !ID EXC (xlm OR xhl OR xhm OR xtu OR xng OR xcl OR xhn OR xrs OR xpl OR xld OR xuc OR xpk)]: // level 60 - hides strictly-worse magic exceptional bases
//ItemDisplay[FILTLVL>2 CLVL>79 MAG !ID ELT (ulm OR uhl OR uhm OR utu OR ung OR ucl OR uhn OR urs OR upl OR uld OR uuc OR uml OR upk)]: // level 80 - hides strictly-worse magic elite bases
// Hiding (stricter): Worst non-class items at each tier - levels 40, 60, 80 ...socketable armors incapable of 3os (after upgrades), strictly-worse armors, nearly strictly-worse armors, final 3 lines of gloves/boots/belts ...1-handed socketable weapons incapable of 4 sockets, 2-handed socketable weapons incapable of 5 sockets, bows/crossbows incapable of 6 sockets, throwing knives/axes, first javelin line ...blank spaces are for those items which aren't counted among the "worst" and are excluded so that the others line up vertically with their corresponding normal/exceptional/elite versions
ItemDisplay[FILTLVL>2 CLVL>39 MAG !ID !(CRAFTALVL>84 (CHEST OR SHIELD)) ILVL<92 !ETH NORM ((cap OR skp OR hlm OR fhl OR ghm OR crn) OR ( rng OR scl OR chn OR spl OR plt OR fld OR gth OR ful) OR (buc OR sml OR lrg OR spk OR gts) OR (mgl OR tgl OR hgl) OR (mbt OR tbt OR hbt) OR (mbl OR tbl OR hbl) OR (hax OR lax OR mac OR mst OR ssd OR scm OR sbr OR flc OR wsd OR 2hs OR clm OR gis OR bsw OR dgr OR dir OR bld OR spr OR tri OR bar OR vou OR sbw OR hbw OR lbw OR cbw OR sbb OR swb OR lxb OR mxb OR rxb OR tkf OR tax OR bkf OR bal OR jav))]: // ...excluded blanks: Studded Leather, Breast Plate, Kite Shield
ItemDisplay[FILTLVL>2 CLVL>59 MAG !ID !(CRAFTALVL>84 (CHEST OR SHIELD)) ILVL<92 !ETH EXC ((xap OR xkp OR xlm OR xhl OR xhm OR xrn) OR (xtu OR xng OR xcl OR xhn OR xrs OR xpl OR xlt OR xld OR xth OR xul) OR (xuc OR xml OR xrg OR xpk OR xit OR xts) OR (xmg OR xtg OR xhg) OR (xmb OR xtb OR xhb) OR (zmb OR ztb OR zhb) OR (9ha OR 9ma OR 9mt OR 9ss OR 9sm OR 9sb OR 9fc OR 9wd OR 92h OR 9cm OR 9gs OR 9b9 OR 9dg OR 9di OR 9bl OR 9sr OR 9tr OR 9b7 OR 9vo OR 8sb OR 8hb OR 8lb OR 8cb OR 8s8 OR 8sw OR 8lx OR 8mx OR 8rx OR 9tk OR 9ta OR 9bk OR 9b8 OR 9ja))]:
ItemDisplay[FILTLVL>2 CLVL>79 MAG !ID !(CRAFTALVL>84 (CHEST OR SHIELD)) ILVL<92 !ETH ELT (( ukp OR ulm OR uhl OR uhm ) OR (utu OR ung OR ucl OR uhn OR urs OR upl OR uld ) OR (uuc OR uml OR upk ) OR (umg OR utg OR uhg) OR ( utb ) OR (umc OR utc OR uhc) OR (7ha OR 7ma OR 7mt OR 7ss OR 7sm OR 7sb OR 7fc OR 7wd OR 72h OR 7cm OR 7gs OR 7dg OR 7di OR 7bl OR 7sr OR 7vo OR 6sb OR 6hb OR 6cb OR 6s7 OR 6sw OR 6lx OR 7tk OR 7ta OR 7b8 OR 7ja))]: // ...excluded blanks: Shako, Hellforge Plate, Lacquered Plate, Shadow Plate, Hyperion, Ward, Monarch, Boneweave Boots, Myrmidon Greaves, Champion Sword, Stygian Pike, Ogre Axe, Gorgon Crossbow, Demon Crossbow, Winged Knife
// Hiding (stricter): Worst staves (non-eth staves that aren't elite or capable of 6 sockets) - level 70
ItemDisplay[FILTLVL>3 MAG !ID CLVL>69 STAFF !ETH !(ELT OR wst OR 8ws)]:
// Hiding (stricter): Most non-class non-elite items - levels 60, 80
ItemDisplay[FILTLVL>3 CLVL>59 MAG !ID NORM !ETH !(CLASS OR STAFF OR WAND OR SCEPTER OR CLUB) !(qui OR ltp OR aar OR bsh OR tow OR vgl OR vbt OR bhm OR msk OR wax OR gix OR fla OR gma OR gsd OR pik OR wsc OR lwb OR hxb OR rxb)]: // normal non-class non-eth items (they can be purchased from merchants relatively easily)
