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MHServerEmu Documentation

If you would like to ask questions or get up to date information, please feel free to join our Discord.

Setup

If this is your first time using MHServerEmu, you may be interested in this.

  • Initial Setup - stable build setup instructions.

  • Manual Setup - manual setup instructions for advanced users.

  • Advanced Setup - advanced setup instructions (enabling accounts, remote connections, etc.).

Server Emulator

MHServerEmu-specific topics.

Game

Topics concerning the game in general.

  • Glossary - a list of terms used by the game internally.
  • Properties - information about game properties (entity stats).

Networking

Information about client <-> server communication.

Game Data

Information about how static game data is stored and processed by the game.

  • Overview - a general overview of how game data is implemented.

  • Pak File - an overview of the custom archive format used by the game.

  • Data References - how static data is referenced by the game.

  • Calligraphy - an overview of the Calligraphy data system.

  • Resources - an overview of resource prototype files.

  • Auxiliary Resource Prototypes - information about auxiliary prototypes used in resources (markers and NaviPatches).

  • Locale - a reference table of supported locales and locale file format information.

Web

Information about various web assets that the client gets via HTTP.

Client

Information about how the client functions.