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main.js
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main.js
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const electron = require('electron')
const {app, BrowserWindow} = electron
const contextMenu = require('electron-context-menu')
const server = require('./server')
const properties = global.casimir.properties
const path = require('path')
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow
function createWindow () {
server.init(properties, err => {
if (err) return console.error('Critical error so killing app. Error =', err)
// Create the browser window.
const {width, height} = electron.screen.getPrimaryDisplay().workAreaSize
const icon = path.join(__dirname, '/app/public/img/BankBox.ico')
// Create a context menu to be attached to any BrowserWindow
contextMenu()
mainWindow = new BrowserWindow({width, height, icon, minWidth: 1056, minHeight: 800})
mainWindow.maximize()
mainWindow.loadURL(properties.dashboard.url)
// Emitted when the window is closed.
mainWindow.on('closed', () => {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
})
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow()
}
})