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pipeline

CallMeZhou edited this page Mar 23, 2016 · 3 revisions

###THE PIPELINE

I will just analyse some key parts of this software graphics pipeline in this section and leave other trivial things for you to read the source code on demand.

POLYGEN CLIPPING & BACK FACE CULLING
RASTERIZATION
INTERPOLATION
VERTEX THREAD & FRAGMENT THREAD

RETURN TO LETS-SET-OFF
RETURN TO INDEX

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