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8/9/2024 Upstream merge #386

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merged 746 commits into from
Aug 13, 2024
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Commits on Jul 31, 2024

  1. Add pen clicking sound (#30531)

    * Add pen clicking sound
    
    * switch to OnUse and reduce distance a little
    themias authored Jul 31, 2024
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Commits on Aug 1, 2024

  1. Update RespiratorSystem.cs to not use Component.Owner (#30426)

    Update RespiratorSystem.cs
    
    Co-authored-by: plykiya <plykiya@protonmail.com>
    Plykiya and plykiya authored Aug 1, 2024
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  3. Meteors now leave behind a bit of ore (#30419)

    * Meteors that leave behind asteroid ore
    
    * bigger offset
    
    * Bit more generic
    
    * Better defaults
    
    * hrm?
    
    * I HATE CUSTOM SERIALIZERS
    
    * More comments
    
    * renamed a variable
    
    ---------
    
    Co-authored-by: plykiya <plykiya@protonmail.com>
    Plykiya and plykiya authored Aug 1, 2024
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  5. Change Social Anxiety ----> Stutter (#29898)

    * Change Social Anxiety ----> Stutter
    
    * Update traits.ftl
    
    ---------
    
    Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com>
    PixeltheAertistContrib and Plykiya authored Aug 1, 2024
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  7. Adds hand labelers to the ChemDrobe, LawDrobe, and PTech (#29958)

    * Adds hand labelers to the chemdrobe and ptech
    
    * LawDrobe too
    
    * Update cart.yml
    
    ---------
    
    Co-authored-by: plykiya <plykiya@protonmail.com>
    Plykiya and plykiya authored Aug 1, 2024
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  10. Add support for printing reagents in lathes (#30476)

    * Add support for reagents in lathes
    
    * missing locale
    EmoGarbage404 authored Aug 1, 2024
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  11. Cutter machine & steel mozaic item tiles (#30431)

    * no texture machine
    
    * done
    
    * delete wip
    
    * bug fixes
    
    * oops
    
    * CutterMachineCircuitboard
    Glass: 500
    Ko4ergaPunk authored Aug 1, 2024
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  13. Change from using obsolete method in ExplosionOverlay (#30550)

    * Change from obsolete method in ExplosionOverlay
    
    * Send AppearanceSystem through constructor
    SlamBamActionman authored Aug 1, 2024
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  15. Update Marathon (#30534)

    * Update Marathon
    
    restocks
    beacons
    emitters
    
    * Update 2
    
    perma fixes
    lzk228 authored Aug 1, 2024
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  16. Remove cubes from nukie outpost. (#30547)

    I expect you to die!
    IProduceWidgets authored Aug 1, 2024
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  18. Detective's closet now has a hand labeler (#30501)

    handlabeler
    marboww authored Aug 1, 2024
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Commits on Aug 2, 2024

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  2. Update MoverController.cs to not use Component.Owner (#29965)

    * Update MoverController.cs
    
    * Update a bunch of movement code to use Entity<T>
    
    * Last errors
    
    * wow, there were more errors
    
    ---------
    
    Co-authored-by: plykiya <plykiya@protonmail.com>
    Plykiya and plykiya authored Aug 2, 2024
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  3. Fix double interaction popups (#30452)

    The issue is it plays the "you hug xyz" to everyone in range as well as the target client so they overlap. IDK if anything else is broken by this but this control flow is pretty bad so I wouldn't be surprised.
    metalgearsloth authored Aug 2, 2024
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  6. Show the player a server message when they get booted from the arriva…

    …ls shuttle (#30519)
    
    show the player a server message when they get booted from the arrivals shuttle
    Mervill authored Aug 2, 2024
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  7. Revolver fixes for caseless ammo and wielding (#30117)

    * handled check
    
    * splits Handled and TryResetDelay checks
    Kaga-404 authored Aug 2, 2024
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  8. Adjusts the lethality of meteor explosions (#29199)

    * make changes
    
    * int oops
    WarMechanic authored Aug 2, 2024
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  10. Fix borgs being unable to state laws or open other UIs without module…

    …s (#30299)
    
    borg law 2 state laws all day
    slarticodefast authored Aug 2, 2024
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  12. add flash bounty for revs (#29248)

    * add flash bounty
    
    * escape
    
    ---------
    
    Co-authored-by: deltanedas <@deltanedas:kde.org>
    deltanedas authored Aug 2, 2024
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  14. WRU and FS autocompletion (#30508)

    modified:   Resources/Locale/en-US/speech/speech-chatsan.ftl
    modified:   Resources/Prototypes/Accents/word_replacements.yml
    TropicalHibi authored Aug 2, 2024
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  16. Add PR guidelines checkbox to PR template (#30283)

    * Add PR guidelines checkbox to PR template
    
    * Update PULL_REQUEST_TEMPLATE.md
    VasilisThePikachu authored Aug 2, 2024
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  17. Adjusts the Bingus steal target to include any of the named cats (#30…

    …504)
    
    * Adjusts the Bingus steal target to include any of the named cats
    
    * Change name of target group
    
    ---------
    
    Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
    IamVelcroboy and BurningRash authored Aug 2, 2024
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  18. Add percentage reading to chargers (#28500)

