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Heightmap Greyscaler.csproj
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Heightmap Greyscaler.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<RootNamespace>Heightmap_Greyscaler</RootNamespace>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
<ApplicationIcon>icon.ico</ApplicationIcon>
<Copyright>App by CubeIR</Copyright>
<PackageIcon>sand.png</PackageIcon>
<RepositoryUrl>https://github.com/Cubeir/Heightmap-Greyscaler-Tool/</RepositoryUrl>
<Description>Heightmap Greyscaler Tool for Minecraft RTX</Description>
</PropertyGroup>
<ItemGroup>
<Content Include="icon.ico" />
</ItemGroup>
<ItemGroup>
<None Include="C:\Users\Administrator\Desktop\sand.png">
<Pack>True</Pack>
<PackagePath>\</PackagePath>
</None>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Magick.NET-Q16-AnyCPU" Version="13.10.0" />
<PackageReference Include="Magick.NET.SystemDrawing" Version="7.3.0" />
<PackageReference Include="System.Drawing.Common" Version="8.0.7" />
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Update="miscellaneous\url.url">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>