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achievements.lua
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-- {
-- name = "achievement_name" -- name used in code to refer to this achievement
-- id = id for each particular game service, string name for Steam, integer id specified in .trp file for PSN, etc.
--}
local function ACHIEVEMENT(id, name)
return { name=name, id={steam = tostring(id).."_"..name, psn = id } }
end
Achievements =
{
ACHIEVEMENT("1", "survive_20"),
ACHIEVEMENT("2", "survive_35"),
ACHIEVEMENT("3", "survive_55"),
ACHIEVEMENT("4", "survive_70"),
ACHIEVEMENT("5", "build_researchlab"),
ACHIEVEMENT("6", "build_researchlab2"),
ACHIEVEMENT("7", "build_researchlab3"),
ACHIEVEMENT("8", "build_researchlab4"),
ACHIEVEMENT("9", "wormhole_used"),
ACHIEVEMENT("10", "pigking_trader"),
ACHIEVEMENT("11", "growfrombutterfly"),
ACHIEVEMENT("12", "honey_harvester"),
ACHIEVEMENT("13", "sewing_kit"),
ACHIEVEMENT("14", "pigman_posse"),
ACHIEVEMENT("15", "rocky_posse"),
ACHIEVEMENT("16", "hatch_tallbirdegg"),
ACHIEVEMENT("17", "pacify_forest"),
ACHIEVEMENT("18", "cave_entrance_opened"),
ACHIEVEMENT("19", "survive_earthquake"),
ACHIEVEMENT("20", "tentacle_pillar_hole_used"),
ACHIEVEMENT("21", "snail_armour_set"),
ACHIEVEMENT("22", "join_game"),
ACHIEVEMENT("23", "host_for_days"),
ACHIEVEMENT("24", "hasrevivedplayer"),
ACHIEVEMENT("25", "helping_hand"),
ACHIEVEMENT("26", "party_time"),
ACHIEVEMENT("27", "equip_skin_clothing"),
ACHIEVEMENT("28", "trade_inn"),
ACHIEVEMENT("29", "deerclops_killed"),
ACHIEVEMENT("30", "spiderqueen_killed"),
ACHIEVEMENT("31", "minotaur_killed"),
ACHIEVEMENT("32", "moosegoose_killed"),
ACHIEVEMENT("33", "bearger_killed"),
ACHIEVEMENT("34", "dragonfly_killed"),
ACHIEVEMENT("35", "domesticated_beefalo"),
}
return Achievements