Skip to content
This repository has been archived by the owner on Jul 27, 2018. It is now read-only.

Commit

Permalink
auto pass
Browse files Browse the repository at this point in the history
  • Loading branch information
Cyl18 committed Feb 17, 2018
1 parent 5d99f3b commit e2a36b2
Show file tree
Hide file tree
Showing 2 changed files with 18 additions and 0 deletions.
14 changes: 14 additions & 0 deletions CardSharp/GameSteps/CommandParser.cs
Original file line number Diff line number Diff line change
Expand Up @@ -46,6 +46,7 @@ public void Parse(Desk desk, Player player, string command)
return;
case "结束托管":
player.HostedEnabled = false;
desk.AddMessage("结束成功");
break;
}

Expand Down Expand Up @@ -136,6 +137,19 @@ public void Parse(Desk desk, Player player, string command)


RunHostedCheck(desk);
RunAutoPassCheck(desk);
}

private void RunAutoPassCheck(Desk desk)
{
var cp = desk.CurrentPlayer;
var (exists, _) = Rules.Rules.FirstMatch(cp, desk);

if (!exists)
{
desk.AddMessageLine($"{cp.ToAtCode()} 没有检测到你想要出的牌, 已为你自动pass.");
Parse(desk, cp, "pass");
}
}

private void RunHostedCheck(Desk desk)
Expand Down
4 changes: 4 additions & 0 deletions CardSharp/MessageSenderBase.cs
Original file line number Diff line number Diff line change
Expand Up @@ -27,6 +27,10 @@ public void ClearMessage()
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void AddMessageLine(string msg = "")
{
if (!Message.EndsWith(Environment.NewLine))
{
AddMessage(Environment.NewLine);
}
AddMessage(msg + Environment.NewLine);
}
}
Expand Down

0 comments on commit e2a36b2

Please sign in to comment.