From f3627e8f7de6e6ea2ca2d9808b9f81d15e1349b6 Mon Sep 17 00:00:00 2001 From: BuffelSaft Date: Thu, 2 Sep 2021 22:24:57 +1200 Subject: [PATCH] Double Power item EV yield, price Set EV gain to 16, price to 2000. 1000 a bit too cheap with new effect. --- src/data/items.h | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/src/data/items.h b/src/data/items.h index a5d15be62d45..1523ecd85375 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -3360,9 +3360,9 @@ const struct Item gItems[] = { .name = _("Power Bracer"), .itemId = ITEM_POWER_BRACER, - .price = 1000, + .price = 2000, .holdEffect = HOLD_EFFECT_POWER_ITEM, - .holdEffectParam = 8, + .holdEffectParam = 16, .description = sPowerBracerDesc, .pocket = POCKET_BATTLE, .type = ITEM_USE_BAG_MENU, @@ -3374,9 +3374,9 @@ const struct Item gItems[] = { .name = _("Power Belt"), .itemId = ITEM_POWER_BELT, - .price = 1000, + .price = 2000, .holdEffect = HOLD_EFFECT_POWER_ITEM, - .holdEffectParam = 8, + .holdEffectParam = 16, .description = sPowerBeltDesc, .pocket = POCKET_BATTLE, .type = ITEM_USE_BAG_MENU, @@ -3388,9 +3388,9 @@ const struct Item gItems[] = { .name = _("Power Lens"), .itemId = ITEM_POWER_LENS, - .price = 1000, + .price = 2000, .holdEffect = HOLD_EFFECT_POWER_ITEM, - .holdEffectParam = 8, + .holdEffectParam = 16, .description = sPowerLensDesc, .pocket = POCKET_BATTLE, .type = ITEM_USE_BAG_MENU, @@ -3402,9 +3402,9 @@ const struct Item gItems[] = { .name = _("Power Band"), .itemId = ITEM_POWER_BAND, - .price = 1000, + .price = 2000, .holdEffect = HOLD_EFFECT_POWER_ITEM, - .holdEffectParam = 8, + .holdEffectParam = 16, .description = sPowerBandDesc, .pocket = POCKET_BATTLE, .type = ITEM_USE_BAG_MENU, @@ -3416,9 +3416,9 @@ const struct Item gItems[] = { .name = _("Power Anklet"), .itemId = ITEM_POWER_ANKLET, - .price = 1000, + .price = 2000, .holdEffect = HOLD_EFFECT_POWER_ITEM, - .holdEffectParam = 8, + .holdEffectParam = 16, .description = sPowerAnkletDesc, .pocket = POCKET_BATTLE, .type = ITEM_USE_BAG_MENU, @@ -3430,9 +3430,9 @@ const struct Item gItems[] = { .name = _("Power Weight"), .itemId = ITEM_POWER_WEIGHT, - .price = 1000, + .price = 2000, .holdEffect = HOLD_EFFECT_POWER_ITEM, - .holdEffectParam = 8, + .holdEffectParam = 16, .description = sPowerWeightDesc, .pocket = POCKET_BATTLE, .type = ITEM_USE_BAG_MENU,