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Voxels are stored in the VoxelObject's meta data, and it's stored in a rather primitive manner. So I'll definitely have to look into ways of optimizing storage.
The text was updated successfully, but these errors were encountered:
Voxels are stored in the VoxelObject's meta data, and it's stored in a rather primitive manner. So I'll definitely have to look into ways of optimizing storage.
The text was updated successfully, but these errors were encountered: