Skip to content

Commit

Permalink
Update README.md
Browse files Browse the repository at this point in the history
  • Loading branch information
Contingencyy authored Feb 17, 2024
1 parent 8ec3af3 commit 8fa6b42
Showing 1 changed file with 3 additions and 0 deletions.
3 changes: 3 additions & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -38,6 +38,9 @@ You can join the community discord to make suggestions, report bugs, or just to
- Dynamic Lights: Allows for tweaking of dynamic lights, like weapons, explosions, and muzzle flashes.
- Light Explorer: Allows for tweaking of individual lights, and adds ability to debug view lights in the level.

## Texture compression - generating DDS textures
To create DDS textures: Download NVIDIA's https://developer.nvidia.com/gpu-accelerated-texture-compression to compress the textures. We have prepared a script for you to convert a batch of textures for you to the correct format and settings. You can run the python script in a command line python PNGToDDS.py with a path to a directory to generate an nvtt file. That file can then be executed with nvtt_export --batch "<filepath>.nvtt". That will generate DDS files for all PNG files in that directory that follow our naming conventions (_basecolor.png, _normal.png, _metallic.png, _roughness.png, and _emissive.png) and use the correct settings for each of these types. Make sure you generate DDS textures with mips.

## Team
- [Sam Boots](https://github.com/samboots) - Lead Programmer/Graphics Programmer
- [Justin Kujawa](https://jkujawa.com/) - Graphics Programmer
Expand Down

0 comments on commit 8fa6b42

Please sign in to comment.