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Reset focused_view when changing view focus
test #33: Commit 89858cc pushed by serebit
July 7, 2024 18:47 32s v1
v1
July 7, 2024 18:47 32s
LayerSubsurface -> Subsurface
Build #168: Commit 1f5c747 pushed by serebit
July 7, 2024 18:44 1m 3s v1
v1
July 7, 2024 18:44 1m 3s
LayerSubsurface -> Subsurface
test #32: Commit 1f5c747 pushed by serebit
July 7, 2024 18:44 32s v1
v1
July 7, 2024 18:44 32s
Add log traces to almost all event listeners
test #31: Commit 03cef50 pushed by serebit
July 7, 2024 18:00 29s v1
v1
July 7, 2024 18:00 29s
Add log traces to almost all event listeners
Build #167: Commit 03cef50 pushed by serebit
July 7, 2024 18:00 1m 7s v1
v1
July 7, 2024 18:00 1m 7s
Prevent layers without keyboard interactivity from being focused
Build #166: Commit 0d737ae pushed by serebit
July 7, 2024 17:31 1m 57s v1
v1
July 7, 2024 17:31 1m 57s
v1
July 7, 2024 17:31 29s
Allow layer surfaces and subsurface to request activation
Build #165: Commit 35368ac pushed by serebit
July 7, 2024 17:29 1m 20s v1
v1
July 7, 2024 17:29 1m 20s
Allow layer surfaces and subsurface to request activation
test #29: Commit 35368ac pushed by serebit
July 7, 2024 17:29 32s v1
v1
July 7, 2024 17:29 32s
Fix subobject-linkage warning in server.hpp
Build #164: Commit 3eb92de pushed by serebit
July 5, 2024 19:40 57s v1
v1
July 5, 2024 19:40 57s
Fix subobject-linkage warning in server.hpp
test #28: Commit 3eb92de pushed by serebit
July 5, 2024 19:40 28s v1
v1
July 5, 2024 19:40 28s
Fix #29 (probably)
test #27: Commit da78177 pushed by serebit
July 5, 2024 16:27 29s v1
v1
July 5, 2024 16:27 29s
Fix #29 (probably)
Build #163: Commit da78177 pushed by serebit
July 5, 2024 16:27 1m 23s v1
v1
July 5, 2024 16:27 1m 23s
Initial version of layer focus - untested
test #26: Commit 595aa39 pushed by serebit
July 5, 2024 03:39 28s v1
v1
July 5, 2024 03:39 28s
Initial version of layer focus - untested
Build #162: Commit 595aa39 pushed by serebit
July 5, 2024 03:39 54s v1
v1
July 5, 2024 03:39 54s
Store scene layer in Layer
test #25: Commit f9ac0e5 pushed by serebit
July 5, 2024 03:17 32s v1
v1
July 5, 2024 03:17 32s
Store scene layer in Layer
Build #161: Commit f9ac0e5 pushed by serebit
July 5, 2024 03:17 1m 11s v1
v1
July 5, 2024 03:17 1m 11s
Raise scene nodes when windows are activated, not just focused
Build #160: Commit e51fdd1 pushed by serebit
July 4, 2024 21:38 2m 11s v1
v1
July 4, 2024 21:38 2m 11s
v1
July 4, 2024 21:38 30s
Raise popups to top when they're mapped
test #23: Commit 925801e pushed by serebit
July 4, 2024 21:17 33s v1
v1
July 4, 2024 21:17 33s
Raise popups to top when they're mapped
Build #159: Commit 925801e pushed by serebit
July 4, 2024 21:17 1m 57s v1
v1
July 4, 2024 21:17 1m 57s
Add --debug and --quiet log level flags
test #22: Commit 8f494e1 pushed by serebit
July 4, 2024 20:59 31s v1
v1
July 4, 2024 20:59 31s
Add --debug and --quiet log level flags
Build #158: Commit 8f494e1 pushed by serebit
July 4, 2024 20:59 1m 1s v1
v1
July 4, 2024 20:59 1m 1s
Add basic tests with vkgears and glxgears
Build #157: Commit a45eaf8 pushed by serebit
July 4, 2024 20:49 1m 2s v1
v1
July 4, 2024 20:49 1m 2s
Add basic tests with vkgears and glxgears
test #21: Commit a45eaf8 pushed by serebit
July 4, 2024 20:49 33s v1
v1
July 4, 2024 20:49 33s