Version 0.9.1 Hotfix
Quick hotfix to fix issues related to AMD graphics cards.
- Fixed a bug where the level was being rendered incorrectly on AMD graphics cards
- Fixed a bug with the UI textures having weird artifacts with AMD graphics cards
- Fixed a bug with DPI scaling applying weird scaling behavior to the window
- Fixed a crash that occurred when trying to open a light in the light explorer tool
- Fixed a bug where polymodels were sometimes initialized twice
- Added proper level unloading for geometry
- Changed some material definitions to be in actual material files instead of being hard-coded
- Changed the debug menu behavior when using mouse controls, will no longer track the mouse if a debug menu is in focus
- Removed feature to switch light types in light explorer tool
- Changed some pick-ups and power-ups to be more visible, as they were incredibly hard to see in dark sections of the game