Releases: CookieCat45/Archipelago-ahit
1.5.4
1.5.3
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Fixed some logic errors related to snatcher coins
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The ShipShapeCustomTaskGoal option now defaults to 0. If it's 0, the number of tasks will be set to TasksanityCheckCount X TasksanityTaskStep if Tasksanity is turned on, otherwise it will default to 18.
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Starting acts are now more varied depending on settings
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Adjusted moderate/hard/expert logic a bit
1.5.2
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Hats in starting inventory are now properly accounted for when yarn is in the item pool
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Rumbi's item no longer requires 4 time pieces
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Added a link to the poptracker package in the setup guide
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Slight improvements for generation time
1.5.1
- Fixed a major logic bug related to the Finale telescope on higher difficulty settings
- Corrected the logic for getting to the Finale telescope with Ice Hat only: is now moderate instead of hard
1.5
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Added a new option: ActBlacklist, to prevent certain acts from being shuffled onto others
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Completely rewrote and cleaned up the act shuffle code, which should fix generation errors caused by ActPlando for good
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Fixed an impossible seed caused by having act shuffle disabled while starting in Alpine with umbrella logic enabled (you now start with Umbrella in this scenario)
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Updated the setup guide to include some info on what to do when encountering crashes during the setup process
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Rebuilt the standalone client using the latest Archipelago version
1.4.3
- Fixed act plando setting not allowing Time Rifts at all
- Fixed incorrect logic related to Vanessa's Manor and Subcon painting unlocks
1.4.2
- Removed the need to load the data package for shop item names (the massive lag whenever you connect to a room that has unrecognized games)
- All of the death wishes that are in the excluded main objectives list are now in the excluded bonuses list
1.4.1
- Fixed an issue with Python versions older than 3.9
1.4.0
- The client should now work from the launcher
- Updated to new options API
- Added some missing expert logic for Dead Bird Studio Basement
1.3.6
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Added a new option (NoTicketSkips) to prevent metro gate skips from being in logic on higher difficulty settings, similar to NoPaintingSkips. Defaults to off. There is also an additional choice to have only Rush Hour be taken into consideration for ticket skips.
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Compass now points to Nyakuza shops if they haven't been interacted with yet
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Dead Bird Studio Basement should now always display as "Dead Bird Studio?" instead of "Award Ceremony" on the map screen
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The Mustache Girl cutscene is now skipped if Time's End is not the goal
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Snatcher contract locations are now scouted upon stepping into a contract trap for the first time (does not include the bag trap)
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In Death Wish shuffle mode, the stamp counter in the map screen now shows the total number of Death Wishes rather than the stamp count
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Several new additions to difficulty logic
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Fixed received Death Links sending out another Death Link
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Fixed being able to grab items through walls using the umbrella
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Fixed the compass pointing to the Manor rooftop item when it shouldn't
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Fixed acts with Free Roam icons not having the lock icon if they aren't logically beatable
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Fixed acts with Free Roam icons sometimes falsely displaying as Award Ceremony