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List of changes: | ||
================ | ||
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v0.1.0 | ||
- Initial version |
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[UnrealEd.SimpleMap] | ||
SimpleMapName=/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap | ||
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[EditoronlyBP] | ||
bAllowClassAndBlueprintPinMatching=true | ||
bReplaceBlueprintWithClass= true | ||
bDontLoadBlueprintOutsideEditor= true | ||
bBlueprintIsNotBlueprintType= true |
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[ContentBrowser] | ||
ContentBrowserTab1.SelectedPaths=/Game/ThirdPersonCPP |
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[/Script/EngineSettings.GameMapsSettings] | ||
GameDefaultMap=/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap | ||
EditorStartupMap=/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap | ||
GlobalDefaultGameMode="/Script/ThirdPersonNeuron.ThirdPersonNeuronGameMode" | ||
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[/Script/Engine.Engine] | ||
+ActiveGameNameRedirects=(OldGameName="TP_ThirdPerson",NewGameName="/Script/ThirdPersonNeuron") | ||
+ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPerson",NewGameName="/Script/ThirdPersonNeuron") | ||
+ActiveClassRedirects=(OldClassName="TP_ThirdPersonGameMode",NewClassName="ThirdPersonNeuronGameMode") | ||
+ActiveClassRedirects=(OldClassName="TP_ThirdPersonCharacter",NewClassName="ThirdPersonNeuronCharacter") | ||
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[/Script/Engine.UserInterfaceSettings] | ||
RenderFocusRule=NavigationOnly | ||
DefaultCursor=None | ||
TextEditBeamCursor=None | ||
CrosshairsCursor=None | ||
GrabHandCursor=None | ||
GrabHandClosedCursor=None | ||
SlashedCircleCursor=None | ||
ApplicationScale=1.000000 | ||
UIScaleRule=ShortestSide | ||
CustomScalingRuleClass=None | ||
UIScaleCurve=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000))),ExternalCurve=None) | ||
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[/Script/Engine.RendererSettings] | ||
r.MobileHDR=True | ||
r.MobileNumDynamicPointLights=4 | ||
r.MobileDynamicPointLightsUseStaticBranch=True | ||
r.AllowOcclusionQueries=True | ||
r.MinScreenRadiusForLights=0.030000 | ||
r.MinScreenRadiusForDepthPrepass=0.030000 | ||
r.PrecomputedVisibilityWarning=False | ||
r.TextureStreaming=True | ||
Compat.UseDXT5NormalMaps=False | ||
r.AllowStaticLighting=True | ||
r.NormalMapsForStaticLighting=False | ||
r.GenerateMeshDistanceFields=False | ||
r.GenerateLandscapeGIData=True | ||
r.TessellationAdaptivePixelsPerTriangle=48.000000 | ||
r.SeparateTranslucency=True | ||
r.TranslucentSortPolicy=0 | ||
TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000) | ||
r.CustomDepth=1 | ||
r.DefaultFeature.Bloom=True | ||
r.DefaultFeature.AmbientOcclusion=True | ||
r.DefaultFeature.AmbientOcclusionStaticFraction=True | ||
r.DefaultFeature.AutoExposure=True | ||
r.DefaultFeature.MotionBlur=True | ||
r.DefaultFeature.LensFlare=True | ||
r.DefaultFeature.AntiAliasing=2 | ||
r.EarlyZPass=3 | ||
r.EarlyZPassMovable=False | ||
r.DBuffer=False | ||
r.ClearSceneMethod=1 | ||
r.BasePassOutputsVelocity=False | ||
r.WireframeCullThreshold=5.000000 | ||
UIScaleRule=ShortestSide | ||
UIScaleCurve=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,Keys=),ExternalCurve=None) | ||
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[/Script/HardwareTargeting.HardwareTargetingSettings] | ||
TargetedHardwareClass=Desktop | ||
AppliedTargetedHardwareClass=Desktop | ||
DefaultGraphicsPerformance=Maximum | ||
AppliedDefaultGraphicsPerformance=Maximum | ||
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[/Script/EngineSettings.GeneralProjectSettings] | ||
ProjectID=7690439A42BBCD077CE2D0B53F0CB8E5 | ||
ProjectName=Third Person Neuron Template | ||
ProjectVersion=0.1.0 | ||
Description=Third Person Template for Perception Neuron Motion Capture Suit | ||
CopyrightNotice=Copyright by Heiko Fink aka Cyx | ||
LicensingTerms=MIT license | ||
ProjectDisplayedTitle=Third Person C++ Neuron Template | ||
CompanyName=Heiko Fink | ||
Homepage=http://blogofcyx.blogspot.de/ | ||
SupportContact=hfink@web.de | ||
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[/Script/Engine.InputSettings] | ||
+ActionMappings=(ActionName="Jump", Key=SpaceBar) | ||