    * Add percentage reading to chargers
    
    * using args.pushgroup
    
    * change message
    
    * Update Content.Server/Power/EntitySystems/ChargerSystem.cs
    
    ---------
    
    Co-authored-by: plykiya <plykiya@protonmail.com>
    Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
    3 people authored Aug 2, 2024
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  20. Remove duplicate cartridge rsi (#30498)

    remove duplicate cartridge rsi
    slarticodefast authored Aug 2, 2024
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  21. Add DoAfter handling to InteractWithOperator (#30319)

    * commit used for the recording, mostly copypaste
    
    * Remove recording artifacts, now contains content
    
    * use switch expression instead of switch statement
    Also `ExpectedDoAfter` to fail when doafter isn't raised
    osjarw authored Aug 2, 2024
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  22. Deploy foldable (#30000)

    * Deploy foldable
    
    * Add NetworkedComponent and access to the component
    
    * Add handled to afterinteract
    
    * Use drop target location instead of setcoordinates
    
    * Put back in hand after failed deploy
    
    This prevents dropping the bed when clicking while inside a locker.
    
    * Created BaseDeployFoldable for folding chairs, body bags, and rollerbeds
    ShadowCommander authored Aug 2, 2024
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  24. Allow ai to understand if its handcuffed. (#30402)

    * allow ai to understand if its handcuffed.
    
    * rerun tests they worky on local
    
    * Contained here in, a string of expletives about flaky tests.
    
    * on retrospect, default true is probably smorter.
    
    * do reviews
    
    * I forgor xml
    
    * more xml
    IProduceWidgets authored Aug 2, 2024
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  25. 'Spawn Here' Verb Forces Mind Transfer (#30568)

    Update AdminVerbSystem.cs
    Aidenkrz authored Aug 2, 2024
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  26. Add "fill levels" to spear in-hand/wielded/equipped sprites (#28865)

    * Add fill level sprite support for equipped items
    
    * Add fill sprites for held/equipped spears
    Tayrtahn authored Aug 2, 2024
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  27. apc touchup sprite (#30460)

    * apc touchup
    
    * darker borders ofjdsa fjoias
    Emisse authored Aug 2, 2024
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  28. Remove obsolete code from Food, Drink and Respirator systems. (#30560)

    * Remove obsolete code from Food, Drink and Respirator systems
    
    * remove obsolete comment
    Mervill authored Aug 2, 2024
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  29. make the digital audio workstation rotatable (#30571)

    make the DAW rotatable
    slarticodefast authored Aug 2, 2024
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  32. Debug command to make you thirsty (#30562)

    * debug command to make you thirsty
    
    * pr feedback
    Mervill authored Aug 2, 2024
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  34. Add haloperidol, potassium iodide (#27454)

    * add haloperidol, potassium iodide
    
    * review fixes
    
    * review and tuning
    
    * shader review
    
    * use timespan and AutoPausedField
    slarticodefast authored Aug 2, 2024
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  36. Fix Bwoink Player sorting again.... (#30580)

    Keep players that have had messages in the round at the top
    Titian3 authored Aug 2, 2024
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  38. Marathon had extra pipes under windows (#30584)

    Deletes extra pipes
    JustCone14 authored Aug 2, 2024
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  39. Packed Singulo Substation & Chemistry Windoors (#30572)

    * Rearrange Engineering Wires
    
    * Replaces chemistry windoors with correct access
    JustCone14 authored Aug 2, 2024
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  40. Toxins Guidebook spelling mistakes (#30585)

    Corrects spelling mistakes and changes dosages to doses
    JustCone14 authored Aug 2, 2024
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  41. Recolor winter boots (#30350)

    * Recolor winter boots
    
    * fix inhands
    
    * better colors
    
    * FOOT
    Blackern5000 authored Aug 2, 2024
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  43. Greyscale Winter Coats and Hoods, some reorganizing of rsi. (#30314)

    * reorganize coats, greyscale coats and hoods
    
    * fix inhands
    
    * make rsi validator happy
    
    * even mo' hap'
    
    * comma schmomma
    
    * oops theres a recipe
    
    * armor credits
    
    * painflicts
    IProduceWidgets authored Aug 2, 2024
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Commits on Aug 3, 2024

  1. Add Ngl to chatsan (#30589)

    * Ngl added fr this time
    
    * Update speech-chatsan.ftl
    
    Not gonna lie sounds more realistic than not going to lie
    OrangeMoronage9622 authored Aug 3, 2024
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  2. Display the administrator's title in ahelp and ahelp relay (#30075)

    * Adding the admin prefix to the ahelp
    
    * Updating the admin prefix
    
    * The second update of the admin prefix
    
    * Configuration correction
    chavonadelal authored Aug 3, 2024
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  3. Shotgun spread refactor (#27773)

    * Moves spread data to new component
    
    * Refactors shotgun spread code
    
    * Makes shotgun cartridges and projectiles use new component
    
    * Attempts to fix nullable build error
    
    * Fixes hitscan weapons that I broke :(
    
    * Saviour commit?
    
