Trying to recreate The combat system from Tera online but with more indepth mechanics, this project is way beyond my capacities but its the first ever time I have had fun with programming stuff
it has:
-Basic enemy ai with multiple type of attacks, random roaming and player chasing
-Pick up and drop down weapons in main hand and offhand
-3D terrain with shader for multiple textures based on height and angle
-Swimming
-Climbing
-Dodging
-Hitscan and projectile weapons
-Parrying/Blocking/Guarding
-Walk/Run/Sprint
-Mobile controls
-Minimap
-Free third person camera
-Option to move by strafing
-Optional strafing
-Melee combat with a crossair instead of lock on or tab target
-Exercise mode for fitness games and dancing