Releases: CCDirectLink/crosscode-map-editor
Releases · CCDirectLink/crosscode-map-editor
v0.18.0
v0.17.4
Fixed
- Fixed
enemyInfo
properties not saving properly when created through the map editor.
v0.17.3
Fixed
- Fixed
lighter
property in layers not rendering properly
v0.17.2
0.17.2
v0.17.1
- Fixed a bug where pasting an entity would insert those entities twice.
Changed
- Changed the internal filestructure of the project.
v0.17.0
Fixed
- Replaced
hide
property of NPCs withhidden
, which is now saved correctly as a boolean value. - Fixed buggy behaviour when two checkboxes that refer to properties with the same name are visible at the same time (#240).
Changed
- Clicking the label of a property now no longer selects the input for that property.
v0.16.0
Added
- New editor for
langlabel
properties.
v0.15.1
Fixed
WallHorizontal
andWallVertical
are now created with the correct default size on their non-resizable axis.
v0.15.0
Fixed
- Typo in settings panel.
- Fixed compatibility with the newer Electron versions.
- Enemy editing popup no longer bugs out when editing enemies inside event steps.
- Fixed copy-pasting of
IF
steps and other steps with branches. - Fixed inability to edit certain
String
properties of various event and action steps.
Changed
String
inputs for event steps, action steps, and entity properties, as well as the map creation dialog now also allow values different from the suggested ones.
v0.14.0
- Add coordinate display for the cursor in entity view