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@CyberAgentGameEntertainment

CyberAgent Game & Entertainment

Game & Entertainment division of CyberAgent

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  1. UnityPerformanceTuningBible UnityPerformanceTuningBible Public

    Unity Performance Tuning knowledge book

    C++ 1.5k 62

  2. NovaShader NovaShader Public

    Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.

    C# 1.2k 75

  3. SmartAddresser SmartAddresser Public

    Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.

    C# 405 27

  4. AirSticker AirSticker Public

    Air Sticker is a decal system that addresses the limitations of URP decals and has a low impact on performance.

    C# 273 21

  5. AssetRegulationManager AssetRegulationManager Public

    Tool for Unity to create and run tests of Asset Regulations (texture size, number of vertices, etc.), and automate running.

    C# 244 16

  6. AudioConductor AudioConductor Public

    Audio Conductor is a tool that enhances the usability of audio features (AudioClip/AudioSource) in Unity, providing greater convenience in managing and controlling audio assets.

    C# 80 2

Repositories

Showing 9 of 9 repositories
  • NovaShader Public

    Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.

    CyberAgentGameEntertainment/NovaShader’s past year of commit activity
    C# 1,198 MIT 75 2 0 Updated Dec 25, 2024
  • BuildMagic Public

    An utility to manage multiple build schemes such as development and release for Unity.

    CyberAgentGameEntertainment/BuildMagic’s past year of commit activity
    C# 33 MIT 3 6 3 Updated Dec 20, 2024
  • UnityMobileSupport Public

    To support iOS/Android native features in Unity, this will provide variety functions.

    CyberAgentGameEntertainment/UnityMobileSupport’s past year of commit activity
    C# 59 MIT 7 0 1 Updated Nov 6, 2024
  • SmartAddresser Public

    Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.

    CyberAgentGameEntertainment/SmartAddresser’s past year of commit activity
    C# 405 MIT 27 1 0 Updated Oct 8, 2024
  • AudioConductor Public

    Audio Conductor is a tool that enhances the usability of audio features (AudioClip/AudioSource) in Unity, providing greater convenience in managing and controlling audio assets.

    CyberAgentGameEntertainment/AudioConductor’s past year of commit activity
    C# 80 MIT 2 1 0 Updated Jul 19, 2024
  • AirSticker Public

    Air Sticker is a decal system that addresses the limitations of URP decals and has a low impact on performance.

    CyberAgentGameEntertainment/AirSticker’s past year of commit activity
    C# 273 MIT 21 0 0 Updated Feb 13, 2024
  • CyberAgentGameEntertainment/slack-chatgpt-bot’s past year of commit activity
    Go 5 1 0 0 Updated Dec 5, 2023
  • UnityPerformanceTuningBible Public

    Unity Performance Tuning knowledge book

    CyberAgentGameEntertainment/UnityPerformanceTuningBible’s past year of commit activity
    C++ 1,525 62 2 0 Updated Apr 13, 2023
  • AssetRegulationManager Public

    Tool for Unity to create and run tests of Asset Regulations (texture size, number of vertices, etc.), and automate running.

    CyberAgentGameEntertainment/AssetRegulationManager’s past year of commit activity
    C# 244 MIT 16 0 0 Updated Jul 13, 2022

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