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V.0.0.0 || Prologue Finished
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The prologue will be considered finished and the rest of the game may be worked on but this isn't going to be the final version of it and there might be many other changes in the future as we get more ideas
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DELUXEHUNTER authored Feb 14, 2024
1 parent e0f6925 commit 17c79c7
Showing 1 changed file with 25 additions and 7 deletions.
32 changes: 25 additions & 7 deletions Neoa/Program.cs
Original file line number Diff line number Diff line change
Expand Up @@ -266,14 +266,30 @@ public static void Prologue()
Console.WriteLine();

DisplayLine(ConsoleColor.White,"narrator","looking around the room you inspect it closer noticing a misplaced dresser with its drawer partially open");
DisplayLine(ConsoleColor.White,"narrator","you have multiple options here.. you could sleep or you could inspect the dresser and fix it?");
DisplayLine(ConsoleColor.White,"narrator","you have multiple options... you could sleep or you could inspect the dresser and fix it?");
Console.WriteLine("{Possible Choices: (S)leep, (I)nspect});

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Newline in constant

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Syntax error, ',' expected

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Newline in constant

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Syntax error, ',' expected

//First choice but I don't know what to do
//I don't know how to do the input here but a few options are sleeping or inspecting the dresser
DisplayLine(ConsoleColor.White,"You","",0);
Console.WriteLine();

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) expected



DisplayLine(ConsoleColor.Green,"You","",0);
input = Console.ReadLine();
while(input.ToLower != "s" && input.ToLower != "i")
{
DisplayLine(ConsoleColor.White,"narrator",$"{Player.Name} just stands there doing nothing")

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; expected
Console.WriteLine("{Possible Choicees: (S)leep, (I)nspect;

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) expected

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; expected
}
if(input.ToLower == "i")
{
//NeoanExchange Papers are used to give a certain amount of Marks when turned in at a bank or some stores that will appear in the future
//Int still needs to be added
Player.NeoanExchange += 1;
DisplayLine(ConsoleColor.White,"narrator","searching through the drawers you find a piece of paper with a royal signature, for now you decide to put the paper back not knowing what to do with it");

}
else if(input.ToLower == "s")
{
DisplayLine(ConsoleColor.White,"narrator","you decide its best you sleep now and worry about your room later on.. laying in the bed you find it hard to sleep until eventually you find a comfortable spot in your bed");
}
}
//A section will be split into multiple parts unless theres a better Idea I don't really know why I want this but I do
static void Section1()
Expand Down Expand Up @@ -322,7 +338,9 @@ public static void Death()
Console.WriteLine($"Species: {Player.Species}/{Player.Subspecies}");
Console.WriteLine($"Ethnicity: {Player.Ethnicity}");
Console.WriteLine($"Ancestor: {Player.Ancestor}");


Console.WriteLine();

Console.WriteLine("Stats");
Console.WriteLine($"Sanity: {Player.Sanity}");
Console.WriteLine($"Divine & Ancestral Favor: {Player.DivineFavor}, {Player.AncestralFavor}");
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