    ---------
    
    Co-authored-by: EmoGarbage404 <retron404@gmail.com>
    RiceMar1244 and EmoGarbage404 authored Aug 3, 2024
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  4. SpeakOnUseSystem and phrases for figurines (#30455)

    * commit 1
    
    * 2
    
    * add more text
    
    * apply review
    
    * apply review 2
    
    Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
    
    ---------
    
    Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
    lzk228 and slarticodefast authored Aug 3, 2024
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  6. Made the dank pizza actually dank (#30430)

    * made the dank pizza actually dank
    
    * made the dank pizza also contain some nutritional value
    JoelZimmerman authored Aug 3, 2024
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  8. fix(GhostRoleAntagSpawner): Create a new mind before transfering (#30…

    …354)
    
    * IN MY WALLS! IN MY WALLS THEY ARE IN MY WALLS HELP HEELP HEKP PA DADOEAMD EODM AOM D *DIES* IM NOT DEAD ADADADDADIAMSDIM
    
    * RUN I SAID RUN! THEY TOOK MY UKELELE
    
    Co-authored-by: EmoGarbage404 <retron404@gmail.com>
    
    * Many have fallen
    
    * It's all emo's fault
    
    ---------
    
    Co-authored-by: EmoGarbage404 <retron404@gmail.com>
    Brandon-Huu and EmoGarbage404 authored Aug 3, 2024
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  10. Fix a typo in the raid suit's description (#30612)

    fix typo (for real this time i swear)
    voidnull000 authored Aug 3, 2024
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Commits on Aug 4, 2024

  1. Update Credits (#30620)

    Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
    github-actions[bot] and PJBot authored Aug 4, 2024
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  2. Add mapping editor (#23427)

    * Add mapping editor (#757)
    
    * Remove mapping actions, never again
    
    * Cleanup actions system
    
    * Jarvis, remove all references to CM14
    
    * Fix InventoryUIController crashing when an InventoryGui is not found
    
    * Rename mapping1 to mapping
    
    * Clean up context calls
    
    * Add doc comments
    
    * Add delegate for hiding decals in the mapping screen
    
    * Jarvis mission failed
    
    * a
    
    * Add test
    
    * Fix not flushing save stream in mapping manager
    
    * change
    
    * Fix verbs
    
    * fixes
    
    * localise
    
    ---------
    
    Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
    Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
    Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
    Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
    5 people authored Aug 4, 2024
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  3. added relevant guides to help menus (#30462)

    * added relevant guides to help menus
    
    * fixed ALL missing help-menu links
    
    * missed one
    Ian321 authored Aug 4, 2024
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  6. Make pointing cooldown a cvar (#30623)

    * Make pointing cooldown a cvar
    
    * Remove empty line
    DrSmugleaf authored Aug 4, 2024
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  7. Don't show toggle internals verb if no breath tools are found while o…

    …ff (#30622)
    
    * Don't show toggle internals verb if no breath tools are found
    
    * only if not working
    DrSmugleaf authored Aug 4, 2024
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  12. replace all uses of TryGetContainingContainer with non-obsolete overl…

    …oad (#30583)
    
    * replace all uses of TryGetContainerContainer with non-obsolete overload
    
    * rerun
    slarticodefast authored Aug 4, 2024
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  15. Meta Robotics Console (#30652)

    Adds robotics console to Meta
    JustCone14 authored Aug 4, 2024
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  16. Cluster Christmas Removal (#30635)

    No Fun Allowed
    JustCone14 authored Aug 4, 2024
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  17. Update Core (#30633)

    add
    UbaserB authored Aug 4, 2024
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  18. Box Atmos Miners Grille Removal (#30610)

    Removes Grilles from around atmos miners
    JustCone14 authored Aug 4, 2024
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  19. Fland Atmos Gas Miners Grille Removal (#30615)

    Removes grilles from atmos gas miners on Fland
    JustCone14 authored Aug 4, 2024
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Commits on Aug 5, 2024

  1. Fix GhostRoleRadio icons (#30650)

    Co-authored-by: plykiya <plykiya@protonmail.com>
    Plykiya and plykiya authored Aug 5, 2024
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  2. Fix falsely showing damage color effect to entities that aren't allow…

    …ed to be attacked (#30661)
    DrSmugleaf authored Aug 5, 2024
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  3. Explosion resistance is now predicted! (#30654)

    * First commit
    
    * Added Network and access
    beck-thompson authored Aug 5, 2024
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  6. Improve communications console countdown formatting (#30495)

    * improve communications console countdown formatting
    
    * tostring
    slarticodefast authored Aug 5, 2024
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  7. Gets rid of all leftover usages of IEyeManager.CurrentMap (#30022)

    * Gets rid of all leftover usages of CurrentMap
    
    * args works
    
    * reverty
    
    * skill issue
    
    ---------
    
    Co-authored-by: plykiya <plykiya@protonmail.com>
    Plykiya and plykiya authored Aug 5, 2024
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  12. Fix warnings in ShuttleSystem.GridFill.cs (#30253)

    * Fix warnings in ShuttleSystem.GridFill.cs
    
    * remove the thingie
    
    ---------
    
    Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
    Simyon264 and metalgearsloth authored Aug 5, 2024
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  13. Move PaperSystem to Shared (#30592)

    * Fix paper system late localization
    
    * IS THIS WHAT YOU WANT
    
    * well I guess this is happening now
    
    * fix the BUI
    
    * did that even do anything before?
    
    * again with the escapeformatting...
    
    * Dirtying
    
    * Move dirty to function
    
    * Rename PaperSystem to PaperVisualizerSystem
    
    * Fix namespace
    
    * how many namespace changes must I suffer through
    
    * SetContent is for Setting Content
    
    * minor shuffling
    
    * review
    
    ---------
    
    Co-authored-by: plykiya <plykiya@protonmail.com>
    Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
    3 people authored Aug 5, 2024
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  14. JobRequirement refactor (#30347)

    * refactor JobRequirements
    
    * add profile support
    
    * fix
    
    * Update quartermaster.yml
    
    * sloth fixes
    
    * inport 30208
    
    * Update DepartmentPrototype.cs
    
    * species restriction
    
    * left tweak stick
    
    * stringbuilder is cool!
    TheShuEd authored Aug 5, 2024
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  16. Restore the longer traitor briefing message (#30404)

    * Restore the long traitor briefing
    
    * highlights
    Errant-4 authored Aug 5, 2024
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  17. De-duplicate loadout gear (#30341)

    * De-duplicate loadout gear
    
    Needs supporting code, probably with an interface with StartingGearPrototype which would also use it, but I regexed the yaml.
    
    * Code updates
    
    * Remaining yaml
    
    * Fix automatic naming
    
    * raiseEvent
    
    * Don't code when tired kids
    metalgearsloth authored Aug 5, 2024
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  18. Change the mimebot and killer tomato's descriptions (#30639)

    fix those two descriptions
    voidnull000 authored Aug 5, 2024
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  21. Missing mime mask sprites for Vox (#30607)

    mime-mask-vox
    foboscheshir authored Aug 5, 2024
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  23. Debug command to set either your hunger or thirst to one of their res…

    …pective threshold levels (#30563)
    
    * Debug command to set either your hunger or thirst to one of their respective threshold levels
    
    * code updates
    
    * code + loc changes
    Mervill authored Aug 5, 2024
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  25. Fix random unused field warnings (#29948)

    * Fix random unused field warnings
    
    Not many but it counts.
    
    * caught
    
    * Field
    metalgearsloth authored Aug 5, 2024
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  26. Change Thief Syndie & Chameleon kit contents, add Syndie codeword pap…

    …er (#30446)
    
    * Initial commit
    
    * more like bYE
    
    * Fix exception during test
    SlamBamActionman authored Aug 5, 2024
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  28. Add slowdown to low temperatures (#29692)

    * TemperatureSpeed component
    
    * temperature slowdown prediction (done right)
    
    * remove unnecessary changes
    
    * that too
    
    * get in line
    
    * make it readonly
    
    * auto pause
    EmoGarbage404 authored Aug 5, 2024
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  30. Refactor the hungry debug command to be in line with thirsty (#30…

    …591)
    
    refactor the hungry debug command to be in line with thirsty
    
    Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
    Mervill and metalgearsloth authored Aug 5, 2024
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  31. Fix verb sub (#30667)

    * Fix verb sub
    
    Mapping casualty, verbs are weird.
    
    * also this
    metalgearsloth authored Aug 5, 2024
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  32. tweak(SolutionTransfer): Raise default max transfer amount. (#29969)

    * fix(jugs): Make max and minimum transfer amounts make sense
    
    * fix name
    
    * Better
    
    * Implement bounds checks
    
    * large beaker too
    
    * More logical solution
    
    * Bleh
    
    * remove
    
    * Doesn't make sense yet
    
    WAS MISTAKEN AAAAAAAAAAAAAAD@ @!
    Brandon-Huu authored Aug 5, 2024
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  33. Fix admin logs cache caching rounds forever if multiple game servers …

    …are ran on the same db (#30687)
    DrSmugleaf authored Aug 5, 2024
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Commits on Aug 6, 2024

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  4. Make biofab distinct from biogen (#30696)

    * Make biofab distinct from biogen
    
    * biocube fabricator
    EmoGarbage404 authored Aug 6, 2024
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  5. Add comment into jetpack system, to prevent future grid jetpack PRs (…

    …#30682)
    
    Update SharedJetpackSystem.cs
    TheShuEd authored Aug 6, 2024
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  7. Vox nukies and ninjafix (#29783)

    * Nukie species gear
    
    * antagselectionsystem autointernals
    
    * nukie vox
    
    * skrek
    
    * Remove duplicate code
    
    * skrek
    
    * EVA tank loadouts, vox ninja update
    
    * fix prototype duplication
    
    * skrek
    
    * fix summary
    
    * fixed empty startinggear error
    
    * enable vox ninjas
    
    * Comments
    
    * removed comment because startinggearprototype should not be used on antagselection aaaanyway
    
    * squish that if
    
    * Update Content.Shared/Clothing/LoadoutSystem.cs
    
    ---------
    
    Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
    Errant-4 and metalgearsloth authored Aug 6, 2024
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  8. better examine text for radiation collectors (#30606)

    * better examine text for radiation collectors
    
    * this?
    
    * penis
    EmoGarbage404 authored Aug 6, 2024
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  12. Replace xform.WorldPosition with xformSystem method for Setting/Getti…

    …ng (#30029)
    
    * GET WORLD POSITON, ROTATION
    
    * Missing parentheses
    
    * ui system depndency
    
    * the issue
    
    * Unused
    
    * Let the function do the transform
    
    ---------
    
    Co-authored-by: plykiya <plykiya@protonmail.com>
    Plykiya and plykiya authored Aug 6, 2024
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  13. Vox head displacement map (#30699)

    * head displacement for vox
    
    * fixe
    Flareguy authored Aug 6, 2024
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  15. fix(emergency_meta): Lock the doors on evac shuttle (#29255)

    * fix(emergency_meta): Lock the doors on evac shuttle
    Brandon-Huu authored Aug 6, 2024
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  16. marathon update (#30714)

    * marathon update
    
    * marathon update
    Emisse authored Aug 6, 2024
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  17. packed update (#30716)

    Emisse authored Aug 6, 2024
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  18. train update (#30721)

    * train update
    
    * train
    Emisse authored Aug 6, 2024
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Commits on Aug 7, 2024

  1. Add mapping load acts (#30722)

    Smug doesn't seem to have time to fix mapping state and I don't want to dump more time into it so.
    metalgearsloth authored Aug 7, 2024
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  3. bagel update (#30727)

    * bagel update
    
    * remove invalid
    Emisse authored Aug 7, 2024
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  4. Fix Mind Transfer and Role Assignment Logic for Antagonists (#30711)

    * AntagSelectionSystemFix
    
    * readded the stuff that shouldn've been deleted in the first place
    
    * re-arrange
    
    * undo indentation
    
    ---------
    
    Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
    NakataRin and EmoGarbage404 authored Aug 7, 2024
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  5. Vox Medical Mask sprite fix (#30702)

    vox medical mask
    Errant-4 authored Aug 7, 2024
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  8. Replace IClickAlert with events (#30728)

    * Replace IAlertClick with events
    
    * whoop
    
    * eek!
    EmoGarbage404 authored Aug 7, 2024
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  9. Space Dragons can't be flashed (#30658)

    * added flash immunity component to Space Dragon
    
    * Changed use of component to use of whitelist
    Lyroth001 authored Aug 7, 2024
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  11. bagel update (#30730)

    big gas miners
    Emisse authored Aug 7, 2024
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  12. martathon update (#30731)

    martathon
    Emisse authored Aug 7, 2024
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  13. Dragdrop fold rollerbed (#30002)

    * Deploy foldable
    
    * Add NetworkedComponent and access to the component
    
    * Add handled to afterinteract
    
    * Use drop target location instead of setcoordinates
    
    * Put back in hand after failed deploy
    
    This prevents dropping the bed when clicking while inside a locker.
    
    * Created BaseDeployFoldable for folding chairs, body bags, and rollerbeds
    
    * Add dragdrop to fold rollerbed to hand
    ShadowCommander authored Aug 7, 2024
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  15. Updated remaining ghostroles for species loadouts (#29746)

    * LoadoutSystem change, deathsquad species loadout
    
    * survival gear loadouts for disaster victims
    
    * skrek
    
    * centcom
    
    * syndicate agent
    
    * cburn
    
    * ERT
    
    * syndicates
    
    * Is it ever gonna be enough?
    
    * Take what you can
    
    * Move startingGearEquippedEvent after Loadouts are spawned
    
    * skreee
    
    * even more formatting
    
    * Unbreak auto internals activation
    
    * undo AddAllRoleLoadouts change
    
    * syndicate reinforcement survival loadouts
    
    * re-enable vox ghostroles
    Errant-4 authored Aug 7, 2024
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  17. Rename mining walls as "mining walls" (#30729)

    * fix
    
    * re-check
    
    * re-check vol.2 season battle pass episode
    
    * да иди ты нахуй уже
    
    * re-cheeeck
    Ko4ergaPunk authored Aug 7, 2024
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  19. butter is slippery (#29772)

    * butter slippery
    
    * rerun tests
    
    * standardize
    IProduceWidgets authored Aug 7, 2024
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  21. Don't disable collision on dead mobs, fixes an issue with pulling (#3…

    …0532)
    
    Update MobStateSystem.Subscribers.cs
    Dutch-VanDerLinde authored Aug 7, 2024
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Commits on Aug 8, 2024

  1. Strip drag drop test (#30754)

    * Add test for drag drop to open strip menu
    
    * Make screencoords change based on deadzone
    ShadowCommander authored Aug 8, 2024
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  2. Add verbose (client predicted!) examine text to Gas Miners (#30480)

    * add verbose examine text to gas miners so their behaviour can be understood
    
    * no need for these to be properties
    
    * use an enum instead of two booleans for the miner state
    
    * require the gas miner to be anchored in order to not be disabled
    
    * xmldoc
    
    * pr feedback
    
    * file-scope namespace
    
    * it's to late to hide my transgressions in a rebase
    
    * turns out the normal examine distance is totally fine for this
    Mervill authored Aug 8, 2024
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  4. Update submodule to 229.1.2 (#30764)

    Tests should work decently again
    metalgearsloth authored Aug 8, 2024
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  5. Remove obsolete occurrences of IComponent.Owner being assigned just b…

    …efore AddComponent (#30724)
    Mervill authored Aug 8, 2024
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  6. Improved Spanish accent (#30551)

    * Spanish and French comment
    
    * Added the interrobang
    
    * Make spanish accent use sting builder
    BackeTako authored Aug 8, 2024
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  8. remove GenericAntag completely (#28218)

    Co-authored-by: deltanedas <@deltanedas:kde.org>
    Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
    deltanedas and metalgearsloth authored Aug 8, 2024
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  9. Add EntityWorldTargetAction (#29819)

    * Add EntityWorldTargetAction initial implementation
    
    * Update obsolete methods
    
    * Partially working EntityWorldTargetAction
    
    * Fix entity selection
    
    * Move and clean up AfterInteract
    
    * Fix building new walls
    
    * Readd no entity or coordinates error
    
    * Consolidate action validation code
    
    * Add summaries to component
    
    ---------
    
    Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
    ShadowCommander and TheShuEd authored Aug 8, 2024
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  10. ai stays seated and pulled while cuffed. (#30397)

    * ai stays seated while cuffed.
    
    * Do the thing I thought was dumb.... whatever.
    
    * less than
    IProduceWidgets authored Aug 8, 2024
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  11. more consistent CentComm naming (#29217)

    * first-commit
    
    * second commit
    
    * i think i get git kinda maybe
    
    * all of resources i think
    
    * last easy changes
    
    * oops
    
    * Update Resources/Prototypes/Entities/Clothing/Head/hoods.yml
    
    ---------
    
    Co-authored-by: stroopwafel <j.o.luijkx@student.tudelft.nl>
    Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com>
    Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
    4 people authored Aug 8, 2024
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  12. Buff EMP implant and grenade range (#30660)

    Co-authored-by: plykiya <plykiya@protonmail.com>
    Plykiya and plykiya authored Aug 8, 2024
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  14. Teleport and delete buttons in objects tab. (#28914)

    * Тыкнул и нету ЦК
    
    * review
    
    ---------
    
    Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
    VigersRay and metalgearsloth authored Aug 8, 2024
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  15. Add BreakOnDropItem, update do afters, remove unnecessary declaration…

    …s (#30361)
    
    * Add BreakOnDropItem, update do afters, remove unnecessary declarations
    
    * bola
    
    * Changed my mind about the nuke
    
    * gennies too
    
    * Make the comments more clear.
    
    * Sorry for the trailing commas
    
    * Revert "Sorry for the trailing commas"
    
    This reverts commit e60fd9a30977393df3344948e6d5c0ce035723cd.
    
    ---------
    
    Co-authored-by: plykiya <plykiya@protonmail.com>
    Plykiya and plykiya authored Aug 8, 2024
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  17. Thief beacons (try 2) (#29997)

    content
    TheShuEd authored Aug 8, 2024
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  19. Fix for issue 30781 (#30788)

    Fixed typos in name and description of syndicate recruit jumpsuit.
    saintmuntzer authored Aug 8, 2024
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  21. train update (#30797)

    train fix
    Emisse authored Aug 8, 2024
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  24. Better DNA forensics & ReagentData (#26699)

    * Added the ability for blood to track DNA using ReagentData; Forensic Scanner now accounts for solution DNA, non-DNA holders have "Unknown DNA"
    
    * Removes touch DNA for puddles, adds DNA to vomit
    
    * DNA now leaves traces in containers and those marked without don't show DNA on scan (except for puddles), gibbed parts have DNA
    
    * Fix stupid metamorphic glass bug grrr
    
    * Removed SpillableComponent since DnaSubstanceTraceComponent is used instead
    
    * Removes data field from maps, adds DNA tracking for some missed items
    
    * Give default value, fix missing values.
    
    * Fixes recipe bug
    
    * Review changes
    
    * Make the Data list into a nullable type
    
    * Revert map changes
    
    * Move gibbed unknown DNA to forensicssystem
    SlamBamActionman authored Aug 8, 2024
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  26. Scrap (#30762)

    * jnk sprites
    
    * scrap pt 2
    
    * metal inhands
    
    * hell yeah brudda
    
    * Update meta.json
    
    * Update scrap.yml
    
    ---------
    
    Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com>
    EmoGarbage404 and Flareguy authored Aug 8, 2024
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  27. Add butter slices (#30789)

    themias authored Aug 8, 2024
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  29. full sticky prediction (#30230)

    * move all sticky stuff to shared and cleanup/grammar fix
    
    * update imports and ref
    
    ---------
    
    Co-authored-by: deltanedas <@deltanedas:kde.org>
    deltanedas authored Aug 8, 2024
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  30. Secret stash refractor (#29396)

    * First commit
    
    * Will do this in another PR!
    
    * maybe?
    
    * Moved stuff to ToolOpenableSystem because its smarter and cooler
    beck-thompson authored Aug 8, 2024
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Commits on Aug 9, 2024

  1. offgrid mob friction (#29383)

    * offgrid mob friction
    
    * save the world...
    EmoGarbage404 authored Aug 9, 2024
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  4. Add random seed options to tests (#30735)

    * Add random seed options to tests
    
    * Ensure profile randomization
    ElectroJr authored Aug 9, 2024
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  5. Create Generic DamageOnInteract/Attacked Comps/Systems (#30244)

    * Everything but the submodule
    
    * stuff I forgot
    
    * heat
    
    * missed lights
    
    * behonky
    
    * LocId
    
    * I guess it was a skill issue?
    
