Destroyed Instance Logging is just a simple set of functions for making consistent destroyed instance logs.
Simply install to your roblox-ts project as follows:
npm i @rbxts/destroyed-instance-logging
Wally users can install this package by adding the following line to their Wally.toml
under [dependencies]
:
DestroyedInstanceLogging = "bytebit/destroyed-instance-logging@1.0.5"
Then just run wally install
.
Model files are uploaded to every release as .rbxmx
files. You can download the file from the Releases page and load it into your project however you see fit.
New versions of the asset are uploaded with every release. The asset can be added to your Roblox Inventory and then inserted into your Place via Toolbox by getting it here.
Documentation can be found here, is included in the TypeScript files directly, and was generated using TypeDoc.
Here's a simple example of a destroyable class with a couple public methods on it that we want to make sure logs consistently when a destroyed instance is misused.
roblox-ts example
import { assertNotDestroyed, warnAlreadyDestroyed } from "@rbxts/destroyed-instance-logging";
export class Destroyable {
private isDestroyed = false;
public destroy() {
if (this.isDestroyed) {
warnAlreadyDestroyed(this);
return;
}
// destruction logic
this.isDestroyed = true;
}
public foobar() {
assertNotDestroyed(this.isDestroyed, this);
// foobar logic
}
}
Luau example
local assertNotDestroyed = require(path.to.modules["destroyed-instance-logging"]).assertNotDestroyed
local warnAlreadyDestroyed = require(path.to.modules["destroyed-instance-logging"]).warnAlreadyDestroyed
local Destroyable = {}
Destroyable.__index = Destroyable
function new()
local self = {}
setmetatable(self, Destroyable)
self.isDestroyed = false
return self
end
function Destroyable:destroy()
if self.isDestroyed then
warnAlreadyDestroyed(self)
return
end
-- destruction logic
self.isDestroyed = true
end
function Destroyable:foobar()
assertNotDestroyed(self.isDestroyed, self)
-- foobar logic
end
return {
new = new
}