+ActionMappings=(ActionName="Jump", Key=Gamepad_FaceButton_Bottom) | ||
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+AxisMappings=(AxisName="MoveForward", Key=W, Scale=1.f) | ||
+AxisMappings=(AxisName="MoveForward", Key=S, Scale=-1.f) | ||
+AxisMappings=(AxisName="MoveForward", Key=Up, Scale=1.f) | ||
+AxisMappings=(AxisName="MoveForward", Key=Down, Scale=-1.f) | ||
+AxisMappings=(AxisName="MoveForward", Key=Gamepad_LeftY, Scale=1.f) | ||
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+AxisMappings=(AxisName="MoveRight", Key=A, Scale=-1.f) | ||
+AxisMappings=(AxisName="MoveRight", Key=D, Scale=1.f) | ||
+AxisMappings=(AxisName="MoveRight", Key=Gamepad_LeftX, Scale=1.f) | ||
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+AxisMappings=(AxisName="TurnRate", Key=Gamepad_RightX, Scale=1.f) | ||
+AxisMappings=(AxisName="TurnRate", Key=Left, Scale=-1.f) | ||
+AxisMappings=(AxisName="TurnRate", Key=Right, Scale=1.f) | ||
+AxisMappings=(AxisName="Turn", Key=MouseX, Scale=1.f) | ||
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+AxisMappings=(AxisName="LookUpRate", Key=Gamepad_RightY, Scale=1.f) | ||
+AxisMappings=(AxisName="LookUp", Key=MouseY, Scale=-1.f) |
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[/Script/GameProjectGeneration.TemplateProjectDefs] | ||
LocalizedDisplayNames=(Language="en",Text="TP Neuron") | ||
LocalizedDescriptions=(Language="en",Text="The third person neuron template enhances the standard third person template with the support of the Perception Neuron (TM) motion capture suit.") | ||
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LocalizedDisplayNames=(Language="ko",Text="삼인칭") | ||
LocalizedDescriptions=(Language="ko",Text="삼인칭 템플릿은 카메라가 머리위 약간 뒤쪽에 위치한 플레이가능 캐릭터를 특징으로 합니다. 마우스, 키보드, 터치 디바이스의 가상 조이스틱으로 캐릭터가 이동함에 따라 카메라는 캐릭터를 따라다니며 어깨위 시점으로 봅니다. 주인공 캐릭터를 강조하는 시점으로, 액션이나 어드벤처 게임에 많이 쓰입니다. 레벨에는 플레이어가 점프할 수 있는 오브젝트가 여럿 있습니다.") | ||
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ClassTypes=GameMode, Character, SpringArmComponent, CameraComponent, InputComponent | ||
AssetTypes=Animation Sequence, Animation Blueprint, Skeleton, Blend Space 1D, Skeletal Mesh | ||
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FoldersToIgnore=Binaries | ||
FoldersToIgnore=Build | ||
FoldersToIgnore=Intermediate | ||
FoldersToIgnore=Saved | ||
FoldersToIgnore=Media | ||
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FilesToIgnore="%TEMPLATENAME%.uproject" | ||
FilesToIgnore="%TEMPLATENAME%.png" | ||
FilesToIgnore="Config/TemplateDefs.ini" | ||
FilesToIgnore="Config/config.ini" | ||
FilesToIgnore="%TEMPLATENAME%.opensdf" | ||
FilesToIgnore="%TEMPLATENAME%.sdf" | ||
FilesToIgnore="%TEMPLATENAME%.v11.suo" | ||
FilesToIgnore="%TEMPLATENAME%.v12.suo" | ||
FilesToIgnore="%TEMPLATENAME%.sln" | ||
FilesToIgnore="Manifest.json" | ||
FilesToIgnore="contents.txt" | ||
FoldersToIgnore=Content/ThirdPerson/Animations | ||
FoldersToIgnore=Content/ThirdPerson/Character | ||
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FolderRenames=(From="Source/%TEMPLATENAME%",To="Source/%PROJECTNAME%") | ||
FolderRenames=(From="Source/%TEMPLATENAME%Editor",To="Source/%PROJECTNAME%Editor") | ||
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FilenameReplacements=(Extensions=("cpp","h","ini","cs"),From="%TEMPLATENAME_UPPERCASE%",To="%PROJECTNAME_UPPERCASE%",bCaseSensitive=true) | ||
FilenameReplacements=(Extensions=("cpp","h","ini","cs"),From="%TEMPLATENAME_LOWERCASE%",To="%PROJECTNAME_LOWERCASE%",bCaseSensitive=true) | ||
FilenameReplacements=(Extensions=("cpp","h","ini","cs"),From="%TEMPLATENAME%",To="%PROJECTNAME%",bCaseSensitive=false) | ||
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ReplacementsInFiles=(Extensions=("cpp","h","ini","cs"),From="%TEMPLATENAME_UPPERCASE%",To="%PROJECTNAME_UPPERCASE%",bCaseSensitive=true) | ||
ReplacementsInFiles=(Extensions=("cpp","h","ini","cs"),From="%TEMPLATENAME_LOWERCASE%",To="%PROJECTNAME_LOWERCASE%",bCaseSensitive=true) | ||
ReplacementsInFiles=(Extensions=("cpp","h","ini","cs"),From="%TEMPLATENAME%",To="%PROJECTNAME%",bCaseSensitive=false) | ||
SharedContentPacks=(MountName="ThirdPerson",DetailLevels=("Standard")) | ||
SharedContentPacks=(MountName="Geometry",DetailLevels=("Standard","High")) | ||
SharedContentPacks=(MountName="Mannequin",DetailLevels=("Standard","High")) |
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