    * predicted audio
    
    * It works with lights now
    
    * Borg equality
    
    * Gorilla gauntlet grants protection from anomaly returned damage when attacking it
    
    * woops, there we go
    
    * NONE
    
    * Use DamageModifierSets, remove Behonker damage
    
    * Reviews dealt with
    
    ---------
    
    Co-authored-by: plykiya <plykiya@protonmail.com>
    Plykiya and plykiya authored Aug 9, 2024
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  6. Implement a playerpanel (#30238)

    * Basic structure for the player panel ui
    
    * Ensure basic functionality
    
    Player panel now receives and displays basic info
    
    * Make whitelistcommands accept user ids
    
    * Make PlayerPanel use GUIDs where possible
    
    * Add functionality to most playerpanel buttons
    
    * Implement remaining playerpanel features
    
    * Localize everything
    
    * Finish up
    
    * Put command arguments in quotes
    
    I am not sure if it's even possible to have something like a space in
    them considering they are guids and usernames but sure why not
    
    * Make playerpanel a verb
    
    * Add Logs button to player panel
    
    * Change Notesbutton text and make whitelistbutton a confirmtion button
    
    * Add freeze button that does not mute the player
    
    * Add sharedconnections counter to playerpanel
    
    * Make the playetime format clearer
    
    * Allow for copying of the a player's username
    
    * Do minor cleanup
    
    * Rearrange buttons
    
    * Fix unfreeze button not updating
    
    * Fix wrong localisation text
    
    * "Fix" the same role ban counting multiple times
    
    The way rolebans are stored is horrible.
    As such if you ban someone from a departmenrt or something
    role bans are individually placed for every role.
    The only way I found to distinguish them is the bantime.
    This is horrible but I do not want to rewrite how all the bans are
    stored right now.
    
    * Add Delete and Rejuvenate buttons to player panel
    
    By popular demand
    
    * Marginally improve ui
    
    * Add logs
    
    * review update
    
    * Fix verb
    
    * Fix double notes
    
    ---------
    
    Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
    nikthechampiongr and metalgearsloth authored Aug 9, 2024
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  10. Fix decal megadiffs (#30732)

    Just preserves the uids and doesn't care about trying to re-map the decals lower. We have a uint to work with anyway.
    metalgearsloth authored Aug 9, 2024
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  11. Fix Panic bunker and Baby Jail being up to 14hrs incorrect. (#30581)

    Fix a potential bypass for Panic bunker and baby Jail
    Titian3 authored Aug 9, 2024
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  14. add(FaxComponent): Allows for setting defaults in the component. (#30…

    …484)
    
    * add(FaxComponent): Allows for setting defaults in the component.
    
    This wires up the Fax component to allow the default paper and office
    paper to be set. The defaults are what they were before, and it's an
    optional option. Now Fax machines can be set to print different paper
    when using Print File or other cases where the default paper style is
    used.
    
    * Requested change to EntProtoId.
    
    * Fix build failure.
    CaasGit authored Aug 9, 2024
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  15. Add minimum required trigger speed to mouse traps (#30593)

    Co-authored-by: plykiya <plykiya@protonmail.com>
    Plykiya and plykiya authored Aug 9, 2024
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  16. Create In-Guidebook Errors (#28942)

    * Create in-guidebook errors
    
    * Localize client-facing parser error
    
    * Uncomment line
    
    * Missed another localization string
    Aeshus authored Aug 9, 2024
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  17. Add tooltips to the agent ID job icons and improve status icon protot…

    …ypes (#28575)
    
    * add tooltips to agentid job icons
    
    * forgot to stage this
    
    * make StatusIconPrototype abstract
    
    * minor visual improvements
    
    * cleanup
    
    * use currentculture to sort job names
    
    * review
    slarticodefast authored Aug 9, 2024
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  19. UI to edit silicon laws from admin verb (#28483)

    * UI to edit silicon laws from admin verb
    
    (peak shitcode)
    
    * Improve UI
    
    * Use Moderator admin flag
    
    * Reviews
    Simyon264 authored Aug 9, 2024
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  23. tweak(HealthAnalyzer): Stop showing poup when used on self or when ca…

    …ncelled (by twitter) (#30467)
    
    * .
    Brandon-Huu authored Aug 9, 2024
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  24. Log enrichment: Explosion damage to players (#29762)

    * Log enrichment: Explosion damage to players
    
    * Update Content.Server/Explosion/EntitySystems/ExplosionSystem.Processing.cs
    
    Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
    
    * Revert to total damage variant only, currently serialised as string.
    
    * Make this its own log type.
    
    ---------
    
    Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
    TsjipTsjip and Chief-Engineer authored Aug 9, 2024
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  27. Fix(CuffableSystem): Check if cuffs can be transferred(dropped) (#30465)

    * ugh
    
    * Revert "ugh"
    
    This reverts commit 8b5b0e24bcaa6c5cc9229c17eb138cdb476f0c9e.
    
    * Revert "Automatic changelog update"
    
    This reverts commit 4f8b634.
    
