Inclement Emerald 1.10
This is mostly a bug fix with release with a lot of new "behind-the scenes" gen 8 features that aren't accessible yet.
New Features
- Meloetta can now be obtained as a Mystery Gift after defeating Norman. It learns Relic Song by level up, but this will be moved to a tutor once Keldeo is obtainable in a future version.
- Relic Song was buffed to 85 base power (was 75)
- Oddish now gets Leech Seed as an egg move
- Regigigas now gets Clear Body as its hidden ability. As such, it will be banned from the Battle Frontier when it's ready.
- The release folder now includes the map file for the current release for developers and certain tools - if you don't know what this is, you can safely ignore it.
Bug Fixes:
- Fixed sprites for Gourgeist, Mega Gardevoir
- The Iron and Dread Plates no longer respawn daily
- Fixed Gigalith not learning Power Gem
- Fixed certain Gym leader rematches not working, and updated a few of their rematch teams
- Fixed the Float Stone event in Rustboro
- Fixed Primal Weathers not blocking infinite weather
- Fixed AI understanding of Thunder Wave and Will-O-Wisp
- Made AI much less likely to get greedy when setting up against a sleeping foe
From the Battle Engine
The team over at RHH (which includes me!) has made a lot of progress on gen 8 battle mechanics lately, which is why I haven't been doing much work on IE directly. I'm going to keep listing these changes in the release notes just so you can see how progress towards gen 8 is going!
New features:
- Implemented Gorilla Tactics, Pastel Veil, Wandering Spirit, Mimicry, Hunger Switch, Mirror Armor, Relic Song, Photon Geyser, Aura Wheel and Terrain Pulse.
- Implemented the Utility Umbrella's effect
- Updated several move animations
- AI now has a better understanding of fixed damage moves
- Synchronize can now transfer Toxic poison, as in the modern games
- Updated Nature Power and Camouflage to gen 8
- Moves like Flame Charge that raise a stat no longer raise a stat if they end the battle, as in the modern games
Bug Fixes:
- Fixed Harvest and Recycle not restoring berries
- Fixed Corrosion
- Fixed Plasma Fists' targeting
- Fixed AI's Magic Guard logic
- Fixed AI bug that made it unable to tell when it could/should KO an opponent in some cases
- Soul Dew now actually does something; it will have its original gen 3 effect in IE.
- Fixed Magma Storm's animation and trapping text
- Fixed Heavy Slam/Heat Crash's damage
Full Changelog: v1.9...v1.10