We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
CBA Version: 3.9.0 (stable)
3.9.0
Description: CBA Music module isn't really useful in it's current implementation
https://github.com/CBATeam/CBA_A3/blob/master/addons/music/fnc_isMusicPlaying.sqf just does a isNil check, but nothing set's that variable to nil if the music stopped. Unless you call CBA_fnc_getMusicPlaying before, and even that only detects if the remaining time ran out, not if the music has been stopped by something else. It should be using the MusicStopped EH https://community.bistudio.com/wiki/addMusicEventHandler.
CBA_fnc_getMusicPlaying
I got the Idea through this thread: https://armaworld.de/index.php?thread/4165-musik-als-dauerschleife-%C3%BCber-description-ext/&postID=33251#post33251
Also there are tons of unquoted strings in the tags of CfgMusic.hpp, armake will complain about that.
Priority of this is very Minor I'd say. I haven't seen anyone use the music module yet
The text was updated successfully, but these errors were encountered:
Fix for CBA_fnc_isMusicPlaying not handling music stop properly
df17e5c
(mentioned in: CBATeam#1024)
No branches or pull requests
CBA Version:
3.9.0
(stable)Description:
CBA Music module isn't really useful in it's current implementation
https://github.com/CBATeam/CBA_A3/blob/master/addons/music/fnc_isMusicPlaying.sqf just does a isNil check, but nothing set's that variable to nil if the music stopped. Unless you call
CBA_fnc_getMusicPlaying
before, and even that only detects if the remaining time ran out, not if the music has been stopped by something else.It should be using the MusicStopped EH https://community.bistudio.com/wiki/addMusicEventHandler.
I got the Idea through this thread: https://armaworld.de/index.php?thread/4165-musik-als-dauerschleife-%C3%BCber-description-ext/&postID=33251#post33251
Also there are tons of unquoted strings in the tags of CfgMusic.hpp, armake will complain about that.
Priority of this is very Minor I'd say. I haven't seen anyone use the music module yet
The text was updated successfully, but these errors were encountered: