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[SUGGESTION] Add a config to give armors heating/cooling capacity #50

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Gliese-832-c opened this issue Aug 21, 2022 · 3 comments
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@Gliese-832-c
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I imagine it something like this:

examplemod:example_helmet;0.5
examplemod:example_chestplate;0.5
examplemod:example_leggings;0.5
examplemod:example_boots;0.5

wearing each individual armor piece would give you 0.5 temperature, and wearing the whole set would give you two. Using negative numbers will make it cooling instead.

Also, there should be a config to make it so armor protects you both from hot and cold. Let's say, if you put just the ID of the armor items and no values, it will protect you from temperature completely.

@MrRedstoneA1
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There is armor underwear which is directly compatible with simple difficulty. The Ozzy liners give you full temperature protection, but they can be overwhelmed with extreme temperatures. You can configure how strongly they protect. You only need one Ozzy liner.

@Gliese-832-c
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I understand, but I think some armors should come with protection by default. It would be nice if modpack developers could configure that.

@Charles445
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You can configure this in config/simpledifficulty/armorTemperatures.json
This doesn't do the hot+cold protection, just one or the other

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3 participants