HiddenCamera
A library that allows you to capture images secretly, in background without alerting users.
Add the dependency to your app's build.gradle
:
implementation 'com.cottacush:HiddenCam:x.y.z'
For versions, kindly head over to the releases page
HiddenCam
uses CameraX
under the hood. It is very easy to get started with Hidden cam.
First, initialize the camera engine with a Context
, A File
that
represents the base storage folder where the captured images will be saved to,
and an OnImageCapturedListener
to get capture results:
val hiddenCam = HiddenCam(context, baseStorageFolder, captureListener)
Then prepare the camera for capturing by calling the start()
method:
hiddenCam.start()
You can now start capturing images with:
hiddenCam.captureImage()
When you are no longer actively capturing images, stop the camera engine to free the camera hardware by calling:
hiddenCam.stop()
Finally, to clean up call
hiddenCam.destroy()
That's all for basic setup. The captured images should be save at the storage folder provided.
HiddenCam
attempts to use some default values to improve ease of use.
Customization can be done by supplying additional arguments to the HiddenCam()
constructor.
The capture mode is specified by the CaptureTimeFrequency
class.
This capture mode should be used when you want to capture images manually with the capture()
function.
It is the default setting for the CaptureTimeFrequency
parameter
val hiddenCam = HiddenCam(context, baseStorageFolder, captureListener, captureFrequency = OneShot)
This capture mode should be used when you want to activate continuous captures at a specified interval. The captures will start as
soon as you call the the start()
function on your HiddenCam
instance. Manual calls to the capture()
function will be ignored.
val hiddenCam = HiddenCam(context, baseStorageFolder, captureListener, captureFrequency = Recurring(captureIntervalMillis))
where captureIntervalMillis is the interval.
You can either set Resolution
or AspectRatio
, not both.
If Resolution
is not set, HiddenCam
will try to use the best resolution based on the
selected (or default) AspectRatio
and phone's camera hardware capability. Resolution can manually be specified by passing a Size
object to HiddenCam
constructor.
For example, a resolution of 1080 X 1920 can be applied as follows:
val hiddenCam = HiddenCam(context, baseStorageFolder, captureListener, targetResolution = Size(1080, 1920))
To override the phone's default Aspect ratio, you can pass a TargetAspectRatio
enum to the camera instance. For example, an aspect ratio 16:9 can be applied as follows:
val hiddenCam = HiddenCam(context, baseStorageFolder, captureListener, targetAspectRatio = TargetAspectRatio.RATIO_16_9)
By default, the camera rotation is set to match the default display's rotation during the creation of the HiddenCam
object.
This should work for most cases. If you need something more specific, you can set the rotation:
val rotation: Int = {...}
val hiddenCam = HiddenCam(context, baseStorageFolder, captureListener, targetRotation = rotation)
You can use use the CameraType
enum to specify weather you want to use a front camera, or a back camera. The default settings is FRONT_CAMERA
.
For example, to use a back camera, you can do:
val hiddenCam = HiddenCam(context, baseStorageFolder, captureListener, cameraType = CameraType.BACK_CAMERA)
Eventually, a fully customised HiddenCam
instance would look like this:
hiddenCam = HiddenCam(
context = context,
baseFileDirectory = baseStorageFolder,
imageCapturedListener = captureListener,
targetAspectRatio = TargetAspectRatio.RATIO_16_9,
targetResolution = Size(1920, 1080),
targetRotation = windowManager.defaultDisplay.rotation,
cameraType = CameraType.FRONT_CAMERA,
captureFrequency = Recurring(captureIntervalMillis = 15 * 1000)
)
Copyright (c) 2019 Cotta & Cush Limited.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.