- Added a new C# API surface which you can use to generate skyboxes in your games at runtime.
- Added Proxy API support with BlockadeLabs-SDK-DotNet. A proxy helps you to protect your API key when deploying Skybox AI in your application.
- Added support for VisionOS PolySpatial Mixed Reality. See README for instructions.
- Fixed HDRP volume profiles not being properly saved to disk.
- These changes were made to support the new C# API.
BlockadeLabsSkyboxGenerator.ApiKey
was replaced byBlockadeLabsSkyboxGenerator.Configuration.ApiKey
.SkyboxAiModelVersion
was renamedSkyboxModel
.BlockadeLabsSkyboxGenerator.Reload
was replaced byBlockadeLabsSkyboxGenerator.Load
.BlockadeLabsSkyboxGenerator.GenerateSkyboxAsync
was renamed toBlockadeLabsSkyboxGenerator.GenerateSkybox
.SkyboxStyleFamily
was removed. UseSkyboxStyle
instead.
- Model 3.1: Higher quality skyboxes in Model 3!
- Model 3.1 now supports Remix!
- Model 3.1 now supports 3D!
- History: You can now view and download all your skyboxes in the new History menu.
- You can now use the Upload button to remix from your own image.
- Mesh Baking: Saving a 3D prefab will now bake the depth into your skybox mesh, which you can use for occlusion and collision.
- Tips will now appear while waiting for a skybox to generate.
- Model 3 Preview: Skybox AI has taken a generational leap forward with the release of our Model 3 preview! This overhaul of our generative engine allows you to create stunning worlds and scenes that were previously impossible, with:
- Dramatically improved generation quality, including: enhanced realism, extra details, more scene depth and coherency, more prompt adherence
- Native 8K resolution (8192x4096 pixels), which is a 77% increase in pixels
- 21 new Model 3 styles (try the new one called Playground which is specifically tuned to create your wildest prompt ideas)
- Updated Model 3 Prompt Enhancer, tailored for Model 3’s new prompting best practices
- Added
PanoramicToCubemap
, which allows the BlockadeLabsSkyboxGenerator to create cubemaps in a built application. - Add XR support with single-pass instanced rendering to the Blockade Depth Skybox shader.
- Fix the issue where the
Start Screen
was redisplayed even when disabled in options. - Fix the issue where the
Remix help popup
was redisplayed every time on runtime, even when theDon't show this message again
checkbox was ticked. - Add an option to permanently disable initial
Help popup
on runtime.
- The downloaded skybox is now imported as a
Cubemap
. - The
Blockade Skybox Depth
shader now takes aCubemap
texture. - A
Skybox Cubemap
material is now generated for use in the Scene Lighting settings. - A
HDRP Volume Profile
is now generated for use in HDRP projects. - A
Show Reflective Spheres
option was added to the runtime UI to demonstrate environment lighting. - The
Save Mesh
function has been replaced withSave Prefab
to make it easier to drop a preconfigured skybox mesh into your scene. - A new
Start Screen
will optionally appear when the plugin installed and updated.
- Added Mesh Creator mode, which uses a new shader to display the depth map.
- Blockade Labs Skybox is split into two components:
Blockade Labs Skybox Generator
generates the textures and material.Blockade Labs Skybox
generates a mesh and configures the shader for Mesh Creator mode.- See README for details.
- Reorganize package to more standard package format.
- Overhaul the runtime UI to match the web interface.
- Add 'remix' support.
- Add "Move Scene Camera to Skybox" button to Blockade Labs Skybox component.
- Improve stability and error reporting.
- Fix the issue with depth maps for trial users
- Generate depth maps along with original skyboxes
- Add enhance prompt param
- Compress textures
- Update editor and runtime UI
- Add negative text and seed params
- Switch to using obfuscated IDs to track generations
- Minor fixes
- Initial public release
- Pre-release builds and tests