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DisplayNetwork.h
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DisplayNetwork.h
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/*
* Copyright (C) 2009-2014,2016,2020 by Jonathan Naylor G4KLX
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#pragma once
#include "UDPSocket.h"
#include "Timer.h"
#include <cstdint>
#include <string>
class CDisplayNetwork {
public:
CDisplayNetwork(const std::string& address, unsigned int port, bool trace);
~CDisplayNetwork();
bool open();
unsigned int readData(unsigned char* data, unsigned int length, sockaddr_storage& addr, unsigned int& addrLen);
void close();
private:
CUDPSocket m_socket;
std::string m_addressStr;
sockaddr_storage m_addr;
unsigned int m_addrLen;
unsigned short m_port;
bool m_trace;
};