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0.9b

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@CookieCat45 CookieCat45 released this 01 Sep 02:34
· 1569 commits to main since this release

Added a new option (KnowledgeChecks) that puts certain tricks into logic that aren't difficult, but aren't obvious or well known. This currently includes:

  • Skipping Subcon fire walls in painting shuffle (Green can be skipped with nothing, Yellow/Blue expects you to have No Bonk Badge)
  • Getting to Pink Paw Station by warping there from the Yellow Overpass Station time piece. This skips the dweller mask and metro ticket requirements, but you are still expected to have Hookshot.
  • Getting the item behind the fan in Pink Paw without Time Stop
  • Getting Clock Tower Chest and Top of Ruined Tower in Mafia Town by jumping down from Mafia HQ in acts 5-7

Hard Logic Additions:

  • The SDJLogic option has been merged into hard logic
  • Getting to Toilet of Doom (and the boss arena chest) without Hookshot via SDJ and No Bonk Surfing
  • Clearing Green Clean Manhole without the Dweller Mask

Expert Logic Additions:

  • Entering and clearing Subcon Well with only No Bonk Badge
  • Skipping all of the Subcon firewalls in painting shuffle via Cherry Hovering
  • Getting to Toilet of Doom (and the boss arena chest) via Cherry Hovering
  • Entering Subcon from Your Contract has Expired via Cherry Hovering
  • Getting to Queen Vanessa's Manor (and the roof item) via Cherry Hovering (Painting logic expects you to have 1 painting unlock)

Other Things:

  • Added two new options (YarnBalancePercent and TimePieceBalancePercent) to change how much (in percentage) yarn and time pieces in the pool are progression balanced. Defaults to 20 and 35 respectively.
  • Fixed some logic issues related to Alpine
  • Massive code cleanup
  • Fixed some vanilla-forced acts sometimes not being vanilla