add cherryusb demo with latest version #13
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name: build all | |
on: | |
push: | |
branches: | |
- master | |
pull_request: | |
branches: | |
- master | |
jobs: | |
build: | |
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac. | |
# You can convert this to a matrix build if you need cross-platform coverage. | |
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v3 | |
- name: Cache toolchain | |
id: cache | |
uses: actions/cache@v1 | |
with: | |
path: /opt/riscv64-unknown-elf | |
key : ${{runner.OS}}-riscv64-unknown-elf-caches-v1-${{ hashFiles('bin/riscv64-unknown-elf-gcc') }} | |
- name: Download toolchain | |
if: steps.cache.outputs.cache-hit != 'true' | |
run: | | |
git clone https://gitee.com/bouffalolab/toolchain_gcc_t-head_linux.git | |
mv -f toolchain_gcc_t-head_linux /opt/riscv64-unknown-elf | |
#- name: Configure CMake | |
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make. | |
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type | |
# run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} | |
- name: Build all case | |
# Build your program with the given configuration | |
run: | | |
PATH="$PATH:/opt/riscv64-unknown-elf/bin" | |
cd examples | |
make buildall CHIP=bl616 BOARD=bl616dk CPU_ID= | |
make cleanall | |
make buildall CHIP=bl602 BOARD=bl602dk CPU_ID= | |
make cleanall | |
make buildall CHIP=bl702 BOARD=bl702dk CPU_ID= | |
make cleanall | |
make buildall CHIP=bl808 BOARD=bl808dk CPU_ID=m0 | |
make cleanall | |
#- name: Test | |
#working-directory: ${{github.workspace}}/build | |
# Execute tests defined by the CMake configuration. | |
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail | |
#run: ctest -C ${{env.BUILD_TYPE}} | |