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Contingencyy authored Feb 17, 2024
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- Light Explorer: Allows for tweaking of individual lights, and adds ability to debug view lights in the level.

## Texture compression - generating DDS textures
To create DDS textures: Download NVIDIA's https://developer.nvidia.com/gpu-accelerated-texture-compression to compress the textures. We have prepared a script for you to convert a batch of textures for you to the correct format and settings. You can run the python script in a command line python PNGToDDS.py with a path to a directory to generate an nvtt file. That file can then be executed with nvtt_export --batch "<filepath>.nvtt". That will generate DDS files for all PNG files in that directory that follow our naming conventions (_basecolor.png, _normal.png, _metallic.png, _roughness.png, and _emissive.png) and use the correct settings for each of these types. Make sure you generate DDS textures with mips.
To create DDS textures: Download NVIDIA's https://developer.nvidia.com/gpu-accelerated-texture-compression to compress the textures. We have prepared a script for you to convert a batch of textures for you to the correct format and settings. You can run the python script in a command line python PNGToDDS.py with a path to a directory to generate an nvtt file. That file can then be executed with nvtt_export --batch "<filepath>.nvtt". That will generate DDS files for all PNG files in that directory that follow our naming conventions (<file>_basecolor.png, <file>_normal.png, <file>_metallic.png, <file>_roughness.png, and <file>_emissive.png) and use the correct settings for each of these types. Make sure you generate DDS textures with mips.

## Team
- [Sam Boots](https://github.com/samboots) - Lead Programmer/Graphics Programmer
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