This is a quick bug fix release for several game-breaking AI bugs introduced by the battle engine.
New Features:
- Item names have been extended to 16 characters, so things like "Weakness Policy" won't be shortened any more. I would've liked to test this more, but the AI bug needs to be fixed ASAP so it'll have to be released as is. You may find places where a long item name doesn't fit in a text box, but there shouldn't be many of these and if they do happen they'll only be visual glitches - no freezes etc.
Bug Fixes:
- Reverted some AI changes that were causing freezes and weird bugs - the code that seems to be responsible was meant to make the AI better at using healing items, but as it doesn't do that in IE there's no harm in removing it.
- Potentially fixed an issue with the Red Card that could rarely cause it to destroy the attacker's item instead of itself.
Gen 8 Progress:
This update also adds data for all the gen 8 items that will appear in future versions of IE, which means the only things left to do before I can start on working 2.0 are two move effects, one ability and about 40 move animations.