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Create Mario & Luigi Brothership.txt
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By Hazerou | ||
TAA in this game causes some flickering to the character's shading. | ||
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Included in the text file; | ||
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[30 / 45 / 60 FPS] 30 FPS is the default | ||
[Enable DRS (Handheld 360p<=>720p) (Docked 450p<=>900p)] | ||
[Enable DRS (Handheld 432p<=>864p) (Docked 540p<=>1080p)] | ||
[Default Disable Dynamic Resolution Scaling] | ||
[Handheld RRS 360p up to 1440p] (Default was 720p) | ||
[Docked RRS 720p up to 4K 2160p] (Default was 900p) | ||
[Image Sharpening ON/OFF] | ||
[TAAU OFF / Stock / Plus] | ||
[AA OFF / FXAA / TAA] | ||
[Filtering] | ||
[Film Grain ON/OFF] | ||
[Vignette ON/OFF] | ||
[Foggy Scene ON/OFF] | ||
[Motion Blur ON/OFF] | ||
[CHROM AB ON/OFF] | ||
[Lens Flare ON/OFF] | ||
[Use / Don't Use New Film Tone Mapper] | ||
[DOF OFF <=> ON] | ||
[View Distance Scale x0.5 <=> x2] | ||
[Anisotropic Filtering x1 <=> x16] | ||
[Shadow OFF <=> Max] | ||
[Shadow Distance x0.5 <=> x2] | ||
[SSA0 OFF <=> x2] | ||
[Bloom OFF <=> Very High] | ||
[Detail Mode Low <=> High] | ||
[Sky Lighting Quality ON/OFF] | ||
[Adaptive Exposure ON/OFF] | ||
[Foliage ON/OFF (Experimental)] | ||
[Disable / Enable Fully Load Textures ASAP (Experimental)] | ||
[Max Quality Override To Highest ON/OFF] | ||
[Distortion Effects OFF <=> ON] | ||
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Notes; | ||
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1.) [RRS] is Render Resolution Scale and it disables Dynamic Resolution Function. You can now use one for each mode (Handheld & Docked) at the same time. | ||
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2.) [Use TAAU] only for use with [AA Mode = TAA] & [AA Medium], else will crash the game if used on other AA Quality. If you wish to switch AA, Deactivate [Use TAAU] and turn ON [Don't Use TAAU] first. | ||
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3.) Some GFX Codes has no Function/Effect to the Game. |