Project implements simulation of fishshoal (boids).
OpenGL part is taken from Nvidia samples repo (https://github.com/NVIDIA/cuda-samples).
Keybindings:
q - increase separation force
a - decrease separation force
w- increase alignment force
s- decrease alignment force
e - increase cohision force
d - decrease cohision force
r - increase inertia force
f - decrease inertia force
t - increase interaction radius
g - decrease interaction radius
y - increase boid's velocity h - decrease boid's velocity
space - start/stop animation n - reset animation tab - change betten cpu and gpu rendering esc - close app