IV-SDK .NET is a .NET Wrapper created by ItsClonkAndre for the original IV-SDK made by Zolika1351.
It allows you to run and create scripts for GTA IV in any .NET language out there.
Not everything from IV-SDK was ported over to IV-SDK .NET yet. More things will be ported/added from time to time. You can make this process quicker when you fork this project, and create a Pull Request with the added things.
Not created yet. Check out the TestScript to see how you could create a script.
The process is pretty easy tho: Create a new C# Class Library (choose whatever .NET language you would like to develop a script for), add a reference to IVSDKDotNetWrapper.dll and derive your main class from "IVSDKDotNetWrapper.Script". If you want to compile the script you have to add .ivsdk to your Assembly name in the Project Properties so it will be compiled as "YourScript.ivsdk.dll".
If you need help with IV-SDK .NET, ask in the #modding-help forum inside our discord server!
Very useful pages for looking up native functions
- IV-SDK .NET requires GTA IV 1080 or 1070 like IV-SDK does. Other versions are not supported.
- ASI loader.
- .NET Framework 4.7.2 (Should be installed on windows 10 version 1803 and up by default)
- Visual C++ 2005 Redistributable x86 which should already be installed on your PC if you've downgraded your game with the GTA IV Downgrader.
- DirectX June 2010 SDK which should also already be installed on your PC if you've downgraded your game with the GTA IV Downgrader.
Do you have an idea on how to improve IV-SDK .NET? Or did you happen to run into a bug? Please share your idea or the bug you found in the issues page. Or even better: feel free to fork and contribute to this project with a Pull Request.