Window with additional info. Background in table makes reading easier. #252
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name: CMake | |
on: | |
push: | |
branches: [ "master" ] | |
pull_request: | |
branches: [ "master" ] | |
env: | |
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.) | |
BUILD_TYPE: Release | |
jobs: | |
build: | |
strategy: | |
matrix: | |
renderer: [Vulkan, OpenGL, NullRenderer] | |
include: | |
- renderer: NullRenderer | |
execDryRuns: 1 | |
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac. | |
# You can convert this to a matrix build if you need cross-platform coverage. | |
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v3 | |
- name: Install Dependencies | |
run: sudo sed -i 's/azure\.//' /etc/apt/sources.list | |
&& sudo apt-get update | |
&& sudo apt-get install --fix-missing -y | |
libxinerama-dev | |
freeglut3-dev | |
libvulkan-dev | |
libdmx-dev | |
xorg-dev | |
openssl | |
libssl-dev | |
- name: Configure CMake | |
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make. | |
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type | |
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DBBE_RENDER_MODE=${{matrix.renderer}} | |
- name: Build | |
# Build your program with the given configuration | |
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} | |
- name: Test | |
working-directory: ${{github.workspace}}/build/bin | |
run: ./BrotBoxEngineGTest && ./BrotBoxEngineTest | |
- name: DryRuns | |
if: ${{ matrix.execDryRuns }} | |
working-directory: ${{github.workspace}}/build/bin | |
run: | | |
./Example2DPhysicsBallPit | |
./Example2DPhysicsChainReaction | |
./Example3D | |
./ExampleBalloonGame | |
./ExampleConvexHull | |
./ExampleCurves | |
./ExampleDivergence | |
./ExampleDoublePendulum | |
./ExampleFlowField | |
./ExampleMandelbrot | |
./ExampleNeuralRocket | |
./ExampleParticleGravity | |
./ExampleParticleLife | |
./ExamplePhasmophobiaCheatSheet | |
./ExampleRotatingCubeIntersections | |
./ExampleRotatingRectangleIntersections | |
./ExampleSandGame | |
./ExampleSnake | |
./ExampleSnake3D | |
./ExampleSound | |
./ExampleSoundDataSource | |
./ExampleTemplate | |
./ExampleTesseract | |
./ExampleTextRendering | |
build_emscripten: | |
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac. | |
# You can convert this to a matrix build if you need cross-platform coverage. | |
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v3 | |
- name: Install Dependencies | |
run: sudo sed -i 's/azure\.//' /etc/apt/sources.list | |
&& sudo apt-get update | |
&& sudo apt-get install --fix-missing -y | |
libxinerama-dev | |
freeglut3-dev | |
libvulkan-dev | |
libdmx-dev | |
xorg-dev | |
openssl | |
libssl-dev | |
python3 | |
git | |
cmake | |
- name: Install Emscripten | |
run: | | |
git clone https://github.com/emscripten-core/emsdk.git | |
cd emsdk | |
git pull | |
./emsdk install latest | |
./emsdk activate latest | |
source ./emsdk_env.sh | |
cd .. | |
emcmake cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} | |
cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} | |