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CozartKevin/README.md

Kevin Cozart

C++ Software Engineer | U.S. Marine Corps Veteran

👋 Hello! I'm Kevin Cozart, a dedicated C++ Software Engineer with a background in IT Systems Administration and a passion for audio engineering and game development. Welcome to my portfolio!

What I Do

  • Software Engineer: Leveraging 9 years of IT Systems Administration experience and a degree in Computer Science with Distinction from Sonoma State University. Skilled in troubleshooting and collaboration.
  • C++ Specialist: Expertise in C++ and frameworks like JUCE, focusing on creating efficient and elegant software solutions.
  • Audio Explorer: Passionate about audio engineering, exploring DSP, music theory, and music production.

Projects

Software Development Highlights

Piano Reference Webpage 🎹

  • Repository: Piano Reference Repository
  • Technologies: VexFlow, HTML, CSS, JavaScript
  • Description: Created a semi-modular webpage for musicians to visualize scales in different keys. Demonstrated skills in web development and music theory.

JUCE Framework Tutorials

  • Repository: JUCE Tutorials Repository
  • Technologies: C++, JUCE
  • Description: Explored audio software development with JUCE, covering topics like audio processing and UI design.

CS-315 Data Structure Assignments

  • Repository: CS-315 Data Structure Repository
  • Technologies: C++, Data Structures
  • Description: Completed assignments from the CS-315 course, demonstrating proficiency in advanced data structures and algorithms.

CS-385 Introduction to Graphics

  • Repository: CS-385 Intro to Graphics Repository
  • Technologies: OpenGL, GLSL, HTML, JavaScript, CSS
  • Description: Developed projects showcasing expertise in graphics programming.

CS-480 Artificial Intelligence

Unity Game Dev Projects

Tools & Technologies

  • Languages: C++, C#, GLSL, WebGL, Bash, PowerShell
  • Frameworks: JUCE, VexFlow
  • IDEs: Visual Studio, Visual Studio Code
  • Graphics & Audio Tools: Unity, OpenGL, Wwise, FMOD
  • Web Development: HTML5, CSS3, JavaScript
  • Concepts: Debugging, Algorithm Analysis, DSP, Agile, Scrum, OOP, Software Testing, CI/CD, Game Development, Graphics Programming, AI, Machine Learning, Neural Networks, Pattern Recognition

Learning & Growth

Continuously expanding skills in C++ development and exploring new horizons in audio engineering, focusing on:

  • JUCE, DSP, FMOD, Wwise
  • Music Theory, Piano, Music Production

Let's Connect

Feel free to explore my projects and reach out for collaboration or discussions. Let's create something amazing together!

Pinned Loading

  1. JUCE-Tutorials JUCE-Tutorials Public

    Progression of learning JUCE using the Juce.com/learn/tutorials

    C++

  2. Piano_Reference_Webpage-Scales Piano_Reference_Webpage-Scales Public

    semi-responsive piano scale reference website because most of the decent ones are littered with adds or have too much text making the info you want hard to find.

    JavaScript

  3. CS-315_Data_Structures_SSU CS-315_Data_Structures_SSU Public

    Course work for SSU's CS 315 Data Structures Course which introduces the concept of organization of data into different structures to support efficient implementation of computer algorithms.

    C++

  4. CS385-Intro_To_Graphics_SSU CS385-Intro_To_Graphics_SSU Public

    Coursework for CS 385 - Introduction to Graphics - Instructor: David Schreiner

    JavaScript

  5. CS-480_Artificial_Intelligence_SSU CS-480_Artificial_Intelligence_SSU Public

    Course work for SSU's CS480 which is a survey of techniques that simulate human intelligence.

    C++

  6. Unity_Game_Dev_Projects Unity_Game_Dev_Projects Public

    Dumping ground for all of my Unity Game development projects. Holds all of my unfinished games, prototypes, test environments, asset sandboxes and various tutorials in various states..

    C#