diff --git a/src/layers/DailyCell.cpp b/src/layers/DailyCell.cpp index fdbfdb3..a6b5fad 100644 --- a/src/layers/DailyCell.cpp +++ b/src/layers/DailyCell.cpp @@ -146,6 +146,11 @@ void DailyCell::loadFromLevel(GJGameLevel* level) { this->m_mainLayer->addChild(coinSprite); } + //fix level data (deleted from saved) + level->m_levelName = biCache->getLevelName(level->m_levelID); + level->m_coins = biCache->getCoinCount(level->m_levelID); + level->m_coinsVerified = true; + //buttons auto menu = CCMenu::create();