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It would be nice to have the mod follow Forge conventions and have @GameRegistry.ObjectHolder annotations on all the relevant fields, or have annotations on the registry-relevant classes and rename the fields to match the registry names of the objects they hold.
The text was updated successfully, but these errors were encountered:
It would be nice to have the mod follow Forge conventions and have
@GameRegistry.ObjectHolder
annotations on all the relevant fields, or have annotations on the registry-relevant classes and rename the fields to match the registry names of the objects they hold.The text was updated successfully, but these errors were encountered: