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# Initial Setup | ||
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First, you need to get the 1.52.0.1700 client. This is the final released version of Marvel Heroes, so if you still have the game in your Steam library, you can download it from there. If you do not have the game in your Steam library, you may be able to find an archived copy of it on websites like Archive.org. | ||
First, you need to get the `1.52.0.1700` game client. This is the final released version of Marvel Heroes, so if you still have the game in your Steam library, you can download it from there. If you do not have the game in your Steam library, you may be able to find an archived copy of it on websites like Archive.org. | ||
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## Setting Up Apache and MHServerEmu | ||
After you acquire the client, make sure to install .NET Desktop Runtime 6 if you do not have it installed already. You can download it [here](https://dotnet.microsoft.com/en-us/download/dotnet/6.0). Download [this version](https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/runtime-6.0.27-windows-x64-installer) if you are not sure which one to get. | ||
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After getting the client, you need to set up a web server to serve SiteConfig.xml and redirect login requests. For this guide we are going to use Apache. | ||
The following instructions are intended for stable builds of the server. If you feel confident in doing everything yourself, please see [Manual Setup](./ManualSetup.md). | ||
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1. Download Apache 2.4.58 Win64 [here](https://www.apachelounge.com/download/). You can use any other version of Apache you prefer, as long as it has OpenSSL support enabled. | ||
## Setting Up | ||
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2. Extract the ```Apache24``` folder in the archive to the root directory on any drive (e.g. ```C:\Apache24```). | ||
1. Download the latest [MHServerEmu stable build](https://github.com/Crypto137/MHServerEmu/releases/latest) and extract it. | ||
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3. Open `Apache24\conf\httpd.conf` with any text editor and uncomment (by removing the # symbol) the following six lines: `LoadModule rewrite_module modules/mod_rewrite.so`, `LoadModule proxy_module modules/mod_proxy.so`, `LoadModule proxy_http_module modules/mod_proxy_http.so`, `Include conf/extra/httpd-ssl.conf` `LoadModule ssl_module modules/mod_ssl.so`, and `LoadModule socache_shmcb_module modules/mod_socache_shmcb.so`. Make sure you remove only the # symbol and not the entire line! | ||
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4. Open ```Apache24\conf\extra\httpd-ssl.conf``` with any text editor, find the `<VirtualHost _default_:443>` section, and add the following two lines to it: | ||
`RewriteEngine on` and `RewriteRule ^/AuthServer(.*) http://%{HTTP_HOST}:8080$1 [P]`. | ||
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5. Put [server.crt](./../../assets/ssl/server.crt) and [server.key](./../../assets/ssl/server.key) provided in this repository in `Apache24\conf`. Alternatively, you can generate your own SSL certificate. | ||
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6. Put [SiteConfig.xml](./../../assets/SiteConfig.xml) provided in this repository in ```Apache24\htdocs```. | ||
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7. Open ```ClientConfig.xml``` located in ```Marvel Heroes\Data\Configs``` with any text editor and replace the ```SiteConfigLocation``` value with ```localhost/SiteConfig.xml```. The line should look like this: `<str name="SiteConfigLocation" value="localhost/SiteConfig.xml" />`. | ||
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8. Download and install .NET 6 Runtime if you do not have it already. You can get it [here](https://dotnet.microsoft.com/en-us/download/dotnet/6.0). | ||
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9. Download the latest MHServerEmu nightly build [here](https://nightly.link/Crypto137/MHServerEmu/workflows/nightly-release-windows-x64/master?preview) and extract it wherever you like. Alternatively, you can build the source code yourself with Visual Studio or any other tool you prefer. | ||
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10. Copy `Calligraphy.sip` and `mu_cdata.sip` located in `Marvel Heroes\Data\Game` to `MHServerEmu\Data\Game`. | ||
2. Run the included `SetupSorcererSupreme` tool and point it to your Marvel Heroes game files. You find them by right clicking on the game in your Steam library and choosing `Manage` -> `Browse local files`. | ||
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## Running the Server | ||
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Now you can actually start everything and get in-game. | ||
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1. Start Apache by running ```Apache24\bin\httpd.exe```. | ||
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2. Start MHServerEmu and wait for it to load. | ||
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3. Open the following link in your web browser and create your account: [http://localhost:8080/AccountManagement/Create](http://localhost:8080/AccountManagement/Create). This link is going to work only when MHServerEmu is fully up and running. | ||
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4. Launch the game. | ||
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5. Log in with the email / password combination you used for account creation. | ||
1. Run the included `StartServers.bat` file and wait for MHServerEmu to initialize. | ||
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If everything works correctly, the server should display client connection information. | ||
2. (Optional) Open http://localhost:8080/AccountManagement/Create and create an account. Note: this link is going to work only when the servers are running. | ||
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*Note: you can launch the game without Steam by running MarvelHeroesOmega.exe with the following arguments: -robocopy -nosteam.* | ||
3. Run `StartClient.bat` and log in with your created account OR run `StartClientAutoLogin.bat` to play with a default account. | ||
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You can customize how the emulator functions by editing the `Config.ini` file. See [Advanced Setup](./AdvancedSetup.md) for more advanced setup topics. | ||
4. When you are done, run the `StopServers.bat` file to stop the servers. | ||
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## Updating MHServerEmu | ||
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In most cases you can update MHServerEmu simply by downloading the latest nightly build and extracting it into the same directory, overwriting all files. You do not have to redo the Apache setup when you update. | ||
In most cases you can update MHServerEmu simply by downloading the [latest nightly build](https://nightly.link/Crypto137/MHServerEmu/workflows/nightly-release-windows-x64/master?preview) and extracting it into the `MHServerEmu` directory, overwriting all files. | ||
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Overwriting all files is going to wipe your account data: if you would like to keep it, make sure to back up and restore the `MHServerEmu\Data\Account.db` file. | ||
Overwriting all files is going to wipe your account data: if you would like to keep it, make sure to back up and restore the `MHServerEmu\Data\Account.db` file. Please keep in mind that the server is still early in development, and major changes are going to require account wipes. | ||
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In some cases migrating to a new version may require additional steps. These are going to be posted on our [Discord server](https://discord.gg/hjR8Bj52t3) in the #news channel. |
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# Manual Setup | ||
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This page contains instructions for the manual setup of the server. This is intended for more advanced users. If you are trying to set the server up for the first time, please see [Initial Setup](./InitialSetup.md). | ||
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## Setting Up the Server | ||
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You need to set up a web server to serve SiteConfig.xml and redirect login requests. For this guide we are going to use Apache. | ||
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||
1. Download Apache 2.4.58 Win64 [here](https://www.apachelounge.com/download/). You can use any other version of Apache you prefer, as long as it has OpenSSL support enabled. | ||
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2. Extract the ```Apache24``` folder in the archive to ```C:\Apache24```. If you would like to run it from another directory, make sure to edit the `SRVROOT` variable value in `Apache24\conf\httpd.conf`. | ||
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3. Open `Apache24\conf\httpd.conf` with any text editor and uncomment (by removing the # symbol) the following six lines: `LoadModule rewrite_module modules/mod_rewrite.so`, `LoadModule proxy_module modules/mod_proxy.so`, `LoadModule proxy_http_module modules/mod_proxy_http.so`, `LoadModule ssl_module modules/mod_ssl.so`, `LoadModule socache_shmcb_module modules/mod_socache_shmcb.so`. and `Include conf/extra/httpd-ssl.conf`. Make sure you remove only the # symbol and not the entire line! | ||
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||
4. Open ```Apache24\conf\extra\httpd-ssl.conf``` with any text editor, find the `<VirtualHost _default_:443>` section, and add the following two lines to it: | ||
`RewriteEngine on` and `RewriteRule ^/AuthServer(.*) http://%{HTTP_HOST}:8080$1 [P]`. | ||
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5. Put [server.crt](./../../assets/ssl/server.crt) and [server.key](./../../assets/ssl/server.key) provided in this repository in `Apache24\conf`. Alternatively, you can generate your own SSL certificate. | ||
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6. Put [SiteConfig.xml](./../../assets/SiteConfig.xml) provided in this repository in ```Apache24\htdocs```. | ||
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7. Open ```ClientConfig.xml``` located in ```Marvel Heroes\Data\Configs``` with any text editor and replace the ```SiteConfigLocation``` value with ```localhost/SiteConfig.xml```. The line should look like this: `<str name="SiteConfigLocation" value="localhost/SiteConfig.xml" />`. | ||
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8. Download the latest MHServerEmu nightly build [here](https://nightly.link/Crypto137/MHServerEmu/workflows/nightly-release-windows-x64/master?preview) and extract it wherever you like. Alternatively, you can build the source code yourself with Visual Studio or any other tool you prefer. | ||
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9. Copy `Calligraphy.sip` and `mu_cdata.sip` located in `Marvel Heroes\Data\Game` to `MHServerEmu\Data\Game`. | ||
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## Running the Server | ||
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Now you can actually start everything and get in-game. | ||
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1. Start Apache by running ```Apache24\bin\httpd.exe```. | ||
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2. Start MHServerEmu and wait for it to load. | ||
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3. Open the following link in your web browser and create your account: [http://localhost:8080/AccountManagement/Create](http://localhost:8080/AccountManagement/Create). This link is going to work only when MHServerEmu is fully up and running. | ||
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4. Launch the game. | ||
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5. Log in with the email / password combination you used for account creation. | ||
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If everything works correctly, the server should display client connection information. | ||
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*Note: you can launch the game without Steam by running MarvelHeroesOmega.exe with the following arguments: -robocopy -nosteam.* | ||
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You can customize how the emulator functions by editing the `Config.ini` file. See [Advanced Setup](./AdvancedSetup.md) for more advanced setup topics. |