Releases: Cysharp/DFrame
Releases · Cysharp/DFrame
Ver.1.2.1
Ver.1.2.0
What's Changed
- feat: change load secret from op by @guitarrapc in #52
- ci: change upload-artifact & download-artifact to Cysharp/Actions by @guitarrapc in #53
- Update MagicOnion to 6.1.4 by @mayuki in #55
- Adopt to .NET 8 by @mayuki in #56
- ci: add depndabot.yaml to update github-actions by @guitarrapc in #51
Full Changelog: 1.1.4...1.2.0
Ver.1.1.4
Ver.1.1.3
Ver.1.1.2
What's Changed
- chote: prevent github workflow change by @guitarrapc in #38
- chore: change unity build to cysharp actions by @guitarrapc in #39
- chore(Controller): Sort workloads by @the9ball in #36
- ci: Cysharp/Actions/.github/workflows/create-release.yaml by @guitarrapc in #41
- chore: rename ConsoleApp2 to ConsoleWorker by @the9ball in #42
- feat: Create multiple worker project by @the9ball in #43
- chore: add ExecuteCount to WorkloadContext by @the9ball in #44
Full Changelog: 1.1.1...1.1.2
Ver.1.1.1
Breaking change: Update to MagicOnion 5 in #33
Upgraded the version of MagicOnion on which DFrame depends to 5.1.
• If your project uses MagicOnion 5.x, you need to use DFrame 1.1 or later.
• If your project uses MagicOnion 4.x, you can continue to use DFrame 1.0.x.
What's Changed
New Contributors
Full Changelog: 1.0.7...1.1.1
Ver.1.0.7
What's Changed
- feat: build with reusable workflow by @guitarrapc in #28
- fix: DFrame.Controller can not run directly by @the9ball in #29
- feat: Add ExecutionId to WorkloadContext by @the9ball in #30
New Contributors
Full Changelog: 1.0.6...1.0.7
Ver.1.0.6
Ver.1.0.5
- Improve threadpool management
Ver.1.0.4
- WebUI - show start date(yyyy-mm-dd)
- Unity - Renaming DFrameApp.Run -> RunAsync