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Just as the title says can we get the facial animations exported some way with the skeleton. Even if it's a separate format. Even a text file can contain the information somehow I think. Thanks
The text was updated successfully, but these errors were encountered:
I think a relatively easy way is to write ARKit blendshapes as MMD beldnshapes via VMD output, though the exported ARKit data will probably be hard to be parsed by other app other than maybe XR Animator itself.
Just as the title says can we get the facial animations exported some way with the skeleton. Even if it's a separate format. Even a text file can contain the information somehow I think. Thanks
The text was updated successfully, but these errors were encountered: