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presence.c
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presence.c
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include "discord.h"
#include "log.h"
void
print_usage(void)
{
printf(
"\n\nThis bot demonstrates how easy it is to set the bot presence.\n"
"1. Start bot\n"
"2. Check bot status\n"
"\nTYPE ANY KEY TO START BOT\n");
}
void
on_ready(struct discord *client, const struct discord_ready *event)
{
log_info("Presence-Bot succesfully connected to Discord as %s#%s!",
event->user->username, event->user->discriminator);
struct discord_activity activities[] = {
{
.name = "with Concord",
.type = DISCORD_ACTIVITY_GAME,
.details = "Fixing some bugs",
},
};
struct discord_presence_update status = {
.activities =
&(struct discord_activities){
.size = sizeof(activities) / sizeof *activities,
.array = activities,
},
.status = "idle",
.afk = false,
.since = discord_timestamp(client),
};
discord_update_presence(client, &status);
}
int
main(int argc, char *argv[])
{
const char *config_file;
if (argc > 1)
config_file = argv[1];
else
config_file = "../config.json";
ccord_global_init();
struct discord *client = discord_config_init(config_file);
assert(NULL != client && "Couldn't initialize client");
discord_set_on_ready(client, &on_ready);
print_usage();
fgetc(stdin); // wait for input
discord_run(client);
discord_cleanup(client);
ccord_global_cleanup();
}