Skip to content

XR Animator 0.23.0 - Windows and Linux version

Compare
Choose a tag to compare
@ButzYung ButzYung released this 06 Jul 11:32
· 16 commits to master since this release

Changes

  • Add support for glTF motion import/export (video demo)
  • Add support for instrument mocap recording
  • Allow props that rely on aligning with hand positions (e.g. some instruments) to work without mocap
  • Adjust data filter settings to match the speed of motion recording
  • Disable arm IK output when recording motion in VMD format, fixing issues when putting the motion back to XR Animator for playback
  • Support QuickSync FBX with finger motions
  • Improve BVH import/export
  • Fix BVH animation position scaling for VRM avatar
  • Fix motion recording to use the same speed for both recording and motion playback in upper body mocap
  • Fix pose options display when motion playback was paused
  • Fix unloading issues when adding more than 3 extra avatar models
  • Update MediaPipe (v0.10.13)

Instrument mocap

The 3D prop of each supported instrument can be downloaded below.

❤️Support this project❤️

The future of XR Animator relies on your support🙇 Some IRL family issues have significantly increased my financial burden. While it was fun to develop the app, financial return was next to minimal. Reality forces me to evaluate the sustainability of this project, or soon I will have to give up...😢

If you like XR Animator, please consider making a donation🙇 Or even better, join my membership with perks such as EARLY ACCESS to the latest version XR Animator (at least one month ahead of the public release on GitHub), insider stories/tips and other benefits🎁 Sponsor us, and help keep this project free and sustainable🙏