Join the battle in Cube Conflict, an FPS game where dumb smileys are locked in a never-ending war! Forked from Tesseract. Docs are here.
The mission is to deliver a free, open-source, and exhilarating gaming experience while being able to run smoothly on low-end computers.
- More than 20 weapons, from the most rotten to the most buffed!
- 15 character classes each with unique abilities.
- 10+ in-game items including shields, boosts, and super-weapons.
- 5 themed maps, from the moon with reduced gravity to the volcano and its molten lava.
- 9 atmospheric settings for a dynamic outdoor experience.
- 3 game modes: deathmatch, capture the flag, and domination, enhanced with mutators.
- Survival solo game mode: surviving waves of dumb monsters.
- 2 dedicated servers for uninterrupted gameplay.
- Track your progress with achievements and player stats, saved locally and on Steam.
- Loads of skins for character customization.
- 🟩🟩🟩🟩🟩 (Done!) Moving to OpenAL soft instead of SDL Mixer
- 🟩🟩🟩⬛⬛ More maps!
- 🟩🟩🟩⬛⬛ Simplified map editing with a dedicated GUI.
- 🟩🟩🟩⬛⬛ Completion of the tutorial map.
- 🟩🟩🟩🟩⬛ Seamless integration of stats and achievements with Steam.
- 🟩🟩🟩🟩🟩 (Done!) Support for multiple language translations.
- Advanced tools enhancing e-sports with a seamless server management system.
- Battle-royale game mode.
- Single-player campaign mode with a quest system in a semi-open world.
- Dynamic weather and day-night cycles.
- Steam Workshop support.
Cube Conflict is available on:
- Windows
- Linux (Please note: Linux updates will only occur at major releases or bug fixes. To access the latest version, it's recommended to build the binary manually, more info here
We welcome all contributions!
- Submit a patch or feature via a GitHub Pull Request.
- Report bugs or suggest features on the GitHub Issue Tracker.
- Create innovative maps or propose gameplay enhancements.