ItemDisplay[((FILTLVL>4 CLVL>79) OR (FILTLVL>5 CLVL>69)) DIFF=2 MAG !ID EXC !ETH !(CLASS OR STAFF OR WAND OR SCEPTER OR CLUB) !(xui OR xtp OR xar OR xsh OR xvg OR xvb OR xh9 OR xsk OR 9wa OR 9gi OR 9fl OR 9gm OR 9gd OR 9p9 OR 9ws OR 8lw OR 8hx OR 8rx)]: // exceptional non-class non-eth items (they can be purchased from merchants relatively easily)
// Hiding (stricter): Unworthy non-class items
ItemDisplay[((FILTLVL>4 CLVL>84 NORM) OR (FILTLVL>5 CLVL>79 !ELT) OR (FILTLVL>6 CLVL>74)) DIFF=2 MAG !ID !CRAFTALVL>84 ILVL<92 !ETH CHEST !(qui OR xui OR uui OR ltp OR xtp OR utp OR aar OR xar OR uar OR uui OR uea)]: // chests except "Dusk Shroud", "Archon Plate", & "Sacred Armor" lines, Wyrmhide, Scarab Husk
ItemDisplay[((FILTLVL>4 CLVL>84 NORM) OR (FILTLVL>5 CLVL>79 !ELT) OR (FILTLVL>6 CLVL>74)) DIFF=2 MAG !ID !CRAFTALVL>84 ILVL<92 !ETH SHIELD !(CLASS OR bsh OR xsh OR ush OR urg OR upk OR tow)]: // shields except "Troll Nest" line, Hyperion
ItemDisplay[((FILTLVL>4 CLVL>84 NORM) OR (FILTLVL>5 CLVL>79 !ELT) OR (FILTLVL>6 CLVL>74)) DIFF=2 MAG !ID ILVL<92 !ETH (HELM OR CIRC) !(CLASS OR bhm OR xh9 OR uh9 OR usk OR uap OR ci3)]: // helms except "Bone Visage" line, Demonhead, Shako
ItemDisplay[((FILTLVL>4 CLVL>84 NORM) OR (FILTLVL>5 CLVL>79 !ELT) OR (FILTLVL>6 CLVL>74)) DIFF=2 MAG !ID ILVL<92 !ETH (GLOVES OR BOOTS OR BELT) !(ulg OR uvg OR xlb OR ulb OR ulc OR uvc)]: // gloves, boots, and belts except the best bases of each
// Hiding (stricter): Additional magic items - levels 50, 70, 80
ItemDisplay[((FILTLVL>3 CLVL>79) OR (FILTLVL>5 CLVL>69)) DIFF=2 MAG !ID rin]: // hides unid magic rings at level 80 (filter level 4+) or at level 70 (filter level 6+) in Hell
ItemDisplay[FILTLVL>4 CLVL>49 DIFF=2 MAG !ID NORM THROWING !ETH !ZON]: // hides normal non-class non-eth throwing weapons
ItemDisplay[FILTLVL>5 CLVL>69 DIFF=2 MAG !ID EXC THROWING !ETH !ZON]: // hides exceptional non-class non-eth throwing weapons
ItemDisplay[FILTLVL>6 CLVL>79 DIFF=2 MAG !ID !ETH !ELT ((ZON !AMAZON !am2 !am7 !am1 !am6 !am5 !ama) OR (SIN !ASSASSIN !axf !9xf !btl !9tw) OR (BAR !BARBARIAN !ba1 !ba6) OR ((DRU OR CLUB) !DRUID !dr1 !dr6) OR ((NEC OR WAND) !NECROMANCER !gwn !9gw !ne1 !ne6) OR ((DIN OR SCEPTER) !PALADIN !wsp !9ws !pa1 !pa6) OR ((SOR OR STAFF) !SORCERESS !ob5 !oba !wst !8ws))]: // hides non-elite non-eth class items that don't match the character's class except for a few of each type
ItemDisplay[FILTLVL>6 CLVL>89 DIFF=2 MAG !ID ILVL<90 amu]: // hides most unid magic amulets at level 90 (filter level 7+) in Hell
// Catchall - Magic Items
ItemDisplay[MAG]: %NAME%%WHITE%
// +---------------+
//-¦ Regular Items ¦------------------------------------------------------------------------------------------------------------------------------------------------------------
// +---------------+
// Gambling Items
ItemDisplay[NMAG !ID]: %NAME%
// Alternative Rules - Weapon Speed, Melee Range, Item Tier (Runewords)
ItemDisplay[FILTLVL=1 !SHOP !EQUIPPED RW WEAPON !(BOW OR XBOW OR WAND OR SOR)]: %NAME%{%NAME%%CL%%WHITE%Melee Range: %RANGE%}%CONTINUE%
ItemDisplay[FILTLVL=1 !SHOP !EQUIPPED RW WEAPON !(WAND OR SOR)]: %NAME%{%NAME%%CL%%WHITE%Weapon Speed: %WPNSPD%}%CONTINUE%
ItemDisplay[FILTLVL=1 !SHOP !EQUIPPED RW NORM]: %NAME%{%NAME%%CL%%WHITE%Tier: Normal}%CONTINUE%