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PopulationTables.xml
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PopulationTables.xml
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<?xml version="1.0" encoding="utf-8"?>
<populations>
<population Name="Missile 2" Load="Merge">
<group Name="Items" Style="pickone" Load="Merge">
<object Weight="2" Number="1" Blueprint="jhg_9mmcalibrated" />
<object Weight="2" Number="1" Blueprint="jhg_deagle" />
<object Weight="2" Number="1" Blueprint="jhg_9mm_frag_shotgun" />
<object Weight="2" Number="1" Blueprint="jhg_12ga_elephant_gun" />
</group>
</population>
<population Name="Missile 3" Load="Merge">
<group Name="Items" Style="pickone" Load="Merge">
<object Weight="10" Number="1" Blueprint="jhg_9mmcalibrated" />
<object Weight="10" Number="1" Blueprint="jhg_deagle" />
<object Weight="10" Number="1" Blueprint="jhg_9mm_frag_shotgun" />
<object Weight="10" Number="1" Blueprint="jhg_12ga_elephant_gun" />
<object Weight="5" Number="1" Blueprint="jhg_love" />
</group>
</population>
<population Name="Missile 4" Load="Merge">
<group Name="Items" Style="pickone" Load="Merge">
<object Weight="10" Number="1" Blueprint="jhg_love" />
</group>
</population>
<population Name="Missile 5" Load="Merge">
<group Name="Items" Style="pickone" Load="Merge">
<object Weight="5" Number="1" Blueprint="jhg_death" />
<object Weight="5" Number="1" Blueprint="jhg_bloodletter" />
<object Weight="5" Number="1" Blueprint="jhg_cri_emp_rifle" />
</group>
</population>
<population Name="Missile 6" Load="Merge">
<group Name="Items" Style="pickone" Load="Merge">
<object Weight="10" Number="1" Blueprint="jhg_death" />
<object Weight="10" Number="1" Blueprint="jhg_bloodletter" />
<object Weight="10" Number="1" Blueprint="jhg_cri_emp_rifle" />
</group>
</population>
<population Name="Guns 3" Load="Merge">
<group Name="Items" Style="pickone" Load="Merge">
<object Blueprint="jhg_9mmcalibrated" Weight="50" />
</group>
</population>
<population Name="Guns 4" Load="Merge">
<group Name="Items" Style="pickone" Load="Merge">
<object Blueprint="jhg_deagle" Weight="50" />
<object Blueprint="jhg_9mm_frag_shotgun" Weight="50" />
<object Blueprint="jhg_12ga_elephant_gun" Weight="50" />
</group>
</population>
<population Name="Guns 5" Load="Merge">
<group Name="Items" Style="pickone" Load="Merge">
<object Blueprint="jhg_love" Weight="50" />
<object Blueprint="jhg_death" Weight="50" />
<object Blueprint="jhg_bloodletter" Weight="50" />
<object Blueprint="jhg_cri_emp_rifle" Weight="50" />
</group>
</population>
<population Name="Pistols 5" Load="Merge">
<group Name="Items" Style="pickone" Load="Merge">
<object Blueprint="jhg_love" Weight="30" />
<object Blueprint="jhg_death" Weight="30" />
</group>
</population>
<population Name="Rifles 5" Load="Merge">
<group Name="Items" Style="pickone" Load="Merge">
<object Blueprint="jhg_bloodletter" Weight="50" />
<object Blueprint="jhg_cri_emp_rifle" Weight="50" />
</group>
</population>
<!-- TODO: melee weapons -->
</populations>