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run_ddpg.sh
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run_ddpg.sh
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mkdir -p results/trainlogs
seed=$1
gpu=$2
env=FetchReach
export CUDA_VISIBLE_DEVICES=$gpu && python -u main.py --env-name=$env --n-epochs 25 --agent ddpg --negative-reward --seed $seed --cuda
env=FetchPush
export CUDA_VISIBLE_DEVICES=$gpu && python -u main.py --env-name=$env --n-epochs 50 --agent ddpg --negative-reward --seed $seed --cuda
env=FetchSlide
export CUDA_VISIBLE_DEVICES=$gpu && python -u main.py --env-name=$env --n-epochs 50 --agent ddpg --negative-reward --seed $seed --cuda
env=FetchPick
export CUDA_VISIBLE_DEVICES=$gpu && python -u main.py --env-name=$env --n-epochs 50 --agent ddpg --negative-reward --seed $seed --cuda
env=HandManipulateBlockRotateZ
export CUDA_VISIBLE_DEVICES=$gpu && python -u main.py --env-name=$env --n-epochs 50 --agent ddpg --negative-reward --seed $seed --cuda
env=HandManipulateBlockRotateParallel
export CUDA_VISIBLE_DEVICES=$gpu && python -u main.py --env-name=$env --n-epochs 100 --agent ddpg --negative-reward --seed $seed --cuda
env=HandManipulateBlockRotateXYZ
export CUDA_VISIBLE_DEVICES=$gpu && python -u main.py --env-name=$env --n-epochs 100 --agent ddpg --negative-reward --seed $seed --cuda
env=HandManipulateBlockFull
export CUDA_VISIBLE_DEVICES=$gpu && python -u main.py --env-name=$env --n-epochs 100 --agent ddpg --negative-reward --seed $seed --cuda
env=HandManipulateEggRotate
export CUDA_VISIBLE_DEVICES=$gpu && python -u main.py --env-name=$env --n-epochs 50 --agent ddpg --negative-reward --seed $seed --cuda
env=HandManipulateEggFull
export CUDA_VISIBLE_DEVICES=$gpu && python -u main.py --env-name=$env --n-epochs 100 --agent ddpg --negative-reward --seed $seed --cuda
env=HandManipulatePenRotate
export CUDA_VISIBLE_DEVICES=$gpu && python -u main.py --env-name=$env --n-epochs 50 --agent ddpg --negative-reward --seed $seed --cuda
env=HandManipulatePenFull
export CUDA_VISIBLE_DEVICES=$gpu && python -u main.py --env-name=$env --n-epochs 100 --agent ddpg --negative-reward --seed $seed --cuda