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Expected features for 1.0 – Citizen ID & Physical Check In
If 1.0 is fully ready to be deployed device and service. The following must exist:
- A device that provides an easy way to mark a "check in" that is non obtrusive, attention grabbing and attractive to users and clients.
- Device/Client to server to Retail Client Services, code that provides meaningful data entry/collection and then marketable services that use that data.
- Data collection needs to be quick, broad and secure.
- A robust server framework that provides us with the future of data mining.
- On the web side of things. We will need.
- Functioning marketing/retail/about website.
- Personalized Citizen ID maintenance page. Showing status, ranking, citizen "money" and checkins. As well as interaction features, news and any other related statistical information.
- A working forum.
- An easy and secure mobile friendly sign up form.
The site will later grow to tie in a functioning game and be the basis of many other community projects.
##Greater Picture in Brief
The focus of the “Citizen ID” is to issue a controlled and verifiable identification system. That allows us to provide personal services to a known and proven user. This ID provides the basis for selective group services, such as issuing event ticket, monetary rewards, group payments and so forth.
The physical check in system which uses the Citizen ID. Will be an early means of generating money. The objective will be to provide a link between retail marketing and retail patrons.
It is not fully decided how this link will manifest, but at this time this link will likely be direct e-mail marketing. Emailing useful promotions of the day when people check-in, alerting users of upcoming events and providing deals via e-mailed coupons/QR codes/Barcodes for instant Citizen only promotions.
Each check in will generating a small effective profit by providing the marketing services (mentioned above), as well we will sell to retail the client data.
The end goal will be to create a sprawling ecosystem of services, taking advantage of existing companies and creating our own when they don’t exist.
If I am exceptionally lucky (I.e. make piles of real money). My organization will work into being a form of glue that holds larger corporations together by controlling and providing people related services. Either generating hype, marketing, promoting – rating, deciding and presiding over events or flat out influencing and shaping the form of things with piles of money. The end goal will be to know as much about everything that is physically possible.