    * Revert "Revert "Automatic changelog update""
    
    This reverts commit 9fc2a3307a06e5f7d19bbb8d29e45b9a1d1470c8.
    
    * Revert "Revert "Revert "Automatic changelog update"""
    
    This reverts commit 1ae733bf308d7285159dd1fafd7f17101d8f4ced.
    
    * Revert "Revert "Automatic changelog update""
    
    This reverts commit 9fc2a3307a06e5f7d19bbb8d29e45b9a1d1470c8.
    
    * Revert ""
    
    This reverts commit 1cc0953333cf3d4f2cad5fae2f5c562ae99563ae.
    
    * Revert ""
    
    This reverts commit edca368a8444fd0fd403333695668d1c1db3726a.
    
    * Revert "Revert "ugh""
    
    This reverts commit 3ac15dfb07c7ae43b797724f85b76193ecd7a0e1.
    
    * Revert "Revert "Revert "ugh"""
    
    This reverts commit b952a4556397c8abcc7c319d736fab7ae48073a2.
    
    * Revert "Revert "Revert "Revert "ugh""""
    
    This reverts commit ff1a151571dea653d78ac2bda75eb11209da8d96.
    
    * Revert "ugh"
    
    This reverts commit 8b5b0e24bcaa6c5cc9229c17eb138cdb476f0c9e.
    
    * Update SharedCuffableSystem.cs
    Brandon-Huu authored Aug 9, 2024
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  28. Make hotplate and grill anchorable on table part 2 (#29454)

    * Make hotplate and grill anchorable on table part 2
    
    * Update hotplate.yml
    lzk228 authored Aug 9, 2024
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  30. setgamepreset command rework (#30756)

    * gameticker.gamepreset namespace
    
    * setgamepreset now has a finite duration
    
    * comments, cleanup
    Errant-4 authored Aug 9, 2024
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  31. Make clickable 1% nicer (#29706)

    * Make vox roundstart
    
    I believe all the issues are fixed.
    
    * Click detection bandaid
    
    * Make clickable 1% nicer
    
    Still bad. Still doesn't handle multi-viewports well.
    metalgearsloth authored Aug 9, 2024
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  33. New decals for mapping (#30374)

    * new decals
    
    * license
    
    * re-check
    Ko4ergaPunk authored Aug 9, 2024
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  35. Add access to gun components (#30688)

    * Add access to gun components
    
    Found from an rmc14 PR.
    
    * Admin verbs proving why access needs to exist
    
    * Someone is probably going to post this pr to le reddit and complain about self-merges.
    metalgearsloth authored Aug 9, 2024
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  36. Revert "setgamepreset command rework" (#30807)

    Revert "setgamepreset command rework (#30756)"
    
    This reverts commit de86fdb.
    metalgearsloth authored Aug 9, 2024
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  37. Improve Criminal Records Computer usability (#30292)

    * Avoid destroying and recreating record list on every update message
    
    * Add early-out on nullptr input
    
    * Remove sussy null suppress
    
    ---------
    
    Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
    Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
    3 people authored Aug 9, 2024
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  38. improve job special (#30753)

    * cleanup of AddComponentSpecial
    
    * add RemoveComponentSpecial
    
    * require
    
    ---------
    
    Co-authored-by: deltanedas <@deltanedas:kde.org>
    deltanedas authored Aug 9, 2024
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  39. Resprite the equipped gas canister suit slots (#30809)

    * add
    
    * red and generic
    
    * add meta
    UbaserB authored Aug 9, 2024
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  41. Fix for stripping doafters (#30821)

    Apparently I need to check if they're holding an item
    
    Co-authored-by: plykiya <plykiya@protonmail.com>
    Plykiya and plykiya authored Aug 9, 2024
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  42. [Sprites/Fix] In hand for BlueSpace beaker & CMO's equipped cloak (#2…

    …8719)
    
    * [Fix] CMO's equipped cloak
    
    * [Fix] CMO's equipped cloak
    
    * [Sprites] In hands for bluespace beaker
    
    * [Sprites] In hands for bluespace beaker
    
    * [Sprites] In hands for bluespace beaker
    
    * [Sprites] In hands for bluespace beaker
    MureixloI authored Aug 9, 2024
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  43. Add arm64 support to packager for windows and osx (#29723)

    Wanted to package a server for the funny on my macbook and noticed it was not working cause of this... now it will workie :3
    VasilisThePikachu authored Aug 9, 2024
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  44. Buckling an entity requires a do-after (#29621)

    * Buckling an entity requires a do-after
    
    * Works but feels like bad code?
    
    * Cleanup
    
    ---------
    
    Co-authored-by: plykiya <plykiya@protonmail.com>
    Plykiya and plykiya authored Aug 9, 2024
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  46. Crowbar variants (#28988)

    * add
    
    * comma
    
    * sprites
    
    * yaml-ify
    
    * add s
    
    * lathe and engi belt
    
    * yes
    
    * fix maybe
    
    * progress
    
    * nearly there
    
    * fix
    
    * fix yaml linter having a stroke
    UbaserB authored Aug 9, 2024
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  48. Crowbars fix (#30828)

    * Crowbars fix
    
    * oops
    lzk228 authored Aug 9, 2024
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