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About
Advanced Warfighter is realistic, 1500 vs. 1500 unit, 2D top down strategy game, which is played in the real world as well as online. AWF utilizes a live community maintained world map that is played on 24/7 with nations fighting for supremacy. Desktop focused with heavy mobile interaction. Emulates real military grade command and control.
Advanced Warfighter is realistic 2D top down strategy game that uses a living and community maintained global world map. The game is played in the real world as well as online. Where teams of 1500 units compete online and offline for control of territory worldwide.
Using the latest in global positioning, social and geographic information technology. Players play around the clock fighting on a street by street level, to nation state level, for their respective nationalities and home cities.
AWF integrates social engineering, direct selling and a reward structure for local businesses and players. Players are rewarded for visiting local establishments and making purchases. Territory rewards the user with additional bonuses and real world rewards.
To provide an engaging game platform that gives the users a scalable experience from of being everything from a squad leader, to a general in a theater of war. An online experience that blurs the lines between offline and online and takes advantage of the coming age of interconnected devices. Users will be able to great grand armies of players and compete in massive never before seen battles, such as month long sieges of major cities. The game will feel living and alive, a parallel world to our own, with ever increasing interaction and effect from the real world.
To provide an engaging game platform that generates revenue and information for future endeavors of the Citizen Information Group. The game serves as a focal point and launch pad for early Citizen user accounts. The game will inspire people to maintain city maps, provide geo location data and to become active in their community.
Most importantly development of this game will provide the bed rock of the CIG Company. The game will a platform and proof of concept, thus power, for future business deals and advertisements as well as revenue to achieve social programs.
Citizen Information Group (C) 2017
Ottawa, Ontario, Canada