If you would like to ask questions or get up to date information, please feel free to join our Discord.
If this is your first time using MHServerEmu, you may be interested in this.
-
Initial Setup - stable build setup instructions.
-
Manual Setup - manual setup instructions for advanced users.
-
Advanced Setup - advanced setup instructions (enabling accounts, remote connections, etc.).
MHServerEmu-specific topics.
- Server Commands - a list of available server commands.
Topics concerning the game in general.
- Glossary - a list of terms used by the game internally.
- Properties - information about game properties (entity stats).
Information about client <-> server communication.
-
Packet Structure - an overview of the packet structure.
-
Authentication - an overview of the authentication flow.
Information about how static game data is stored and processed by the game.
-
Overview - a general overview of how game data is implemented.
-
Pak File - an overview of the custom archive format used by the game.
-
Data References - how static data is referenced by the game.
-
Calligraphy - an overview of the Calligraphy data system.
-
Resources - an overview of resource prototype files.
-
Auxiliary Resource Prototypes - information about auxiliary prototypes used in resources (markers and NaviPatches).
-
Locale - a reference table of supported locales and locale file format information.
Information about various web assets that the client gets via HTTP.
-
SiteConfig - SiteConfig.xml file structure.
-
Embedded Browser - API documentation for the web browser embedded in the client.
Information about how the client functions.
-
Client Versions - information on various client versions and how to get them.
-
Client Launch Parameters - a list of various launch parameters that you can use when running the client (such as enabling verbose logging).
-
ClientConfig - ClientConfig.xml file structure.
-
Client Chat Commands - a list of chat commands available in the client.
-
Internal Console Commands - a list of console commands available in internal builds of the game.